I was actually using this function of the Paladin's ability: As a move action, concentrate on a single item or individual within 60 feet and determine if it is evil, learning the strength of its aura as if having studied it for 3 rounds. While focusing on one individual or object, the paladin does not detect evil in any other object or individual within range.
Seeing his newly found friend fall to the razor sharp maw of the crocodile, Damersel raises his shield hoping to defend himself against its attacks. "Senjin is down! We must help him!"
Standard action for Total Defense puts my AC at 21 and will use my move action to Detect Evil concentrating on the croc.
Seeing the crocodile lunge from the water and grab Senjin by the leg, Damersel rushes to his aid. "Hold on Senjin, we'll get you free!"
Damersel swings his scimitar barely catching the splintered railing next to the crocodile.
Scimitar Attack 1d20 + 4 ⇒ (9) + 4 = 13 Damage 1d6 + 3 ⇒ (4) + 3 = 7
ROUND 1: Initiative 14
Hoping that Senjin and Rutter can take care of themselves, Damersel moves across the room to the opposite side of Yamiko at the east door. He listens at the door readying his scimitar and shield.
Perception to listen at door 1d20 + 5 ⇒ (20) + 5 = 25
Had a post written up last night at home and got distracted and never posted. DOH!
Damersel attempts to find a spot in the shadows close to his new companions with a adequate view. I'm starting to think that maybe Lamm has been given enough chances. No one can tell how many times he has done what he did to me to others with a worse result. Lamm is evil and I don't think he can be redeemed. Let us hope I am making the right decision doing this. Damersel thinks as he shuffles around in the road, unable to find a hiding spot.
Stealth 1d20 - 2 ⇒ (4) - 2 = 2
Ouch, let's hope that gets better.
I am going to Detect Evil on Yamiko. I already know she is Lawful Neutral IRL, so it's more reinforcement for Damersel's conscience. If you want to use it for anything in game that is fine.
Damersel can't stop glancing toward Yamiko with a worried look. I'm not sure about this one. Not only does she revere a contemptuous god, but she openly admits to acts of evil. I have to see how this plays out though, for the sake of the missing child and Lamm being brought to justice. He thinks to himself looking back toward the shuffling harrow deck.
Damersel looks at Copper with compassion. "I know your pain. I was beaten to within moments of meeting my goddess by that man. The rage that flows through me when hearing Lamm's name is comparable to any other in this room. His path back may be lost, but life is sacred and worth fighting for."
Damersel shakes his head at the news of the missing child. "I vow to rescue him. You have my word."
Damersel looks down at the table for a few seconds then back up at the woman. "I must explain to you now Zellara that I will not take the life of a living being unless I know their soul could not be redeemed. I must say, I have my doubts about Gaedran's soul, but he must get the same opportunity as anyone else." Damersel then looks around the room awaiting a lashing from the others who were wronged by Lamm.
A thin but muscular half-elf sits at the table before you, his gaze darting and untrusting, though this is only a remnant of his younger years on the street. He keeps his light blond hair long enough to cover his ears, hiding his elven heritage. His armored coat is accented with red and orange stitching. You notice a scimitar hanging from his hip and a shield emblazoned with the symbol of the Dawnflower strapped to his back, covering a red cape.
"It seems to always be a foul wind blowing in this city." As the half-elf speaks he stands and wipes his mouth and walks toward the window. You must be one of the others the note mentioned. I am Damersel, it is a pleasure to meet you." Damersel then extends his hand awaiting Senjin's grasp.
As Damersel stands waiting to be properly introduced to the man by the window, a young man enters the room. "Looks like the party is starting soon."
The appearance of the small Tian woman surprised Damersel at first. Are these people recruiting children too? He asks himself. As she moves into the room he realizes the equipment she dons. Damersel quickly drops his head in a friendly bow.
Looking at the card with a furrowed brow, Damersel's thoughts returned to the past.
I need to remember the teachings of the Dawnflower. I cannot let my hatred and need for revenge cloud my judgement. Everyone deserves a second chance, even Lamm.
Sliding the card in his pocket, Damersel heads to his bunk and retrieves his gear.
Guess I better go find out what this is all about.
Sorry for the long wait everyone.
Woot! Glad to see this kicking off.
I am pretty open to anything. I haven't actually ever played in an Adventure Path, you could do it exactly as written and I would be happy. Roleplay is great, though I am not as well versed as some on these boards. Playing a Paladin, I plan on being very heroic so I think it will fit this AP very well. The XP issue is great however you want to handle it. I don't necessarily care if I keep track or not.
Wanted to submit this character for the game. She is from a dead before started Serpent's Skull game. I have scanned RotRL book one because I was considering running it, other than that I know nothing. I am at a computer all day for work and can get online at least a couple times a day.
In Vigil, Aeres grew up with the constant reminder that evil is a persistent threat. Her mother Genevieve was a cleric in many crusades against the Hold of Belkzen. On one of the missions, they rescued a band of mercenaries from an Orc ambush with which many had perished. Among their ranks was a fighter of Chelaxian blood named Serion. After many days of medical care and long conversation, Genevieve and Serion fell in love and were quickly married and with child. Soon after Aeres fourth birthday both her parents returned to the ranks of the crusaders. A few years had passed and Aeres had become quite the swordswoman and took many of the duties around the church as her own. As she slept one night as her parents were away Father Amos came to her and broke her the devastating news. Her parents were slain in a surprise attack on their camp and only a few had survived. From that day on Aeres was determined to become one of the strongest of the holy order of knights and to make her name she volunteered to journey to Varisia hoping to bring law, order and the blessing of Iomedae.