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Griffon

Damon Griffin's page

Goblin Squad Member. RPG Superstar 6 Season Marathon Voter. Pathfinder Adventure Path, Campaign Setting, Roleplaying Game Subscriber. 1,697 posts. No reviews. 5 lists. 1 wishlist.


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Treasure comes from all the TPKs in Adventure Paths.


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I remember the Penance Stare. Maybe I did read some of the Ketch issues after all?


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SLJ is in every movie. It's a rule.


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Full disclosure, I am one of those comics grognards who frequently opines that "<civilian identity> is the one true <superhero identity>" but in this case I have no idea who Ketch and Reyes are. Johnny Blaze is the only Ghost Rider I ever read in comics. (Well, him and the Old West version, aka Night Rider aka Phantom Rider.)

Off to Google them...

...okay, "ghost of my dead uncle the serial killer?" That is seriously lame. Also not crazy about the switch from bike to car.


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If you look at Trade Goods, you can see what silver, gold and platinum are worth by the pound.

A "bar" is whatever size you want to make it, so decide whether you want to carry 1 pound bars, 5 pound bars or whatever.

Not sure why your player thinks this will be more convenient, as the weight and volume are the same either way. You might be able to pack bars more closely into a chest than coins, and thus save space within the chest even though the total volume of metal is the same...but if you pack the bars so closely you can't get your fingers between them, it's harder to get them back out.


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What happens?

Well, the djinn gets to interpret anything left as ambiguous, and it wasn't specified that wishes never have been granted, so first off, he doesn't apply the effect to the past.

Second, he reasons that even through the granting has yet to be performed, the wish itself was made in the past -- the past being any point earlier than "right this second."

If the effect of the wish doesn't apply to the past, including the immediate past when the wish was made, then the wish can be granted without violating its own provisions. In practical terms, then, the wish has become "No wishes after this one will be granted."

Next comes the fact that any wish is limited in power and scope; you can't just wish the universe out of existence. The djinn decides that if perception is reality, the current wish can cover not granting any future wish that this individual could ever become aware of. (The logic there is admittedly shaky at best, but at this point the djinn can either make every effort to accommodate the person, or just say "Nope, can't do it" -- and what fun is that?)

Okay, there are any number of sources of wishes in the world, and not only can our djinn not prevent those wishes from being granted, he can't control the spread of information from all those possible sources. So his only alternative is to keep the information from reaching this person.

So to wrap it all up, the djinn summons a daemon, who kills the person making the wish and consumes his soul, destroying it utterly.


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The outfit could be worse, but I'm going to have to echo those who feel it's...disappointing, at best...and that the topless cowl is part of the aesthetic problem. It's unnecessary for someone with close cropped hair, and that makes it stick out like a sore thumb. What about Wally's hair or scalp said to Cisco "it must be free?"


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MannyGoblin wrote:
Dunk and Egg has the biggest chance of becoming a prequel series.

What gives you the impression that anything has any chance of becoming a prequel series? Where have you heard a prequel series being discussed?


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darth_borehd wrote:
I need an RPG based on the Zootopia universe.

Shard RPG


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Krensky wrote:
She builds her own suit in her dorm room which is what gets Tony's attention. She's also not the first teenager to do so.

Haven't read the story where she appears, and have to wonder: no matter how smart she is, where does she (or any other teenagers you allude to) get the resources to build Iron Man armor in her dorm room? She can't exactly scrounge microcircuitry, fuel and other such items from the recycling bins on campus.


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Mavrickindigo wrote:
When in 4606 did Aroden die?

The day the music died.

Long, long time ago. I can still remember...


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EileenProphetofIstus wrote:
Other than showing a Flight Ring, have they done anything with Legion yet on this series?

Nope.


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Marco Massoudi wrote:
I also want people to see that these things DO sell out and that they should get them before they do. ;-)

Yeah, I got that. You just seemed...really vested. :)


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Geez, Marco. PM me if you want to actually want to buy any of this. :)


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Depending on your character classes, it might be worth having your friend take the Additional Traits feat in order to pick up swarming. It's a BIG help for Rogues, since they get to Sneak Attack whenever flanking, and count as flanking when swarming.


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Perhaps they can bypass the super strong metal door by:
- breaking the stone wall around it;
- destroying the door's hinges with acid, and prying it open against the lock;
- using a 1st level break spell to break the lock;
-purchasing rusting powder (60gp, and risky)

Spoiler:
If you apply a dose of rusting powder to a metal lock or trap as part of using the Disable Device skill, you gain a +5 alchemical bonus to open the lock or disable the trap, but there is a 75% chance that the mechanism is destroyed and cannot be used afterward. If the check fails, the mechanism is destroyed. A destroyed lock cannot be unlocked (but still counts as locked for the purpose opening the locked object).


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There are keys later on. Once the party has those, they can come back to the property room.


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TheRusty1 wrote:

I'm expecting an ugly, ugly AP.

No divine caster, no social skills to speak of. Two (Tiefling and Slayer) are on the cusp of being evil. I'm expecting villagers with torches and pitchforks by week 3.

Ugly, but blessedly short for that group. The "nearly evil" part wouldn't be a serious impediment if someone else could be the party "face", but parts of this AP are rather dependent on Diplomacy and all of it will keep a divine healer (or two, in our case) quite busy.


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BigNorseWolf wrote:

NoooOOOOOOoooooo.. why? CCGI eating too much budget?

Partly. Battles and dragons are expensive visuals, and more of both are coming.


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Drahliana Moonrunner wrote:
The Twelfth Doctor accidentally makes someone immortal in Earth's Middle Ages. As her brain is still that of a mere Human, she comes up with the problem of memory limits early on. She tries some strategies to retain her memories, then ultimately realizes that she's only going to keep the ones worth keeping and forget the ones that don't matter.... like her original name. (She ultimately just calls herself... "Me".)

Since that character was played by Maisie Williams, it was amusing that A Girl had no name. :)


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Even though this is merely a thought experiment, the question is what I'd do IRL, so my religion is a factor. But we'll bypass all that and assume than an angel of the Lord appears unto me and says "Fear not, for behold, I bring...a really weird but totally legit offer."

If my wife is still alive, then I decline; in the unlikely event she has predeceased me, then...

The next question that would need to be settled would be the question of how to replace my phylactery should it be destroyed. Craft Wondrous Item is all well and good, but where am I going to get 120,000gp worth of precious materials -- what's the fantasy-to-real-life exchange rate, anyway?

Assuming I could be satisfied on that point, I think the next thing to decide would be arcane or divine lich? Divine, probably. Arcane casters have to deal with spellbooks and don't have access to all spell on the arcane spell list(s). Do liches retain domain spells/powers from their former existence? If so I'd have to work out what domains/subdomains apply to the Christian Trinity.

Divine spells I'd use routinely:

Spoiler:

air bubble, for when I go swimming
ant haul
aura sight
create water
detect poison
discern lies
endure elements; because my 110-yr-old house isn't climate controlled
endure elements, communal
find the path
heal
light
lighten object
locate object
make whole
mending
purify food & drink
read weather
scrying
share language
silence
status
tongues
wind walk
word of recall

And these at need, which would be more or less the reason for taking this on:

Spoiler:

admonishing ray, for self-defense
ant haul, communal
breath of life
burning disarm, for the occasional gunman
cure light/moderate/serious/critical wounds
deathwatch
delay pain
delay poison
diagnose disease
hold person
life bubble
make whole, greater
neutralize poison
remove blindness/deafness
remove disease
remove sickness
resist energy
resist energy, communal
share language, communal
speak with dead
tongues, communal
water breathing
[/i]
[i]

Arcane spells I'd use routinely:

Spoiler:

air bubble
alarm
ant haul
breeze
clairaudience/clairvoyance
comprehend languages
control vermin
darkvision
detect thoughts
dimension door
endure elements
endure elements, communal
floating disc
light
lighten object
locate object
mage hand
magic missile, for pest control
make whole
mending
prestidigitation
scrying
share language
teleport
telepathic bond
tongues
unseen servant

And at need:

Spoiler:

admonishing ray
ant haul, communal
burning disarm
delay pain
disintegrate
echolocation
fly
guards and wards
hold person
invisibility
life bubble
lighten object, mass
move earth
overland flight
permanency*
protection from energy
protection from energy, communal
resist energy
resist energy, communal
seek thoughts
share language, communal
shrink item
urban step
vanish
water breathing
web

*again, would need to know the fantasy-to-real-life exchange rate.

Clearly, I could do a lot more good for a lot more people with the divine spell set. I would miss things like prestidigitation, unseen servant, magic missile, fly, dimension door, and teleport, though.


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@Rakshasa: We keep a campaign journal that is decently detailed regarding most encounters. I'll look up that one and see how we handled it. I do remember it wasn't one of the more difficult ones for us.

@MannyGoblin I'll have to ask around at comic shops I don't usually go to. My FLCS and FLGS are the same shop, and they don't carry used comics. I know of Mile High Comics and mycomicshop.com online but as I mentioned, it will be a chore to sort through and grade, so finding a place in town would be much better. If I could be fairly sure they'd take whole boxes, it might be worth it to drive them up to San Marcos (40 miles) or Austin (70 miles) to either of two shops that I know carry used back issues. We've played CoC but not under Gumshoe, and we've played 5E but only as far as the introductory adventure. 5E is certainly one option going forward; we have many of those.

@Sundakan: If you were thinking my wife overreacted by calmly, with no hysterics, refusing to ever play this system again, I strongly disagree. If you think I overreacted by deciding to dump all my Pathfinder material, that's a perfectly reasonable viewpoint (with with I happen to disagree, obviously.) But last night our GM* topped us both by quitting the gaming group he's been part of for 16 years, unsubscribing from the group's messageboard, and declaring he'll have no further contact with us.

*I say "our GM", but all four of us have run campaigns in turn. Three of us have GM'd Pathfinder AP's, all of us have run D&D campaigns, some of us have run Harn, Champions, Call of Cthulhu and others.

@Zhangar: My FLGS doesn't carry used gaming material, but there may be other shops in town that do. If not, Noble Knight Games has worked for me before. As far as Pathfinder, mistakes were made on both sides of the screen, and if Ryan made it hard for us in some places, he went out of his way to help us in others. That pendulum seemed to have a wide arc sometimes. (But no, he's not bipolar.)


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Oh, nothing's going out the door tomorrow. If I'm good at anything, it's procrastinating. (I've got a couple thousand -- probably more -- comic books I should be selling, but the prospect of pulling 20+ of those long boxes out of the closet, sorting out which ones to get rid of, grading the individual issues and offering them to an online seller...)

I'm not currently set up as an Ebay seller. Seems like a lot of work, especially figuring out shipping costs. I've sold stuff to Noble Knight Games before.

I emailed Paizo Customer Service earlier and asked them to cancel all my subscription lines except (ironically) the AP; having bought 5 parts of Hell's Vengeance, I might as well get the last book. I'm a big Lovecraft fan, so I might even stick it out for Strange Aeons, but after that...

I was a Charter Subscriber stretching from Rise of the Runelords all the way to...whatever immediately preceded Iron Gods. I don't care for high tech mixing with my high fantasy, so I suspended my AP subscription to bypass it, and lost the Charter Subscriber status. Since then I think I've only skipped a Codex or two.

I am a Collector (Accumulator archetype) of a number of thins and I don't like breaking up sets or letting go of them. This is going to seriously bum me out.


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NobodysHome wrote:

I'd say you're overreacting, but your wife's reaction is nearly identical to how I was feeling about Pathfinder after our Carrion Crown fiasco... up until NobodysWife cast Mad Monkeys on the BBEG and they actually managed to steal his cape!

Hilarity ensued...

I can see how anyone who doesn't know our group might easily think I'm overreacting, but Peni has said -- calmly, with no hysterics -- that she will never play the game again, and in such situations her word is as the laws of the Medes and the Persians, which altereth not.

We have a slightly larger group that we play boardgames with, but our RPG group is just us four, and has been for well over a decade (D&D, Harn, HERO System, Pathfinder.) Letting my wife quit the group, shrugging and replacing her with someone new at the table, isn't going to happen.

She's not the only one frustrated by the game. One other player (who had also GM'd Serpent's Skull for us) had stated his intention to never run another AP, and that he would need a very long break -- years -- before even playing Pathfinder again...and when that happened, it shouldn't be in an AP, either.

As far as mad monkeys goes, I feel confident that no hilarity could be expected in whatever remained of the Carrion Crown story.

All of this being true, does it make sense for me to continue buying more product month after month? Or to let a couple hundred Paizo books gather dust on the shelves, knowing most will never be used again?


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NobodysHome wrote:
So, you have a high-level cleric in the party. Why is anyone going around without Death Ward up?

We're well aware of death ward, but as I explained to Zhanghar upthread, we don't have a wand of death ward and no good way to get one at this point.

With 6 PCs plus a cohort and an animal companion, we've got a larger number of creatures that need to be buffed/protected, and every 14-minute death ward cast is one less dismissal, holy smite, communal protection from energy or restoration available that day.

We are rushing through what we can, but it's frustrating and in some ways counterproductive to do so. We haven't got food for an extended stay at Renchurch, so we have to save some 3rd level spell slots for create food and water. Our daily routine has become: dimension door to a previously explored room with a buttload of buffs in place, most recently including haste; move quickly to the next unexplored room, suffer attacks from whatever's there, kill it, and move on to the next room. We often don't get more than two rooms done in a "day" before we have to leave due to lack of resources or lack of surviving PCs.

@Zhangar: I don't think we've run into more than a couple of 8-packs of greater shadows. The last time a bunch of us got killed it was a mixed group of greater shadows and spectres, five altogether.

All of this just became moot, because my wife just told me she's never playing Pathfinder again under any circusmtances, not even to reset and replay this encounter. That would leave two players to manage a party of eight creatures, so we have no viable way to continue the AP. The TPK may as well stand, and I should stop all my Pathfinder subscription lines and sell off 8-9 years' worth of accumulated product.


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Hitdice wrote:
Think there's a chance of LSH showing up?

C'mon, the TV show can't possibly diverge to the point of bringing in the Legion of Super-Heroes! ;)


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MannyGoblin wrote:
Cheat in their favor and give them ghost touch.

Don't want to cheat. I'd been seriously considering bless equipment as my Cleric's feat next level, and we are/were pretty close to leveling up, but that's no help now.

AFAIK the only spell that can grant temporary access to a feat you don't have (but for which you qualify) is paragon surge, which is for half-elves only.

There is a single ghost touch weapon in the party, a longsword. The Fighter's +3 flaming flail will do more hurt at half damage than the longsword will at full; it's too large for the Ratfolk TWF Ranger to use; one Cleric is carrying Raven's Head and isn't inclined to put it down in favor of a longsword; the other Cleric could wield the longsword if she weren't better off channeling or spellcasting instead.

I don't believe either Cleric had ghostbane dirge or mass ghostbane dirge prepared today, but I need to double check that. Both did have anti-incorporeal shell, but neither had a chance to cast a single spell. We have a couple of Mythic tiers and one of the Clerics can use mythic power to cast any spell on her spell list, so as long as she's not killed in the first round or tied up with confusion on the do-over, we'll be a good deal better off.


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Let's call this one Schrödinger's TPK.

We're moving through the Renchurch catacombs and get hit with the double whammy of the Whispers plus 8 greater shadows. The shadows have surprise and an initiative result higher than most of the party; and two party members (our Rogue and one of two Clerics) fail the Will save vs. the Whispers and get locked into hitting themselves every round as if confused.

The other Cleric got hit by multiple shadows during the surprise round and before she could act on Round 1, and died. (This is the second time that character has been killed by shadows before she could act.) Her Sorceress cohort suffered the same fate.

Over the next few rounds we not only lost our Wizard, our favored-enemy-undead Ranger, and his animal companion, but all five of them rose as shadows as well. We're down to one PC who can act normally, the Fighter. He's doing a bang-up job but his weapon isn't ghost touch, so every hit is half damage. He finally goes down, having taken out -- without very much help -- 12 of the 13 shadows we'd been assaulted by up to that point. He'll rise himself in a couple of rounds, at which point he and the one remaining original shadow can slay the helplessly confused Rogue and Cleric.

Game over, Tap-Baphon will rise, the world is doomed...until the GM realizes he screwed up big time. The shadows had reached out of the walls to attack us in the surprise round, but he'd forgotten to give us the cover (50% miss chance) their blind attacks should have afforded us.

So next week we may hit the reset button and play out that encounter again from the surprise round...or we may decide that having suffered 32 deaths over the course if this AP (18 of them within Renchurch) is too much, we let it lie and possibly never play a Pathfinder game again.


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Set wrote:
For instance, upon meeting Quicksilver, Cap could have dropped an enigmatic 'Not my first speedster' line during the fight, which wouldn't have proved anything, but served as a plot seed that could be used later in an Invaders-era flashback (or limited series, or whatever) with Spitfire or some other Invaders-era speedster.

That. would. have. been. awesome.


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archmagi1 wrote:
Grossly unsuited and under the thumb of a zealot are not mutually exclusive. The King, Champion of the Seven, purity of the Faith Embodied on Planetos, takes up the Sword of the Warrior (in this case, Widow's Wail), and lets the gods guide his hand against his sinner mother's unholy abomination. He would be executing the Stranger's vengeance upon this creature brought back from beyond death, and would be acting for both the Smith and the Father, forging a hard but true justice against the sin polluting the annals of the Red Keep. King Tommen, First of His Name, Champion of the Faith.

For about two seconds, after which he's just so much dead meat and the High Sparrow has lost a valuable chess piece.

I mean, unless his entire plan is to summarily eliminate the Crown rather than heavily influence it...in which case, maybe your best option isn't choosing a champion who can't help but lose; doesn't speak well for the power of the gods.


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@ZombiePDG: Scenario 1 would be quite interesting. I don't believe there is any possibility of Scenario 2 playing out. That person is grossly unsuited for trial by combat for more than one reason.


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"Twang! Whoosh! Thud!" has become the sound effect for any trap we trip or spell-created pit someone falls into. The origin of this rather specific sound effect is Souls for the Smuggler's Shiv, Part 1 of Serpent's Skull. My Half-orc Ranger managed to miss (seeing) every vine/rope snare laid across a trail on that whole damn island! Thus:

Twang! vine/rope is tripped.
Whoosh! PC is pulled rapidly through the air.
Thud! PC smacks into a tree and hangs upside down.

(It is partly in response to that character's experience that the Ratfolk Ranger I'm running through Carrion Crown has a Perception check that tends to yield results between the high 30's and the low 50's.)


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This thread feels less like pulling back the curtain than it does looking at the backs of people who are looking behind the curtain: reading comments about announcements many of us haven't see yet.

My own fault, presumably, for not attending Paizo Con and not following anyone or anything on Twitter.

Where do the stationary Luddites go for information?


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BigNorseWolf wrote:
I think they need a villian that isn't just flash's evil twin for a change.

Agreed. I assume the thinking has been that only another speedster represents any real challenge for the Flash, but if that's true the show needs more creative writers.

Speedsters have always been problematic in comics because if used to full capacity, pretty much no one should be able to beat them. Granted, depending on the villain's defenses, they might have a problem taking the bad guy down, but evading an opponent's attacks should be effortless even if "surprised."

I remember a comic story not long after Wally West became the Flash. He was sitting in a movie theatre minding his own business when suddenly everyone and everything in the theatre froze. He quickly realized that his hyperfast reflexes had reacted to something and kicked him into speed mode automatically. Looking around, he saw a gunman at the back of the theatre, who's already fired several rounds from a high-speed automatic rifle or machine gun. His reflexes had kicked in the instant a bullet touched the back of his head, before it began to penetrate. He'd had no chance to hear the shots before that because the bullets were traveling faster than sound. He had time to disarm the gunman and move around the darkened room, collecting bullets from midair.

With reflexes like that, dodging Captain Cold's gun or moving behind Black Siren as soon as she leans forward to scream shouldn't be a problem. TV-Barry is unlikely to ever develop those reflexes -- he's only fast once he gets going -- so he can be challenged by almost anyone.


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Mark Thomas 66 wrote:
And she has a signature fighting style designed around fighting like a spider (crawling all over an opponent's body and using her own as an entanglement weapon)

Not to mention the instant distraction factor of having her legs around your neck. Brain freeze!


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CBDunkerson wrote:
Barry and Iris were already best friends before his mother was killed. That's why Joe took him in.

Ah, yes, you're right.


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JoelF847 wrote:
I hope Mad Hatter wasn't one of Dr. Strange's created. His backstory explains his crazy so well already there's no need to brainwash him into it. (though I did read the producers confirmed Mad Hatter for S3.)

Last night's episode had a brief visual of an Arkham inmate in a suitably styled hat, and a few weeks back Strange selected Alice in Wonderland as a good source for a "story" for one of his resurrected stiffs, before Fish came back with an intact memory.

It seems like they want to use Strange to explain the more bizarre "future classic" villains, even if they're never introduced on the show. Jerome was looking like an obvious proto-Joker until he got killed...now we know that's not an impedement.

Fresh corpse/resurrected amnesiac/given a "story" goes a long way toward explaining some of the weird manias and motifs a lot of them have.


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JoelF847 wrote:

I for one and excited to see what kind of changes and repercussions happen to Barry and team based on his latest decision.

I wouldn't be surprised at all if Barry and Iris are once again not together, since he wouldn't have even grown up with her to become infatuated with her. Joe could also be a lot more professional with Barry, since he likely won't be his foster dad now.

The biggest question now is what does Barry do with Thawne immediately after preventing his mother's death? If Thawne has any speed energy left, it'll be hard to contain him without those special cells they have at Star Labs (which don't exist yet.) If Thawne is drained of speed energy he can be locked up conventionally, but that might be awkward given that they can't ID a man who won't be born for centuries.

Assuming Thawne is out of the way immediately following the not-death of Nora Allen, Wells never gets killed and replaced, so the particle accelerator explosion happens on its original schedule, not five years early as Thawne had set it up: there is no Flash yet in 2016.

Joe could be more professional, but young Barry now has no particular reason to go into police forensics; he grew up with both parents and has nothing he needs to investigate. With no investigation of his mom's murder, he may never meet Joe and Iris.

He might still become the Flash in...2018? 2019?...but it won't necessarily be because he was doused with chemicals in a police lab. Once he does, some interaction with CCPD is inevitable, so he could meet Joe/Iris many years later than he had in his original timeline.

The next big question is what happens to Barry when he returns to the present after having so drastically altered his own past? Does he physically merge with the 2016 version of himself newly created by his mucking about in the past? Does he now have two conflicting sets of memories going back over a decade?


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Zhangar wrote:
@ Damon - that mixed group sounds like a couple random encounters mashed together, actually. I mean, spectres and greater shadows are totally on the chart, but not both at the same time...

I asked the GM about that. He said normally we'd encounter one or the other, but since they were so far below our level we got a mixed group. It's true they weren't worth a lot of XP, but considering the outcome, this is a good example of how CR isn't everything.

Come the morning (in game) we exited the rope tricks and were immediately confronted by a decked-out high level Monk who said he was there to "test" us. This isn't from the AP; it's a continuation of an encounter the GM set up for us in Caliphas (two abberant bloodline sorcerer vampires kept propositioning two of the PCs.) Not sure of all his specifics. His AC was something above 44, touch AC above 36 and he had a shield spell in place, boots of speed, other stuff. Our entire group (6 PCs plus a cohort and an animal companion) managed to get him down to about 50% hit points while getting our own asses kicked. By then we'd convinced him that his vampire masters would be better off leaving us alone and letting us prevent the rise of Tar-Baphon if they wanted to have a food supply going forward. He agreed, gave us some magic scrolls and left. We got 51,200xp just for him; the shadows & spectres were only worth 20,800xp as a group.


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"The guy before me was a hero to a lot of people. He even saved the multiverse once. But he kept doing more and more stupid things, and finally the time wraiths took him away. I'll miss him. He inspired me to be what I am today. My name is Wally West, and I am the fastest man alive."


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@BigNorseWolf - It seems they did...but when?

Also: between scenes at Arkham and the bus crash, how many classic Batman villains have been tentatively identified? I only got Killer Croc and Mad Hatter.

Also also: wow, I barely tolerated Fish Mooney in the first season. I felt like she was being shoved down the viewers' throats as a badass we all needed to respect; I couldn't see that the character doing anything to earn our respect.

Fish 2.0 - takes the badass up a level, and does earn some of it, but it was too late for me, I already hated the character, I was glad she got taken out.

Fish 3.0 - Oh, for Pete's sake! She's back and has superpowers?!? Will no one rid me of this troublesome wannabe crime lord?


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Our wizard was killed (again) in the very next session. This has become so de rigeur I didn't even mention it at the time.

Yesterday's session, though...after killing a certain furry lich for the second time, and this time destroying his phylactery, we still had tolerable resources left, but one or two things could be fairly problematic, so we called it a day and went back to our camp early. Two PCs on guard while the rest of us hung out in rope tricks nearby.

A mixed group of spectres and greater shadows surprised the Cleric and Fighter on watch. The Cleric didn't even have a chance to scream as she was hit by two of the shadows, one confirming a crit. She instantly dropped from STR 19 to STR 0 and rose one round later as a shadow. The Fighter did have time to call out, rousing the rest of the group to join the fray. By the time it was done the Fighter and a Sorceress cohort had also been killed and had risen as shadows, so the survivors were being attacked by the shades of their friends.

And this was a random encounter!

We'd had a total of 14 character deaths by the end of Book Five. We've had 9 more deaths just since arriving at Renchurch.


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Norman Osborne wrote:
Although there are rumors that they will try and shove the Arrowverse and the Karaverse together now that Supergirl is headed to the WB.

With the creation of the portals to Earth-2, and Barry's "tunnel vision" of Supergirl among others, Earth-CBS has already been established as part of a connected multiverse. At the same time, it was made pretty clear that the two characters had no idea who each other were (nor Barry of Superman) in their crossover. This despite the fact that Kara works in media, the "S" has been globally recognizable for over a decade. They can't have been on the same Earth. Barry explicitly stated as much.

Shoving the two universes together is far more likely to involve more frequent jaunts across dimensions than it is to mean the relocation of National City into Barry's universe.

That said, DC has merged Earths before, during the Crisis On Infinite Earths and more recently during Convergence. I really hope that's not what happens here, because it always creates a huge mess in continuity when it happens in the comics. This business of Earth-2 apparently being split in half (Cisco's vision in the Flash season ender) is worrisome along these lines, though.


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KenderKin wrote:
The next poster gets post 666 on the Walking Dead Thread!

The Devil you say!


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Lord Fyre wrote:
I was thinking Pamala Isly.

SOLD!


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Lord Fyre wrote:
DC should be reminded that there is a smoking hawt actress (Bridget Regan) available to help revive their "cinematic universe".

Right, but as who, at this point? That ship has sailed for Wonder Woman, Harley Quinn, the Enchantress, Katana, Lois Lane, Mercy Graves, Mera....

Huntress? Zatanna?


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My name is Barry Montoya...er, Allen. You killed my father. Prepare to...race?!? WTF?!?


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#&^@@%^@!! My DVR cut off a minute early, possibly less. The last thing I saw/heard was

Spoiler:
some guy Rip clearly sent back to find him saying "Don't get on that ship!"

What did I miss?


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phantom1592 wrote:

4-way crossover announced for Supergirl,Flash,Arrow,LoT!!!

Sounds like a Crisis to me!

Scheduling issues meant that the Flash and Supergirl episodes aired out of order compared to each other (though in order within their respective series.) If this is a true four part crossover with story elements in all four series, they really need to get it straight this time.


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CBDunkerson wrote:
It was established early on that all the other employees had left or been let go after the particle accelerator explosion. So not passing anyone in the hallways isn't a surprise.

So who's paying to keep it all running/resupplied?

CBDunkerson wrote:
The real question is how that handful of people keep the place clean. Most likely, Barry does a few minutes of 'speed maintenance' every night.

Add janitor to his resume. Must be fun when the invisible toilets in the detention cells get clogged.

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