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Not good.

1/5

The idea of a Pyramid dungeon crawler is a cool idea. The idea of crawling through the tombs of an ancient pharaoh is such an interesting concept that my group and I jumped at it. We were told this is was a tier 3-4 which would have been fine for our group, and a great way to introduce a friend to a module.

By the end of the encounter, the entire group was tired and aggravated. With hard hitting foes that no amount of early AC could possibly protect, ability damage (doing this at level 3? Really?) and a construct enemy with 8 DR, this was an incredibly unfair module. I have to give credit to our GM who realized the BS of Risen from the Sands and helped mitigate some of the issues.

If this were reclassified as a possible 4-5 Module with better PreGens, I could see this as a viable game to run, but for now, I say to avoid it.