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Owlbear

Dale McCoy Jr's page

President, Jon Brazer Enterprises. Pathfinder Adventure Path Subscriber. Pathfinder Society Member. 5,575 posts (5,588 including aliases). 1 review. 4 lists. No wishlists. 1 Pathfinder Society character. 1 alias.


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President, Jon Brazer Enterprises

1 person marked this as a favorite.

I'm with others in this thread: I'm cool with alignment sticking around as a way of quickly describing a character, but I would very much like to see all mechanical elements related to it are removed.

While fantasy is flooded with good vs evil stories, there is far less of them for in science fiction. The biggest sf franchise to have good vs evil is Star Wars, and even then, I can think of only one force power not used by anyone on the good side: force lightning. Beyond that there was no other mechanical benefit to any alignment. Mind you, the last Star Wars RPG I played was WEG d6.

President, Jon Brazer Enterprises

1 person marked this as a favorite.
Professor Rastaban wrote:
I'm sending my players on an interdimensional dungeon crawl, and the next "level" is on the aforementioned "Plane Where Lost Things Go". But what lurks between the mountains of keys and stray socks?

That's sounds alot like the Plane of Shadows, atleast the way I designed it. You can get the Player's Guide and the Monster book today only at DriveThruRPG for only $2.

[/shameless plug]

Also, I'd say dinosaurs. Don't have them face dragons, but dinosaurs.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Today only, JBE is running a $2 Sale on all of our items currently on sale that normally sell for more than $4. That is a minimum of 50% off the regular price and as much as 80% off. That’s right, you can get our PDFs that are normally $10 for the rock bottom price of $2. This mean for Pathfinder you can grab for $2:

Don’t forget everything else we have on sale right now on the Christmas in July Sale going on right now at DriveThruRPG/RPGNow.

President, Jon Brazer Enterprises

2 people marked this as a favorite.

Its that time of year again! The Christmas in July Sale at DriveThruRPG/RPGNow will be starting on 21st of June (tomorrow!!!) and running through the 29th. JBE will have quite a bit on sale for Pathfinder this year. If you wanted anything of ours, this is the best time to pick it up. Here are a few of the highlights:


Add everything you want to your Wishlist at DriveThruRPG/RPGNow today so you don’t miss a deal.

President, Jon Brazer Enterprises

1 person marked this as a favorite.
Adam Daigle wrote:
I know what the summer 2017 AP is going to be, because I'm announcing it at GenCon in a few weeks.

Damn. I believe congratulations are in order.

President, Jon Brazer Enterprises

1 person marked this as a favorite.
Nutcase Entertainment wrote:
Dale McCoy Jr wrote:
MidknightDiamond wrote:

Apologies if this has already been suggested, but given the popularity of it - why not an all goblin focused AP?

Just because.

IIRC, we're getting a hobgoblin themed AP next year.
All PCs are Hobgoblins? If not, you misunderstood something...

I don't see any reason why all PCs can't be hobgoblins. But then again, I never see a reason why that can't be the case. Humans, elves, and dwarves are overrated.

President, Jon Brazer Enterprises

2 people marked this as a favorite.
Scrapper wrote:
I suddenly pictured the Penguins of Madagascar in their own spaceship, exploring worlds in the vast expanse of space!

Private, get into the antimatter reactor and find out why we don't have warp drive!

President, Jon Brazer Enterprises

1 person marked this as a favorite.
Coffee Demon wrote:
Your reviews would be much more helpful to me if you gave more (any?) products something other than a 5/5.

I would hazard a guess that the only reviews of his that you are reading are those by exceptional publishers, and even then only their best work. EZGs reviews are tough. After reading the same book, I tend to feel that he gives them a lower rating than they deserve. When he gives something 5 stars, they earn it.

President, Jon Brazer Enterprises

1 person marked this as a favorite.
MidknightDiamond wrote:

Apologies if this has already been suggested, but given the popularity of it - why not an all goblin focused AP?

Just because.

IIRC, we're getting a hobgoblin themed AP next year.

President, Jon Brazer Enterprises

2 people marked this as a favorite.
Distant Scholar wrote:

Presenting:

Top 10 Products of 2011:
02. Book of the River Nations: Complete Player's Reference for Kingdom Building (106 points)

Top 10 Publishers of 2011:
04. Jon Brazer Enterprises (192 points)

Yea, 2011 was our best year. Hard to believe it was 5 years ago. I do find it funny how we're just off the top 10.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

We miss you good sir.

President, Jon Brazer Enterprises

1 person marked this as a favorite.
thejeff wrote:
I suspect it'll actually be about as generic as Pathfinder is.

It won't. Paizo has already said that the setting will be apart of the core book.

thejeff wrote:
Starfinder will be even more extreme - first of all the vast majority of SF isn't science fantasy (or at least isn't the kind of science fantasy with actual spellcasters and gods and things).

I've actually been looking for science fantasy fiction since the game's announcement and all I am coming up with are the most obvious sources that are still pretty far from what the game is aiming for: Star Wars (best source thus far), Dresden Files (modern), Dune (well, its Dune). I'm going to try Princess of Mars next, but still, it is hardly what they are aiming for.

So yea, I'm hoping that it'll inspire some authors to write their own science fantasy fiction, making it the standard.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Fantasy RPGs always outsell SF RPGs. I mean the numbers have never been close. D20 modern was never close to D&D in terms of sales. Paizo knows all this and from Vic's words, it sounds like they budgeted and have their expectations set accordingly.

So comparing Pathfinder and Starfinder sales wise is not the best measure of the game's success.

President, Jon Brazer Enterprises

1 person marked this as a favorite.
hargoyle wrote:
I know there's the Deadly Delves: Along Came a Spider -PDF, is any good?

Like Richard, I am biased (since I published it), but I really think it is an excellent adventure. One fan liked it enough that he made 3d version of the maps inside. (see them here and here)

President, Jon Brazer Enterprises

1 person marked this as a favorite.

How is this suppose to split the warehouse staff and customer service? Will Cosmo have to make a clone of himself without his trademark 'stache?

President, Jon Brazer Enterprises

3 people marked this as a favorite.

I was thinking of this problem over the weekend and here's my conclusion:

Regular combat is fun because you have alot of options. Classes give you lots of options in personal combat. Sure they give you a few tricks out of combat, but mostly they player have lots of options. Fighters choose feats to tailor their unique attack style to how they want to play their character. Rogue players have to figure out how to set up their sneak attack. Various classes have some resource to manage (various pools of points, abilities that work x/day). Spellcasters have to figure out which spells they prepared that day work best on the monster at hand. And at the end of the combat, players get to feel that their choice of tactics, the way they maneuvered through combat, their choice of spells paid off.

Ship combat (and mass combat as well) is not fun because all those options are gone. I know mass combat better than ship combat, but from what I've seen, they are similar in this respect. In mass combat, all those spells you prepared, all those class options and feats you earned, all those tactics you honed are simply gone. You have one options: have your mass combat unit attack/fire your ship's gun and do damage to the enemies hp. That's it. There is no rewarded feeling of "something I earned or choice I made really helped." A mass combat unit of fighters feels identical to a mass combat unit of rangers.

For Ship Combat to be fun, it has to integrate with class abilities and have LOTS of options in it. In regular combat, a rogue has to set up a flank with a teammate. But in ship combat, the ship moves, and not necessarily where the rogue wants it to go. This means the rogue already has less options. In order for ship combat to be an integral part of Starfinder, class options/feats/etc have to present a reason why character X should be at the plasma guns while character Y should be arming the torpedoes. Does one class provide a bonus to energy weapons (i.e. a tech class) while another allows you to grant a bonus to physical weapons (i.e. a magic class). Can the pilot do something other than steer the ship to where the other characters on the guns want it to go? Like can the pilot try scrambling their sensors to give their enemy a blanket penalty to hitting them or adjust the shields to give the ship resistance to certain kinds of damage. Is there a reason why a low-BAB spellcaster be on a gun over the fighter that doesn't involve a spell?

This is what I think ship combat needs to be a serious part of the game.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

I would like class skills to change, but I would like all races to receive a minimum of 2 skills they can choose as class skills and 2 skill points/level (while humans get more). This way if you are playing a game where everyone is in a figher (ala star wars), you don't have to choose your class based on which has the pilot skill as a class skill. You can just use one of your racial skills and call it a day.

President, Jon Brazer Enterprises

2 people marked this as a favorite.
Ambrosia Slaad wrote:
Whatever JBE releases under the Starfinder license, I hope it is a great success.

Thank you!!!

Ambrosia Slaad wrote:
I am hoping that the core rules encourages more 3PPs to jump in with their own worlds, races, and histories/lore

Judging from Vic's words here, I am quite sure they will. I have full faith in Paizo.

Ambrosia Slaad wrote:

I'm not sure what JBE's position is, but if I'm playing sci-fi lite/sci-fantasy Starfinder, I'm hoping at least one 3PP decides to explore a non-/less-objectively Good vs. Evil setting.

... Perhaps undeath is the only way to save an entire planetary culture, and they did it willing without sacrificing innocents or committing terrible acts?

I personally very much against "good vs evil" and do hope that alignment does not have a mechanical component in the game, even if it is kept for a shorthand to describe a character.

As I have said before, these posts are for some theoretical future home game. It might get published; it might not. I am not committing myself, since I have over committed myself in the past and I am trying not to do that in the future. Also, I don't have a final clear vision as to where I want to go at this time. The basic Empire/Rebellion model is my starting point, but I want it more complex than that. The Rebellion side is obviously sympathetic to all gamers and and is a logical starting point for any game. Having said that, I want the Empire to not be clear cut evil. Take the Evil League of Evil as an example. That name is a very rough sketch of what I want. I mean, sure there is going to be warlord tyrant that hires space orcs to savage anyone that stands in their way. There is also going to be a more reasonable warlord that will take care of the people in his/her domain. There are going to be corporations that outright deals in slaves or simply treats their employees like slaves. There will also be corporations that believe their empowered people work harder and produce better results, resulting in higher profits. All the other sides are going to be the same way.

I am also deviating from the Empire/Rebellion model in ways I haven't discussed yet openly, and frankly I am not sure exactly what form they are going to take yet. Posting these is helping me work through my various ideas to form something cohesive. I do know I am borrowing from RuneQuest and 13th Age some and am incorporating the idea of factions/icons. I think they work well and help invest players without having to have them become masters of the setting before their first game. Doing this lets a player make a meanful contribution to the game with little information. For example, a rebellion space pilot can have a contact inside the Evil League of Evil on the sheet and use it to get a safe harbor to stop over and refuel before striking the cybernetic undead. Something like that.

President, Jon Brazer Enterprises

3 people marked this as a favorite.
Vic Wertz wrote:
I'll just say that, as one of the primary voices in this discussion, I'm very satisfied with what we have done in this respect with Pathfinder, and currently expect that this particular apple isn't likely to fall far from the tree.

*Applause* we love you too, Vic!

President, Jon Brazer Enterprises

1 person marked this as a favorite.
quibblemuch wrote:

Starships and androids

and ratfolk with lasers,
zero g gunfights
(but not trademarked phasers),
deep space horror beasties
on gossamer wings,
these are a few of the Starfinder things...

When the engines fail,
when the radar pings,
when I'm feeling sad,
I simply remember these Starfinder things
and then I don't feel so bad!

Alien foreheads
all furrowed and ragey,
xenodrug smugglers
so shifty and cagey,
theremin orchestras
lacking all strings,
these are a few of the Starfinder things...

When the vacuum sucks,
when the mi-go stings,
when I'm feeling sad,
I simply remember these Starfinder things
and then I don't feel so bad!

*Puts point in quibblemuch's score*

President, Jon Brazer Enterprises

3 people marked this as a favorite.

Simple straight forward question: Why are elves not a core race, from the races we know about thus far? They are already a space-faring race in pathfinder and they are one of the more popular races in the game, so why not?

[silliness]
My theory: elves cause cancer. No one wants to be around them in a confined ship (aside from other elves) for a prolonged period of time because long term exposure to elven radiation gives other races cancer. Even androids.
[/silliness]

Also, I'd say that the designers wanted to do something new.

Do you have a theory why elves or any of the other core races are not core here (serious or silly)?

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Wahoo! Thanks for mentioning us.

President, Jon Brazer Enterprises

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Wei Ji the Learner wrote:
Well, unless the definition of 'human' has gotten thrown on a rack and stretched ...

Link

President, Jon Brazer Enterprises

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Can I help develop them?!?

President, Jon Brazer Enterprises

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I would say it would take it's cues from runelord. Each adventure would center around a different classic monster (goblinoids, constructs, void creatures that don't breathe, etc), showing how each is different in space with an overarching plot of someone/something wanting to take over and/or destroy everything. probably a corporation.

More than anything else, it will be a tour of the solar system.

President, Jon Brazer Enterprises

2 people marked this as a favorite.

Link

President, Jon Brazer Enterprises

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KM WolfMaw wrote:
Sneak Attack is a combat maneuver instead of a class feature.
Tacticslion wrote:
Holy carp. Why have I never seen or thought of this before.

Agreed, that is a good idea.

President, Jon Brazer Enterprises

2 people marked this as a favorite.
Coffee Demon wrote:
I actually haven't seen Paizo say that classes will be interchangeable.

From the Starfinder page (link):

Starfinder wrote:
Best of all, Starfinder is designed to integrate easily with the Pathfinder roleplaying game, meaning your power-armored marine can still go toe to toe with orcs and dragons.

President, Jon Brazer Enterprises

6 people marked this as a favorite.
chopswil wrote:
please, no Giant space hamsters

What about a Saber-Toothed Gerbilsaurus?

President, Jon Brazer Enterprises

8 people marked this as a favorite.
Owen K. C. Stephens wrote:
I don't anyone to think I am ignoring them... but most of those things are the kind of specific details we're not at the stage to discuss yet. The questions themselves can be useful, since it encourages us to look at an issue, but until we are much further along we won't have things like this pinned down.

In that case:

My Starfinder Requests

  • Alignment is no longer a game mechanic. So its like 5e where yes you still have an alignment, but you don't have a ray gun of smite evil,
  • Flumphs be in the core book. Artwork of the signature engineer repairing something while a flumph is handing him/her a tool, improved familiar, playable race, whatever. Just as long as they are there.
  • Ships/vehicles have levels or some other balancing mechanic other than cost. When I was making vehicles for Pathfinder after Ultimate Combat came out, I found it REALLY difficult to even suggest that X vehicle be at a certain level. I suggest something like the eidolon build where you have the base form and then, as the group goes up in level, you add on extra stuff, like shields, more powerful lasers, improved sensors, smuggling compartments, etc. Done like this, a ship can go from levels 1-20 with the characters.
  • A ways to play R2-D2/BB-8. This one is a stretch or probably better for a Starfinder Compatible supplement, but I am throwing it out there.

President, Jon Brazer Enterprises

2 people marked this as a favorite.
GM Rednal wrote:
I don't want to encourage making certain kinds of equipment, or certain class concepts, or whatever, just to find out that it's already being done.

If it gets made in the core book, then no worries. If it is not, then the suggestions help.

President, Jon Brazer Enterprises

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Will alignment still be a thing?

Are you planning on doing a yearly monster book? Will the PFRPG do a yearly monster book as well?

President, Jon Brazer Enterprises

2 people marked this as a favorite.

Magic Surrounds Us, It Penetrates Us, It Binds Us All Together

The ultimate blend of sorcerer and wizard, the arcanist weaves eldritch power and bends the world to her will. Her unique class abilities, her exploits, alter magic in ways no other caster can muster. Tap into these new exploits, and your character will harness power she has never touched before.

Book of Magic: 10 Arcanist Exploits is the essential guide for arcanist players. This 5-page supplement features::

  • 5 new arcanist exploits allowing her to unleash the power of a priest, better defend against a school of magic, add spells to her spell list from another class, recall any spell from her spell book, and more
  • 5 new greater arcanist exploits by which she may prepare spells that her enemies cast at her, prevent her enemies from escaping into other dimensions, utilize domain spells, and more

Let the Power Flow Through You with the Book of Magic!

Download Book of Magic: 10 Arcanist Exploits for your Pathfinder Roleplaying Game at DriveThruRPG/RPGNow, the OpenGamingStore, and Paizo.com

President, Jon Brazer Enterprises

3 people marked this as a favorite.
Ambrosia Slaad wrote:
Personally, I'd love to see Jon Brazer Enterprises (who did the fantastic BoHR:Advanced Androids ... maybe a Book of Galactic Races

We are seriously considering supporting. Even if we don't directly, I plan on sending an adventure I am currently writing for Traveller to Rob as a sample of my writing and ask to be considered for writing an adventure path adventure.

President, Jon Brazer Enterprises

2 people marked this as a favorite.
Dale McCoy Jr wrote:
I'm guess that science fiction adventures will be the gencon hardback

I just want to say I called it. I had no inside knowledge. Just my guess based on what is popular right now and what paizo did in the past with their adventures/player companions and what they haven't done with their hardbacks.

President, Jon Brazer Enterprises

2 people marked this as a favorite.

A Harbinger of Doom Descends From The Sky

Following the disappearance of personnel at a lumber camp, a mysterious sword drops from the sky, cleaving the very earth to deliver a pronouncement of doom upon all who refuse to leave the logging site. Can the adventurers ferret out the source of this ominous portent and put a stop to it before it wreaks further havoc on the loggers?

Doom of the Sky Sword is an exciting adventure module in Jon Brazer Enterprises’ Deadly Delves series, and is compatible with the best-selling Fifth Edition of the World’s Oldest Fantasy Roleplaying Game. This adventure is designed to challenge four to five 1st-level PCs like no other content has to date. Inside this volume, you’ll find:

  • Two monsters and new encounters for your campaign
  • A full-color map of the abandoned hideout of a trio of troll witches
  • Enough content to get your group of 1st-level PCs through a night of play with little preparation time required

Dangers Unknown. Treasures Untold. Adventure Awaits.

Download Deadly Delves: Doom of the Sky Sword for your Fifth Edition game at DriveThruRPG/RPGNow, the OpenGamingStore and Paizo.com.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

wasn't this already tried? Like 3-Play or something?

President, Jon Brazer Enterprises

3 people marked this as a favorite.

Today is my last Monday as an unmarried man. Thursday, April 21st, my wonderful fiancee will become “The Wonderful Mrs McCoy.” We are thrilled and busy as all heck.

As a present to all of you Pathfinder and 5e fans, we put all of our PDFs over at Paizo on sale all week. Get everything at 50% off. This is in addition to your other current sale for our Traveller products over at DriveThruRPG/RPGNow and the OpenGamingStore. So head over to your favorite site and grab these deals today.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

For today's Advanced Wyrwoods preview, we show off the Golembreaker archetype. Click over to JonBrazer.com to check it out.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

For today's Advanced Wyrwoods preview, we show off the Golembreaker archetype. Click over to JonBrazer.com to check it out.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

For Boys and Girls Wishing to Be Real Golems

Animated through eldritch magic, wyrwoods are playable intelligent constructs. Having won their freedom from repressive arcane creators, these crafted people grow in power as all the other heroic races and are free to choose their own destiny. Play this magically-constructed race and prove you are made from sterner stuff than flesh and bone!

Book of Heroic Races: Advanced Wyrwoods is the essential guide for playing a wyrwood character. This 23-page supplement features:

  • Racial Traits to play a wyrwood, 5 alternate racial traits, and 3 new character traits to customize your character for this unique play experience
  • 9 New Character Class Options, including the golembreaker rogue archetype, the verdant bulwark tactician archetype, 2 new rogue talents, a new alchemist discovery, a new oracle mystery, and a new bloodline for bloodragers and sorcerers
  • 5 New Feats, including one that will allow you to create more of your kind
  • 4 New Magic Items and 7 New Spells and Psionic Powers
  • 2 New Philosophies, which range from esoteric to genocidal
  • Details on wyrwood adventurers, as well as suggestions on how to incorporate this race into your world

Be Heroic With This Advanced Race Today!

Download the Book of Heroic Races: Advanced Wyrwoods for Pathfinder at DriveThruRPG/RPGNow, Paizo.com, and the OpenGamingStore (formerly d20PFSRD).

Book of Heroic Races: Advanced Wyrwoods is part of the Book of Heroic Races: Advanced Subscription. Purchasing the subscription gets you Book of Heroic Races: Advanced Androids, Advanced Skinwalkers, Advanced Lizardfolk, Advanced Samsarans Advanced Elans, Advanced Merfolk, Advanced Wyvarans, Advanced Changelings, Advanced Catfolk, Advanced Tengu, and Advanced Favored Class Options as well as Book of Heroic Races: Advanced Wyrwoods and 1 more race as soon as it is finished plus the upcoming Book of Heroic Races: Advanced Compendium when it is finished. Download today at DriveThruRPG/RPGNow, the OpenGamingStore (formerly d20PFSRD), and Paizo.com.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Book of Heroic Races: Advanced Wyrwoods comes out tomorrow on Paizo. Today we start showing off what is inside. First off, lets make sure everyone knows what a wyrwood is. So click over to JonBrazer.com and read the racial traits. Stay tuned for more Wyrwood action!

Download the Book of Heroic Races: Advanced Wyrwoods for Pathfinder at DriveThruRPG/RPGNow, Paizo.com, and the OpenGamingStore (formerly d20PFSRD).

Book of Heroic Races: Advanced Wyrwoods is part of the [b]Book of Heroic Races: Advanced Subscription[/irl]. Purchasing the subscription gets you Book of Heroic Races: Advanced Androids, Advanced Skinwalkers, Advanced Lizardfolk, Advanced Samsarans Advanced Elans, Advanced Merfolk, Advanced Wyvarans, Advanced Changelings, Advanced Catfolk, Advanced Tengu, and Advanced Favored Class Options as well as Book of Heroic Races: Advanced Wyrwoods and 1 more race as soon as it is finished plus the upcoming Book of Heroic Races: Advanced Compendium when it is finished. Download today at DriveThruRPG/RPGNow, the OpenGamingStore (formerly d20PFSRD), and Paizo.com.

President, Jon Brazer Enterprises

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I just uploaded Advanced Wyrwoods for the subscribers. It will be available for individual download next week. Enjoy all you subscribers.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Well, it's appreciation.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Hey Everyone,

The GM's Day Sale and we couldn't be more excited. We've got 30% off of just about everything we sell and it is at DriveThruRPG/RPGNow, the OpenGamingStore, and of course Paizo. So you can get 30% off the Book of Heroic Races Compendium, Deadly Delves: To Claw the Surface, Book of Beasts: Monsters of the Shadow Plane, and much more. Not only that, our D&D 5e, Traveller and 13th Age titles are on sale too.

Don't want. Download today.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Can you hear me Major Tom.

President, Jon Brazer Enterprises

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In my opinion, the best place to start is with the Book of Heroic Races: Player Races 1. It's chocked full of new balanced races for 5e and has a 5-Star review. If you are interested in adventures, we have a pair that you can find right here. (full disclosure these are from my company)

From there, I would recommend checking out either Frog God Games or Legendary Games. They're both good and worth checking out.

President, Jon Brazer Enterprises

2 people marked this as a favorite.
El Ronza wrote:
I love seeing Paizo support them like this. Top-notch stuff.

This.

President, Jon Brazer Enterprises

2 people marked this as a favorite.

Wahoo! Thanks for including us.

President, Jon Brazer Enterprises

2 people marked this as a favorite.

Oh and I also started adding androids to put the OGL material on d20pfsrd.

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