|Paizo Pathfinder® Paizo Games|
|About Paizo Messageboards News Paizo Blog Help/FAQ|
Up here in the Northeast US, we have been getting frozen out since that groundhog said Spring is weeks away yet. Thanks alot, rodent.
Help us in fighting back. We have the Book of Magic: Insurgency of Summer for Pathfinder one sale this week for $1. That is about 75% off the regular price. This is sale, you get:
Grab Book of Magic: Insurgency of Summer today at DriveThruRPG/RPGNow
Barring anything going wrong, changelings come out next month. And in my opinion, the author did a really great job with them.
Our signature changeling is also our signature warpriest and signature left handed woman.
Curiosity Has Never Faced These Cats
Whether they be thieves, priests, or dashing swordsmen, catfolk are renowned hunters and admirers of anything novel or strange. They seek out new experiences with zeal and fight their enemies with remarkable agility. Now you can play a catfolk character like never before!
Book of Heroic Races: Advanced Catfolk gives you everything you need to play a catfolk character. This 22-page supplement features:
Be Heroic with This Advanced Race Today!
Or download the Book of Heroic Races: Advanced Catfolk as part of the Book of Heroic Races: Advanced Subscription. Get this, Book of Heroic Races: Advanced Tengu and Book of Heroic Races: Advanced Favored Class Options today as well as the 10 other races in the Book of Heroic Races: Advanced series as they are released throughout 2015 plus the upcoming Book of Heroic Races: Advanced Compendium when it is finished at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.
The original Dropbox image leads to a 404. Are we talking more like the Khajiit catfolk, or the anime "human with tail and ears" catfolk?
Funny you should ask that. We just shared the artwork from Book of Heroic Races: Advanced Catfolk just this morning at JonBrazer.com
Start small. Going big will overwhem you. Start with throwing in a monster from a Pathfinder Compatible publisher or changing out 1 or 2 spells a spellcaster has to something made by a Pathfinder Compatible publisher.
My recommendations include (and yes, some of these are from my own company):
#30 Traps for Tombs (Rite Publishing)
These would be a good place to start. Start with something small and expand from there.
David knott 242 wrote:
Like I said, if a GM doesn't want to allow it, I can see that. But I personally feel that being blessed by a deity with physical fitness can overcome that handicap and bring the person back to where they should otherwise be for the race.
David knott 242 wrote:
*Sigh* I swear I looked there. Yes, David is correct. Curse of ineptitude from Rite Publishing's 1001 Spells is the spell I was thinking of. Thank you for finding it. I'll update this soon.
So after a not-completely exhaustive search for the curse of ineptitude, I have found ... nothing.
I have checked every spell book and source book that I would have used and many that I did not believe I would have used but checked anyways and came up with zilch. My best guess is that it was a spell I was writing at the time and kept modifying it over and over again until there is nothing left of the original spell and forgot to change it in this PDF (more likely) or that I found it in an OGL source book so obscure that I cannot find it now (far less likely).
So short of the long, I will either create a new spell for this slot or I will find a spell to replace it with. It may take a week or two, but it will be done.
Sorry about this.
I should also mention that this PDF is part of the Book of Heroic Races: Advanced Compendium Work in Progress series. If you purchase that, you get this PDF as well as the Book of Heroic Races: Advanced Favored Class Options.
To Kill a Mockingbird Before the Mockingbird Kills You.
Adventurers and explorers extraordinaire, tengus make exceptional player chararacters. From their unique fighting styles to their ability to read anything put before them, tengus survive the toughtest scrapes and emerge victorious. Now your can play a tengu character like never before.
Book of Heroic Races: Advanced Tengus gives you everything you need to play a tengu character. This 23-page supplement features:
Be Heroic with This Advanced Race Today!
Or download the Book of Heroic Races: Advanced Tengus as part of the Book of Heroic Races: Advanced Subscription. Get this and Book of Heroic Races: Advanced Favored Class Options today as well as the 11 other races in the Book of Heroic Races: Advanced series as they are released throughout 2015 plus the upcoming Book of Heroic Races: Advanced Compendium when it is finished at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.
christos gurd wrote:
Ahh right. I remember looking at this exact situation and going back and forth on whether this is balanced or not. Ultimately I decided that it is still balanced because you are using a revelation to negate the speed loss. You could otherwise choose a +1 natural armor bonus, a sacred/profane bonus to your CMB, the ability to slow your enemy's movement, a climb speed and so forth, but instead you are bringing yourself up to the normal movement speed for the race. Flavor-wise, you are House MD who limped for a long time and managed to get full use of his leg back (before the network made him be a cripple again). You are a paragon of health and should be able to overcome physical limitations like a lame leg that would otherwise slow you down.
Having said all that, I could see a GM not allowing this revelation with the lame curse.
First off, let me just say thank you for your interest and thank you for not torrenting the PDF.
Why isn't the race on d20pfsrd, we simply haven't had time to add it to the site. Its OGL so no problem there. We're working to add more info to the site all the time, but reapers simply hasn't happened yet.
So here's the race's traits:
Reaper Racial Traits
As far as how well balanced the rest of the mechanics are, well, let me just say that this was written by Mark Seifter, who is currently working for Paizo as a designer with Jason and Stephen. To say that the mechanics presented within are both exquisitely flavorful and balanced does not, IMHO, do them justice. I feel this is some exceptional work that does not get the recognition it deserves.
David knott 242 wrote:
Hmmm. It would seem I dropped the balk on this one. I'll figure this out and post an update when I do.
Same here. I never played it nor read the AP. But there should be a considerable amount of compatibility with minimal reskinning required. First adventure involves the ruins of a structure dedicated to an ancient deity, two tombs filled with traps and undead, two long forgotten ships, and a bandit hideout. It should work in LoF relatively fine.
Lord Fyre wrote:
Again, what Darkjoy said. All these adventures are designed around the Egyptian-themed adventure path. These are side quests that are perfect for when your adventures take the camel trail off the path and you need something quick. Each adventure is designed for a single night's adventure with minimal planning needed.
With the first race of the Book of Heroic Races: Advanced Series in editing, I thought I would show off one of our signature characters.
First up is Corrakwak, our signature tengu inquisitor. He is also our signature evil character. Greedy and not one to cross, Corrakwak fights those that threaten his people, or the world at large.
Next up we have Larin, our signature changeling warpriest. She is also our signature left-handed lady. Devoted to the changeling goddess of purity and light, everything that their hag parentage opposes.
We have more coming soon, so keep watching.
Download the Book of Heroic Races: Advanced Compendium—Work in Progress series and don't miss a race.
What Darkjoy said.
Also, the Bandit King's Hideout is a 10th level quest.
O Living Who Are on Earth Who Pass by This Tomb Pour Four Me Some Water
What awaits the just and unjust when they walk beyond Death’s Curtain? What happens when the proper rules of building a tomb are not followed? How long will raiders and adventurers seek a treasure that is long gone or well-guarded? What are the consequences of forsaking one’s oath to her goddess? Inside these many tombs of unrest lie deadly traps and angry dead. But do the traps exist to keep raiders out or to keep the dead in? When you delve into the depths of these Quests of the Sands, will you return with tales of glorious adventure, forgotten treasures from ancient times, or a curse to haunt you for the rest of your days?
Quests of the Sands is a series of six short, one-session adventure modules in Jon Brazer Enterprises’ Deadly Delves series, and is compatible with the best-selling Pathfinder Roleplaying Game. This set of adventures is designed for four to five PCs ranging from 3rd to 10th-levels. Inside this volume, you’ll find:
Dangers Unknown. Treasures Untold. Adventure Awaits.