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Damersel the Abandoned's page

40 posts. Alias of Celestial Half-Porc.


"We could make it" The half-elf says. "But it could take a good half an hour. It may be our only choice though." Seeing the commotion in the streets. "Hopefully this doesn't take longer. It seems the city is in turmoil. Our king is dead."

Damersel moves to the Shoantis side attempting to lift him over his shoulder. "Lets get out of here. The smell is brining back to many bad memories. At least it's over."

DM Cloud

I was actually using this function of the Paladin's ability: As a move action, concentrate on a single item or individual within 60 feet and determine if it is evil, learning the strength of its aura as if having studied it for 3 rounds. While focusing on one individual or object, the paladin does not detect evil in any other object or individual within range.

Seeing his newly found friend fall to the razor sharp maw of the crocodile, Damersel raises his shield hoping to defend himself against its attacks. "Senjin is down! We must help him!"

Standard action for Total Defense puts my AC at 21 and will use my move action to Detect Evil concentrating on the croc.

Seeing the crocodile lunge from the water and grab Senjin by the leg, Damersel rushes to his aid. "Hold on Senjin, we'll get you free!"

Damersel swings his scimitar barely catching the splintered railing next to the crocodile.

Scimitar Attack 1d20 + 4 ⇒ (9) + 4 = 13 Damage 1d6 + 3 ⇒ (4) + 3 = 7
Not sure if I would get flanking with Senjin still if he's grappled. If so add +2 and I believe I hit.

Damersel speaks up as Senjin finishes. "I'll go first. Senjin, be right behind me."

At that, Damersel readies his shield and scimitar for a fight. "Open it and I will rush in."

Damersel catches up with the rest of party waiting his turn to descend the rope. When the time comes he straps his shield to his back and sheathes his scimitar, then proceeds to climb down the rope.

Climb 1d20 ⇒ 11

Damersel, hearing the commotion in the other room, will listen at the door in front of him.

Perception 1d20 + 5 ⇒ (13) + 5 = 18

ROUND 1: Initiative 14

Hoping that Senjin and Rutter can take care of themselves, Damersel moves across the room to the opposite side of Yamiko at the east door. He listens at the door readying his scimitar and shield.

Perception to listen at door 1d20 + 5 ⇒ (20) + 5 = 25
Readied Attack 1d20 + 4 ⇒ (18) + 4 = 22 Damage 1d6 + 3 ⇒ (1) + 3 = 4
Crit Confirm 1d20 + 4 ⇒ (19) + 4 = 23 Damage 1d6 + 3 ⇒ (2) + 3 = 5

oops, totaly forgot about that. Just moving is fine.


Damersel moves into the room trying to get a glimpse inside. He readies his scimitar and shield in case of danger.

Readied Attack 1d20 + 4 ⇒ (11) + 4 = 15 Damage 1d6 + 3 ⇒ (6) + 3 = 9
Stealth 1d20 - 2 ⇒ (9) - 2 = 7
I like the map, pretty neat.

Seeing Senjin motion to him and the others, Damersel quickly crosses the road trying to keep up. He draws his scimitar and readies his shield just in case anything gets out of hand.

Ahhh I see. Forgot that part.

You can open the individual pages with maps in GIMP and then modify as necessary, if that is what you are talking about.

Had a post written up last night at home and got distracted and never posted. DOH!

Damersel attempts to find a spot in the shadows close to his new companions with a adequate view. I'm starting to think that maybe Lamm has been given enough chances. No one can tell how many times he has done what he did to me to others with a worse result. Lamm is evil and I don't think he can be redeemed. Let us hope I am making the right decision doing this. Damersel thinks as he shuffles around in the road, unable to find a hiding spot.

Stealth 1d20 - 2 ⇒ (4) - 2 = 2
Perception 1d20 + 5 ⇒ (1) + 5 = 6

Ouch, let's hope that gets better.

"Yes, let us go. We have young lives hanging in the balance."

Damersel grabs Zellara's hand, holding it in both of his. "Thank you Zellara. By my honor, we will bring Lamm to justice."

Damersel then turns to the others. "If the cards say there is a fifth, then we should not have to pick them out. By fate we will meet."

DM Cloud

I am going to Detect Evil on Yamiko. I already know she is Lawful Neutral IRL, so it's more reinforcement for Damersel's conscience. If you want to use it for anything in game that is fine.

Damersel can't stop glancing toward Yamiko with a worried look. I'm not sure about this one. Not only does she revere a contemptuous god, but she openly admits to acts of evil. I have to see how this plays out though, for the sake of the missing child and Lamm being brought to justice. He thinks to himself looking back toward the shuffling harrow deck.

"I too would like a reading Zellara."

Sense Motive 1d20 + 4 ⇒ (9) + 4 = 13

Damersel looks at Copper with compassion. "I know your pain. I was beaten to within moments of meeting my goddess by that man. The rage that flows through me when hearing Lamm's name is comparable to any other in this room. His path back may be lost, but life is sacred and worth fighting for."

Damersel shakes his head at the news of the missing child. "I vow to rescue him. You have my word."

Damersel looks down at the table for a few seconds then back up at the woman. "I must explain to you now Zellara that I will not take the life of a living being unless I know their soul could not be redeemed. I must say, I have my doubts about Gaedran's soul, but he must get the same opportunity as anyone else." Damersel then looks around the room awaiting a lashing from the others who were wronged by Lamm.

Damersel lays his card on the table in front of him. "The Paladin" He lets out a quick laugh. "Looks like they had the perfect one for me. I would like to know what our benefactor has against Lamm. Hopefully we will find out soon enough." He then takes another sip of his drink.

"I also am curious of your name miss, if you will." Damersel's brow rises as he asks.

Damersel Looks down at the man's card then back up at him. "Nice to meet you Copper. In case you did not hear, the name is Damersel. I am a devotee to the church of Sarenrae." In mid-sentence Damersel reaches across the table for a handshake.

"Ah, I see you received a card also." Damersel then pulls out his card from his coat pocket. "Looks like whoever brought us here has a theme planned." He gives a grin moving back to his seat at the table.

A thin but muscular half-elf sits at the table before you, his gaze darting and untrusting, though this is only a remnant of his younger years on the street. He keeps his light blond hair long enough to cover his ears, hiding his elven heritage. His armored coat is accented with red and orange stitching. You notice a scimitar hanging from his hip and a shield emblazoned with the symbol of the Dawnflower strapped to his back, covering a red cape.

"It seems to always be a foul wind blowing in this city." As the half-elf speaks he stands and wipes his mouth and walks toward the window. You must be one of the others the note mentioned. I am Damersel, it is a pleasure to meet you." Damersel then extends his hand awaiting Senjin's grasp.

As Damersel stands waiting to be properly introduced to the man by the window, a young man enters the room. "Looks like the party is starting soon."

The appearance of the small Tian woman surprised Damersel at first. Are these people recruiting children too? He asks himself. As she moves into the room he realizes the equipment she dons. Damersel quickly drops his head in a friendly bow.

Damersel walks to the specified address. As he arrives at the door, he stands for a minute reading the note.

Looks like I have some time to burn. He thinks to himself.

Damersel then sits at the table, grabbing some of the provided bread and drink.

Another up for approval for prospective DM's.

Yeah, sorry for the wait everyone. I have some unpacking to do, but am good to go none the less.

Looking at the card with a furrowed brow, Damersel's thoughts returned to the past.

I need to remember the teachings of the Dawnflower. I cannot let my hatred and need for revenge cloud my judgement. Everyone deserves a second chance, even Lamm.

Sliding the card in his pocket, Damersel heads to his bunk and retrieves his gear.

Guess I better go find out what this is all about.

Sorry for the long wait everyone.

Expanded and cleaned up background a little and added description. Just to let you guys know, I will be moving at the end of this month, but most of my posting is during the day at work, so it shouldn't be hurt too much.

Woot! Glad to see this kicking off.

I am pretty open to anything. I haven't actually ever played in an Adventure Path, you could do it exactly as written and I would be happy. Roleplay is great, though I am not as well versed as some on these boards. Playing a Paladin, I plan on being very heroic so I think it will fit this AP very well. The XP issue is great however you want to handle it. I don't necessarily care if I keep track or not.

Arianna Sirmikova wrote:


Only thing I noticed is that you shorted yourself either 1 HP or 1 skill point, provided that paladin is one of your two favored classes.

Thanks. I was actually thinking about that before I posted, then it flew from my mind :)

Ok. Damersel is good to go if you want to give him a look over.

I am going to withdraw from this. Good luck to all of you!

Wanted to submit this character for the game. She is from a dead before started Serpent's Skull game. I have scanned RotRL book one because I was considering running it, other than that I know nothing. I am at a computer all day for work and can get online at least a couple times a day.


In Vigil, Aeres grew up with the constant reminder that evil is a persistent threat. Her mother Genevieve was a cleric in many crusades against the Hold of Belkzen. On one of the missions, they rescued a band of mercenaries from an Orc ambush with which many had perished. Among their ranks was a fighter of Chelaxian blood named Serion. After many days of medical care and long conversation, Genevieve and Serion fell in love and were quickly married and with child. Soon after Aeres fourth birthday both her parents returned to the ranks of the crusaders. A few years had passed and Aeres had become quite the swordswoman and took many of the duties around the church as her own. As she slept one night as her parents were away Father Amos came to her and broke her the devastating news. Her parents were slain in a surprise attack on their camp and only a few had survived. From that day on Aeres was determined to become one of the strongest of the holy order of knights and to make her name she volunteered to journey to Varisia hoping to bring law, order and the blessing of Iomedae.

Hey guys. Just wanted to check in and see what's up. Everything alright on your end Black Shuck?

Good to go, if you can give her a look over.

Sorry it's taking so long guys. Work has been killing me lately. Should have Aeres up and ready tonight or tomorrow.

Thanks for selecting me. Will get to filling out her sheet as quickly as possible.

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