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Clanartus Viliras

Darksmokepuncher's page

Pathfinder Society Member. 658 posts (6,223 including aliases). No reviews. No lists. 1 wishlist. 3 Pathfinder Society characters. 36 aliases.


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Sczarni

I'd like to put forth Weylyn Dell for consideration.

He is a street urchin with dreams of granduer. He started out stealing and fast-talking to get by, and, out of necessity, became pretty good at it.

Though he hides it under a practiced smile and mounds of rationalization, he is always ashamed of what he's become and longs for something more.

Fluff of the crunch:

Weylyn is a rogue or bard, may be archetyped, may not be. He focuses on not being caught and talking his way out more than a fight (at least at first).

Low level goal - Find a "family" or somewhere to belong where he doesn't have to worry about where his next meal comes from.

Mid level goal - Find a way to use his skills to help the people of his new community (Treasure hunter for cultural preservation: Indiana Jones, or maybe he runs the local thieves guild to keep the piece and shares a good chunk of the profits with the poor and orphaned children, something like that)

High level - Become a legendary, devil-may-care philanthropist with a knack for adventure and an eye for the ladies

Sczarni

Male Human

1d8+1 is the damage

Sczarni

Male Human

Please do not post here just yet.

Sczarni

Male Human

Welcome!

Sczarni

No worries there. Just PM me if you need anything :)

Sczarni

@ DM of the coins - I would definitely love to play.

Sczarni

GO HERE :)

Sczarni

MIGHT WANT TO CHECK THIS OUT

Sczarni

bump

Sczarni

Fantastic news! Thanks densestracer! I'll put an alias together :)

Sczarni

Is there anyone out there interested in running a gestalt campaign?

I'd love to play in one.

Sczarni

Looking good. Good luck everyone!

Sczarni

Can't wait :)

Sczarni

Careful. The more posts this thread gets, the more likely potential applicants will pass it over.

Sczarni

Look up pictures of RPG characters while drinking a bottle of wine!

Sczarni

*Bites nails* :)

Sczarni

May I submit Raziel: a redeemed, Demon-Spawn Tiefling from Minkai. A more fervent and zealous crusader Mendev has not seen in recorded history.

Character Stats:

Raziel of Mendev
Demon-Spawn Tiefling Ninja (Scout) 1
CG Medium outsider (native)
Hero Points 1
Init +2; Senses darkvision 60 ft.; Perception +6
--------------------
Defense
--------------------
AC 17, touch 13, flat-footed 14 (+4 armor, +2 Dex, +1 dodge)
hp 10 (1d8+2)
Fort +2, Ref +4, Will +0; +2 vs. Mind-Affecting effects of Evil Outsiders.
Defensive Abilities Resist cold 5, electricity 5, fire 5
--------------------
Offense
--------------------
Speed 30 ft.
Melee dagger +4 (1d4+4/19-20) and
. . dagger +4 (1d4+4/19-20) and
. . katana +4 (1d8+6/18-20) and
. . sai +4 (1d4+4)
Ranged sling +2 (1d4+4)
Special Attacks sneak attack +1d6
--------------------
Statistics
--------------------
Str 18, Dex 14, Con 14, Int 8, Wis 10, Cha 14
Base Atk +0; CMB +4; CMD 17
Feats Dodge
Traits demon-proof mind, stolen fury
Skills Acrobatics +4, Bluff +6, Disable Device +6, Disguise +6, Perception +6, Sense Motive +4, Sleight of Hand +4, Stealth +4
Languages Abyssal, Common
SQ hero points, poison use
Other Gear lamellar (leather) armor, dagger, dagger, katana, sai, sling, sling bullets (20), backpack, bedroll, belt pouch, belt pouch, chalk, crusader's cross, flint and steel, wooden holy symbol (Sarenrae), rope, sack, soldier's uniform, string or twine, waterskin, wrist sheath, spring loaded, 9 gp, 5 sp, 8 cp
--------------------
TRACKED RESOURCES
--------------------
Dagger - 0/1
Dagger - 0/1
Mythic Power (5/day, Surge +1d6) - 0/5
Sling bullets - 0/20
--------------------
Special Abilities
--------------------
Darkvision (60 feet) You can see in the dark (black and white vision only).
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Poison Use You do not risk poisoning yourself accidentally while poisoning a weapon.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Stolen Fury +2 trait bonus to CMB vs. Demons

The backstory is kinda long, but I wrote it in short bits, like a newspaper, so it should read pretty fast. :)

Backstory:

Years ago a crafty demon name Malegro made it past the wardstones of the Worldwound. He used his demonic powers to shift across the world until he finally decided to settle in Minkai.

Decades flew by and, disguised as a human, Malegro slowly wormed his way into a position of power. Then came the children. The demon was wiley for he was kind and good to his women, especially in public. What was odd is that they all seemed to die in childbirth.

The truth, of course was far more gruesome. Malegro would ritualistically sacrifice his wives in an effort to bring forth a more pure demon child.

The ritual killed all of the children: all but one. This child was somehow less demonic than he should have been; he was a water-blood, or "tiefling" to the mortals of Golarion.

This angered Melagro, but this was the only child to survive. He had to use what he had.

Next for the boy came years of intensive training in the ways of the ninja.

Some years later, Malegro decided to test the child to see what latent powers lay hidden in him. He sent the boy to Mendev: to the very place where he, himself had crawled from the Abyss. Malegro ordered the boy to murder a prominent priest of Sarenrae and make it back alive.

The boy obeyed.
----------

Silent as a thought, the boy crept from his unseen position and laid his blade along the priest's neck.

"Ah, we meet at last." said the priest calmly. "What's it been now, 4 days? That's a long time to hide in someone's cupboard, son."

"Now, clearly, I know what you've come here for, but I'd like to know why. Would you tell me that at least?"

The boy remained silent. Stay focused.

"Are you here to prove yourself? Is this some bizzare test your sires put you up to?"

The boy's hand trembled.

The priest took a deep, empathetic breath. "I see. So killing me gets you a place in their ranks does it? Very well. I know the price you'll pay should you fail. However, allow me to write you a letter of safe passage before I die. I wouldn't want you to have come all this way and fail."

The boy's hand we shaking steadily now: his breath coming in soft, wheezing gasps.

The priest took a good, long time to write the letter. When he finished he turned in his chair, looked the boy in the eyes, and said, "You do not have a name and so you drift on the whims of others. I would name you Raziel for I sense a great mystery about you. There is power in you that know nothing of, and it will be used for good for your soul is pure and uncorrupted by the blood of your fathers. I hope this keeps you safe and brings you comfort as it did for me when I first came here."

The priest of Sarenrae pressed a small cross of the kind the crusaders carried. Scoured into the side was an inscription that read: Raziel, Angel of Mysteries.

The boy's breathing was ragged now and his hands shook so violently that his sword clattered to the ground at his feet.

The priest smiled, tucked the letter of safe passage in the young man's belt, then hugged him like a father hugs a son. "You will get passed this and you will do great things. Now, finish what you came here to do."

The priest pressed the weapon back into the boy's hands, then threw himself upon the point.

The boy wailed.
----------

The boy woke bound and naked on a wooden chair in a stone room. Across from him crouched a man with large bronze pauldrons: for some reason the boy could only remember the pauldrons.

"This says the priest made you kill him. That you didn't want to do it. Is that true?" The man shakes a piece of paper at him: the letter.

The boy burst out in tears, shaking his head. No, I didn't want to. He thought.

"He says he saved your soul. He says you are filled with the fire of goodness. That true boy?"

The crying stopped. Suddenly the boy felt peace for the first time in his life. He nodded.

"The priest, what was his name?"

"Shafilka of Qadira. What is your name?"

"Raziel, and I would pledge my soul to the Mendevian Crusade."

The man in the bronze pauldrons smiled. "He said you'd say that."

Sczarni

By the way, densestracer, I sent you a Private message with a question. Since you're new to the boards and may not know, you can find them near the top-middle of the page right next to your name and where you can sign out.

Sczarni

Dotting :)

Sczarni

Cesare's Backstory

Cesare Mallato has been a loyal servant of Cardinal Thorn since his birth.

Given to the Asmodean Priest two weeks after his birth by his uncle who had murdered his parents, Cesare was given enough food to keep alive and hunger was his constant companion.

Stunted from malnutrition, Cesare never got very big. In fact, he’s much shorter than others of his kind with whipcord muscles like knotted rope under tightly stretched, sickly pale skin.

Cardinal Thorn was a cunning and ruthless mentor. He constantly set up situations with extreme outcomes, and Cesare was continually forced to choose in the face of impossible odds.

Examples:

You can continue to sleep outside on the kitchen stoop and I’ll give you 1/3 more food or you can frame the kitchen boy for stealing, he’ll get thrown out, and you’ll get his spot by the hearth to sleep. In return though, you’ll have to do his chores, but you will have access to more food in the long run. If you choose the latter and get caught? I’ll throw you in the hole for a month.

In this way, Cesare learned to lie, steal, and manipulate. He’s learned the value of a good disguise and a juicy secret.

As he’s aged, Cesare decided that he is content to serve those he can’t beat for as long as he can’t beat them. He’s decided that life’s hierarchies are necessary, and he will never miss an opportunity to make those below him feel his power, and prove his worth to those above.

I may not ever wear a crown, but I will be the one who hands them out.

Sczarni

I'll have it in before 7 hours.

Sczarni

Here is my submission of an Asmodean Cleric with the fire and deception domains.

I am working on his backstory and will have it done by tomorrow evening (if that's not too late).

For now, I know that he is a quiet man always willing to help out - while keeping a running tally , of course. He curates secrets and favors, but he gets great pleasure when he can let loose the fires of hell on the unlawful and unbelieving.

Cesare believes that information is power, and while he has no desire to be the face of an Asmodean regime, he will certainly do his best to pull the strings behind the scenes.

Cesare Mallato:

Cesare Mallato
Dwarf Cleric (Hidden Priest) of Asmodeus 2
LE Medium humanoid (dwarf)
Hero Points 1
Init +3; Senses darkvision 60 ft.; Perception +3
--------------------
Defense
--------------------
AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 15 (2d8)
Fort +3, Ref +3, Will +6; +1 trait bonus vs. divinations, domination, and effects that would compel you to speak the truth, +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training (+4 dodge bonus to AC vs. giants)
--------------------
Offense
--------------------
Speed 20 ft.
Melee dagger +3 (1d4+2/19-20) and
. . masterwork silver light mace +4 (1d6+2)
Ranged light crossbow +4 (1d8/19-20)
Special Attacks channel negative energy 4/day (DC 12, 1d6), +1 on attack rolls against goblinoid and orc humanoids
Domain Spell-Like Abilities (CL 2nd; concentration +5)
. . 6/day—fire bolt (1d6+1 fire)
Cleric (Hidden Priest) Spells Prepared (CL 2nd; concentration +5):
1st—burning disarm (DC 14), disguise self [D], summon monster i, summon monster i
0 (at will)—detect magic, mending, purify food and drink (DC 13), read magic
[D] Domain spell; Domains Deception, Fire, Trickery
--------------------
Statistics
--------------------
Str 14, Dex 16, Con 10, Int 10, Wis 16, Cha 13
Base Atk +1; CMB +3; CMD 16 (20 vs. bull rush, 20 vs. trip)
Feats Spell Focus (conjuration)
Traits contract master, diabolical dabbler, secret-keeper
Skills Bluff +6, Disable Device +5, Disguise +7, Knowledge (arcana) +4, Spellcraft +4, Stealth +6
Languages Common, Dwarven
SQ aura, domains (deception, fire), false arcanist, hero points
Combat Gear alchemist's fire (2); Other Gear masterwork armored coat, crossbow bolts (30), dagger, light crossbow, masterwork silver light mace, backpack, masterwork, belt pouch, belt pouch, chalk, cleric's vestments, decorative trim (2), disguise kit, flint and steel, journal, sack, spell component pouch, spellbook, compact, thieves' tools, masterwork, twine (50'), silver unholy symbol (Asmodeus), wrist sheath, spring loaded, 91 gp, 6 sp, 8 cp
--------------------
TRACKED RESOURCES
--------------------
Alchemist's fire - 0/2
Cleric Channel Negative Energy 1d6 (4/day) (DC 12) (Su) - 0/4
Crossbow bolts - 0/30
dagger - 0/1
Disguise kit (10 uses) - 0/10
Fire Bolt (1d6+1 fire) (6/day) (Sp) - 0/6
--------------------
Special Abilities
--------------------
Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Cleric (Hidden Priest) Domain (Deception) Bluff, Disguise, and Stealth are class skills.
Cleric (Hidden Priest) Domain (Fire) Granted Powers: You can call forth fire, command creatures of the inferno, and your flesh does not burn.
Cleric Channel Negative Energy 1d6 (4/day) (DC 12) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Diabolical Dabbler Each fiendish animal you conjure with any summon spell gains +1 hit point per hit die for the duration of the spell that summoned it.
False Arcanist +1 (Ex) Gain +1 bonus on some skill checks; disguise divine spellcasting as other type with a skill check.
Fire Bolt (1d6+1 fire) (6/day) (Sp) 30' Ranged touch attack deals 1d6+1 Fire damage.
Hatred +1 Gain a racial bonus to attacks vs Goblinoids/Orcs.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Secret-Keeper +1 on saves vs. divinations, domination, and effects that would compel you to speak the truth.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.

Sczarni

You've got a lot of good apps here. I respectfully withdraw. Good luck all!

Sczarni

I'll give you a summoner before midnight pacific time.

Sczarni

I will close recruitment on Monday. Anyone not fully finished by then will not be considered. Thanks.

Sczarni

I'm not liking those rolls very much, and I'm not feeling very inspired at the moment. I will respectfully drop out. Best of luck to all.

Sczarni

VERY inteterested. I love games like this.

Let's see how the dice gods feel today!

4d6 ⇒ (6, 4, 1, 1) = 12 - 11
4d6 ⇒ (4, 2, 1, 4) = 11 - 11
4d6 ⇒ (2, 5, 3, 4) = 14 - 12
4d6 ⇒ (2, 1, 3, 3) = 9 - 8
4d6 ⇒ (5, 4, 2, 5) = 16 - 14
4d6 ⇒ (3, 4, 3, 5) = 15 - 12

^ That's a reroll, thank goodness :)

4d6 ⇒ (1, 4, 2, 3) = 10 - 9
4d6 ⇒ (1, 2, 1, 2) = 6 - 5
4d6 ⇒ (3, 4, 6, 1) = 14 - 13
4d6 ⇒ (5, 3, 2, 6) = 16 - 14
4d6 ⇒ (5, 6, 6, 5) = 22 - 17
4d6 ⇒ (2, 3, 1, 2) = 8 - 7

^ Gross

4d6 ⇒ (6, 6, 2, 6) = 20 - 18
4d6 ⇒ (2, 5, 2, 1) = 10 - 9
4d6 ⇒ (1, 1, 3, 3) = 8 - 7
4d6 ⇒ (6, 6, 2, 6) = 20 - 18
4d6 ⇒ (1, 1, 5, 1) = 8 - 7
4d6 ⇒ (1, 1, 4, 6) = 12 - 11

^ Can I make Hodor? (I'm only half kidding...)

I think I'll go with point buy unless I can think of a really good Hodor type character.

Sczarni

Rikash wrote:
I'm kind of tempted to make a submission. I have an idea for an Urban Ranger who fights with a shield and short sword (heavy shield and light weapon where the shield is held in his main hand) that could be interesting. He's likely been trained in espionage, infiltration and othe wetwork. Could I use my rolls from the original thread?

Yes :)

Sczarni

Greetings! Below is the original recruitment post and a link to our thread.

Please review and post your submissions. If you have any quaestions, please do not hesitate to ask.

ORIGINAL RECRUITMENT

Greetings and welcome to the recruitment thread for “To Change the Way of the World: A Better Valcia Begins Today.”

I am looking for 1 character to replace our front-line rogue skill monkey. The new character should fill the same type of role, but does not have to be the same class.

If selected, I will assume that you have read the story completely and read through the discussion thread by the time your character starts play. This is so we do not need to revisit previous questions.

If anything is unclear. Ask about it :)

You are members of the Army of the Freeland of Amerys, a newly reformed country and the first to bring Democracy to Valcia. Your missions will involve the safety and protection of Amerys, the expansion of your lands through the conquest of or alliance with new territories, and the abolishment of slavery.

That said, not everyone in the army is a fighter. The army need soldiers, strategists, healers, diplomats, intellectuals, spies, scouts, etc.

HERE’S THE KICKER

There are one or more groups also playing in this world that have other missions and ideals! So not only will you be trying your luck against NPCs but other groups of PCs as well! These other groups may ally with you: they may try to kill you. *evil grin*

Character Specs::
:

7th level characters
Roll 2d6+6 six times and arrange to your liking. (Rolls must be made in the recruitment thread. You may roll two sets and take your pick)
Standard Wealth by Level (No one item worth more than 25%)
Most PF races available, HOWEVER, PF races in this world represent the many variations of humanity. Therefore, they are purely for stat reasons. Everyone in this game is a human where RP is concerned.
No Alchemist, Gunslinger, Magus, Ninja, Paladin, Samurai, Summoner, or Witch
Advice: Look at the MAP. There are two ways to travel and trade: Land and sea. It would be a good idea to be able to do both.
You are from, have immigrated to, or are trying to immigrate to(this one is harder) Amerys: the country on the left of the horseshoe.

World News::
:

Slavery in allowed in the Kingdoms of Erenon, Isteroth, and Thelkon. The Freeland of Amerys outlawed slavery 20 years ago and opposes it openly.
Erenon is known for training the best high-end slaves in the known world: bed slaves, scribes, healers, warriors; everything a ruling class could desire. They are very costly and take years to train. Erenon treats its slaves with dignity and respect when possible.
Isteroth is a Triarchy (Dagan(M), Ekur(M), and Ninbanda(F). Think a cross between Egypt, Sumeria, Mesopotamia and add a dash of Slaver's Bay from Game of Thrones.) Isteroth imports slaves from wherever they may and uses them for mining, farming, logging, and construction. They use they slaves hard and are cruel and careless with them, but they do not sell slaves and are therefore the only country with whom Amerys will openly trade.
Thelkon is a kingdom in that there is a High King (Jarl Magnus Torstein), but there are many, many kings that pay him allegiance. Thelkon sells the majority of the slaves in the world. With their love of reaving and their population crisis, slaves are easy to find and easier to sell. They are untrained, undisciplined things though.
The Freeland of Amerys is a true democracy. Education, Art, and Philosophy are paramount there. Don’t think them weak though, every citizen is conscripted to fight in the People’s Army from 16-21 and again from 38-50. It is said that if the whole nation was called to arms, they would have close to 100,000 trained swords.

I should also mention that this is a relatively low magic campaign. Arcane casters are exceptionally rare. Divine casters are slightly more common, but both a generally feared by the common folk.

Sczarni

Male Human

"Vertel my alles. Wie is jy lei? Hoeveel is jy? Wat is die doel van hierdie byeenkoms?"

Goblin:

"Tell me everything. Who leads you? How many are you? What is the purpose of this gathering?"

Sczarni

Snow buries the spring. Ice claims ocean, lake, river. Winter's come: Hope dies.

Hello Paizo community!

It is time to gather your courage and save Golarian from eternal winter.

I am looking to replace 2 players (One a Ranger and One a Cavalier). I do not require these classes, but being able to fill a simlar role will not hurt.

We are barely at the first encounter, so you have no missed much. I will take apps until I find the cahracters we want.

Expectations
- You will read the Player's Guide.

- You will write a backstory that includes at least the following: Why you live or are in Heldren, how you make your living, one short and one long term goal, one fear, one living person you care deeply for.

- You will not PvP

- You will keep player and character knowledge seperate

- You will post at least 3 times between Monday and Friday and 1 time during the weekends. (If you cannot make this, you must let us know)

- You will respect the GM's and each other's time and the fact that we all have real lives too.

Character Creation
- 20 Point Buy

- No evil, no chaotic neutral

- Core Races only.

- No Antipaladin, gunslinger, samurai, or summoner. Also, no advanced classes are allowed.

- Two traits: 1 must be a campaign trait. An optional third trait is allowed if you take a drawback. Disclaimer: I will enforce these.

- No gold traits allowed.

- All players may choose one skill to make a class skill that they don't already have.

- No Leadership feat.

- Average starting gold.

- Players who live in or have relations in Heldren may have a winter blanket OR a cold weather outfit in storage (Free of charge). If you are not from Heldren and do not have family there, you carry summer gear as it is summer time when the game starts.

Hints

- Actions (or inactions) have consequences.

- Creativity (within reason) will be rewarded when possible

- Stupidity will be deterred.

- Helping other player's characters shine is the path to mystical treasures.

If it's not listed, ask. If you have a question, ask.

GOOD LUCK!

Sczarni

Is it too late to throw in on this? I have a few niffty ideas I'd like to try if selected.

Please let me know, or I'll make my submissions ASAP. :)

Sczarni

Male Human

The sleepy village of Heldren has rarely seen so much excitement or concern. Hunters from the nearby Border Wood speak of unnaturally cold weather at the height of summer that descended on the forest just days ago. Heavy snow followed, and those who returned spoke of an uneasy presence in the woods, as well as new, dangerous predators. No one knows what this even means, but the town's soothsayer, Old Mother Theodora, claims dark times lie ahead.

As in in proof of that dire prophecy, a badly wooded mercenary arrived in town yesterday, claiming to be a bodyguard of Lady Argenta Malassene. He told the village council that the noblewoman's escort came under attack by bandits and strange, wintry creatures near the edge of the Border Wood. He alone escaped, and Lady Argenta was dragged away into the forest. Now the townsfolk cast fearful eyes toward the snowy forest, worried what else might emerge to threaten their peaceful village.

Sczarni

Male Human

The game has not started officially yet, but go ahead and play out a night in the tavern if you wish to get a feel for your character in relation to others. NPCs are fair game too if you happen to spot them. :)

Sczarni

Male Human

I will go over Held red's population in a bit.

Good thinking so far.

Sczarni

Well...

This has been a harrowing experience. I have been keeping up with all applications as they've been submitted/edited and I am comfortable making my decisions now.

First of all, congratulations to you all. Your characters were so compelling that I've decided to run 6 players instead of the original 5. Moreover, I am running two groups of 6!

Secondly, if you were not selected, I am truly sorry. I ended up taking the best combinations of backstory and crunch in as far as they fit to make a cohesive unit.

If you wish to discuss your exclusion further, please send me a private message.

NOW! WITHOUT FURTHER ADO: THE GROUPS ARE...

Group 1 - GO HERE
Ryksa the White - Human (Jadwiga) Witch (Winter Witch) - Failed Winter Witch
Sciath Nalis - Human (Taldan) - Inquisitor (Witch Hunter) - Warded Against Witchery
Ragnarok Fimbulwinter - Human (Ulfen) Druid (Mountain Druid) - Blood of Giants
Ulfgard Strongarm - Dwarf Fighter (Foehammer) - Blood of Giants
Grandma Mable - Human (Ulfen) Oracle of Battle - Northern Ancestry
Salvia Hardheart - Human (Taldan) - Rogue (Survivalist) - Vigilante Witch Hunter

Group 2 - GO HERE
Daevin Arkinfald - Human - Bard (Arcane Duelist) - Northern Ancestry
Jack Speed-Runner - Vanara Ranger (Infiltrator) - Restless Wayfarer
Ellowin Jax - Human (Taldan) Ranger - Northern Ancestry
Kara Soltani - Human (Varisian) - Sorcerer (Destined) - Restless Wayfarer
Narsius - Human (Taldan) Magus - Adaptive Magic
Kyrianna Idereen - Half-Elf - Cavalier - Northern Ancestry

Sczarni

Time is officially up folks.

I will be reviewing submissions starting now and will post my decision between now and Sunday night.

Best of luck all!

Sczarni

I'm so sorry maprovencher. You are definitely in the pool.

Sczarni

Okay. We have 20 applicants with completed(ish) characters, so I am closing submissions as of now.

I would like everyone who is on the list of completions to state whether or not they are still interested.

It is nearly 7am on the west coast now, and I will consider everyone who reaffirms their interest by Noon. If I have not heard from you by then, I will assume you have dropped out.

Once I have the final list, I will take until Sunday evening (or sooner) to make my decisions.

Sczarni

Ryksa the White - Human (Jadwiga) Witch (Winter Witch) - Failed Winter Witch - COMPLETE
Ellowin Jax - Human (Taldan) Ranger - Northern Ancestry - COMPLETE
Kætilmund - Human (Ulfen/Taldan) Barbarian - Northern Ancestry - COMPLETE
Ulfgard Strongarm - Dwarf Fighter (Foehammer) - Blood of Giants - COMPLETE
Jack Speed-Runner - Vanara Ranger (Infiltrator) - Restless Wayfarer - COMPLETE
Grandma Mable - Human (Ulfen) Oracle of Battle - Northern Ancestry - COMPLETE
Iosef Magdason - Human (Taldan) Fighter (Taldan Duelist) - Northern Ancestry - COMPLETE
Bronan Krass - Aasimar (Agathion-Blooded) Cavalier (Huntmaster) - Restless Wayfarer - COMPLETE
Keth Andrin - Arctic Elf Wizard - Adaptive Magic - COMPLETE
Ragnarok Fimbulwinter - Human (Ulfen) Druid (Mountain Druid) - Blood of Giants - COMPLETE
Narsius - Human (Taldan) Magus - Adaptive Magic - COMPLETE
Hege Vargsdóttir - Human (Ulfen/Taldan?) Oracle of Winter - Northern Ancestry - COMPLETE
Oliver Hoffman - Half-Elf - Oracle (Lore) - Adaptive Magic - COMPLETE
Kyrianna Idereen - Half-Elf - Cavalier - Northern Ancestry - COMPLETE
Kaelifax - Human (Ulfen) - Bard (Savage Skald) - Northern Ancestry - COMPLETE
Kekaul - Human (Shoanti) - Ranger (Falconer) - Vigilante Witch Hunter - COMPLETE
Daevin Arkinfald - Human - Bard (Arcane Duelist) - Northern Ancestry - COMPLETE
Ilya Mxyzptlk - Slyph - Witch (Winter Witch) - Failed Winter Witch - INCOMPLETE (Race not allowed)
Kara Soltani - Human (Varisian) - Sorcerer (Destined) - Restless Wayfarer - COMPLETE
Sciath Nalis - Human (Taldan) - Inquisitor (Witch Hunter) - Warded Against Witchery - COMPLETE

-----
Adaptive Magic - 3
Blood of Giants - 2
Failed Winter Witch - 2
Northern Ancestry - 8
Restless Wayfarer - 3
Vigilante Witch Hunter - 1
Warded Against Witchery - 1
-----
Aasimar - 1
Dwarf - 1
Elf - 1
Half-Elf - 2
Human - 13
Sylph - 1
Vanara - 1
-----
Barbarian - 1
Bard - 1
Cavalier - 1
Druid - 1
Fighter - 2
Inquisitor - 1
Magus - 1
Oracle - 2
Ranger - 3
Sorcerer - 1
Witch - 2
Wizard - 1

Sczarni

I've started looking through submissions and this is going to be so difficult...

...good work people.

Sczarni

Yes and yes

Sczarni

I have no issue with Harrowing. I actually like it a lot.

There are traits for Varisians (maybe from ROTRL) that would give you a harrow deck. I'm OK with you taking one of those. :)

Sczarni

Doppleganger Rogue/Ninja/Assassin recently disillusioned with his profession and has turned his talents toward good and rooting out the evil in the land.

Sczarni

Thanks Ilya and maprovencher!

Please finish up your submissions beofre 12am PST on Saturday, 04/12/2014.

If you have questions let me know here or PM me.

I will be taking Sunday to make decisions. :)

Sczarni

Ryksa the White - Human (Jadwiga) Witch (Winter Witch) - Failed Winter Witch - COMPLETE
Ellowin Jax - Human (Taldan) Ranger - Northern Ancestry - COMPLETE
Kætilmund - Human (Ulfen/Taldan) Barbarian - Northern Ancestry - COMPLETE
Ulfgard Strongarm - Dwarf Fighter (Foehammer) - Blood of Giants - COMPLETE
Jack Speed-Runner - Vanara Ranger (Infiltrator) - Restless Wayfarer - COMPLETE
Grandma Mable - Human (Ulfen?) Oracle of Battle - Northern Ancestry - COMPLETE
Iosef Magdason - Human (Taldan) Fighter (Taldan Duelist) - Northern Ancestry - COMPLETE
Bronan Krass - Aasimar (Agathion-Blooded) Cavalier (Huntmaster) - Restless Wayfarer - COMPLETE
Keth Andrin - Arctic Elf Wizard - Adaptive Magic - COMPLETE
Ragnarok Fimbulwinter - Human (Ulfen) Druid (Mountain Druid) - Blood of Giants - COMPLETE
Narsius - Human (Taldan?) Magus - Adaptive Magic - COMPLETE
Hege Vargsdóttir - Human (Ulfen/Taldan?) Oracle of Winter - Northern Ancestry - COMPLETE
Oliver Hoffman - Half-Elf - Oracle (Lore?) - Adaptive Magic - COMPLETE
Kyrianna Idereen - Half-Elf - Cavalier - Northern Ancestry - COMPLETE
Kaelifax - Human (Ulfen) - Bard (Savage Skald) - Northern Ancestry - COMPLETE
Kekaul - Human (Shoanti) - Ranger (Falconer) - Vigilante Witch Hunter - COMPLETE
Daevin Arkinfald - Human - Bard (Arcane Duelist) - Northern Ancestry - INCOMPLETE
-----
Adaptive Magic - 3
Blood of Giants - 2
Failed Winter Witch - 1
Northern Ancestry - 8
Restless Wayfarer - 2
Vigilante Witch Hunter - 1
Warded Against Witchery - 0
-----
Aasimar - 1
Dwarf - 1
Elf - 1
Half-Elf - 2
Human - 11
Vanara - 1
-----
Barbarian - 1
Bard - 1
Cavalier - 1
Druid - 1
Fighter - 2
Magus - 1
Oracle - 2
Ranger - 3
Witch - 1
Wizard - 1

Sczarni

Ryksa the White - Human (Jadwiga) Witch (Winter Witch) - Failed Winter Witch - COMPLETE
Ellowin Jax - Human (Taldan) Ranger - Northern Ancestry - COMPLETE
Kætilmund - Human (Ulfen/Taldan) Barbarian - Northern Ancestry - COMPLETE
Ulfgard Strongarm - Dwarf Fighter (Foehammer) - Blood of Giants - COMPLETE
Jack Speed-Runner - Vanara Ranger (Infiltrator) - Restless Wayfarer - COMPLETE
Grandma Mable - Human (Ulfen?) Oracle of Battle - Northern Ancestry - COMPLETE
Iosef Magdason - Human (Taldan) Fighter (Taldan Duelist) - Northern Ancestry - COMPLETE
Bronan Krass - Aasimar (Agathion-Blooded) Cavalier (Huntmaster) - Restless Wayfarer - COMPLETE
Keth Andrin - Arctic Elf Wizard - Adaptive Magic - COMPLETE
Ragnarok Fimbulwinter - Human (Ulfen) Druid (Mountain Druid) - Blood of Giants - COMPLETE
Narsius - Human (Taldan?) Magus - Adaptive Magic - COMPLETE
Hege Vargsdóttir - Human (Ulfen/Taldan?) Oracle of Winter - Northern Ancestry - COMPLETE
Oliver Hoffman - Half-Elf - Oracle (Lore?) - Adaptive Magic - INCOMPLETE (need backstory)
Kyrianna Idereen - Half-Elf - Cavalier - Northern Ancestry - COMPLETE
Kaelifax - Human (Ulfen) - Bard (Savage Skald) - Northern Ancestry - INCOMPLETE (need backstory)
Kekaul - Human (Shoanti) - Ranger (Falconer) - Vigilante Witch Hunter - COMPLETE
Daevin Arkinfald - Human - Bard (Arcane Duelist) - Northern Ancestry - INCOMPLETE
-----
Adaptive Magic - 3
Blood of Giants - 2
Failed Winter Witch - 1
Northern Ancestry - 8
Restless Wayfarer - 2
Vigilante Witch Hunter - 1
Warded Against Witchery - 0
-----
Aasimar - 1
Dwarf - 1
Elf - 1
Half-Elf - 2
Human - 11
Vanara - 1
-----
Barbarian - 1
Bard - 1
Cavalier - 1
Druid - 1
Fighter - 2
Magus - 1
Oracle - 2
Ranger - 3
Witch - 1
Wizard - 1

Sczarni

I'll be reviewing submissions and post a decision by 12am PST on Saturday.

Please finished up or submit your applications by then.

Best of luck to everyone.

Sczarni

Kaelifax is now complete. :) (minus crunch tweaks)

Sczarni

Ryksa the White - Human (Jadwiga) Witch (Winter Witch) - Failed Winter Witch - COMPLETE
Ellowin Jax - Human (Taldan) Ranger - Northern Ancestry - COMPLETE
Kætilmund - Human (Ulfen/Taldan) Barbarian - Northern Ancestry - COMPLETE
Ulfgard Strongarm - Dwarf Fighter (Foehammer) - Blood of Giants - COMPLETE
Jack Speed-Runner - Vanara Ranger (Infiltrator) - Restless Wayfarer - COMPLETE
Grandma Mable - Human (Ulfen?) Oracle of Battle - Northern Ancestry - COMPLETE
Iosef Magdason - Human (Taldan) Fighter (Taldan Duelist) - Northern Ancestry - COMPLETE
Bronan Krass - Aasimar (Agathion-Blooded) Cavalier (Huntmaster) - Restless Wayfarer - COMPLETE
Keth Andrin - Arctic Elf Wizard - Adaptive Magic - COMPLETE
Ragnarok Fimbulwinter - Human (Ulfen) Druid (Mountain Druid) - Blood of Giants - COMPLETE
Narsius - Human (Taldan?) Magus - Adaptive Magic - COMPLETE
Hege Vargsdóttir - Human (Ulfen/Taldan?) Oracle of Winter - Northern Ancestry - COMPLETE
Oliver Hoffman - Half-Elf - Oracle (Lore?) - Adaptive Magic - INCOMPLETE (need backstory)
Kyrianna Idereen - Half-Elf - Cavalier - Northern Ancestry - COMPLETE
Kaelifax - Human (Ulfen) - Bard (Savage Skald) - Northern Ancestry - INCOMPLETE (need backstory)
-----
Adaptive Magic - 3
Blood of Giants - 2
Failed Winter Witch - 1
Northern Ancestry - 7
Restless Wayfarer - 2
Vigilante Witch Hunter - 0
Warded Against Witchery - 0
-----
Aasimar - 1
Dwarf - 1
Elf - 1
Half-Elf - 2
Human - 9
Vanara - 1
-----
Barbarian - 1
Cavalier - 1
Druid - 1
Fighter - 2
Magus - 1
Oracle - 2
Ranger - 2
Witch - 1
Wizard - 1

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