Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ

Damon Griffin's page

Goblin Squad Member. RPG Superstar 2013 Marathon Voter. Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber. 1,216 posts. No reviews. 5 lists. 1 wishlist.


1 to 50 of 1,216 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

I believe it's a track from a 1986 album by Horizont featuring John Parsons, but I haven't been able to tie that to a movie.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Inside front cover claims to list all familiars currently available, but the rabbit is missing. This is doubly odd since a few pages in the hare is listed as being a favorite for one of the listed groups.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

My knee-jerk reaction to this was "risk real death for a game, are you insane?" On the other hand, I've been living with HIV/AIDS for the past 10 years, so one thing I might do is enter the game, find a Cleric to cast remove disease and then log out.

Past that I don't think I can see playing it. Some of the benefits you could bring back would create problems of their own by being too hard to explain. Acquiring gold pieces would be tempting, since gold is currently valued at $1,260 an ounce: 50gp = 1 pound, so that's over $20,000 of gold, probably sold as scrap to a jeweler. But you keep doing that, eventually the IRS and Treasury Department is going to want to know where you're getting all this gold.

But risking death for a couple of stat bumps? No, thanks.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
GreyWolfLord wrote:

I got all of Babylon 5 for Christmas...maybe I should have started with the second season. I started with the first season...I'm bored already with it. QUOTE]

B5 does get better, but don't skip S1, as there are some callbacks to it in the later seasons.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Sissyl wrote:
Except Zork was really a 70s game. =)

It was written in '77 but it didn't come out until 1980.

The Zork series: The original Zork Trilogy (Marc Blank & Dave Lebling)
Zork I: The Great Underground Empire (1980)
Zork II: The Wizard of Frobozz (1981)
Zork III: The Dungeon Master (1982)

Beyond Zork: The Coconut of Quendor (1987, Brian Moriarty)
Zork Zero: The Revenge of Megaboz (1988, Steve Meretzky)
Zork: The Undiscovered Underground (1997, Michael Berlyn & Marc Blank)

1 person marked this as a favorite.
Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

InfoCom text-based adventures: Zork, Lurking Horror, Leather Goddesses of Phobos...

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Thanks very much for passing it on via Facebook. I realize not everyone can help, so the more people who see it, the better.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Greylurker wrote:

I'm guessing this now

Ballet Dancer = Enemy Spy

Just for fun, I'll guess she's someone Stark planted to facilitate contact or handoffs with Carter if necessary; Jarvis can't go upstairs.

She pretty much has to be one or the other. No reason to introduce her otherwise.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber


Crickets chirping for a week now, but I thought one more shot wouldn't hurt, especially as today will be payday for many. Donations are to $1,415 so there's still a long way to go to reach $50,000.

Thanks for your time and attention.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Dragons, giants and other outsized creatures were able to evolve thanks to an area of their brains which psionically counters gravity to one degree or another; in most giants*, the counter effect is only sufficient to allow them to be supported by their own legs, in dragons, the counter effect is much stronger, providing a degree of lift (though not enough to become airborne without the added energy of wingbeats.) Dragon wings look too small, but the wings only need to provide some of the lift for their own body mass; past that, they're just used for steering.

*The effect is stronger in rune giants, who are able to air walk constantly.

These psionic effects are operated unconsiously, the brain controlling the body as needed to achieve the desired form of movement without a conscious effort by the creatures, who are not aware of having psionic abilities; this is just something they can naturally do.

Scientists on worlds like these would have rejected the idea of the square-cube law because it wouldn't have fit observable facts. Nor would psionics be well understood for a long time. At first, psi abilities would probably have been thought of as supernatural or spell-like abilities, grounded in magical principles. Oddly, they would not be subject to dispel magic or antimagic areas but even then it would be more natural to think of certain creatures' inherent magical abilities being resistant to suppression or dispelling, than to imagine an entirely separate category of power.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
mardaddy wrote:

LOL. We had a player drop out of our Shattered Star AP over a couple of "perceived" issues, one of which was that, yes, he had planned his Bonded Witch out to 18th level not just with Feats and weapons and Skills, but also planned out what magic items he wanted to get at what levels, then dropping hints every game what he was, "hoping for," at that level of the AP so I would conveniently, "seed," the AP with his wants...

I went by the rules, he tried to get me to allow Detect Magic to be constantly on. Whenever it expired, he would recast it immediately, and he scanned as he walked everywhere, trying to get me to treat it like "Magic Radar" without him having to stop and concentrate for the 6/12/18 seconds to get the staged benefits the spell description required.

Well, clearly his build was flawed - a lyrakien azata as an improved familiar would have continually operating detect magic *and* detect evil. :)

And hinting for a specific wish list of magic items to conveniently appear? Lame.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Taku Ooka Nin wrote:
Don't be mad that people are building their character ahead of time to be the best at what they are built to do. That is like being upset that someone seeking a degree in college has planned out their classes. Instead seed story feats into the lives of the PCs.

While I side with you, and those who feel it's perfectly fine to plan ahead, I think the OP probably sees this as more like planning out your kid's college choices at around the same time you're trying to get him into the Best Possible Preschool.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

One of my cousins, the oldest son of my mom’s twin sister, was diagnosed with Stage 4 esophageal cancer on December 15th; ten days later he had a heart attack. The cancer is inoperable but he has now started radiation and will shortly begin chemo. He and his wife are having trouble with their insurance covering parts of the treatment and his sister-in-law has started a GoFundMe page to help them raise money. So far they’ve raised $850 of a needed $50,000.

If you can't send money, send prayers; if you don't pray, please send well wishes, positive vibes or whatever feels right.


Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

A handful of durable adamantine arrows -- one in each ranged attacker's quiver -- and a wand of abundant ammunition go a long way.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber


Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Hey, I admitted up front it was my own prejudices at work here, not any sense that the movie would be bad on its own.

In addition to the aforementioned problem I usually have with antiheroes, I'm old enough to have an additional pet peeve: the upstart factor. The Guardians of the Galaxy that I grew up with were the 31st Century team of Martinex, Yondu, Charlie 27, Nikki, Aleta, Starhawk and Vance Astro. The currently popular group are no more the GotG for me than Guy Gardner was the "one true Green Lantern" in the late '80s/early '90s.

I'm still reading comics in my mid-50's but have largely abandoned DC and Marvel after repeated wholesale revisions of their respective universes. In my head, Peter Parker is Spiderman, not Miles Morales; Hal Jordan is the primary Green Lantern of Earth and of Sector 2814, not Kyle Rayner or Simon Baz; Jim Corrigan is the human host for the Spectre; Ray Palmer is the Atom, not Ryan Choi; Nick Fury is an old white guy with a cigar surgically grafted onto his mouth, not a carbon copy of Samuel L. Jackson; Earth-2 is home of the WWII era Justice Society, yadda yadda yadda.

I accepted some changes as they occurred (Wally West replacing Barry Allen as the Flash, for example) but over time the inconsistent accumulation of change for the sake of change got to be too much for me.

Grumpy Old Dude out
P.S. - Get off my lawn. :)

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Hama wrote:
Or, go see the movie because it is awesome. Easily the best movie Marvel churned out thus far.

Perhaps, but my own prejudices will probably keep me from seeing it. As a general rule I prefer my comic heroes to be a little more traditionally four-color, without being bland. A couple of bounty hunters, a thief, an assassin and a guy nicknamed "Destroyer" doesn't fit that bill for me. I get that a lot of people are into anti-heroes, but for the most part I'm not.

There are exceptions. Batman comes to mind, though even there I much prefer the Dark Knight of the 70's comics to every angry, gravel-voiced, tank-driving, missile-launching version that's been done since Frank Miller's take on him almost 30 years ago.

(At the other end of the spectrum, I also have no use for inherently silly characters...Plastic Man, Ambush Bug, Squirrel Girl...)

Maybe I'll slip GotG into my very long Netflix queue at some point, but there's almost no chance I'd pay to see it in a theatre.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

I've seen all the recent Marvel movies except for Guardians of the Galaxy, which I hadn't planned to see because I have zero interest in that set of characters.

I've caught all the post-credits scenes of the other movies, but my memory isn't what it once was.

Can someone summarize what's actually *known* about the gauntlet and gems based on what's been shown in the movies and post-credits. Go ahead and spoil GotG for me.


Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Sissyl wrote:
What if it had been one movie, 120 minutes? How many minutes would you have given each part of the story?

A single movie of 150 minutes or more should have done nicely. I don't want to spend the effort timing it myself, but I'd be curious to know what the total run time would be once all scenes with Radagast, Tauriel, Legolas, Azog, the stone giants, and any scene clearly added just for the eventual video game were edited out. Bolg needn't appear except to be killed by Beorn during the final battle.

If the movie's still too long after that, we can discuss cutting Galadriel, Saruman and Gandalf's investigation of Dol Guldur, but I thought that nicely filled in some things only hinted at in the books.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Some of the things I bought or had crafted for my Ranger before facing the BBEG in one of our APs were:

cap of the free thinker
headband of unshakeable resolve
unfettered shirt
slaying arrows
for monstrous humanoids and outsiders

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
DM Klumz wrote:
A note to all those taking this film far too seriously. Ever considered it wasn't made with just you in mind?

Any number of movies can be invented whole cloth for the entertainment of children, and the Hobbit/LoTR has already been done in more than one cartoon version. Why take one of the most well-known literary properties in the world, give it a large-budget live-action treatment and deliberately alter it for a small fraction of the audience?

I would argue that whatever the end effect was, Jackson's goal wasn't making the film more child-friendly, he was simply injecting more and more of himself into it.

Having the thrush come to Bard to reveal Smaug's weakness would have been child-friendly, but it was left out, even though the thrush was in the previous movie, knocking at the door to Erebor.

Showing the eagles as intelligent creatures who came to the battle on their own led by the Great Eagle would have been child-friendly, instead they were depicted as mere animals summoned by Radagast. (Radagast may well have been added for the kiddies, but I think he's the closest thing this movie trilogy has to Jar-Jar Binks. He's a goofy naturalist covered in bird poop, and cannot be taken seriously as someone who keeps company with Gandalf, Saruman and Galadriel.)

I appreciate your daughter's feelings about the lack of significant female characters in the book, but inventing a love triangle between a dwarf (whose only distinction in the book is being one of the ones who dies), a non-existent female elf and a malf elf who doesn't appear in the book wasn't done with 8-year-olds in mind, that was all Jackson's elf obsession.

I was okay with most of what Jackson did with the LotR movies -- dwarf tossing being one notably exception -- but The Hobbit should never have been stretched to three movies. All that did was allow Jackson to dilute Tolkein's original story by padding it enormously with his own.

3 people marked this as a favorite.
Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

From now on each of his alchemical creations is capable of changing geography, creating new monsters, granting people strange magical powers, causing local barmaids to grow a second head, turning inanimate objects into animate objects, etc. The level and power of the effects isn't diminished at all, only the area of effect, which is for him a very tiny fraction of what it was then the cataclysmic wave swept through.

The problem is, the effect is always completely random. He might be able to control who is affected, since it would be the target of whatever alchemical item he uses -- but he'll never know what the effect will be until it's used. he can't create a new item and then analyze it to see what the effect will be, it won't be known until it actually manifests.

This likely makes the character entirely useless except as an object lesson to players who make stupidly dangerous wishes just to see what will happen.

2 people marked this as a favorite.
Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

No. My opponent might keep his word not to bother me directly, but if he achieves almost total world domination I'm left with two choices:

(1) Deal with being bothered by people coming to me asking to be saved/liberated from the BBEG, because I'm their only hope -- only now he's much more difficult to deal with because he's consolidated a huge power base.

(2) Isolate myself into a small part of the world, cut off from people in general -- and why should I have to do that?

Better if he's kept in check all along.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
LazarX wrote:
With the theatrical release canceled, seeing it is not an option until it either gets pirated, or goes to DVD.

Or streaming on Netflix, Amazon, iTunes, whatever.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
GreyWolfLord wrote:
It stands to reason, if it is N. Korea or any other nations, an attack of that type on US soil would inevitably lead to WAR (and probably the destruction of the N. Korean govt. in that instance....though if smart, the US wouldn't occupy it this time, just leave it in shambles for someone else to take over instead).

"Someone else" = China. You think that would be a big improvement?

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

I agree with Persistent and/or Bouncing. Since many of the witch's hexes only have one chance to affect a given target, it helps to give her spells additional opportunities to be effective.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Three-dimensional spatial coordinates don't matter much, but as far as the fourth dimensional coordinate goes, I'd like the point where I die to be several decades in the future.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Silverado, Blazing Saddles, Hunt For Red October, Glory, Apollo 13, Princess Bride, The Magnificent Seven...

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Krensky wrote:
Yeah. Read the whole thing again. I used those words but I did not say what you replied to.

You absolutely did. I not only read the whole thing, I quoted (above, not in my original message) your entire response to Fergie. The bolded part is exactly what I replied to. I don't get where you think you're being misquoted, taken out of context or whatever.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Krensky wrote:
Damon Griffin wrote:
Um, I'm not sure why you responded to something I never said. I was reaponding to Fergie's belief that veterans are dangerous crazy people ready to violently snap and kill us all.

Um, you did say it.

Saturday, 4:46pm (emphasis mine)

Krensky wrote:

Correlation does not equal causation Fergie, and you haven't even shown that. Just as many, heck, more violent crimes have been committed by civilians.

Also, there are massive differences in kind between those three events that make linking them together ridiculous.

3 people marked this as a favorite.
Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
ShadowcatX wrote:
It might seem like it happens a lot,but the truth is, over all it doesn't. There are thousands of cities across the U. S. and many of those with their own police force, not to mention state and national law enforcement agencies, and other random law enforcement agencies (like tribal police). And still, most officers never fire their weapon.

Agreed; as a percentage of total policemen on the job, most never fire outside the target range, and most of the shootings that do occur may be legitimate. As an absolute value though, the number of unecessary shootings by cops is both Much Too High and Unknown, since despite 20-year-old DOJ requirements, no one is actually tracking the number of shootings/killings by policemen.

And the job does tend to attract, along with those with a sincere desire to protect and serve, those who get off on power trips or who think they need to weapon up to protect themselves from the dangerous/godless/filthy <insert any group here.> Krensky mentioned that law enforcement is a popular career for former military, which tends to attract the same mindsets.

ShadowcatX wrote:
Also, no a policeman's job is not to bring the suspect in alive or die trying, that would be ridiculous. Their job is to serve and protect the public interest. Sometimes that requires violence, but it should never require the officer surrender his life.

Agreed, it is not a policeman's job to recklessly endanger his own life to protect the life and health of a suspect. However:

1) the use of lethal force needs to be a last resort, not a first instinct;

2) the person the cop is aiming at is a suspect who has not had the benefit of due process and may not even be the person he's looking for;

3) even if the only way to stop a suspect from fleeing is to shoot him, it never makes any sense to kill someone over a non-violent misdemeanor (especially given #2 above);

4) the cop accepts some risk, including risk to his life, when he puts on the uniform; he's not entitled to try to create a zero-risk environment for himself by shooting a suspect without legitimate provocation;

5) policemen should be held to a standard of reasonable fear/suspicion as a justification for the use of lethal force.

ShadowcatX wrote:

Where America falls down is in following up on shootings. Look at the Michael Brown shooting for instance, that might have been a good shooting or it might not have, but the response to it by the police has been horrible. (If the circumstances had been reversed and Brown had shot an officer I bet they damn sure would have gotten crime scene photos, dead batteries not with standing.)

Which isn't to say that the police in America aren't overly violent, especially against minorities, but it isn't a nationwide plot to oppress people, it is a few bad apples who get away with murder because they're buddies with the people who are investigating.

One thing that feeds into this is that state/local laws are poorly or too broadly written. In many jurisdictions, as long as a policer officer says he was in fear for his life, he's automatically covered by local law. No need to justify his fear or prove anything, just the "fear for my life" statement on record will do it, and that's absurd.

A second thing that feeds the problem is the "thin blue line" or "brotherhood in blue" mentality that creates an "us vs. them" perspective that goes beyond cops vs. thugs to cops vs. civilians. This is not to say that the police are against anyone who isn't in a blue uniform, more like "civilians don't understand what it is to be a cop; us cops have to stick together." In sticking together, a lot of very good cops fail to speak up when bad cops are bad, so they aid in concealing and perpetuating the bad behavior simply through inaction. Nohwear and Fergie touched on this.

Third, what investigations are made into bad behavior are made internally, either by the agency itself or by the local DA's office, who work with and depend on the agency they've been asked to investigate. Independent investsigators should be used.

Krensky wrote:

Just as many, heck, more violent crimes have been committed by civilians.

Yes, but there's not usually an expectation of walking free without even an indictment. Even George Zimmerman, covered by Florida's absurdly worded Stand Your Ground law, was indicted and tried for second degree murder and manslaughter. You're comparing apples and oranges when you compare shootings by civilians to shootings by policemen, since it seems the latter group is rarely indicted.

JonGarrett wrote:

A year ago, I'd have said police officers should wear cameras for both their own protection from complaints (of you can show a video of the person complaining about being talked to was naked, smothered in mayo and wielding a 2x4 then the complaint tends to be less likely to take too seriously) and for the public's protection, but honestly...we've seen police officers shooting people to death, choking people to death and in one video that still haunts my dreams spending ten minutes beating a mentally ill man to death while he screams for his daddy to save him.

And none of these of are apparently crimes.

It remains true that police should wear body cameras for their own protection and that of those they encounter. The more video out there of police misbehaving, the larger the public outcry for change. Such video has been able to get charges of assault on a cop or resisting arrest dismissed. Suspect's word against the cop's isn't generally going to go in the suspect's favor -- and the suspect may actually be a criminal scumbag, though innocent of assault/going for a weapon/etc. -- which will allow that minority of bad cops to keep on lying.

Charlie D. wrote:

My police officer friend has a stellar multi-year record in law enforcement. He testifies as a expert witness. He should not have to have a camera on him to prove his innocence, his word should be good enough unless evidence shows something to the contrary.

My friend has a wife and kids. He is active in the community.

Say he tells a big guy to get down on the ground (the guy just roughed up a shopkeeper). The big guy attacks, punches my friend, fights him in his squad car.

Should my friend die for this felon? Or should he shoot the criminal and go home to his family?

My friend deals with the scum of the earth. Child molesters, child abusers, pimps, rapists you name it.

He needs to be able to threaten them and rough them up if they don't comply so he can stay safe and so can the rest of us.

How about an armed intruder? Say some criminal goes to an elementary school and is killing kids and teachers. If my friend is first on the scene he may have to go in alone to protect those people. He has training and gear but so many things can go wrong. Yet cops go in to those situations all the time to protect life. And what other option is there? No police response? Those opposed to police officers using violence should decide what other option is there? Criminals running over everyone?

Do some small number of cops violate procedure or break the law? Sure. Should all cops be judged as guilty until proven innocent? Hell...

I accept your word that your friend is an exemplary human being and is representative of most of those who share his job description. He has a smms there. Here's the problem: cops don't deal with those types exclusively, and a small but active minority of cops treats eveyone they encounter as if they automatically belong in that category.

And I don't think anyone here has suggested cops can't defend themselves, using up to and including lethal force if necessary. A lot of cops -- not the ones like your friend -- are too ready to jump to lethal force in order to take down a dangerous jaywalker who shoplifted a handful of cigars, or to dogpile a seller of unlicensed cigarettes, or anyone who commits the capital crime of Not Doing Any Damn Thing I Say Fast Enough.

I haven't seen anyone here suggest cops should be regarded as guilty until proven innocent or that all cops should be painted with the same brush. But they're not entitled to a guarantee of innocence or immunity from consequences, either. Cops are people. They're not saints or angels.

Charlie D. wrote:
A police officer is more trustworthy and valuable to society than a criminal. So if a person can be proven to be a criminal (robbed and roughed up someone on video, hit a police officer, etc.) and gets hurt by the police, I would side with the police in that case. I do not want to live in a society where the police have to prove they are trustworthy if they have done nothing wrong and criminals can hurt people without fear of police using deadly force against them.

I trust you never find yourself on a jury where a cop is involved. Based on your statements here I do not think you could possibly be objective. A good police officer is valuable to society. A bad police officer is the complete opposite of valuable. You can't pretend the bad ones don't exist just because they are a minority of cops. And if you know there are bad apples out there, you can't grant blanket immunity from suspicion to everyone in uniform. They are entitled to what the rest of us are and no more: innocent until proven guilty, and a requirement to document your actions is not an oppressive, intrusive or prejudicial requirement. "Why do I have to clock in to work? I said I got here on time. I'm an honest person. Why do they make me prove I was punctual?"

Charlie D. wrote:
It makes no sense to me to trust criminals and feel bad for them at the expense of police officers who have no record of wrong doing. Especially when the trauma of a violent confrontation with a criminal will be something the police officer has to live with the rest of his or her life. Or hopefully he or she gets to live with, if the police officer survives in the first place.

First, if you automatically take all cops at their word, the bad ones will never have a record of wrong doing.

Second, even a career criminal may be 100% innocent of the crime for which he's being sought/detained/beaten/tased/shot and if he lives through it he may be traumatized long term; if he doesn't live through it, his family will be. You believe that if a cop kills a murder suspect who did no more than refuse to get down on the ground fast enough, and is in fact innocent of that crime, it's okay because the guy had a list of misdemeanor drug charges as long as his arm?

I can't even respond to your comments on the whole Feguson thing. I just -- no, I think thejeff covered it pretty well.

Charlie D. wrote:
You notice in this story no one looked at training issues, leadership issues, or other possible failures at a department level (for example something like encouraging racial profiling). Only the police officer is determined to be at fault by the very person who would likely next take the blame if the police officer had poor training or directives.

Now this is a good point. The officer who did the shooting is the one who gets into the news because he's the one that can be definitely identified. Many parts of his support system may have contributed to the outcome, but determing that is a long term process subject to a great deal of interpretation, so it doesn't get as much airplay.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Elves are immune to magical sleep effects, but I see nothing in the racial writeup to suggest they don't sleep naturally on their own; the slaying arrow does its thing when it "strikes" a creature of its keyed type, but nothing says it has to be fired from a bow/crossbow.

Wait for the elf to go to sleep, then you and the witch simultaneously stab him in the neck with both bolts of elf slaying. Coup de grace automatically hits, elf needs to make two DC 20 Fort saves withhis low CON. Failing one might still kill him, you didn't list his hit points. Failing both saves definitely will kill him. Then you just have to figure out how to save yourselves from all those crusader paladins.

But as you mentioned, you don't really need him dead, you just need to get the ring off him. Wait until he's asleep and take the ring off his hand. If you have the grease spell via a scroll or wand, use that on the ring first.

If the ring has started to talk to him, the GM might decide it's intelligent, always awake and would warn the elf he's being robbed, causing him to awaken. For that reason, cast hold person on the sleeping elf before anything else. "Can't take any action" means he can't open his eyes, so he won't know it's you even if he wakes up and feels someone tugging on his hand.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Kirth Gersen wrote:
I had a book, supposedly chronicling interstellar journeys, with absolutely gorgeous paintings of the natives of each planet. Doesn't sound like the one you're talking about, but, damn, I wish I still had it now that Miss Gersen Jr. is on the way. All I remember is that one dude was mounted on a colorful giant lizard, and one planet had a "native water shrew."

Could this be your book?

Reading this thread triggered a memory of a book I had decades ago. It wasn't a novel. The book was laid out in such a way as to tell a traveller to made-up planet <I forget the name; and I think the book covered several planets, all invented just for this book> what to expect in terms of both the journey, and the desination's gravity and so on. No lavish color illustrations, but there were diagrams. I think the book was directed more at immigrants than tourists, but can't be sure after...what, 40 years?

EDIT: And I think I just found it.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Bundle received! Thank you!

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
MMCJawa wrote:
There is plenty of horror fiction dealing with evil incarnate in the shape of a child. The Omen series, The War of the Flowers, Eden Lake, The Children, Children of the Corn, etc. Where protagonists are faced with the choice of letting a child go who is destined to destroy the world, or worse, having to choose between defending themselves with lethal force, or letting a pack of murderous children do them in. You can do complex stories on the theme without being immature.

I'm not familiar with all of the sources you cited, but for the most part I agree in principle.

As for "a child who is destined to destroy the world", I don't believe in destiny as an immutable thing. This is basically the "kill Hitler as a child" situation. In our timeline, Hitler was shaped by his experiences, made choices, and did what he did. Different experiences could have led to different choices. He wasn't born evil.

Now, in some stories the child isn't truly a child at all, but a demon who is masquerading as a human child. That you can kill with no qualms. I'm not sure how Damien would qualify here. Was he a human child who was molded into the Antichrist by guided experience, or was he a demon soul brought into the world through the mechanism of human birth?

If you are being attacked by a pack of murderous children, you are entitled to use whatever means are necessary to survive, but the key word there is necessary. You can't outrun them? You can't stop at injuring/disabling them? Perhaps you can't, and if you can't, using lethal force in self defense isn't evil.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

I believe many people here are addressing the wrong point, for a couple of reasons.

First, the race of the creature is mere detail. The main issue seems to me to be that the helpless young of intelligent beings were slain out of hand, for the heinous crime of existing. That's evil.

Second, it doesn't matter whether all orcs are evil or not. A PC's morality is determined by what he does, not what other creatures do. If killing helpless, elderly/infirm, or surrendered adults of good alignment is an evil act, it remains an evil act if those helpless, elderly/infirm, or surrendered adults are neutral or evil.

Now, committing a single evil act shouldn't change the PC's alignment, espdecially if he feels conflicted about it, but...yeah, killing kids is evil. It just is.

I do agree with thejeff that the GM set up a no-win situation, but the players could have tried to force the issue. Just because the GM hadn't previously established the existence of an orphanage to reform non-human infants, doesn't mean there wasn't one somewhere; the PCs apparently didn't ask.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Senko wrote:
Not sure how you plan to suspend the collar aa it's tight up against your neck. However I'd rather instead of people trying to outthink the scenario I'd rather just an answer to the question.

I think you should be responding to someone else here; I never mentioned the collar.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

I'm running two PCs in Carrion Crown with extra traits (had to take the Additional Traits feat to do it) and in both cases it's been more flavorful than powerful:

Aasimar Cleric


Combat Anatomist
You have studied the workings of anatomy, either as a student at university or as an apprentice mortician or necromancer.
Benefit: You know where to aim your blows to strike vital organs and you gain a +1 trait bonus on all rolls made to confirm critical hits.

Faith Sacred Conduit
Your birth was particularly painful and difficult for your mother, who needed potent divine magic to ensure that you survived (your mother may or may not have). In any event, that magic infused you from an early age, and you now channel divine energy with greater ease than most.
Benefit: Whenever you channel energy, you gain a +1 trait bonus to the save DC of your channeled energy.

Regional Soldier of the Faith
You have served as a faithful enforcer of your faith.
Benefit: You gain a +1 trait bonus on Intimidate checks, and Intimidate is always a class skill for you.

Campaign Inspired by Greatness
Whether you knew Professor Lorrimor well or only in passing, as a colleague or competitor, his career and lifetime of discovery inspired you to be better at what you do. As you honed your craft, you and the professor corresponded, and he was delighted to hear that he had directly or indirectly motivated you to strive for your full potential. Saddened by the news of his death, you feel that you should honor his memory by fulfilling his final wishes and attending his funeral, and by ever striving to attain greater heights and someday match the influence and impact of your idol.
Benefit: Choose one spell you can cast. From now on, you always cast this spell at +1 caster level.

Ratfolk Ranger


Combat Threatening Defender
You know how to avoid a blow while still maintaining your offensive posture.
Benefit: When you use Combat Expertise, reduce the number you subtract from your melee attack rolls by 1.

Social Rich Parents
You were born into a rich family, perhaps even the nobility, and even though you turned to a life of adventure anyway, you enjoyed a one-time benefit to your initial finances.
Benefit: Your starting cash increases to 900 gp.

Regional Dim Seer
You were raised in the shadows and are accustomed to noticing things there.
Benefit: You gain a +2 trait bonus on Perception checks in dim light, and Perception is always a class skill for you.

Campaign On the Payroll
Whether he needed a bodyguard in a rough neighborhood, a guide to an isolated archeological dig, or information on a specialized topic, Professor Lorrimor was never shy about hiring professionals to help him attain his goals. Over the course of his long career, thousands of people throughout the world served his needs and benefited from his generous wages (usually covered by his academic benefactor at the time). He had contacts in most areas of expertise in every corner of the known world, a knack for recognizing talent, and a desire to be surrounded by the best and brightest at all times. Whatever job the professor originally hired you for, your performance captured his attention, and he hired you many times throughout your career, sometimes even for jobs away from your home, always paying your expenses and compensating you well for your time. In your area of expertise, you are among the best.
Benefit: Your years of hard work have paid off, granting you an additional 150 gp in starting wealth.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Zhayne wrote:
So ... I'd probably just grab a big-aft weapon (well, the biggest I can lift) and, if a fight starts, hope I can at least serve as a distraction.

"Biggest weapon you can lift" is a big mistake. Even from SCA mock combat decades ago, I can tell you that holding things out away from your body tires your arms quickly. You need to be able to swing, keep swinging and resume swinging at something else without overtaxing your arm(s).

Shields are especially tiring, as they tend to weigh more and you have to hold them up and out for defense against an active opponent even when you aren't attacking. If you forego a shield in favor of using your weapon to block/parry, you want to be able to move that weapon quickly, not draaaaag it from one side of your body to the other.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

True dat.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Yes, the GM bundle.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Guang wrote:
I'm not about to try to prove that dragons can or can't fly because of their wingspan or anything like that.

FWIW, I always assume that dragons, pegasi and other such creatures have a racial psionic ability to provide lift, and that the wings are only there for thrust and steering. That takes care of the wingspan problem.

We now return to the dicussion of fantasy astrophysics. One of my favorite things about gamers is that threads like this exist.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Patrons are a core ability for witches, same as major hexes. If the patron grants you the spell, I would think that shocking grasp counts as a core spell for you.

However, shocking grasp caps at 5d6 regardless of your caster level, so unless you can somehow apply the intensified metamagic feat to a spell-like ability (not normally possible), you'll still be limited to 5d6.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

I think you are dreaming if you think a decent setting book would not eventually produce, or at least generate mass requests for, additional supplements.

With that in mind, Paizo shouldn't do any non-GU (Golarion Universe) settings. They have more than enough irons in the fire already. No matter what they say about adding staff to cover new product lines, I find it hard to believe that developing Pathfinder Elder Dragon Firely Scrolls of Malazan wouldn't further delay setting releases detailing Arcadia, Vurda and Southern Garund.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Senko wrote:
Putting the stuff on doesn't seem to be turning people into their characters.

So, my Response #1, then.

Senko wrote:
As for how I'd react in this situation I'd dress up as what I'd like to be because even if there is no magic I'm out of shape and not really a fighter so I'll probably be dead by dawn anyway I'm going out with a LARP to remember.

I do not want you, or anyone with a "screw it, we're doomed anyway" attitude, in my party. Feel free to run ahead of everyone else and get yourself killed. Your death may be instructive.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

TV Guide (magazine) had listed a new episode for tonight, mentioning Gordon at Arkham, but my DVR's on-screen menu listed "Grandma Got Run Over by a Reindeer."

Possibly the network changed the schedule after the magazine went to print. Something similar happened with tonight's "Scorpion" on CBS: TV Guide listed a new episode at 9:00 Eastern, but instead there was a rerun at 10:00.

Personally, I think this is evidence of our timeline having been altered by persons from the future. Presumably some major tragedy (present or future) was averted within a few days after the magazine went to print, with the ripple effects causing tonight's TV network schedules to change.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

No to all of them. Given the drawbacks, nothing there is even a bit tempting.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Response #1: It would require a lot more than waking up in a warehouse full of fantasy props to convince any rational person that magic is suddenly real, so there'd be no point to dressing up as a wizard or cleric; there's no expectation you'd be able to exploit their class strengths. Ditto the racial "suits"; no reason to believe that giving myself pointed ears would suddenly grant low-light vision or whatever. (On the other hand, that would be a simple enough experiment, so see Response #2 below.)

I would suspect I'd been dropped into an RPG-themed version of "Saw" by some lunatic, ignore the racial suits and adopt light armor and a couple of weapons I might reasonably expect to use untrained: staff and a light sword, probably. This is not because I consider myself to be a competent Fighter; I don't. It's because the Fighter's skill set is the easiest of the four for a mundane to fake and the easiest of the four to pick up quickly.

Response #2: Assuming that from observing others it becomes apparent that adopting a racial suit or class-appropriate gear does somehow grant the abilities linked to that race/class combination, I would still stay away from Wizard, because there are too many unknown variables in terms of spells available, etc. I'd probably stick with Fighter, but on the assumption that whatever is granting racial and class abilities will now make me compenent with whatever gear I choose, I'd get slightly heavier armor and weapons, and add a bow. I presumably don't know what game system/edition is being simulated here, but I would probably add a racial suit that has the best chance of increasing my STR and CON: dwarf or half-orc.

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

In no particular order:

Evil Roy Slade
Doc Savage: The Man of Bronze
The Shadow
The Stand (TV miniseries)
Shogun (TV miniseries)
Shawshank Redemption
Monty Python and the Holy Grail
Princess Bride
The Magnificent Seven

Yeah, that's 11. I'm sure I can find a half ounce of cargo to jettison.

1 person marked this as a favorite.
Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Joe Homes wrote:
My favorite part of this job, therefore, has been encountering those issues before they get published, then bugging the designers and developers about them directly.

You have just become one of my favorite people.

1 to 50 of 1,216 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2015 Paizo Inc.®. Need help? Email or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.