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Like we did last year with witch patron hexes, we are starting now with martial arts styles. These are obviously geared for monks, but anyone can take them as long as they meet the prerequisites.
We are starting off with Stone Mountain Style, a martial arts designed by the dwarven masters. Like a mountain, practitioners of these arts do not move in the face of danger but instead take brutal amounts of damage.
Check it out at JonBrazer.com today.
So PaizoCon is this weekend. The big announcement dinner is this Saturday. What do you think will be the big reveals? I am not talking details about books we already know about. I'm sure we'll hear details about the new Pathfinder Kingmaker videogame, starfinder society, new pathfinder society, details about previously announced hardcovers/APs. We know that is all coming. I'm asking about what you think will be announced that is previously unknown.
Disclaimer: I have no direct knowledge of any of this. This is my own speculation. I could be on the mark on everything or totally off base on all of it. Somewhere in the middle is most likely.
1) Starfinder Spring Hardcover: Starfinder GMG. I expect this to be like the GameMastery Guide that immediately came out after the Pathfinder RPG. This should be a catch-all book of stuff that a game master needs with advice on build their own universe, creating adventures, books/tv shows/movies to gain inspiration, and a decent amount of the book being a kind of NPC Codex.
2) Pathfinder Spring AP: Crystal Frazier Flavored. While I have no clue what it would be, with her running it, I would expect it to be both off the wall and freaking awesome. Planes are certainly not out of the question. Neither is mythic, time travel, and dwarves.
3) Pathfinder Spring Hardcover: Another Plane or Environment Book. James Jacobs is heading this up. Maybe a new class, but probably just new archetypes, but lots of details on the environment. I'd say there's an outside chance of a Spell Compendium, which I'd rather it be, but I don't believe that will be the case for the Spring release. The GenCon release is more likely.
4) Wildcard: Pathfinder 2e. Jason Bulmahn and crew take the stage and talk about their 2019 release of Pathfinder 2e. This game is being rewritten from the ground up and while it will feel familiar, it will have many of the frequent problem bits smoothed out. Things like monster design/several core classes will now use a variation on what we saw in Pathfinder Unchained. Magic items are getting an overhaul. Combat will be sped up, somehow. Rogues will be relevant, bards will be useful, and every core book will include a free kitten.
Those are my predictions. What are yours?
A Fool And His Life Are Soon Parted!
The city of Hunstoc is experiencing a rash of calamity. Livestock and horses are falling ill, children and elderly people are dying off without any explanation, and the city’s clerics can’t manage to cure the mysterious malady. The Mayor’s Office has posted a bounty on strange clockwork creatures that keep emerging from the nearby foothills outside Hunstoc’s gates. Investigating these sinister happenings leads to a massive underground complex full of devious puzzles, dangerous traps, and alchemical wonders beyond anyone’s wildest imaginings—and only the most cunning of adventurers will survive the journey into its depths!
What would you do for limitless wealth? How far would you delve? What horrors would you be willing to face? Would you repeatedly risk your own life, or those of your friends or countless innocents, in order to have anything you wanted? The Gilded Gauntlet brings the classic feel of dangerous trap-laden tournament-style dungeons to Jon Brazer Enterprises’ Deadly Delves product line, and is fully compatible with the Pathfinder Roleplaying Game. Each room of this dungeon was designed by a different author to confound even the savviest of players and the wiliest of characters. This 61-page adventure is designed to challenge a group of 9th-level PCs like no other content has to date. Inside this volume, you’ll find:
Dangers Unknown. Treasures Untold. Adventure Awaits.
So my first character recently went going mythic. I read over the rules and made my decisions as to how I want it to progress. My magus went Champion and choose to have followers. When I hit 3rd tier, I will be taking the universal ability that lets me grant clerics of my character domains. So I will have a 1st level high priest. Maybe 2nd level, we'll see.
That's the route I want to go, a living god.
But I am left wondering if that is typical. Do others go the "living god" route or am I weird because it does not grant as much of a combat bonus as much of a story bonus.
What do you do with your mythic character?
Hey Monk Fans,
I'm trying to make a monk character right now and I am finding it general lack of items from official Paizo support for them (beyond the basics of monk robe, headband of wisdom, belt of whatever, etc. Would you be interested in me publishing some monk specific magic items on my blog and gathering them up when and selling them in a supplement, similar to what I did with Patron Hexes for witches? Or do you feel there are enough magic items for monks produced by other Pathfinder Compatible publishers?
To put it lightly, I have gotten a few requests for additional support the Book of Heroic Races: Advanced Compendium races, specifically for the classes from Occult Adventures, Ultimate Intrigue, and the upcoming Ultimate Wilderness. So I would like to ask you directly, are you interested in additional support for the Book of Heroic Races: Advanced Compendium races? Would you like to see archetypes and favored class options for these races? Please tell us. We want to hear from you.
While we are at it, should we throw in the races from the original Book of Heroic Races Compendium? You know, seedlings, umbral kobolds, half-faerie dragons, fosterlings, ursine and the rest. Should we create archetypes for the vigilante, shifter, and all the classes in Occult Adventures?
And if we are going to go crazy here, why not throw in the Shadowsfall races? Would you like to see archetypes for a wanderer kineticist, a dhampir spiritualist, or a fetchling shifter?
Tell us! We want to know.
How are you different when you are gaming with a new group? Are there certain classes/races you exclude? Do you play more "generic" characters until you get the feel of the group? Or do you let your freak flag fly high from the beginning and let them keep you/send you away based on who you really are?
Me, I tend towards core book options until I get to know the group, then I will play more exotic races and classes from later books.
Go beyond the standard fantasy races and play a new breed of hero. These intrepid adventurers forge their place in legends with splinter, gill, electron, and scale. Now you can play one of these heroic races in your home game and battle monsters like never before.
Book of Heroic Races: Player Races 2 introduces a number of playable races for your fifth edition game. This 13-page supplement gives you everything you need to include the following races at your table:
Be Heroic With These New Races Today!
Hey Pathfinder Compatible Fans,
Time to ask you another question about what you would like to see from us. What levels need more adventures? While I am at it, are there any themes in adventures that are not addressed enough? I mean like, do you not see enough adventures involving vampires? Or on pirate ships? Or on the Plane of Shadows? Do you want more dwarf/gnome themed adventures?
Tell us what you want to see more of.
TL;DR: What do you want to see from a Compatible Publisher for Ironfang Invasion?
So I have the first two volumes and I am still voraciously reading them down. I miss my Paizo crack. I haven't been this excited for an AP since Kingmaker, and you may remember how much I supported that AP. (If you don't, please check out the Book of the River Nations.
So what do you want to see for compatible support for this AP? I know I have my ideas, but I want to know what you want to see.
Here's what I can think of off the top of my head:
But what are your thoughts...
For those of you that do not know, I'm Dale McCoy, President of Jon Brazer Enterprises. We are known for our races in Pathfinder and would like to bring you aliens that you would like to play in Starfinder.
So we are coming to you. What kind of aliens do you want? Please feel free to reference existing Pathfinder material, your favorite scifi book/movie/tv show/web series/radio show/etc, or anywhere else you get your inspiration for a playable alien race that you want to see.
Tell us what you want to play.
March to an Amazing Sale
For $20, you get these great books:
Book of Beasts
Book of Friends and Foes
Book of Heroic Races
Book of Magic
Book of Multifarious Munitions
Book of the Faithful
Deadly Delves Adventures
From the seas below to the skies above, from the land to the stars, heroes are all around us, and they come in many different forms. Now you can go beyond the common races and play a member of these 12 imaginative races in your game. Delve into each race’s culture and see the world from their unique point of view. Play a character that you have always dreamed of playing, with all-new specific character options tailored to each race’s flavor. Expand your horizons and your gaming experience with these Advanced Races today!
Book of Heroic Races: Advanced Compendium is the essential guide for playing untold numbers of characters. This 254-page supplement features:
Be Heroic With These Advanced Races Today!
After more than 2 years of work, the Book of Heroic Races: Advanced Compendium is FINALLY completed. It has been a pleasure working on this book and we are almost ready to share it with you. For today's preview, read all the races detailed in this this book.
What kind of tone of Starfinder game are you interested in?
Do the Job/Heroic: Do you want something like a Shadowrun game/Traveller game/Firefly episode where you get a morally-ambiguous job from a sketchy person and you do it for money? Or would you rather have a heroic game where you are following cyber-dogs to a child that fell down a well and into the clutches of a group of monsters that made the child their king and are using all their resources to keep you from their king, even if there is no money in it for you?
Lawless/Great Empire: If you shoot a bad guy dead, do you want to get away with it or would you rather have a price on your head and holo-posters with your picture on it?
Core Races/Some Races/Lots of Races: Do you want a focus on the core races, another dozen or two races (all balanced against humans), or do you want a thousand races (not necessarily all of them balanced against humans)?
Political Intrigue/Shooting Gallery: Would you rather spend session after session where you engage in talking before shooting or would you rather fight automated systems in a malfunctioning space station?
Normal Sci-Fi/Gonzo Sci-Fi: Do you want something like the 4th seasons of Babylon 5 where you are fighting a normal, average human group (government/organization/etc) that wants to hold onto power or would you rather have genetic laboratories that mesh house cat DNA with a dragon and a jellyfish to make a glowing tabby that spits fireballs?
Obviously the best answer is "All of the above" but I am looking for a general focus. Please share your preference. And if there is something you are looking for that I didn't mention, please share.
Curse Your Enemies The Way Your Patron Would Want!
Patrons reveal power to their witches through spells, and now you can wield their power with unique hexes. Each of these new hexes allows a witch to help her allies or deal with her enemies in ways that are specific to her chosen patron. Whether you are turning a creature into a toad or making the creature attack itself, your enemies will remember your character and shudder.
Book of Magic: Patron Hexes is a great resource for any witch character. This 16-page supplement features:
Never Be Caught Unprepared With This New Book of Magic!
The long delayed Book of Heroic Races: Advanced Gillmen is available now for subscribers to download and will soon be available for individual download. So all week we are showing off the wonder goodness that is inside this race under the sea. Today we are starting off with the basic racial traits. Head over to JonBrazer.com to read all about this awesome race.
So if you haven't listened to the d20s, give them a listen and a buy.
However, I'm wondering what all the names listed in the song are. The lyrics only has Gary Gygax. However, I can hear Erik Mona and Lisa Stevens clearly and I am pretty sure I hear Adam Daigle and James Jacobs as well. Who else is listed there?
*tries to summon Tim Hitchcock, Doug Principato, and James Sutter*
So I haven't been as excited about an adventure path as Ironfang Invasion since Kingmaker. Which means that JBE will most likely be coming out with a few products that are designed for it. I have a few ideas and tell us what you think:
Townsfolk: A collection of people that the players rescue and stay at their hideout throughout the adventure. This will add some color to the forest hideout.
Bounty Hunters: The description of the first adventure talks about talks about bounty hunters trying to track the PCs down. This would be 20, one for each level, each with their own style and suggestions for making the encounter unique.
Deadly Delves Adventure: A short sidequest adventure (or a small collection of them) for a night when the players need a break from the main story, are between adventures, or are going some way the adventure did not plan for.
Thoughts? Any suggestions for things you would like to see?
So I've been hiring some artists to draw some artwork to help me when I am sketching out ideas for Starfinder. Here's what I've got so far. (check back, I'll be updating as more artwork comes in)
Post links to what you feel is art that captures the ideas Paizo has talked about for Starfinder
A Plague of Roses
When bacterial geneticist Dr. Rose is captured by a rebel group with murderous intent, it falls to your travellers to infiltrate their secret base and rescue her. Along the way, they must also intercept a weapons shipment bound for the rebels and deceive their contact within the organization. All the while, millions of lives hang in the balance. Can the travellers stop the Army of Unity before they carry out their nefarious plot and discover who is truly behind their actions?
This volume of Foreven Worlds launches the Prelude to War Adventure Path and includes:
Save the Doctor. Save the World!
I'd like to thank @Athos710 for these.
"More Star Wars than Star Trek, with a little bit of Firefly mixed into it"
@Athos710 classes in #Starfinder - Soldier, Operative (Specialist and skill monkey), Envoy (Party utility, leadership) and ...
@Athos710 #Starfinder Mechanic (fixer skills, plus Robot companion or brain implant), Mystic (spellcaster that channels cosmic forces), ...
@Athos710 #Starfinder Technomancer (tech + magic = awesome), and Solarion (mystical order focused on cosmic balance, Jedi-ish)
@Athos710 #Starfinder 7 Core races (including Human), plus updated Pathfinder races. Androids, Ratfolk, plus brand new and revamped races.
@Athos710 #Starfinder "I want a Cantina alien vibe in both the monsters and playable races"
Its that time of year again! The Christmas in July Sale at DriveThruRPG/RPGNow will be starting on 21st of June (tomorrow!!!) and running through the 29th. JBE will have quite a bit on sale for Pathfinder this year. If you wanted anything of ours, this is the best time to pick it up. Here are a few of the highlights:
Add everything you want to your Wishlist at DriveThruRPG/RPGNow today so you don’t miss a deal.
Avatar of Revolution is the thirteenth part in the ZEITGEIST adventure path. I think that makes us the longest Pathfinder-compatible adventure path out there.
If you're curious, check out the reviews of the first adventure: http://paizo.com/products/btpy8m5c?ZEITGEIST-Adventure-Path-1-Island-at-the -Axis-of-the-World
And of the Act One compilation, which contains the first five adventures: http://paizo.com/products/btpy99xp?ZEITGEIST-The-Gears-of-Revolution-Act-On e-The-Investigation-Begins
We'll be coming out with compilations of acts 2 and 3 soon. Those will add a little more art and bonus content, and polish up a few narrative and editorial issues we missed the first time through.
I hope you like the finale!
Back when I was writing Book of Multifarious Munitions: Vehicles of War, I quickly realized that vehicles are not going to get much use because there is no real way to balance them. Sure, they have gold pieces to balance their worth, but how do you balance vehicles in combat? A basic kobold is a CR 1/4, but what about a basic kobold with a kobold flame dragon? There's no information in the rules on how vehicle A is more combat effective than vehicle B and there is no XP for defeating a vehicle, only the vehicle's crew.
Proposed Solution: Ships have levels. The Ship "Class" (if you will) should be ripped straight from the Summoner's Eidolon, except you don't get to cash in all the points every level and make a whole new ship, the way you do with the eidolon. You get a few more points to upgrade the ship. If you happen to get a hold of a ship above your level, you take a penalty to all operations since its complexity is beyond your capability of handling it, and you don't get any points to upgrade the ship that level. But if you get a ship that is your level, when you gain a level, you can add modifications the ship. And a ship with a level will figure into XP nicely.
Danger and Death Await in the Forbidden Woods
Deep in the heart of the Forbidden Woods lies a group of monsters that is too terrifying for most adventurers to face. Animals of enormous size, creatures part spider and bear, terrifying crocodile beavers—and things much, much worse. Only the bravest heroes dare to stand up to these foul abominations of murderous intent and save the people from a fate far worse than death.
Monsters of the Forbidden Woods is an exciting new supplement of monsters in Jon Brazer Enterprises’ best-selling Book of Beasts series, and is for use with the World’s Oldest Fantasy Roleplaying Game. These monsters are designed to frighten characters and leave your players recounting their tales of heroism time and again. Inside this volume, you’ll find:
Face What Goes Bump in the Night.
Simple straight forward question: Why are elves not a core race, from the races we know about thus far? They are already a space-faring race in pathfinder and they are one of the more popular races in the game, so why not?
Also, I'd say that the designers wanted to do something new.
Do you have a theory why elves or any of the other core races are not core here (serious or silly)?
No matter how you want to begin your 5e campaign, Jon Brazer Enterprises has you covered. We have two first level adventures and a second level adventure published. No matter how you want to start your campaign, you are in good hands here.
Whether you are looking for an adventure where you go up against a bunch of nightmareish giant spiders, rescuing people from murderous hobgoblins and ancient undead, or stopping a curse delivered on a sword falling from the sky, our adventures are flavorful, enjoyable and will enrich your games. Each of these adventures were written by those that love this stuff and want to give you the best material for your games.
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