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Gold Dragon

Dale McCoy Jr's page

President, Jon Brazer Enterprises. Pathfinder Society Member. 4,980 posts (4,993 including aliases). 1 review. 4 lists. No wishlists. 1 Pathfinder Society character. 1 alias.


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President, Jon Brazer Enterprises

1 person marked this as a favorite.
ericthecleric wrote:
If you buy a 3pp book and like it, please write a review! :)

Please.

It does not have to be long. It can be short saying that you liked it/didn't like it and a point or two about why.

President, Jon Brazer Enterprises

2 people marked this as a favorite.
John Compton wrote:
Garrett Guillotte wrote:
Don't know if I count yet, but I'll be there!

*Sends contract information upstairs*

Welcome aboard, freelancer! Yer one've us, now.

*chants* One Of Us. One Of Us. One Of Us.

President, Jon Brazer Enterprises

2 people marked this as a favorite.

Feel free to download the cover art of this book as wallpaper for your computers and tablets at JonBrazer.com

President, Jon Brazer Enterprises

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Some really good books in this mix.

President, Jon Brazer Enterprises

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Woah! Thank you Liz!

President, Jon Brazer Enterprises

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Grab these amazing magic items today for 30% off the regular price.

President, Jon Brazer Enterprises

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SmiloDan wrote:
but what do you like about the warlock?

My character serves the Faerie Queen of Air and Darkness as her knight. I fight outsiders and those serve them. I am Harry Blackstone Copperfield Dresden in all but name. Name any other class that is that cool.

SmiloDan wrote:
Maybe your play experience has been different than mine, but we only short rest once or twice per day, and sometimes not at all. Sometimes we get dragged into long, drawn out battles that combine two or three encounters into one big battle.

Taking a short rest should not be a tough choice, but pretty much a readily made choice. Sure, clerics and wizards don't get anything from a short rest but just about every other class does. Looking at it through the mindset of 3.5/Pathfinder where you break when those two classes are done really is doing a disservice for the rest of the party in 5e. But immediately following that 2/3 encounter big battles should be followed by a short rest. If the primary casters went nova during that battle, then the GM should be slapped for not giving the party any more encounters that day. Playing a caster has always been about resource management and if those casters are not managing those resources well, then they should get the raw end of the deal. If the party camps out, something should happen and those casters are worthless while the warlock gets his chance to shine.

Also, playing a warlock is not like playing a wizard. You are not the primary arcane caster. You are the arcane blaster that can do some arcane casting as well. Take the invocations that extend your eldritch blast to 300 feet and give you 120 ft darkvision and you don't have to be anywhere near the party to attack.

Things to remember: your cantrips are more powerful than regular cantrips. Specifically, they scale with level. Eldritch blast and similar target more people or deal more damage as you go up in level. This is easy to forget so double check. Second, all your spells are cast at highest level. Wizards don't get that. You always get the upscale.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

I just filled out the paperwork to run this adventure at PaizoCon. I hope to see you there.

President, Jon Brazer Enterprises

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Up here in the Northeast US, we have been getting frozen out since that groundhog said Spring is weeks away yet. Thanks alot, rodent.

Help us in fighting back. We have the Book of Magic: Insurgency of Summer for Pathfinder one sale this week for $1. That is about 75% off the regular price. This is sale, you get:

  • 10 new spells
  • 2 new animal companions
  • A new bard masterpiece
  • 3 new subdomains
  • 2 new witch patrons
  • 2 new improved familiars
  • A new magic item
  • 3 files: a printer-friendly version, a screen-friendly version and the Hero Lab file

Grab Book of Magic: Insurgency of Summer today at DriveThruRPG/RPGNow

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Just want to say thank you for mentioning us, Liz.

President, Jon Brazer Enterprises

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SwnyNerdgasm wrote:

Exactly how many times am I allowed to vote for changelings? I've house ruled a few things, but I just can't get enough of those heterchromatic little broads...

So if you need any help with the changelings, feel free to contact me

Barring anything going wrong, changelings come out next month. And in my opinion, the author did a really great job with them.

Our signature changeling is also our signature warpriest and signature left handed woman.

If you sign up for the subscription (available at Paizo, DriveThruRPG/RPGNow, d20PFSRD), you get the PDFs when they are finished instead of waiting for their release date.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Book of Heroic Races: Advanced Catfolk is now available for Pathfinder at DriveThruRPG/RPGNow, d20PFSRD, and of course Paizo.com.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Book of Heroic Races: Advanced Catfolk is now available for Pathfinder at DriveThruRPG/RPGNow, d20PFSRD, and of course Paizo.com.

President, Jon Brazer Enterprises

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For an exclusive look inside Book of Heroic Races: Advanced Tengus, check out JonBrazer.com

President, Jon Brazer Enterprises

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Thanks for mentioning Book of Heroic Races: Advanced Tengus, Liz.

President, Jon Brazer Enterprises

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Since this thread has had raise dead cast upon it, I should mention that Book of Heroic Races: Advanced Catfolk comes out in February.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

To Kill a Mockingbird Before the Mockingbird Kills You.

Adventurers and explorers extraordinaire, tengus make exceptional player chararacters. From their unique fighting styles to their ability to read anything put before them, tengus survive the toughtest scrapes and emerge victorious. Now your can play a tengu character like never before.

Book of Heroic Races: Advanced Tengus gives you everything you need to play a tengu character. This 23-page supplement features:

  • Racial Traits to play a tengu, 3 alternate racial traits and 4 new character traits to customize your character for this unique play experience
  • 8 New Character Class Options including 6 new archetypes like the raven knight and the spell scavenger, a giant raven animal companion, and the spying subdomain
  • 6 New Feats expanding on your avian heritage
  • 6 New Raven-Themed Spells
  • A New Weapon and 4 New Magic Items
  • 2 New Deities, each with a unique perspective on greed and knowledge
  • Details on tengu adventurers as well as suggestions on how to incorporate this race into your world.

Be Heroic with This Advanced Race Today!

Download the Book of Heroic Races: Advanced Tengus for Pathfinder at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

Or download the Book of Heroic Races: Advanced Tengus as part of the Book of Heroic Races: Advanced Subscription. Get this and Book of Heroic Races: Advanced Favored Class Options today as well as the 11 other races in the Book of Heroic Races: Advanced series as they are released throughout 2015 plus the upcoming Book of Heroic Races: Advanced Compendium when it is finished at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.

President, Jon Brazer Enterprises

2 people marked this as a favorite.
Cerebrawl wrote:

First of all, why isn't this race up on d20pfsrd? Not OGL?

Second off, how well balanced and how versatile is this race? I was looking for a neutral aligned Aasimar/Tiefling alternative, preferably something as versatile as the Aasimar(alternate attribute boosts and race features).

And of course, is the fluff any good?

Asking because I cannot find any information about this at all online, though I admit I haven't looked for a torrent of the pdf.

First off, let me just say thank you for your interest and thank you for not torrenting the PDF.

Why isn't the race on d20pfsrd, we simply haven't had time to add it to the site. Its OGL so no problem there. We're working to add more info to the site all the time, but reapers simply hasn't happened yet.

So here's the race's traits:

Reaper Racial Traits
+2 Dexterity, +2 Wisdom, –2 Charisma
: Reapers have supernatural insights from their psychopomp blood and reflexes to match, but their connection to death can leave them distant and withdrawn from normal social interaction.
Native Outsider: Reapers are outsiders of the native subtype.
Medium: Reapers are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Reapers have a base speed of 30 feet.
Darkvision: Reapers see in the dark up to 60 feet.
Grave’s Mercy: Psychopomps instinctively recognize a reaper as one of their own and pause before taking a reaper’s soul to the afterlife. Once per day, when a reaper would die from hit point damage, the reaper does not die until the end of the reaper’s next turn. If the reaper receives enough healing by then that the reaper’s hit points are at an amount greater than the reaper’s negative Constitution score, the reaper does not die.
Mask: Reapers feel an affinity for funereal masks reminiscent of those worn by psychopomps. While wearing a mask of any kind, they gain a +1 racial bonus on saving throws against death effects, energy drain, and negative energy effects. Reapers wearing a mask cannot wear any other magic item in the face slot. However, if the mask possesses a magical properties, they gain the benefit from this item as well.
Reaper’s Scythe: Reapers can spend a swift action to wreathe their weapons with an otherworldly glow. While wreathed in the glowing energy of the grave, the reaper’s weapons count as ghost touch for the purpose of damaging incorporeal creatures and can deal critical damage to incorporeal creatures unless they are also immune to critical hits from a different source (such as in the case of a ghost ooze). Furthermore, the reaper’s weapon attacks can deal damage to haunts as if they were positive energy attacks. A reaper can use this ability for a number of rounds per day equal to the reaper’s character level. These rounds need not be consecutive.
Shepherd of Souls: While reapers find themselves disconnected from must living creatures, they possess a special connection to psychopomps and undead. Reapers receive a +2 racial bonus on Bluff, Diplomacy, and Intimidate checks made against such creatures.
Soul Sense: Reapers have a dim sense of the souls of others who are very near. If a living or undead creature comes within 5 feet of a reaper, the reaper becomes aware of the creature’s presence, its location, and whether it is living or undead. This ability functions similarly to blindsense with a range of 5 feet against living creatures and undead. If an undead consciousness possesses or controls a living body (as with a ghost’s malevolence ability), this sense detects only the living creature.
Languages: Reapers begin play speaking Common and either Abyssal, Celestial, or Infernal. Reapers with high Intelligence scores can choose any of the following: Abyssal, Aklo, Celestial, Draconic, Dwarven, Halfling, Infernal.

As far as how well balanced the rest of the mechanics are, well, let me just say that this was written by Mark Seifter, who is currently working for Paizo as a designer with Jason and Stephen. To say that the mechanics presented within are both exquisitely flavorful and balanced does not, IMHO, do them justice. I feel this is some exceptional work that does not get the recognition it deserves.

President, Jon Brazer Enterprises

2 people marked this as a favorite.

Kobolds, well, ... they are awesome at .... well ... at being AWESOME! Yeaaaaa!

I should know, I wrote the kobold section of the Monster Codex

President, Jon Brazer Enterprises

2 people marked this as a favorite.

Ummm, holy cow! Thanks Liz. I really appreciate you highlighting this adventure.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

With the first race of the Book of Heroic Races: Advanced Series in editing, I thought I would show off one of our signature characters.

First up is Corrakwak, our signature tengu inquisitor. He is also our signature evil character. Greedy and not one to cross, Corrakwak fights those that threaten his people, or the world at large.

Next up we have Larin, our signature changeling warpriest. She is also our signature left-handed lady. Devoted to the changeling goddess of purity and light, everything that their hag parentage opposes.

We have more coming soon, so keep watching.

Download the Book of Heroic Races: Advanced Compendium—Work in Progress series and don't miss a race.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Now Available at Paizo.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

State of the Enterprise 2014

Read all about JBE and what we've got planned for 2015 today.

President, Jon Brazer Enterprises

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Back when I ran games, I tended to use alot of Pathfinder Compatible monsters (even if my players never knew it). Interestingly, the one monster book I never used was the Tome of Horrors Complete. IMO, the best reason to use a Pathfinder Compatible monster book is to keep the players on their toes and throw stuff at them that they never saw before. My players had seen the monsters in the Tome of Horrors many, MANY times.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Seasons Greetings/Happy Holidays/Merry Christmas/May the Force Be With You.

President, Jon Brazer Enterprises

1 person marked this as a favorite.
Sara Marie wrote:
We usually suggest consulting with a lawyer if there are parts of the Pathfinder Compatibility License that you do not understand or have questions about how it might affect or interact with a product you are interested in creating, because the Pathfinder Compatibility License is a legal document and you are the one ultimately responsible for ensuring that your product abides by it.

This.

A hundred times this.

A hundred-thousand times this.

If you are publishing, you are starting a business and you are responsible for knowing your rights and responsibilities. That means consulting a lawyer. So it is probably best to get that right from the start. Talk to a lawyer before doing anything you cannot take back.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Thanks for mentioning the Deadly Delves adventure.

President, Jon Brazer Enterprises

1 person marked this as a favorite.
Jesper at Blood Brethren Games wrote:
Glad to see you are still publishing materials for Pathfinder despite what you wrote earlier this year :)

Oh we're still working on Pathfinder. Sure, it might not be the laser-like focus of the company that it was a 2-3 years ago, but everyone in the company is still solidly-adept with Pathfinder so it does not make much sense to abandon the game entirely.

President, Jon Brazer Enterprises

2 people marked this as a favorite.

These never-before published spell words were lost, but not for all time. With these 10 new spell words, your wordcaster gains greater versatility and power over their enemies.

This short supplement to the Words of Power system includes:

  • 3 effect words: burning light, enhance mind, and torch,
  • 7 meta words: coax, creature, disguise, easily cast, ectoplasmic, object, and persistent.

Find new power with these Lost Spell Words!

Download the Deadly Delves: Reign of Ruin for Pathfinder at DriveThruRPG/RPGNow, Paizo, and d20PFSRD.

President, Jon Brazer Enterprises

1 person marked this as a favorite.
What's in the box? wrote:
Word Casting. Having a flexible casting system would be really cool and word casting as it is NOW is just a DIFFERENT way to create some of the more iconic spells in Pathfinder... I would LOVE to see something more along those lines.

I have something coming out Tuesday that you might be interested in. ;)

President, Jon Brazer Enterprises

1 person marked this as a favorite.
Lord Fyre wrote:
The female elf is entirely too dressed. ;P

I specifically requested the artist make Darlanrea well clothed. The funny thing is that when I evaluated both Wizards' and Paizo's signature characters, I realized that both had male human fighters (yes, WotC also had Tordek and there is a good story behind that, but still). So I decided that I wanted my signature fighter to be female and non-human. An elf seemed a good choice. My first stipulation was that she must be sensibly-clothed for a fighter.

President, Jon Brazer Enterprises

1 person marked this as a favorite.
Little Red Goblin Games wrote:
Dale McCoy Jr wrote:
Little Red Goblin Games wrote:
Wait... we get a party when we sign that doc? Must have missed that in the fine print...
I was wondering why I didn't see you at your party. I remember it; I was really great. ;)
Now I'm sad :-(

Tell you what, I'll buy you a drink at the next GenCon we're at together.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

I just want to say thank you to Paizo for helping me promote this. This is something I really am passionate about helping out with and their support for this means alot to me and I am sure it will mean alot to those it benefits.

President, Jon Brazer Enterprises

2 people marked this as a favorite.
Little Red Goblin Games wrote:
Wait... we get a party when we sign that doc? Must have missed that in the fine print...

I was wondering why I didn't see you at your party. I remember it; I was really great. ;)

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Being Friday, I thought we would do something a little different for today’s preview. I would like to take a moment to introduce you to our first signature character to grace the cover of one of our adventures. She is as tough as she is graceful and earns her place on this adventure, fighting against a terrifying black dragon. Here is a bit more about Darlanrea Moonbright.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

I just want to say thank you for mentioning the Book of Heroic Races: Advanced Favored Class Options. It was alot of fun to work on, especially when it involved working with a great crew of people.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Today's preview of Deadly Delves: Reign of Ruin we talk about the half-dragons in this adventure. This dragon has been BUSY getting it on with everything she can find, and this dungeon is filled with her half-dragon offspring. Goto JonBrazer.com to see two of them.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

With our first adventure in the Deadly Delves adventure line coming out next week, we thought we would share with you the beautiful cover image as a wallpaper. Reign of Ruin is a 7th-level adventure written by Richard Moore featuring a terrifying black dragon. She will terrorize your players and their characters alike. And you can download the wonderful image at JonBrazer.com.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

In a wild ride of races, we announce the final list of races getting favored class options next week, as well as getting racial development next year. Check it out.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

In a wild ride of races, we announce the final list of races getting favored class options next week, as well as getting racial development next year. Check it out.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

We are getting ready to release the Book of Heroic Races: Advanced Favored Class Options. Check out all the classes that we are giving favored class options over at JonBrazer.com.

President, Jon Brazer Enterprises

2 people marked this as a favorite.

We are getting ready to release the Book of Heroic Races: Advanced Favored Class Options. Check out all the classes that we are giving favored class options over at JonBrazer.com.

President, Jon Brazer Enterprises

2 people marked this as a favorite.

We are getting ready to release the Book of Heroic Races: Advanced Favored Class Options. Check out all the classes that we are giving favored class options over at JonBrazer.com.

President, Jon Brazer Enterprises

2 people marked this as a favorite.

We are getting ready to release the Book of Heroic Races: Advanced Favored Class Options. Check out all the classes that we are giving favored class options over at JonBrazer.com.

President, Jon Brazer Enterprises

1 person marked this as a favorite.
liondriel wrote:
So, the OGL looks at first glance like it's ok to use all the crunch, but no "proper names" and such.

Every product that uses the OGL is required to state what is and is not open content. What you said is true for Paizo's PRD only. Some products say nothing is open. Other say everything is open. And there are all manner of possibilities inbetween with varying degrees of clarity.

liondriel wrote:
At the same time, the thing is long enough to make me feel intimidated. Grande.

It only gets worse from here. If you ever want to hire a freelancer, guess who is going to have to write the contract: you (or a lawyer you hire, which I recommend for your first time, after that it is a copy/paste/modify job). If you want to work on a joint project with another company, you two will have to come up with your contract on how to split the money. This is a business and just like any other business, legal issues is a serious part of it.

President, Jon Brazer Enterprises

2 people marked this as a favorite.
liondriel wrote:
But, it's legal stuff, legal stuff scares me a tad, and the fact that Paizo recommended re-reading adds to that.

If you don't mind me saying so, this is probably not a good sign that you should be a publisher, at least not at the moment. Dealing with legal matters is common. I would not recommend you publish until you are comfortable.

I would recommend either working as a freelancer until you are comfortable with it as a publisher can give you specific advice in specific situations until you are confident in yourself, in this respect. Or working with an existing publisher to let them handle the publing aspect of publishing for a time until you are comfortable (with the publisher taking a percentage).

liondriel wrote:

"...so I'd recommend a high Strength for this character and taking skills like Swim and Acrobatics and Feats like Cleave".

So I use the word "Strength" as a reference to the base stat in PF, as well as names of skills, Feats, Equipment.
As it's a PDF, the skills, feats etc would be hyperlinked to Paizos PRD.

Color me confused what you are trying to do here. Is this suppose to be advice on how to build an NPC?

Wait a minute, I think I am getting the underlying problem, have you read the open game license? The OGL, as it is called, is the foundation on which the pathfinder license is built. Do you understand this license?

President, Jon Brazer Enterprises

1 person marked this as a favorite.
Danbala wrote:
If it can't do that then I would begin to wonder about its longevity. (Hasbro pulled the plug quickly on 4e as soon as it was no longer in the top sales spot.)

I would sooner suspect it has more to do with return on investment. if the books sell well enough to make wotc a profit (or, I should say a sufficient level of profit), then I suspect they will keep it around for quite some time even if it is not number one.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Beware The Blackener Of Bright Waters, For She Is Come Again
Rumors of death move like a plague through the Crannogtowns of the Great Swamp—of ranger patrols mysteriously disappearing on routine scouting missions, of a winged shadow that blots out the midday sun, and of entire villages slaughtered, their homes left burning and the victims’ flesh melted from their bones. All evidence gathered from the sites of these massacres points to the heart of the Great Swamp, where an ancient and primitive tribe of lizardmen have ruled from an abandoned human temple for centuries on end. The Crannogtowns’ protectors, the Stormhammer Rangers, warn that horrid half-dragon monstrosities still stalk the bogs and travelers would do well to stay away from the inner swamp. Yet the killing and the carnage continue, and the people of the Crannogs plead for heroes to aid them now as they did in days long forgotten. Are you up to the challenge?

Reign Of Ruin is the first full-length adventure module in Jon Brazer Enterprises’ Deadly Delves product line, and is compatible with the ENnie-award winning 13th Age Roleplaying Game. This adventure is designed to challenge five 4th-level PCs like no other content has to date. Inside this volume, you’ll find:

  • More than 20 fully-developed new monsters for your 13th Age campaign
  • Eight new traps and eight new magic items waiting to be discovered, ranging from the entertaining to the awe-inspiring
  • Full-color maps of a Crannogtown village, as well as five floors of a terrifying temple dungeon
  • Story hooks that help GMs tie their players’ characters directly into the adventure using the Icon system
  • Specialized advice on playing a cunning black dragon against a group of PCs in a dangerous game of cat and mouse
  • Optional rules for using tactical terrain in select encounters
  • Enough content to take five 4th-level PCs from the Adventurer to Champion tier of play, with ideas to extend the story even further once you’re done exploring the temple

Dangers Unknown. Treasures Untold. Adventure Awaits.

Download the Deadly Delves: Reign of Ruin for 13th Age at DriveThruRPG/RPGNow and d20PFSRD. Also download wallpaper of the beautiful artwork from this exciting adventure here and here.

President, Jon Brazer Enterprises

1 person marked this as a favorite.
137ben wrote:
First they ask for anthropomorphic lizards, then anthropomorphic cats. Next thing you know, they'll be demanding anthropomorphic chimpanzees. How outlandish is that? Like a chimp, only standing up-right, and with less fur. And TALKING. And it will probably look outrageously unrealistic like this. That's just way too wuxia anime to ever be allowed in a fantasy game. No anthropomorphic chimps!

*snorts a laugh*

President, Jon Brazer Enterprises

3 people marked this as a favorite.
Green Smashomancer wrote:

Kobolds are about the only way I can think of that the pathfinder system has where I can play anything reptilian without needing the the GM to look over a custom race. It's that or the quite frankly, extremely boring stat block they have tucked way in the back of the ARG.

You might want to check out the umbral kobolds in Book of Heroic Races Compendium . I took the kobold race and rebalanced them, so they are not red shirts. Then, I gave them to Todd Stewart (author of Paizo's The Great Beyond and others) to play with. I don't think you'll be disappointed.

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