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Goblin

Daeglin's page

Pathfinder Adventure Path Charter Subscriber; Campaign Setting, Companion, Modules Subscriber. Pathfinder Society Member. 697 posts. No reviews. No lists. 1 wishlist.

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(Pathfinder Adventure Path Charter Subscriber; Campaign Setting, Companion, Modules Subscriber)

2

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Jal Dorak wrote:

To be fair, Vic specifically said you don't have to be nice, but you shouldn't be mean. In other words, at worst you should make your posts inoffensive.

Very mean -> mean -> a little mean -> neutral -> a little nice -> nice -> very nice.

Vic wants us somewhere between Neutral and Very Nice.

Personally I think chaotic nice is a reasonable compromise, maybe neutral nice. :)

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Bagpuss wrote:
So from my point of view as a spectator (and sometime contributor, but at the fringes), it's great.

People slow down to watch car wrecks too. Doesn't make it an activity that should be encouraged, though.

For every gem that comes up on the threads that devolve into bickering, the amount of dross to be waded through is stupendous. Its not worth it. I pity Jason if he is actually bothering to.

Edit: Sorry if it double posts. Darn PostMonster!

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. . .

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Tarren Dei wrote:

Some guy I used to DM back in 84 or 85 contacted me through facebook. The last game we had played got interrupted with his 10th level elf (elf was a class back then) standing outside of the entrance to the BBEG's lair.

His message read only: "I open the door and draw my sword."

Now that guy, is a Gamer! Great story. And a great line.

My high school group had a similar end. We got back together about a year after finishing high school. Some were off in different universities, some were out working, but one last night we managed to get together and roll some dice. White Plume Mountain. Got to the Giant Crabs, characters squared off against them, ready to do battle, and... we ended. Never got together again. I picture those characters still standing there, ready to go at it even after all this time. Maybe someday...

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Mairkurion {tm} wrote:

What an encouraging (and thirst-whetting) thread! Is there some correlation between imagination and good taste, or did people half in love with the middle ages just naturally gravitate towards more traditional beers?

Gamers do love their brew. Locally, we have Oktoberfest coming up, and while in general it is quantity that garners the most attention this time of year, it does start to whet my appetite to try some brews I haven't before.

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Koldoon wrote:

Otherwise it would be Chicopee (Where I actually live) ... which is not really known for much of anything (Unless you are a fan of utopian fiction, in which case the author of "Looking Backward" lived here.

- Ashavan

Hey we have a ski resort named after you! Well, more of a ski hill, or a mound, or... well, you can put skis on and sort of coast down this slope... oh never mind.

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I'd like to see more flexibility in all aspects of favoured enemy. I don't like to whine about it, 'cause I've mentioned this in other threads on the ranger already... but who am I kidding, I'm gonna whine.

Flexibility in favoured enemy whether its in dispersal of bonuses, or more importantly to me, the ability to change your favoured enemies, is an important part of keeping the ranger invested into a campaign plot that may have changed drastically since the beginning. A great example is Harsk in COTC. Yes, his favoured enemy: giants is great for his character and fuel for roleplaying, but also raises the question, if giants are his main enemy, why is he sticking around in Korvosa? There is precedent in PHB2 to use time/money to change out class features, and I think this would be a valuable option to increase the range of rangers :)

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Ok, might be a little dated, but I'm adding to my list:

Had the chance to try mead for the first time. I know technically its probably not a beer, but it was a pub with a microbrewery on the back brewing their own stuff so I'm counting it as one. Apparently they brew up a batch once a summer. Anyway, it was interesting, Lion's Mead (might have been Lion's Head Mead - it was a long night). I think its an acquired taste, but cool to drink something I've ordered "in game" so often.

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Steven Purcell wrote:
Daeglin wrote:

Our biggest claim to fame in Waterloo, Ontario, Canada is being the home of the Blackberry.

We were voted the world's Most Intelligent Community by the ICF in 2007.

Prior to this, we also figured prominently in a financing scam for RIM Park development that was supposed to be $112 million over 30 years but really was over $227 million. Apparently our treasurer and city leaders had a problem with math. Go figure :/

You also have the University of Waterloo, which is a well-respected university.

True. I forgot Oktoberfest too, which is well-respected beer drinking. :)

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Our biggest claim to fame in Waterloo, Ontario, Canada is being the home of the Blackberry.

We were voted the world's Most Intelligent Community by the ICF in 2007.

Prior to this, we also figured prominently in a financing scam for RIM Park development that was supposed to be $112 million over 30 years but really was over $227 million. Apparently our treasurer and city leaders had a problem with math. Go figure :/

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No offense to the OP, but seriously, no thanks. I came here 4 years ago after dipping my toes into the WOTC boards and pulling them back with CharOp stuff stuck to them. I know some people find it an interesting side hobby to their RPG'ing, but not what I want to see for Paizo or Pathfinder culture.

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Paris Crenshaw wrote:

Iziak,

If you're interested in starting a PbP game, then I highly suggest you try RoleplayMarket.com. The site is specifically designed for play-by-post games and has lots of great features and support tools.

Cheers!

Fixed link.

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Erik Mona wrote:

It's looking like your game store manager might be right. We probably will do a reprint of the book. But even if I hit that switch tomorrow, it'll be at least 10 weeks before the books hit the stores.

Fortunately, we still have hundreds of copies in the warehouse, so they are not technically out of print yet. We sold out at Gen Con, but Paizo itself is not (yet) sold out of the Betas.

I am not confident that will be the case in two weeks when I get back from Gen Con UK, though.

Good to know. Thanks!

Hmmm... Can I stand to wait that long if you do another printing? Nope. And realistically, my nerves wouldn't handle the chance I might miss it entire, so... to the Paizo Store! I'll reward the FLGS with a Paizo purchase another time.

Thing that bugs me about that second store I mentioned, is the behind the counter thing hurts the Pathfinder brand. I think one of the strongest selling features for your products is the immediately apparent quality when flipping through them. Since that store keeps it behind a counter, you lose the casual shopper who can't randomly pick up a product and think, "wow this is good". I'll have to ask them next time why the setup; must have been some pretty bad mojo in the past.

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Only two FLGS's left in town. One changed owners and is focussed almost exclusively on Warhammer stuff. He'll order in stuff you request and keeps a very small amount of new WOTC and Exalted books in stock: still has a bunch of old 3.0/3.5 stock from the previous owner. Doesn't keep Pathfinder on the shelf though.

Second place is well diversified. Big. Looks like its doing reasonably well. Lots of board games (one day I gave up counting the various versions of Monopoly at 50), hobby shop stuff (model trains etc.), Warhammer, and even Webkinz! No Bella Sara, though :(
It keeps a larger, more diverse collection of rpg's, but all behind the counter which bugs me a bit. Really friendly guys there who will stand, pass stuff to you and chat but still...

Anyway, second place stocks the Pathfinder AP's, looks to have the complete 1st AP and part of the 2nd. I asked about Pathfinder RPG Beta and guy said it was sold out, he knew Paizo had sold out completely at GenCon, and he'd had "lots" of people asking for it in the store. He said Paizo would "have to" do another printing, and I didn't have the heart to tell him Erik Mona didn't sound optimistic about that in another thread. He was enthusiastic about Pathfinder RPG and that was pretty neat to see.

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Well done to you all, and congratulations! It gives me a vicarious thrill to share your pride on this last year's accomplishments.

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Savael wrote:

Am I the only one irritated by the fact that if I want the pdf of the campaign setting I either have to order both or sign up for a subscription?

I mean don't get me wrong, I plan on ordering this book in the very near future, I just hate the idea of paying twice for one product.

It may help to remember that the product subscriptions are not like magazine subscriptions that include a discount on the price. The only "financial" advantage to subscribing is the bonus pdf - or flipside, a bonus print product with your pdf subscription :)

I assume the advantage to Paizo is some slight increased predictability in how many copies they will sell.

I understand how you feel - I buy the Chronicles line separately and every once in a while get this "gak, no pdf!" feeling. It's human nature to covet what someone else gets for "free", but we should try not to :)

Edit: Congrats Paizo on how well this is selling at GenCon, but for gosh sakes save some copies for those of us who couldn't go!!

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In Pathfinder 10, they talk about hide armour made from Cinder Wolf pelts. Maybe its been unusually wet in the Cinderlands recently and the population is down. (Also it itches.)

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Mom! Dad! Don't touch it! It's Eeeeevil!

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Well, I'm glad they were able to benefit from SCAP authors' guidance on encounter design for 4e. Hopefully, they're all reading the Pathfinder AP's to pick up pointers on how to write fascinating characters and stimulating plotlines, now.

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Nameless wrote:
armac wrote:

I just received Pathfinder 10 on Tuesday, and 11 on Wednesday. I guess customs held on to 10 for a while and must have let 11 sail on through.

Hopefully other Canadians will get their shipments soon.

You already got PF11?

*hoping I get it tonight*

I've given up on predicting when Canadian shipments arrive, but I usually assume around the six week mark following the email notice. Like armac, big surprise this month - #10 came Monday, and then #11 came Wednesday. All of a sudden, I feel swamped!

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The future PHB's will have new classes, feats, powers. Has anyone heard if new skills are a possibility?

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Ross Byers wrote:
Even though it was clearly EVE who was the mac.

If EVE was OS X/Intel, then WALL-E would be more like OS 7.5.2/PowerPC.

Other Apple tidbit was WALL-E used a video iPod as his movie player. Someone was aiming his lips for Pixar chief Steve Jobs butt.

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Wow! Must have been a doozy of a comment for them to shut down the whole Forum because of it! ;)

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Easter Egg: I liked how after he solar charged, the Mac startup chime played.

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The Tower of Fear by Glen Cook. Better than I thought it was going to be.

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Army of Darkness

Doesn't matter how many times I've seen it: if it's on tv I'll watch it again... and again... and again...

Larry Lichman wrote:

"The Evil Dead".

Hands down.

Bruce Campbell RULES!

Yes. Yes he does.

Hail to the King, baby. :)

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I never signed up. Just didn't feel right to. I hate giving out personal info, knowing that its another database entry on me floating around out there. But I did use 2 backdoors to look at stuff - the pdf true mentioned above, and /files/articlename.pdf - neither of which work now. Oh well.

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Dread wrote:

hehe point taken...by the term 'old timers' Im more referring to the loyal fanbase. Obviously youre not among that fanbase. Which is your choice, and as Ive said elsewhere...I will never put someone down for playing their RPG of choice. My beef isnt with the players..but the corporation. Im not so much anti 4e as I am anti WotC...Theyve lost me. and I will do everything in my power to persuade every single player I know to not annoint their coffers with our well earned dinero. Am I Overly passionate about this? Probably...but it wasnt that long ago that I was defending them at every opportunity.

Hows the saying go? There is no greater enemy than a lover scorned? well replace the lover with gamer ;)

You're right. If I think about it, I'm not a loyal fanbase to 3.5. I bought just about every WOTC book for it and 3.0 except for a few (and some of the recent stock at used bookstores has helped fill holes). But in my heart, I really only consider 1e AD&D to be "the real" D&D, and everything since (2, 3.0, 3.5, 4) to be its children (Yes I played Basic from the Blue book first but most of my adolescence was with 1e. Whoah! Flashback to the Forum in Dragon, too many arguments Basic vs. AD&D!). The link does keep me fond of all the kids. If I'm a loyal fanbase to anything in this world though, it's Paizo. When they took over Dragon and Dungeon, they kept the 1e feel alive and I still feel that in their design of Golarion. I think one of the futures of D&D is in good hands with them.

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vance wrote:

I'm not so sure that that's what's changing the nature of the beast. I think it's a LOT more that the focus gaming has changed (particularly on consoles) where the point of a game is always to win it, and not to enjoy playing it. The very concept of playing a game for the sake of enjoyment ALONE will get confused looks from a lot of 'hardcore' gamers these days.

Think this isn't part of 4E? Well, 4E is the first version of the game that explicitly tells you that you've won when you reach 30th level. Even the infamous 'Immortals Set' didn't go quite that far.

Now, is this really true of what gamers WANT? Hard to say. 'Hardcore' games are usually dwarfed in sales by casual games. Lego Indiana Jones is a top-seller, and though you can 'solve' it, the point is to play it and have fun... I'm not convinced that the regular gamer WANTS to 'beat' what they are supposedly playing, per se... but the hardcore guys? The ones that - for instance - dominate Wotc's M:TG crowd, definately do.

LOL. I had this image in my head as I read your statement of a group of sweaty gamers, down in the basement, finishing up a 5 year campaign by reaching 30th level, jumping up and down, hugging each other and saying "We finally won, now we can go back to playing on XBox!" :)

Can't say I agree with you on this one. I've never put much stock in the "opinion" that is included in the rules write up, and while I remember the passage you're talking about re: winning in 4e, my take on it was different probably owing to a different impression of the context. I do recall thinking "They can't make me stop if I want to go to level 32", though.

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Dread wrote:
...Us old timers...

Not to discount your hopes, I think you'll find most of the outspoken 4e supporters here are old-timers who have either been here all along or migrated from "younger-majority" boards to be around people their age (obviously a horrible generalization itself but there you go).

An example, me=old timer of ~29 years. Open to 4e, fan of Pathfinder, still like playing older editions. Don't think of myself as a "fan boy", don't really think of myself as a "boy" anymore, period. Like I said, I don't want to discount your hopes and I share your overall hopes for Pathfinder, but basing your argument on "old timers" in this forum weakens it a bit.

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vance wrote:
I'll be frank here.

Please don't be frank. Be CourtFool. He's a much better role-model.

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The Red Death wrote:
My second point is that Harry Potter is, at its core, definitely NOT a camp-inspired action fest. It's on the "average joe becoming a hero" side of things, since we are seeing the wizarding world from Harry's point of view. He may be called "special" by everybody he encounters, but he is, for the reader and himself at least, the most mundane guy you come around while reading the books.

True. But Harry isn't operating in the milieu that I would describe as "classical" fantasy. My "classical" is a product of Howard, Tolkien, Leiber, etc., and then the late 70's early 80's fantasy novels created to feed demand created by D&D. I agree with your characterization of Harry (and I can't remember the name writers use for that Role, oh well, someone will pop up with it). My impression is that it is Harry's setting, however, that is changing what younger generations recognize as being "classical". Hogwart's is "classical" to them. The roles and characters are the same, but they're operating in different terrain. And overall that's changing the landscape of the game.

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Yeah! Me too!

Silly idjits

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underling wrote:

Daeglin,

I can understand your point, and i am not equating FabesMini to Razz. I concede to all of your points, but the fact remains that if Razz posts anything, Fabes is there in minutes with a snarky response that accomplishes absolutely nothing.

This has no bearing on Fabes other posts, which I'm sure are appropriate . Good posting on one topic/area does not excuse poor behavior elsewhere. Neither does Razz's excessive trolling excuse Fabes, more subtle variant of the same regenerative posting. I pointed this out hoping that by identifying the behavior as similar in kind to what Razz does, Fabes might reconsider his tactics.

I agree with your overall goal of reducing trolling and the predictable counter-responses. I guess that I tend to lump FabesMini into the "Comic Threadjacking"-type group recently discussed elsewhere rather than trolling. Reviewing my post, I find I don't like the tone I used, and blame it on frustration towards the whole issue. My apologies.

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As I read through the proposals, I think "Oh yeah, I remember that one" and "He's right; that one was pretty bad". And so I realize, I'm hitting a good 70-75% of these movies seen. I think I'm disturbed by that...

(Edit: And Bruce Campbell is still the King!) >:)

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Lou wrote:
Daeglin wrote:
Wow. Pretty young to get into Furry. Where does one go from there? Actually, don't answer that, I'm pretty straight-laced, and tales of your adolescence might be too much for me. :)

Clunkies.

Don't ask.

I don't know what that word means, and I'm going to try very hard never to learn. (Though it does roll of the tongue in a very mysterious, almost hypnotic way...)

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The Red Death wrote:

It's ironic when it's none other than Lord of the Rings, through Pete Jackson's movies, that made the genre suddenly cool a few years ago. Ergo, I just cannot agree that this is the way fantasy "changed in popular culture". That's bogus.

People still love the average joe who becomes a hero. And that main stream fantasy is under-represented by its main actors in literature and gaming right now because they succumb to the easy Camp-inspired crap fest of stuff like WOW and such.

Sorry. I'm going off mark here.

My point is that the "action packed fantasy" you're talking about is not more liked than the "average joe becoming hero" one. It's an illusion of optic coming from those looking too closely at the shelves of Barnes and Nobles and drawing erroneous conclusions from there.

Interesting statement. But my impression is that Harry Potter, books and films, made the genre "cool" to multiple age groups, whereas LOTR (the film) reinvigorated the genre in older generations that had read the books and moved on. LOTR (the film) also introduced the story to a younger Harry Potter-generation that has never, and may never, read the LOTR books. From purely anecdotal evidence, the younger crowd seems to be more reluctant to read through LOTR, and their sense of fantasy is driven more by Harry and the numerous young adult fantasy series that have attached themselves to his coattails. I believe it does represent a shift in what the "core" of fantasy is, and part of that shift does seem to be represented in 4e.

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Aww... What a cute little horsie!

I also look forward to more details in your review of the website gameplay. Will it be better than Webkinz? Are there lots of options to decorate your rooms? Can you put ribbons on your horses? I've got a 5 year old and a 7 year old who may really like to play this. So, get crackin' Sebastian; we need to know!

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The off-center focus makes it work well as a desktop background, too.

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Wow. Pretty young to get into Furry. Where does one go from there? Actually, don't answer that, I'm pretty straight-laced, and tales of your adolescence might be too much for me. :)

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Sometimes I'm reading these threads, and I get feeling sorry for the people on both sides of 3.5e/4e who are so unhappy.

I've had a great time with 3.5; I've still got product I've never gotten around to using; and I'm likely to get more with the OGL sales that keep popping up (picked up all the Thieves World stuff for a song)! The AP's are pure gold. Pathfinder RPG is reinvigorating my interest in the basics of 3.5 and with the quality of Paizo's stuff, I know we're in for a good time.

I picked up the 4e books and from what I've read, it sounds like a fun game. I probably won't DM it, but I look forward to playing and discussing it on the boards. I've never done a pbp, but maybe 4e will be the way I give it a go.

We recently dug up our old characters from a 1ed campaign last played about 18 years ago and started running White Plume Mountain, which we had never gotten around to doing before. Fantastic!

While getting ready for that, I was digging through old boxes of supplies and found a pristine copy of The Scarlet Brotherhood, a Greyhawk supplement that I got at a store closing sale about 3 years ago and forgot about in a move. Its like new Greyhawk stuff was published for me!!

There are so many options right now. My gaming time is more limited, but I'm happier with D&D and the choices I have than ever before. Well, except for the mags. That gets a tear.

But otherwise... WOOT!

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Steerpike7 wrote:
I'm not optimistic about how this will turn out. I've never been a big fan of WotC material outside of the core rules. Seems to me 3PPs were doing better work (the good ones anyway).

Paizo does set the bar pretty high. WOTC might have been better off not describing it as an Adventure Path to minimize comparisons.

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A roommate from university went on a student exchange to Scotland for 4 months. When he came back, he had a subtle scottish accent. He didn't notice it. I think some people are more "plastic" in the biological sense, ie. they adapt better/faster to their environment than others, and this fellow had many qualities that seemed to go along with that. Within 3 weeks of being back, the accent was gone.

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doppelganger wrote:
Daeglin wrote:


I think in this case, they're figuring that someone who really wants to play a monk, and can't wait for the official class to be published, probably knows that the "R" in "RPG" stands for "roleplaying" and will let the mechanics slide a bit in order to play the character they want to play. I would agree that for a newbie it would be potentially more difficult.
A newbie wouldn't know what a monk was about, would he? I would think that, for the most part, only people with experience from previous editions (or other games) that had monks would care about being able to play monks in 4E.

Exactly. Someone from other editions/games is going to have the experience to describe how their choice of powers, feats and trained skills makes their character a monk rather than a ranger. Alternatively, you could build the monk and give it to the newbie to play and how would he know there was any difference from previous editions?

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If we agree that one of the goals of 4e is to have more balance between the classes, then I would suggest some uniformity among all powers of a certain level is necessary. Even desirable - I hope that there is a "standard" by which each power is judged at each level to help prevent power creep with future splatbooks. It took me a while to wade through all the powers, and my sense was that each level, particularly within a class, had a "base" damage of so many die of damage against a single opponent, and then each modification of the power (ie burst, secondary target, push/pull etc. ) "cost" a certain number of dies of damage. (Not sure if I'm getting across what I mean). If they didn't do that, its unfortunate and the potential for future abuses is higher.

In 3.5, a difficulty in creating a new spell was judging (or at least coming to agreement with the player creating it) what level it was. Trying to compare class features can be even more difficult. So far, by standardizing the options 4e seems to have given an easier way of directly comparing what each class offers. Clearly, some classes excel in certain areas aimed at fulfilling their roles, though.

I have trouble understanding the difficulty people have with changing the flavour in order to play a different class. I remember when a suggestion for differentiating a 3.5 necromancer from another wizard was to describe their magic missile as "mini-skulls". Sounds a little silly but the underlying idea was that a first level spell will cause so much damage, the actual description of how that damage is caused is really up to us.

Take the fishmonger example above, if I describe "Fresh Fish Call" as "The scent of the sea and its creatures clings to you, creating an irresistible hunger in one target and distracting it from your allies, allowing you to mark it until the end of your next turn. While marked, the target takes a -2 penalty to attack rolls for any attack that does not include you as a target", I would hope that the player would roleplay it differently then Combat Challenge. I think it feels different despite causing the same effect.

Maybe we'll need to agree to disagree here, but I maintain its the roleplaying that makes a character, and not the mechanics of what rolls you make in combat. I do agree that when the actual classes come out and there are different mechanics, it will be an improvement. Until then, if I have someone who really wants to play a monk, I would rather give him some way to do that then just say "no".

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Timespike wrote:

Midnight is a good setting in a lot of ways, but it's steeped in utter hopelessness. You CAN'T win, there is NO way to make a real difference, and by just daring to lift a finger against the powers that be (or maybe by just existing) you have doomed yourself, to, at best, be murdered. At worst, you will be tortured, corrupted, turned into an agent of the evil that you once opposed and sent out to slaughter everyone and destroy everything you have ever cared for. Oh, and when you do die, it's likely that your soul becomes the personal pincushion of Izrador. Heaven's there, but you can't get to it. Ever. By any means. And the powers at the top of this will do it not because they have to, but because it's fun or out of curiosity. An army of angels, 20th-level heroes, and good deities MIGHT stand some chance of taking back the world of Midnight, but anything short of that is doomed. As a PC in Midnight, you HAVE to accept that, if anything, you are even more doomed than a call of Cthulhu player. Izrador has eyes everywhere. You can expect to fail at everything and die a meaningless, painful, terrified, sick death in a muddy ditch and then go on to be tortured for all eternity as the toy of wickedness personified.

I couldn't play or DM this setting, but it's very well-written, in a "this writer needs a hug" kind of way. I'd go so far as to say that if you're actually enjoying yourself, you're doing it wrong.

This is a fantastic description of the setting - it would make a good back cover copy! If a DM tried to sell me on starting a campaign with this, I would be drooling to play. Obviously, to each his own, but what you describe gets my rebel backside up and leaves me aching to jump a Legate. In other words, playing the underdog, even a hopeless underdog, has appeal to some people. Someone of more philosophical bent could probably describe it better, but there is something liberating in complete hopelessness. Having just bought the DVD set for Angel, the series finale is a good example of a similar scenario, and how heroes may respond.

(Pathfinder Adventure Path Charter Subscriber; Campaign Setting, Companion, Modules Subscriber)

Mactaka wrote:
This announcement made me go and hunt down Red Hand of Doom. It truly is an excellent adventure.

It reminded me that James Jacob was an author of Red Hand of Doom, so when I saw the last copy at my FLGS, I snapped it up (despite the Delve format). Now if I could just get James to come up to Canada to sign my copy... :)

(Pathfinder Adventure Path Charter Subscriber; Campaign Setting, Companion, Modules Subscriber)

Actually, the term adventure path was being used to describe some Star Wars adventures and some D&D adventures prior to what we now think of as "real" Adventure Paths. The following quote from Vic talks about it in this thread:

Vic Wertz wrote:

That's not quite true... you do have to assert first published use in trade in the relevant context. (I don't recall the actual legalese, but that's the gist.) While Wizards did use the term in-house, and in a couple of web articles like the one cited above, we don't think Wizards ever actually used the term in an actual product before we published the Shackled City.

Like Lisa said, we did let the trademark application drop, but we do think that we could have made it stick if we wanted to, and we could almost certainly prevent anyone else from trademarking the term.

So, what I'm saying with all of this is, while we've chosen not to assert ownership of the trademark, we think we can effectively prevent anyone else from doing so, so that should effectively keep it an open term.

So the term was in use at least a year on the web before Shackled City, but Shackled City really created the "brand" and the inherent sense of quality I think is now associated with the term.

(Pathfinder Adventure Path Charter Subscriber; Campaign Setting, Companion, Modules Subscriber)

Nice touch, Gary. I used it to find this thread. Took about 3 seconds. Works fine with Safari.

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