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6 slots with a total of 18 sessions planed. Here is the links for more info. General Con Info : http://www.marscon.net/Home Warhorn PFS sign ups : http://warhorn.net/marscon-2012/ General PFS Info in Virginia :
Come on down and get in on some good gaming. We will be running six slots of tables with each slot with three sessions so 18 Games in total. I hope to see you all there! Here is the Link for Marscon : http://www.marscon.net/ Here is the link for Warhorn for PFS games:
Please feel free to ask questions. Brought to you by the Pathfinders of Virginia
I have started a Meetup group to help people try to find games near their locations. I am a active GM in the Hampton Roads area trying spread the love of PFS elsewhere and I figure why limit it to just my local city. Also would like to invite GM's to join and try to find players for their games. This is 100% free. The group is newly formed but I am adding games more and more. I also make sure the Virginia Cons all get posted as well so GM's and players a like know where we can go to get our fix. http://www.meetup.com/Pathfinder-Society-of-Virignia/ Hello All This year our wonderful organizers at NekoCon will be supporting tabletop RPG's and other forms of gaming!! We will be running Pathfinder Society games and are currently gathering GM's to fill in the schedule. As it stands right now I have enough GM's to run all five slots and offer two games / slot. On September 20th I will be placing a game schedule on Warhorn and will be ready for sign ups. For more infomation on the Nekocon please go to http://www.nekocon.com/ I have ran into a problem where I am reporting PFS games into the database and the whole Paizo website just seems to hangup for 30-60 seconds and just goes unresponsive. I can open new tabs to any other website and all works fine. After some "X" amount of time the Paizo website is working and I try to report the games and the hang up happens again. This "feature" doesn't happen every time but it is enough to where it can get rather annoying. Is it something I am doing or is Russ not feeding the hamsters that maintain the website? We have several pathfinder games being run Fri - Sun and would love to see more and more players. The con is being held at the Holiday Inn Patriot located at 3032 Richmond Road Williamsburg, VA 23185 Here is the link to the Con itself :
This is the link to PFS games :
Facebook Page :
So why did we do a reversal of the replay rule? I have to stay it shocked me to see a major change like this is mid season but then again I think replay was allowed in mid season as well if I recall. I know the arguments for this has been beaten to death of the forums. Was the misuse of the replay used that much? I run PFS at a local game store like many in other GM’s here. I for the most part don’t know what players are showing up but we all have seen various types of players. 1. The dedicated player who just about never misses a session.
I run at least two tables every wed night and ½ the time its three tables. When I GM a game I have a tier 1-7 game and a 5-9 (or 7-11) ready to go at all times and play what is needed high level is preferred. My other table is always a low level game to account for newer players. If the third table happens it is likely a level 1 table. I have an excel sheet of all my players and what modules have been done. I think it is at least 90% accurate due to some GM’s not filling data in when I am not there due to real life. Outside of brand new modules there is no such thing as a tier 1-7 or 1-5 modules that hasn’t been run. Most of my games are players are less than level 5 because it is hard to get in high tier games setup in hobby stores as some of that do GM’s are my high level players. Replay for credit to me was a useful tool. As the coordinator I either allowed or not allowed the use of the replay rule trying to balance fun, rules, and the sprint of the game. I know that the weekly game is a pace that the output of modules cannot sustain but to play less cost players and running a good Adventure Path at the hobby store is way too hard on me due to work. My more veteran players have played games with no credit in the past and at times replayed for credit. I don’t think I abused the system but games tend to run better with 4-5 players and not 6+ and I tried my hardest to keep tables to 4-5 players. To expect players to play for no credit will cost players in the long run. If we are worried as that a replay player is going to spoil the module (which hasn’t happened yet in my 3 years of running) then replay should be banned all together credit or not. So this point of this post is just to let the Paizo Team that the voice of one GM says please re-allow replay for credit. Knowing that a rule change is coming I would like to make a suggestion. The faction missions being the only item tied to the treasure allowance is becoming a sore point with me. I am seeing more and more players only concerned about faction points than the main quest they are on for the Pathfinder Society. This is form of play is mostly seen at games where time is an issue such as the various cons or PFS events ran at the local hobby stores. Multiple times I have seen players just disregard the mission if they think things are going slow, dangerous, insert various excuses, etc… and just run for PA points and at times hinder the party or just not help the party in general. I have talked to players at my local hobby store events about this type of behavior and how is can lead a better chance of a party member death or even a possible TPK. The talks have gone mostly ignored by my younger players and some people just won’t sit at tables with certain players because of these actions. I will not ban players from my game for play like this because at this time we are playing for free at the store and this does generate sales at the store so more players keeps the store happier in the long run but I can see the effects. Also banning players is against what I think PFS is all about. So here is my suggestion. Can we make one PA point tied to successfully accomplishing the main quest and make it a universal faction point? Then each faction can have a mission that can still earn a single point? This would keep the total PA per quest at two. I think it would behoove the PFS to have its players work as a more coherent team and have some game mechanics support this idea. Maybe not the right forum but someone could move it if needs be. I am going to inventory all my pathfinder stuff because we use it in all the PFS games we run and just need to make sure i got everything in order and order anything I am missing. Map Packs
Anyone know of a "check list" so its an easy inventory? I really didn't want to go line by line from the product pages. In the last two sessions i have run my players have a request that would like to me to post here on the forums. The faction mission font is difficult for some of my players to read. Age is a factor in this it seems. Now to be fair I am printing these in blank and white and on one adventure I did print in "ink save" mode on adventure #27. Ink save mode made it harder but I have had this issue before the use of ink save mode. Is anyone else having this problem? Granted I bring a laptop with me to games and can blow the image up and let players read if needs be early off but would make things easier if they could read the hand outs easier. I had to take some time off game due to real life and now i am back. So back in the swing of things and ran two games in the past week and now with the new rules i get to to gain some GM credit. Cool, all i want is the stars really so have i report my last two session i look at my total. I am think i have 15 session roughly in my belt and I only see a grand total of 6 reported. some of them only have 1 player in the report. I am 90% sure I did reported all my games granted sometime slow about it but they did go in. I am going to double check myself before I request a fix. So now I am trying to scramble to figure out what I screwed up or is the server monster getting me? I am going with my human error guess and plan to go find what the heck I did run in the last 6 months as most of my players haven't changed. In the past this wasn't a big deal. Players get their session sheet so if online reporting was a problem it was default to the sheets. For us DM's the stars that we all want and cherish are from our online reports. Is their a procedure to report errors of data collection? Or is it email Josh and add to his every growing pile of "things to do"? Forgive me its late and we just played and ny brian is no working. So when you tumble THROUGH an enemy space the check is 5 = CMD. That is easy but it seems that the only pronlem with failure is just an attack of opprotunity. So regaurdless of roll you can move through enemy space with acrobatics? Its just a question of do you get attacked? Creit card machine was messed up on my card and it "froze" the system up on Sarah twice. So I paid in cash instead via Order # 1232471 Both numbers relate to the campaign setting. Can we please get this charge off my credit card please, or apply a credit to my account on Paizo. Thank You
Forum monster ate the first post :-) Ok for those seeking a PFS game in the Hampton Roads area. Here it is! The very first game will start on Tuesday 18 AUG which is the first Tuesday after GENCON. I will be running 1 table for now. See this link for more details:
I hope to see you there! Scenerio # will be annoucned at the table. The game will be aimed for level 1-3 players. I looking for more maps in the pathfinder world. Political maps, geographic you name it. Are there fold out or anything available. I got pathfinder chorinicles but I am looking for world maps and regional maps of areas like andoria, talador, and the other factions in PFS. Point me to the right way my fellow gamers! Edit: I am not with my collection of pathfinder and going to have to downlaod all my PDF's which is why I am asking. This saves me time becuase the downlaod speed where I am at is reminding me why I don't miss my old 2400 BPS modem. I am running a home game and suffered a a TPK in scenerio 2. Its early in season so my players can recover. The problem is that players can't re-run scenrios with new PC's when they die. I understand way the rule is there but what if it happens in the mid way point of season 0 after 14 adventures..... I will have guys back at level 1 while some are level 4-5. I run a home game and for see this as a problem. I prefer as DM that I roll in front of my players to hit and damage so I don't get to "fudge" rolls when needed. (Starting to rethink that after the Hydra's Fang inncident) How do we plan to handle this? Home games, Store Games, and convenstion games got to be played the same way but it seems like it might be a handicap in the future if a player dies and the rest of the group moves on. I hope I am wrong. I was at Origins ealier this year and listen to the pathfinder conferance w. Eric, Jason, & Nick. I thought the player limit was 6 for the table but I don't see any mention to player limitations. I constantly have 8-10 players for my Age of Worms games and everyone wants to be a pathfinder! Is there a player cap listed anywhere? I didn't see one in the 32 page handout. I could run 8-10 players and increase the tier rating but people would die for sure to start but that is only a temporary fix. I am tempted to cap the table size to 5 and re-run sceniros at later times but I am waiting on the local gamming store to start their game so I can squeeze in some play BEFORE I DM the things. Players can buy things from the PHB at start up and a few things from the campaign setting. In the after scenrio there is a small list of what magic items they are allowed to buy regaurdless but where does it say that players can always buy from PHB? I "assume" this is what is meant to be but I cant find it. I got to be blind.... Just placed this and I am positive I checked the UPS ground shipping but the receipt says it is USPS. I don't trust USPS to get anthing right. I have lost way to much pathfinder material using them. Can you guys please put me on the UPS Ground like the rest of my orders please. Heck if possible just combine it with my next shipment. Going to be a large shipment. Thank you for a great job as always! Hey Again Paizo, I just came back from Origins and your guys once again did an outstanding job! I am once again not receiving issues for my pathfinder series. Issues 5 ,6,7, & 10 have not arrived. I have received email confirmations of shipping for each issue but alas the issues are not in my hand. I would request a replacement issue for each please. I have changed my delivery method to UPS becasue I no longer trust the US Mail. Thank You
One of the things that bugged me about 3rd edition was why take decpher script skill point wise when most wizards had Comprehend Languages at level 1. Many wizards just didn't invest in the decipher script spell due to the easy access to Comp. Lang. spell. My group of rouges just maxed out there use magic device (due to it other uses) and just kept a few scroll around in case of need. The varient I suggest would encourge more skill allocation to the now Linguistics skill and each rank in Linguistics give the player a new language which goes hand in hand in making the checks easier. I would like to see a revision of the spell that would apply a bonus to the skill. Old Version
Level: Brd 1, Clr 1, Sor/Wiz 1
Written material can be read at the rate of one page (250 words) per minute. Magical writing cannot be read, though the spell reveals that it is magical. This spell can be foiled by certain warding magic (such as the secret page and illusory script spells). It does not decipher codes or reveal messages concealed in otherwise normal text. Comprehend languages can be made permanent with a permanency spell. Arcane Material Component: A pinch of soot and a few grains of salt. NEW Version Comprehend Languages
For Spoken appilcations:
For Written Appliccations:
Comprehend languages can be made permanent with a permanency spell. Arcane Material Component: A pinch of soot and a few grains of salt. _______________________________________________________________________
I read threw the first installment last night and I didn't see how the area on the map connected. How does one get from Areas 1-7 to the other areas? I know how to get the party too area 8. The rest I didn't catch. Before you grill me yes I am going to reread it and prep my DM notes but I am not the only DM around my area to wonder this. Thanks Are there any details than can be said about the upcoming new adventure path? I would like to see some "High Sea" adventures in there. The one thing I would say bad about the current adventure path is that exploration of the the realm was low. (either greyhawk or Fearun) Sure you get to go plane hoping some but to travel far and wide from the city would have been nice. I am the one and only party fighter and I started with a Horse for combat and I haven't really had the chance to use him much. I guess overall I am saying lets have more Terrain in the next path. Other than that great job. |
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