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Dalamus Othreleth's page

892 posts. Alias of Brad Walsh.

Full Name

Dalamus Othreleth


Half Elf


Rogue 7/ Red Mantis 3







Special Abilities

Scarred Soul (+2 init/-1 will), Sacred Touch (stabilize w/touch)


Chaotic Neutral


Elven, Goblin, Draconic, Gnome, Celestial

Strength 14
Dexterity 20
Constitution 15
Intelligence 13
Wisdom 10
Charisma 12

About Dalamus Othreleth

Male half-elf red mantis assassin 3/slayer (stygian slayer) 7 (Pathfinder RPG Advanced Class Guide 53, 120)
CN Medium humanoid (elf, human)
Init +5; Senses low-light vision; Perception +19
AC 23, touch 18, flat-footed 17 (+4 armor, +2 deflection, +5 Dex, +1 dodge, +1 natural)
hp 92 (10 HD; 3d8+7d10+20)
Fort +8, Ref +13, Will +4; +2 vs. enchantments
Defensive Abilities red shroud; Immune sleep
Speed 60 ft.
Melee +2 dagger +14/+14/+9 (1d4+4/19-20) or
. . (L) assasins dagger with auto poison +12/+12/+7 (1d6+4/19-20) or
. . mwk short sword +13/+13/+8 (1d6+2/19-20) or
. . sawtooth sabre artifact +15/+15/+10 (1d8+6/17-20 plus 2d6 vs. chaotic)
Ranged composite shortbow +16/+16/+11 (1d6/×3)
Special Attacks sneak attack +3d6 +3 bleed, studied target +2 (2nd, swift action)
Slayer Spell-Like Abilities (CL 7th; concentration +8)
. . 1/day—invisibility
Red Mantis Assassin Spells Known (CL 3rd; concentration +4)
. . 1st (4/day)—disguise self, obscuring mist, silent image (DC 12), ventriloquism (DC 12)
Str 14, Dex 20, Con 15, Int 13, Wis 10, Cha 12
Base Atk +9; CMB +12; CMD 29
Feats Alertness, Exotic Weapon Proficiency (sawtooth sabre), Improved Critical (sawtooth sabre), Skill Focus (Disable Device), Two-weapon Fighting, Weapon Focus (sawtooth sabre), Weapon Specialization (sawtooth sabre)
Traits sacred touch, slippery
Skills Acrobatics +16 (+28 to jump), Bluff +5, Climb +12, Diplomacy +2, Disable Device +23, Disguise +10, Escape Artist +10, Heal +4, Intimidate +9, Knowledge (local) +5, Knowledge (nobility) +5, Linguistics +3, Perception +19, Sense Motive +6, Sleight of Hand +6, Stealth +18, Survival +4, Swim +6, Use Magic Device +6; Racial Modifiers +2 Perception
Languages Celestial, Common, Draconic, Elven, Gnome
SQ elf blood, slayer talents (bleeding attack +3, fast stealth), spell use, track +3
Combat Gear cold iron arrows (50), potion of delay poison, potion of invisibility, black adder venom (5), bloodroot (5), blue whinnis (5), drow poison (9), oil (6), oil of taggit (10), shadow essence; Other Gear mithral chain shirt, red leather, +2 dagger, assasins dagger with auto poison, sawtooth sabre artifact[ISWG], arrows (18), arrows (20), composite shortbow, mwk short sword, amulet of natural armor +1, boots of speed, bracers of archery, lesser, handy haversack, ring of feather falling, ring of protection +2, backpack, cart, grappling hook, hemp rope (50 ft.), hooded lantern, manacles, masterwork thieves' tools, noble's outfit, red mantis boots, red mantis cape, red mantis gloves, red mantis helmet, sack, signal whistle, torch (2), waterskin, wooden holy symbol of achaekek, heavy horse, bit and bridle, crowbar, light crossbow, riding saddle, saddlebags, gold ring (plain band) (worth 50 gp), small red garnet, 5,902 gp, 1 sp, 7 cp
Special Abilities
Bleeding Attack +3 (Ex) Sneak attacks also deal 3 bleed damage/round.
Boots of speed (10 rounds/day) Affected by haste
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Fast Stealth (Ex) Move at full speed while using the Stealth skill at no penalty.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Red Shroud (3rounds, 2/day) (Su) Create a red mist around yourself that grants +1 AC and fast healing
Ring of feather falling Feather fall activates if you fall more than 5 ft.
Sacred Touch You were exposed to a potent source of positive energy as a child, perhaps by being born under the right cosmic sign, or maybe because one of your parents was a gifted healer. As a standard action, you may automatically stabilize a dying creature mer
Slippery You gain a +1 bonus on Escape artist or grapple checks to escape a grapple, but a -1 penalty on all other grapple checks.
Sneak Attack +3d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Spell Use Can use spell completion/trigger items as though had narrow spell list.
Studied Target +2 (swift action, 2 at a time) (Ex) Study foe as a Swift action, gain +2 to att/dam & some skills vs. them.
Track +3 Add the listed bonus to survival checks made to track.
From the outlying village of Hollowsky. I am of the clan from Starforest which is located in Hollowsky. Since a young age, I have been drawn to cities. I love the lights, the activity and the action. I moved from my small village when I was about the age of 17 and I have been in Cauldron ever since. I have made my way with little odd jobs, and have been employed by different shops in the city.

Prestige Class intent: Spymaster

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