Full Name |
Dare Mo |
Race |
Human |
Classes/Levels |
Ninja 8 |
Gender |
M |
Size |
M |
Age |
21 |
Special Abilities |
Poison use, sneak attack +4d6, Ki Pool (8), sudden disguise, no trace +2, uncanny dodge, fast stealth, light steps, forgotten trick |
Alignment |
N |
Deity |
None |
Languages |
Common, Undercommon, Elven, Goblin, Dwarven, Infernal |
Occupation |
Infiltrator, spy, thief, assassin |
Strength |
12 |
Dexterity |
18 |
Constitution |
11 |
Intelligence |
17 |
Wisdom |
18 |
Charisma |
20 |
About Dare Mo
Dare Mo
(Dah-ray Moh)
Male Human Ninja 8
N Medium humanoid (human)
Init +4 (Dex), Senses: Perception +15
Languages: Common, Undercommon, Elven, Goblin, Dwarven, Infernal
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AC 16, Touch 14, Flat-Footed 12
HP 54 (8d8)
Fort +2 Ref +10 Will +6
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Speed 30 ft (5 squares)
Melee
Katana (masterwork) +8 1d8+1 18-20x2
Wakizashi (masterwork) +8 1d6+1 18-20x2
Short sword +7 1d6+1 19-20x2
Dagger +7 1d4+1 19-20x2
Unarmed +7 1d3+1 x2
Ranged
Composite Shortbow +10 1d6+1 x3 70ft
Dagger +10 1d4+1 19-20x2 10ft
Shuriken +10 1d2+1 x2 10ft
Face 5 ft. Reach 5 ft.
Base Atk +6; CMB +7; CMD 20
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Abilities STR 12, DEX 18, CON 11, INT 17, WIS 18, CHA 20
Special Abilities
Poison use, sneak attack +4d6, Ki Pool (8), sudden disguise, no trace +2, uncanny dodge, fast stealth, light steps, forgotten trick, improved uncanny dodge, combat trick (improved feint)
Feats
Deceitful, improved unarmed strike, combat expertise, improved grapple, skill focus (disguise), improved feint