|
|||||||||||||||||||||||
|
There is two exceptions in the Kitsune`s Change Shape Ability. First: A kitsune can assume the appearance of a specific single human form of the same sex. The kitsune always takes this specific form when she uses this ability Second: the kitsune does not adjust her ability scores Kitsune`s Change Shape only allows it to change its shape to a specific individual. No more, no less. If you choose Silvester Stallone face, you will have that mug always you shapechange to human form.
Hama wrote:
That depends, are you saying that more people are sensitive on internet, or in general? Language its not only words, actually, words are the least part of language. Language is in the tone the something is said, the expressions in the speaker face, his mannerisms, and demeanor. In most times, communication in internet is through written language alone, and this language is flawed. That`s why you must be extra careful to what you write, because you never know how the reader will interpret you text. If you say in general, that`s because people nowadays are fearful and sensitive about the big and painfully boring politically correct police baton. People are afraid to be beaten by it, so they are teking seriously any "misdeed".
I talked about my concerns to her today, it was a extremely brief conversation, obviously she did not take seriously my concerns, and said that she laughed when she saw this topic. I said to her about an unfortunate episode that happened once, when we were in the middle of an adventure, and her character was an NPC controlled by me, when she showed up to play. We are so focused on the game that her flicker willingness to play at that moment disrupted the game's mood, because she asked what had happen, and we were very uncomfortable to resume 8 hours of gaming to her. In reply to this she said: "So i don't play anymore". I'm 100% sure she spoke that joking, not taking seriously the hole problem that her behavior became.
Chaotic Evil. He thinks himself as the "Dark Crusader", but his is just a psycopath if a very high intelligence and cold cannyness. He follows a "moral code", but this is not enough to make him lawfull. His erratic behavior and constant and obssessive doubts about his moral code points even further to a chaotic mindset. At least, he relishes at killing helpless people, masking his irremediable evil ways saying to himself he is hiddign the world from evil people. He is like a Bebilith, hunting and killing demons, but evil itself.
Amazing advices, DeatQuaker, thank you! As for some topics you pointed: Yes, she alredy GMed, but all the hardwork to make encounters, put treasures and designing NPCs was mine, she came with background, adventure plot and storytelling. About a frank talk in the beggining of the session: I found an excellent idea, i already did this some years ago and seemed very effective, she payed attention better for some time, at least. Time to cast the same spell a second time, i guess. I`ll try to use you advises to the best, and hope things get better.
Well, i did not tried this extreme (alas, correct) action you suggest, MendeWall12, but i alredy talked to her many times over, promising better treatment for her characters, trying to reason her against the prejudice her actions brings to gameplay fluidity, and frankly asking what is the problem or why. She never gave me a direct answer. I said that maybe my mistake is take her for granted and robbing her characters a little in favor to the characters of more focused players, but thinking on that now, maybe she take me from granted as a ever welcoming GM who will ever pardon her and reserve her sit at the table, always. Sadly, that is the truth. But my game enjoyment, and of other players, as they talked wit me after game are being compromised, and i feel something different must be done, i `m just looking for a alternative to outright kick her from the table. Maybe prohibiting her to join at the table when she arrives late for the duration of the day?
Kydeem de'Morcaine wrote:
Nice! People tend to become excited when a turn of events, or something surprising happens, but yes, you are right, i gm to a bunch of grown up men who should gulp their excitement until his turn, next time i`ll be more watchful to scene pacing, and try to prevent that from happen. Still on topic, how you do game pacing? I ask my players to be quiet and point clockwise who will act/talk first.
MendedWall12 wrote: I'm sorry, did you say that you have a TV on in the background while you are gaming? Or did you mean to say that the player gets up from the table and goes to another room to watch TV? Either way something is wrong. The TV is on her computer, i can`t prevent my sister to get up from the table and go to her bedroom, can i?
Yes, people on my table tend to be very loud, all trying to do at the same time, when this happens, i pace the scenes as you suggest, but it seems it is too late, and she alredy lost interest/shiyed away. That or i`m pacing the scene wrong. Truth be told, i while ago i tended to take her on second plane, because i tooked her for granted and because of her aloofness most of the game, it seemed unfair to others that were engaged since the beggining, arrived early to play, only to wait her goodwill to join us. But, i noticed that thi was a mistake and tried to focus limelight on their character, maybe the damage has been done? If so, how to fix?
One of my players from my games don`t engage in games, she makes excellent characters, with rich stories and personalities, but in game, play only half a session, preferring to check on the internet, or watch TV. Even when she plays, she is very aloof and out of character, and do other things like draw or sculptures. I tried to talk about the issue with her, she says my gaming style have no problem, she likes her character to the point to be pissed of, when some other character outdo hers when she is engaged (which is rarely). I have tried to make adventures - heck, even hole campaigns - based on her characters stories to no avail. But she responds very well when i gm solo to her, but with a bigger group with more than me and her, she shy away. It`s not shyiness, because one of the other players is her boyfriend, i`m lost and considering to take her out from the gamimg group, but this would be a shame, because she is my sister, we live together and play RPG together since we were children. What to do?
Half-Elves and Half-Orcs could be less human as an tiefling (but that is arguable, if a tiefling could look like almost human, so half-elves and half-orcs). But them (half-elfs and half-orcs) are 100% humanoids (elves and orcs are humanoids too, like the humans). Tieflings, for instance, are not. Even so, Tieflings have the (native) subtipe, to contermeasure their "outsiderness". And were is the question here? Right on top of the Tiefling entry on the Bestiary, next with the XP, you can read: "Outsider (Native)". Note the subtle hint that they are NOT Humanoids by not mentioning that type one the Tiefling entry! One thing i agree, though, is the difficulty to roleplay a tiefling that do not believe it is a tiefling even when confronted with a charm person spell, but a good roleplayer can circunvent this problem easily. (Yeah, yor charm person work on humanoids, i see. You are very good enchanter as i`m a tiefling, or whatever you keep calling me). And the "Racism!" part, look. All creatures, even humanoids, can be monters. And all creatures, even aberrations, can be heroes (although some are nonplayable). If your racism is based that, the the tiefling is an outsider, and outsiders are monters, you are soo wrong... Want to see a monster? Do not look far, because the worst monsters live on, and are part of, the humankind.
If an arrow can swim it`s way out of 5000ft of water and strike true (not even a canon ball could do this in real world, not even modern harpoons), surely a punch from an chained man can go far further than 5ft (1000ft, perhaps?) Provided the amount of difficulty is imposed (a natural 20 solves anything). Heroic? I dont think so. Cartoonesque, certainly.
GM: Ok, you guys had both arms and legs chained in manacles by the Evil Warlord Minions, when the Evil Warlord shows himself to you and..
NOT in my table.
Make him jump on the correct answer as if it was his own conclusion is a great idea. In my case i would be straight up blunt and saying flat up that if he don`t like my answers, don`t ask anymore. Every time he would ask something i would point out that he will disagree with the answer and would not answer it, unless he promised that would not arguee and if he truly feels that i`m wrong, check the rulebook by himself.
One thing i don't get it, maybe because i have a thick skull, why rules changes is seen so sacrosanct when story changes are made so easily? Reading some olde Pathfinder books (specifically, classic horrors revisited) i saw a number of minor changes on the history of well known npcs and places, but a lot of major ones, like the Harlot Queen beign a mummy and had died against the Whispering Tyrant (nowadays she is a lich and died against Geb). IMO Canon changes are much more game-breaking compared with a revision in the rogue class or stealth rules. My 2 cents.
blackbloodtroll wrote:
Are you kidding? Having two benficial bandoliers crossed on your chest and one blinckback belt on your waist is a must have for a mexican style gunslinger! All hidden under your poncho! Now talking seriously, it would be great to benefict from those itens at the same time that you use a more usefull one (like belt of phisical perfection)
Somewhere in the Core Rulebook says that you can use multiple slotted magic items, like two rings in the same hand, but only one will be active - the strongest, if i recall correctly (if someone can bring the quote, i'll appreciate). Based on this line i have some questions: 1) If i have a Beneficial Bandolier full with bullets or a Blinkback Belt loaded with daggers, when i remove them all its contents fall of? In the items descriptions it says nothing about it, but its a slotted item, and slotted items should stop functioning when removed. 2) I'm wearing my Beneficial Bandolier/Blinkback Belt and i decide to wear a Belt of Physical Perfection +6, the rules says that only the strongest remain functioning. So, do all my stored stuff fall of? 3) If my things do not fall of, that means i can use multiple Beneficial Bandoliers/Blinkback Belts or a combination of both and another belt, isn't that right? 4) If i remove a slotted item it stops functioning how the Bladed Belt functions at all? 5) Can i have multiple Bladed Belts and another belt and all function normally? There are another slotted items that function in a similar fashion than the above mentioned. My point of view is that the items do not fall of from the belts, that would be silly. But the game has pretty silly things once in a while so i'll not be surprised if that would be the case. The Bladed Belt, in other case, IMO, is dangerously close to the slotless items, if it's supposed to function at all. Sorry for any English mishaps. (Please do correct me on these too!)
I have a question regarding Mirror Image and Displacement/Blur If i cast Blur or Displacement, then Mirror Image, do all my images became blurred/displaced? If yes, when someone strike one of my images, he has 20%/50% to miss it (thus making it not disappear). If not, will the fact that myself is the only image blurred/displaced automatically nullify Mirror Image? (Strike the Blurred one!)
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|

