|Dale McCoy Jr President, Jon Brazer Enterprises|
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I'm with others in this thread: I'm cool with alignment sticking around as a way of quickly describing a character, but I would very much like to see all mechanical elements related to it are removed.
While fantasy is flooded with good vs evil stories, there is far less of them for in science fiction. The biggest sf franchise to have good vs evil is Star Wars, and even then, I can think of only one force power not used by anyone on the good side: force lightning. Beyond that there was no other mechanical benefit to any alignment. Mind you, the last Star Wars RPG I played was WEG d6.