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Griffon

Damon Griffin's page

Goblin Squad Member. RPG Superstar 6 Season Marathon Voter. Pathfinder Adventure Path Subscriber. 1,754 posts. No reviews. 5 lists. 1 wishlist.


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phantom1592 wrote:


Also, I'm a firm believer that the comic 'Flashpoint ripple' going BACK in time before the change... is dumbest thing I ever read. I hope that never gets mentioned in books or shows again.

I don't care what Alex Kurtzman, Roberto Orci or J.J. Abrams say, that ripple effect is really the only way to explain certain elements of the current Star Trek movie franchise. So many things are so different that the temporal disruption had to have rippled backward from 2233.


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Thomas Seitz wrote:
As for Wally, I think Barry would have nixed that idea right away since it's clear NO ONE on Team Flash wants Kid Flash around just yet.

He likely would have, but Team Flash needs to get over it. Barry told Jessie she wasn't ready, then hauled her along in the same episode to help him deal with a sizeable problem.

Wally does have some impluse (heh) control issues, and is not ready for prime time, but the fix for that is to train him and let him do a few things so he can get ready. Having the entire team* shut him down every time he tries to contribute is just going to be increasingly frustrating. Sooner rather than later he's bound to feel like "Screw it, I'll never be ready in your eyes until I prove myself, so here I go." Anyone who has spent more than 72 hours with Wally will know this. They're all being willfully stupid.

So ease him into the job by letting him tags some aliens and go home. What, Supergirl hit him so hard - and only him - that his superspeed metabolism hasn't healed him by now?

*Yes, the entire team. Do not talk to me about H.R. Props to Tom Cavanagh for his acting range, but that character is a clown and adds nothing to the team or the show.

Apropos of that: "There was a funny scene between Speedy and HR where she says, 'So what are you doing here? What value do you bring?' He’s like, 'Well I’m writing a book,' and she’s like, 'Oh that’ll be a big help' and walks away," said Guggenheim of the cut scene.


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Aaaand not happy with much of tonight's show. Criminally stupid underuse of Supergirl, with the lame excuse that Ollie needs to pretend really hard that people like her don't exist.

So, 30 seconds after Ollie tells you all the spaceships are a distraction, you engage everyone but Barry fighting the Not At All A Distraction alien soldiers, then eventually peel off Supergirl to assist Barry in neutralizing the Not At All A Distraction alien soldiers instead of deploying her to lift the metabomb into orbit and hurl it into space. You know, exactly like she did with the much more massive Fort Rozz on her own Earth.

Yeah, it was nice to finally see Firestorm transmuting something, but there was just no good reason for all that countdown drama. If anything looked like a job for Supergirl, it was removing the metabomb. She wasn't needed in a hand-to-hand melee with the Dominators, and if Barry needed a speedy backup, this is something Wally could have done. No combat, no complex speed tricks, just move fast, tag the aliens and move on.


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Dal Selpher wrote:
I also liked that they nailed Supergirl's Earth down to Earth-38.

How does that make sense? Nearly 50 other Earths to choose from and they manage to pick one that her own show's history definitively contradicts: on Earth-38, Superman appeared on the scene in 1938 and from there time passed much as it does here on Earth Prime, with the result that there have been multiple generations of superheroes -- literal biological generations, not just waves of younger heroes every decade or so -- since Superman in '38 and Batman in '39. On Kara's Earth, Superman only appeared in the last 12-15 years and is still a young man.


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I felt kind of cheated. There wasn't much significant crossover team activity here, almost the entire episode was watching the Star City residents under the influence of the Black Mercy plant -- er, Dominator pod. So, a big feeling of "been there, done that."

Supergirl and Flash tag teaming Dr. Cyber should have been fun, but instead just made the Team Arrow recruits look like superfluous chumps.

No hint of any off-screen collaboration between Cisco and Curtis, which seems like a huge waste of an opportunity.

Tech fails: Felicity locates the prototype item they need and finds it's been stolen in under one second; Curtis' gizmo overloaded simply from being connected to alien tech, and then he acted like in retrospect it should have been obvious that would happen; three tech geniuses in the lair, and working together all they managed to accomplish is discover the abductees are off-planet.


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It struck me as very...tidy. In terms of loose ends, that is.

* J'onn's drama with White Martian blood, gone.
* Alex's drama with Maggie and her sexual orientation, gone.
* Lillian Luthor as head of Cadmus, [likely] gone.
* Nay-sayers' doubts about Lena Luthor's trustworthiness, firmly set aside.

The rest of Cadmus is still out there, Jeremiah hasn't been found, Olsen still needs to 'fess up to being Guardian, etc. And Kara and Mon-El really need to stop playing middle school games --

Do you "like" like me? Check one:
[ ] Yes
[ ] No

-- but it was good to get several things out of the way before running off to a parallel Earth.


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Greylurker wrote:
Wow, the bombshell they just dropped in Wonder Woman was a big one.

Haven't read any WW under Rebirth. What's going on?


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Thomas Seitz wrote:
I'd still prefer Batgirl.

I almost certainly would, too. It might depend on which one. And if Barbara, at what age. I didn't read any of the New 52 stuff, but I was taken aback when she suddenly started looking 12 years old.

Also haven't checked out either of the Batgirl titles in Rebirth, so I don't know if more than one version of Batgirl is current (Clark Kent/Superman/Lois Lane/Wally West/Titans-Teen Titans...) I believe the title character for both books is adult Barbara, post-Killing Joke.

I might rather see Batgirl show up in Arrow, as the night is more her element, and as part of her backstory she could be made a beneficiary of Curtis's spine-healing technology.


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There's a way they could borrow from the Batman Family without importing a body from Gotham.

Assume Lena Luthor is in fact a Good Egg. She finds out about Lillian's activities with Cadmus, and becomes the Spoiler to oppose mom clandestinely.

Hey, everyone's getting a costume, right? I'm looking at you, Olsen.


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Thomas Seitz wrote:
I think we all called it but we just weren't 100% sure.

I called it...wrong. I didn't know enough about Dr. Alchemy from the comics, and I had already heard that Godspeed (who in the comic was revealed as a fellow CCPD employee) was coming this season, so I guessed that Julian = Godspeed.

Caitlin did/does make a really good villain but I prefer her non-Killer reluctant meta side.

Regarding Savitar, I wonder if (for purposes of the TV show) he was originally an "ordinary" speedster who inadvertently became One with the Speed Force -- comic readers have seen that happen -- and it's that state of being that has changed him. His acolytes are trying to bring him back from the Speed Force dimension, and until that happens, he can only manifest on Earth partially and/or for short periods.


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Thomas Seitz wrote:
...given the Vibe thing...

I'd have to go back and watch the previous episode to be sure, but I was under the impression that we just saw what Cisco had vibed. So there should be no cause for immediate concern about Caitlin's future.


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"Newsboy" Easter egg. Nice.


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In this week's episode, Steel (who referred to himself as the "Man of...") was shown to be faster than a speeding bullet (well, okay, but fast enough to get in front of it as the gun was being fired) and more powerful than a locomotive.

Someone find that man a tall building.


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Set wrote:
Maximus and Black Bolt, Crystal and Medusa, Karnak and Triton, Gorgon and... ???

Iridia and...?


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FWIW, a Legion time sphere just popped up in Legends of Tomorrow.


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Legion time sphere!


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Yep. He was in the background and slightly out of focus, but definitely recognizable.


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Pig in a Poke Tuesday wrote:
They did say they are building him a suit, and he was swinging that bat pretty hard. I'm thinking a version of Steel is possible. But they could go Nightwing as well, he could have heard the old Kryptonian legend from Superman.

No, it's Guardian, complete with shield.


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Sorry, I meant to say the next time magic was a primary focus in town; as was noted upthread they've moved it to the back burner after Darkh.

Not clear on what the possible resurrection of non-archer Laurel has to do with the number of bow slingers on the show.


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Anyone seen the movie 400 Days? Cast includes Caity Lotz, Brandon Routh and Tom Cavanaugh. It was on SyFy earlier today, but was already an hour into the movie when I stumbled across it, so I didn't try watching the rest.


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Thomas Seitz wrote:
Maybe he/she/it will be more than just an Archer. I mean we already had magic man. Why not back to archers?

I'd just like a real break. Between Ollie, Malcolm, Thea, Roy, Carrie Cutter/Cupid, Evelyn Sharp/Artemis, Prometheus...and, stretching the point, Helena Bertinelli/Huntress...this show should change its name from Arrow to Quiver.

I give Shado a pass because someone needed to teach Oliver archery; and Yao Fei because someone needed to teach her. I give future Arrow -- be he Connor Hawke or John Diggle, Jr. -- a pass because he's in the future and Ollie should have a legacy. I'm fine with lots of great archers in the world, I just don't understand why they all feel the need to come to Star/ling City.

But eleven different bowmen/women in 5 seasons is a bit much.

At this point I half expect that the next time magic is a thing in that town, someone will resurrect Howard Hill from the dead.


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Prometheus...good God, another archer?!? Make it stop!

It's worse than all the speedsters on The Flash.

(And yes, archers should be easier to come by that super speedsters, but still...)


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Now I picture Amanda Waller doing the Oprah Winfrey thing: "YOU get a Batman! And YOU get a Batman! And YOU get a Batman!"


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Thumbs up for

Spoiler:
the Human Target!


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Clearly not, since the preview for next week has her talking coherently to Maze about seeing Lucifer's face.


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Greylurker wrote:
oh man that is an interesting choice of team

Batman and the Legion of Second-String Heroes?


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The Daxamites played a major role in the Dominators' Invasion! of Earth in the comics; the Dominators are the Big Bads for the four-way crossover this season; and we've been told that the TV plot will be very faithful to the comic.


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Very smooth introduction of the Rider's flaming chain.


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Yep, the Dominators will be the Big Bad for the 4-part crossover.


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From the Sept 26 - Oct 2 issue of TV Guide, p.33:

"...when Earth-2's Harrison Wells and daughter Jessie will reappear [is hush-hush], but with DC Comics baddies Mirror Master, Godspeed, Savitar and Dr. Alchemy all lined up to cause trouble this season..."


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Just read that Godspeed is one of the speedsters coming to Flash (TV show) this season. I'm gonna go out on a limb and say he'll be revealed as Tom Felton's CCPD character.


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thejeff wrote:
One of the very early Batman villains. Showed up in Detective Comics #38

Fixed it for comic history.

pre-Crisis version: Yes, recurring villain in the 40's. I think the character disappeared for several decades, reappearing in the 70's.

A 70's storyline has Strange running a private hospital for Gotham's elite, where he turns them into monsters. Bruce Wayne checked in to be treated for burns received as Batman, and Strange discovered his identity at that point. He then tried to auction that information to Gotham's top villains. That didn't work out like he planned.

post-Crisis Strange was first brought in to help a police task force capture Batman, he once again figured out Batman's identity, and he at some point he sets up a lab to turn longtime inmates of Arkham Asylum into monster men.


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137ben wrote:


What is the rainbow-bat-man thing a reference to? Or was it invented for this issue and not something from an actual pre-flashpoint comic?

Actual thing from one issue of Detective in the late '50s. That story got [b]a nod and a wink in the Brave and the Bold cartoon as well.


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Rylden wrote:
Two weapon rend, ive not considered this until now. I'm trying to con one of my party members into joining my ratfolk cult, but we shall see. Hes pretty hung up on being an archer.

Is he under the impression that ratfolk can't be archers? :)

No, I get it: flanking requires a melee attack.

As soon as he picks up Snap Shot, which I assume he'd planned on already if he wants to focus on a ranged weapon, he threatens squares within 5'. Your GM may have to decide whether that should satisfy the conditions for flanking.


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If you can team with another ratfolk character, you'll have a racial ability that allows you to occupy the same square, and count as flanking with each other when you do. Flanking being one of the conditions that allows you to sneak attack, obviously.

I recently played a ratfolk DEX-based TWF ranger, teamed with my wife's ratfolk rogue. We got a lot of mileage out of the racial swarming ability. She mostly relied on her Sharpclaw natural attacks + SA damage; her tailblade didn't get a lot of play. We took Outflank and Precise Strike as teamwork feats. I eventually picked up Two-Weapon Rend, which is great.


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Imbicatus wrote:
An astonishingly boring character they insisted on dressing up as Deathstroke was the main villain in Arrow season 2 as well.

Fixed it for...okay, me.


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Thomas Seitz wrote:
Whether or not Doc Manhattan is working with him isn't clear. I do think though Ozzy has the Comedian working with him. Or else Rorschach.

Rorschach meets The [Vic Sage] Question. In a staring contest.


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jemstone wrote:
I hadn't cribbed to the idea of Mr. Oz being Ozymandias, but given that for all his power, Doctor Manhattan is not a very long-term planner, it would make sense if they were working together.

On the basis of no evidence whatsoever, I had assumed Oz was working against Dr. Manhattan, in order to undo/mitigate/at least explain some of the damage caused by Big Blue's reality remix.

Then again, that doesn't sound much like Adrian Veidt...


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I'm not reading many of the Rebirth titles, and have yet to see Mr. Oz anywhere. But Ozymandius was never that much of a team player. Isn't it more likely he has others working for him rather than with him? I mean, unless he's got Bubastis with him.


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thejeff wrote:
I'm not sure why it would suggest anything about distance in light years. You travel from Golarion to Earth by the Hut's magic without any noticeable time lapse.

Took me a while to relocate this post. Nothing official here, but it's the source of my bringing up light years.


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There is no reason to assume that the activities of the Great Old Ones and their servitors on Golarion in any way mirror those on Earth.

Also, I don't think Reign of Winter proves the current year on Golarion matches 1921 A.D. on Earth, but more likely suggests a distance in light years between Golarion and Earth. More than one thread discussed this without reaching a definite conclusion.

Then again, I have a vague (and quite possibly false) memory of James Jacobs or one of the other developers stating that Golarion and Earth were in separate galaxies, so who knows?


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Thanks for the US link. Script/dialogue wasn't bad (to be expected with Ben Edlund writing), but...

I found the Tick as cast...underwhelming, in terms of both physical presence and most of his oratory. The patterning on his costume off-putting; made me think he was dressed in a giant rubber bathmat. Fighting style? Decidedly un-dynamic.

The Terror just looked ridiculous.

The alarm clock/wakeup/"crime lab" scene was a nice callback to the cartoon series.

I probably don't want to see any more.


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Kalindlara wrote:
I did my darnedest to kill my players and never got a single kill.

There are some that would say that makes you a bad GM on two counts. :)

(Three if you count trying to kill your actual players rather than their characters.)


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Kalindlara wrote:
** Ashes At Dawn **

That was in fact tempting, and we had a tentative plan to do just that as a post-AP action. But we couldn't be sure that we'd get the information we needed in that way, and it seemed highly risky given how little we knew about their strengths and resources.

We suffered a number of PC deaths as it was; it's hard to believe we'd have done better taking on even more opponents.

Kalindlara wrote:
** Shadows of Gallowspire **

What the---? Motherfu-- @#&!!%$^#%


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Amazon sez:

Service Area Restriction

This video isn't available due to geographical licensing restrictions. For more details, please refer to Amazon Video Terms of Use.


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Kalindlara wrote:
Damon: just so you're aware, there are multiple things in your post that don't line up with the AP as printed.

Such as? Looking back at my post, I'm only aware of these deviations:

- staff of life, which I said was planted by the GM as extra treasure

- NPC item crafting, which I noted was something the GM did

- Mythic Tier, which perhaps I wasn't clear about: we knew it wasn't in the AP, but it was an attempt to slow the rate of dying

- combo group of spectres and greater shadows, which was a miscalculation on the GM's part: he rolled twice on the random encounter table because he thought either one of those would be too easy for a 14th L group.

Pretty sure I can cite references for everything else.

@Gorbacz That GM had been part of our core gaming group for over 13 years, but after that TPK he quit the group and cut off all contact. My wife is still in the group but flatly refuses to ever play Pathfinder again. A third member won't completely rule out the possibility of playing Pathfinder again at some point years down the road, but swears he will never run or play in another Pathfinder AP. For the moment we're reduced to board/card games and Ars Magica.

@Purplemonkeydishwasher PuppyMonkeyBaby to you, too. :)


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SnowHeart wrote:
Damon Griffin wrote:
Perhaps copies are being rounded up and destroyed to protect the gaming public? That AP was toxic. It ended Pathfinder for our group, and cost us a group member and friend who'd gamed with us for over a decade.
Really? How so? Does it pit PC against PC? Feel free to reply via PM if you're worried about spoilers in the thread. Thanks!

I've discussed parts of it in the Carrion Crown Obituaries thread. One of the "buttons" Carrion Crown and Serpent's Skull both pushed for our group was the need to ally with evil NPCs to make progress. Neither all the players nor all the PCs were Lawful Good, but in any given campaign our players tend to skew pretty strongly toward Never Evil.

Spoiler:
Imagine that in the same tone you might hear "Never Trump" or "Never Hillary", depending on your political preference.

In Carrion Crown, we had 6 PCs including a Cleric of Pharasma and a Ranger with undead as a favored enemy; plus another PC with a LG cohort. You can imagine how pleased we were at the prospect of doing favors for vampires.

A much smaller, but similarly annoying bit earlier on, put us in a situation where we'd taken an NPC up on an offer to visit his master's home, and while exploring the place it became clear that the PCs were expected to loot the furnishings of the host's home in order to keep up any semblance of wealth by level. That's not us, so we ended up even poorer than PCs in this AP normally are, and that's saying something.

Things started to go downhill for us near the end of Book Three. Our GM had less experience behind the screen than some of us, but wasn't a complete newbie. He'd played in two Pathfinder APs before running this one, and had DM'd us in multiple D&D games before (2.0 and 3.0) All the players had decades of RPG experience each. Each of the three players was running two PCs, and we had one cohort and an animal companion in the mix as well, so we were a strong party.

Despite all this, and notwithstanding the different experiences other groups have had, we began getting our asses kicked regularly starting at Feldgrau. At this point I should mention that our group tends to invest themselves in their characters, so if and when they die, the response is always to try to raise/resurrect that character rather than shrug and roll up a new one.

We suffered PC deaths at Feldgrau, Thrushmoor, Illmarsh, under Tern Rocks, en route of Caliphas, inside of Caliphas, outside of Caliphas, and at Renchurch: twenty-three (23) deaths in all, not counting the TPK on the lower level of Renchurch that broke it for everyone. That figure does include the cohort but not the animal companions; the Ranger lost three of them along the way, not counting the one he had during the TPK.

Our GM was bending over backward to supply us with the diamond dust and large diamonds needed to keep us alive and sans negative levels. He even planted a staff of life as extra treasure at one point. But we had to use it so often that one of the two clerics in the party never got her full daily spell allotment, because she had to devote a slot every day toward recharging the staff.

Our Rogue managed to avoid being killed until we reached Caliphas in Book Five. At that point, she was killed and raised in three consecutive weekly game sessions.

Obviously, having a larger than expected party in an AP with unusually low treasure did work against us, making it hard to upgrade equipment. Our GM helped where he could here as well, with a grateful Church of Pharasma in Caliphas arranging for some item crafting to be done by NPCs at half the usual cost.

By the end of Book Five we had even taken on a Mythic Tier in hopes that would make us more survivable, but no matter what we did, we just kept getting overwhelmed. The random encounters around Renchurch are more deadly than some planned encounters should be. We had a 14th L Cleric of Pharasma on watch one night with another PC. Not surprisingly she failed a Perception check against a pair of greater shadows, so they got a surprise round. Both hit, one backed up a crit, and before she could even cry out, she was dead: drained from 19 STR to 0 in the surprise round. The three spectres with them were totally superfluous.

The invisible werewolf lich with a wand of dimension door was a huge pain in the ass. We had to kill him twice. The invisible vampire sorcerer spamming fireballs at us while we were swarmed by ghosts and shadows wasn't a lot of fun either.

The only times we had PC vs. PC situations were when PCs fell to ghosts or greater shadows and had to be destroyed by their allies a couple of rounds later.

All in all it was not a good experience.


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Did New 52 Superman fight Doomsday and survive, or was there no encounter with Doomsday in New 52?


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Thomas Seitz wrote:

Damon,

Yes that's basically right. There's some other stuff about how Nu-52 created an all new set of basically EVERYONE, including the Flash but not quite. So there's that. But otherwise you're pretty much where everyone else is, Superman wise.

Okay, so the Other Superman I referred to: he's the New 52 version, who IIRC first appeared in jeans and a t-shirt, but later graduated to the high-collar uniform that all New 52 heroes seemed to prefer. He's younger, less of a Boy Scout, and was romantically involved with Wonder Woman rather than Lois Lane.

He's the one who was outed to the world by Lois Lane; the one who used a "solar flare" ability no previous treatment of Superman had ever had, and burned out his powers for a while. He was killed by Doomsday. Based on his own personal experience, Pre-52 Superdad feels like this will be temporary...but the Kryptonian regeneration matrix is inconveniently missing from the Fortress of Solitude, so New 52 Superman will likely have to stay dead.

If this is correct so far, I think I only need to sort out the third Clark Kent, and I gather that hasn't been explained yet. Where has he been seen?


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Young actors playing JSA members, old actors doing Infinity, Inc. roles?

"It's a madhouse! A madhouse!"
-- Charlton Heston, Planet of the Apes

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