|Dale McCoy Jr President, Jon Brazer Enterprises|
Evacuating a city following an earthquake or fire is crazy. Look at the refugee crisis where they're spreading out displaced people over an entire continent. If the entire Red Planet tries to bugger off to Pluto, you can imagine the later saying "Oh, hells no!" and closing their borders.If you think people travelling by rickety boats can end in a disaster, cram people into a junker of a space freighter...
Which is an adventure path in itself. I mean heck, that would like a great first adventure in that adventure path. It would work really well with several evil powers (like, I don't know, a cybernetic undead faction and a whole bunch of space nazis, just to grab a wild example) taking over all the main races home worlds, driving away those that don't want to live under cruel rulers. You'd still be dealing with the implications of this decades to come. Some would risk life and limb to fly back in there and get more people out that couldn't in the the early waves. That sounds like a great early adventure, doesn't it. Some might even call it ... the iconic adventure for the setting ;)
But still, staying in the killing zone never felt like a smart options to me. Potentially dying trying to get to safety makes more sense to me than definitely dying by staying in a war zone. Fight or flight: if the danger is more than I can handle, I'll run; option C of "stay put" doesn't sound appealing.
It forces a choice between the official content and the 3rd Party stuff.
Pathfinder does that know. And I am sure that there will be those that will instantly say "no" to it just because it is a Compatible Product and not from Paizo. And to be honest, that is one of the reasons why I am not committing to it at this time. I don't really relish being told yet again how I am "ruining the game."
Which is why I am only talking about what I would do in my own home game at this point. This might end up being for sale; it might not. I really can't say for sure at this time. But if I do support Starfinder, this is what we are doing...