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Profile
About Dagobert the LucklessMechanics - basic stuff
Exp: 1895 Racial features
Powers and such Spoiler:
Build: Malediction Invoker
TRAINED SKILLS
UNTRAINED SKILLS
FEATS
POWERS Channel Divinity powers: (one per encounter) Rebuke Undead
Maledictor's Doom
Invoker at-will 1: Avenging Light
Can be used as basic ranged attack Invoker at-will 1: Hand of Radiance
Invoker encounter 1: Whispers of Defeat
Invoker daily 1: Execration
Invoker Utility 2: Wall of Light
RITUALS
Equipment Spoiler:
Ritual book Rod Adventurer's kit Chainmail rare herbs sanctified incense 21gp
About Spoiler:
Dagobert is not at home among dwarves. He doesn’t like them and it’s usually mutual. He deliberately cultivates a very personal anti-dwarf stance, which perversely means he knows an abnormal amount about dwarven customs and habits the better to insult them. When he’s not pursuing his personal crusade to upset other dwarves, he’s busy scratching a living as a rat-catcher in Punjar. Life has got better for him since he learned the banish vermin ritual and he uses it on all possible occasions, both appropriate and inappropriate. He can’t quite bring himself to shave off his beard entirely, but he’s close shaven. Generally a happy bloke apart from his little blind spot, he’s recently discovered that Shul moves in a mysterious way, her wonders to perform and has lead him to the path of the malediction invoker. It’s the perfect fit for a dwarf who often ends up tripping over his own feet and accidentally hurting his friends. This way at least he can make sure the right people suffer the effects of his awesome powers of destruction. Contingency actions Spoiler:
Dagobert isn't good in melee. If he in a good position and can target most of the enemies, he'll start most fights by doling out Maldictor's Doom followed by Whispers of Defeat. Then he'll revert to Hand of Radiance and Avenging Light. Execration will be hurled at a solo or elite big bad. Wall of Light will be set up somewhere near the centre of melee so that heavies can take advantage of it. Out of combat he'll witter about rats at every possible opportunity and infuriate Vandis. His Insight is good, so he'll nearly always try to use it to find out what the best course of action is. Arcana, Heal, History and Religion are his other trained skills and he's always happy to stop and have a think if it will help. |
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