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Hag Eye Ooze

DM - Voice of the Voiceless's page

8,971 posts. Alias of Mark Sweetman.


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Primordial Ooze

Gregori steps out from cover as the remainder of you unleash a fusillade at the perversion of Nyserian. The combined weight of five forceful missiles, Harrol's well aimed sling stone and finally Eudocia's loosed arrow drive the beast first to a knee before sending it then crumbling to the ground, the external form bloodied and bleeding - while the demon within is clearly near to death. Nyserian's head lolls open like a flower, split down the center line into grotesque flesh-petals.

The other beast turns to face you...

Initiative Block:
Vermlek: 1d20 - 1 ⇒ (3) - 1 = 2
Harrol: 1d20 + 4 ⇒ (10) + 4 = 14
Eudocia: 1d20 + 2 ⇒ (4) + 2 = 6
Joneth: 1d20 + 4 ⇒ (14) + 4 = 18
Gregori: 1d20 + 1 ⇒ (15) + 1 = 16
Theodric: 1d20 + 7 ⇒ (6) + 7 = 13

...though it's reactions are far too slow to act meaningfully to arrest it's likely demise...

Action Tracker (Round 1): Joneth, Gregori, Harrol, Theodric, Eudocia, Vermlek

Map


Primordial Ooze

Moving beyond the threshold of the darkness you find it somewhat malleable. What previously seemed a wall of black is now pushed to be around five feet before you. Stepping into the centre area you also sink thigh deep in sucking mud that drags like lead upon your muscles as you attempt to move. It is with labored effort that you force yourself onwards... as of yet there is nothing that either checks your passage or draws your eye.

Terrain is as per deep snow - 15ft of movement to move 5ft.
With that additional information - still heading straight East? - and do you keep within touch range of each other?


Primordial Ooze

Will collate the attacks tonight - but I'll need SR rolls from those casting. (if no rolls by the time I can update then I'll roll for you).
I'll allow a cold iron bullet to be magic-stoned


Primordial Ooze

You have the drop - so please give me a surprise round action each, then I'll cut to initiative thereafter.
(Nyserian is on the left...)


Primordial Ooze

Just a few patches here and there of difficult terrain - you could maneuver into a charge lane easily - but that'd also put you in the sight line of the vermeleks.

Map - you're off to the South of the building.


Primordial Ooze

The pooka nods at the terms and raises an eyebrow before sniffing "Fair it is, but must have first choice of tasties
By the smell you met already big and slimy... do your beards have questions for now? or only for later?"

Anything you want to plumb Tassius knowledge for tidbits of?


Primordial Ooze

Right - bunched and ready - where does the front row choose to enter?


Primordial Ooze

You'd know IC the standard Demon resistances: DR 5/cold iron or good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 14; and that they're able to be harmed by positive energy.


Primordial Ooze

Correct - you'd be able to tie him to Nyserian Manor, which was one of the named safehouses. Outside of that Kandro was one of the less prominent nobles of the city.


Primordial Ooze

Rest, sleep, another meal of hearty stew and you are then called to present yourself unto the sand again. Moving through what seemed to be a slightly different set of tunnels than the ones you came through you arrive on the Western side of the arena - and find it much changed. Much of the arena is blanketed with a 15ft height of inky blackness - bounded in the two corners that you can see by 20ft tall pillars of stone.

In the Northern viewing box is just the dwarf this time, who calls to you "I heard you asked after more equipment... so this is your chance. Face the black, find the tokens and return and you'll get your kit... but beware the sting of what else you might find in there." before smiling and gesturing to you to begin.

Noonan:
You think you catch the slightest movement atop one of the pillars, but even after narrowing your eyes you can't see any more.

Noonan and Juro:
Though the darkness cloaks much of the sand - you can see that the area within the cloud is wet at the edges, suggesting that it may be muddied or similar within.

Map
Not in initiative yet - but if you can give me roughly a full round's worth of actions and I'll advance us bit by bit.
Note: you can only see roughly 5ft into the darkness (shaded area), beyond that just shows as black on both standard and dark vision.


Primordial Ooze

Was just wanting an acknowledgement of the receipt of sack more than anything else.... because no-one had actually IC posted that they took it. Yes it's a railroady bit... but there's still a bit of scenery going past...

The librarian smiles and nods to Eudocia as she passes over the bounty before seeking refuge within the inn. With that Irabeth looks over to seek a sign of readiness before leading both you and the crusaders away. Picking through the streets with scouts ranging ahead to plumb and safeguard the way Irabeth reasons "We will stay with you until we reach Old Kenabres, then we will separate. Wait for the sounds of battle before making your approach and the way should be cleared... Fight well, our hope is with you."

The remainder of the way is passed in silence as the outskirts of Kenabres are passed through and you reach the cusp of the inner district of Old Kenabres. Irabeth gives you a final nod before moving off at pace with the crusaders. A span of minutes stretches before faint sounds of conflict can be heard. Giving another couple of minutes for good measure you stealthily take your way through the last few streets before coming upon a scene of abject ruin and destruction...

A large stretch of buckled ground and rubble stretches before the Gray Garrison, an aptly named structure that squats across from the open ground that once stood before the Cathedral of Saint Clydwell. That cathedral is no more—nothing remains but a towering mound of rubble and a deep, jagged rift in the ground. Seared into your memory is the sight of the fallen Terendelev... but no corpse remains.

Before the squat garrison stand two hideously obese, naked men armed with scythes.

Knowledge (Local or Nobility) DC 12:
One of the men is a grotesque version of Kandro Nyserian, while the other is a bloated version of Lord Hulrun the man that was once the leader of Kenabres!

Knowledge (Planes) DC 15:
The beasts that stand before the garrison appear to be vermleks - demonic parasites that make puppets of corpses and dwell within them. They are bolstered by negative energy, and bear the typical strength of demonkind.

There is a span of ~70ft between where you are and the front of the garrison. The distance is covered with both clear ground and some rubble.
Railroad is now at the station...


Primordial Ooze

Knowledge (Nature) DC 20:
You know that the fey often covet gold or gems, but equally would crave for sweets.
A stipend of a few coins in gold a day would seem fair

Tutting with it's tongue "Oh but Tassius cannot tell
That would be an answer free
This one smart one"
gesturing towards Hilde
"She will know
Otherwise Tassius may need to go."


Primordial Ooze

Scroll case would do the trick?


Primordial Ooze

Upon Hilde's shoulder the rest of you see a tiny winged creature with smooth skin and bulbous eyes fade into view. It is a creature of the fey, and those of you knowledgeable of such creatures identify it as a pooka - a trickster for certain, but lacking much of the malicious bent that plagues other fey.

It replies in tinkling voice to Hilde's whispered words "Tassius Fooled-the-Fire is here, and here is his place. Much he knows, more he has forgotten than you will learn... but what price, what price to pay..."


Primordial Ooze

*Cough*... Tumbleweed?


Primordial Ooze

Apologies again - was nursemaiding my wife tonight and doing the kid-wrangling bit. Hopefully will have the framing post up tomorrow.


Primordial Ooze

Hilde:
"Across and far, far and across
Not South or West nor East
Blades of grass and rising trees
Where the darkness does not last."


Primordial Ooze

Ran out of time tonight - but will update tomorrow with a fresh map.
To assist, please give me a Perception roll.
You'll restart with full HP and full spells, etc. Please finalize any change to loadout.

Also, if you used any consumables of value (ie. not just arrows) please ensure your profile is up to date.


Primordial Ooze

Padrym proves theory with a low toss of a pebble into the pile of gold... to hear the wet liquid smack of a mudhole.

Padrym:
You notice a slight movement of air as though a tiny creature flew past you.

Hilde:
You feel a light press of weight on your shoulder and whispered "Not so silly, not so dumb... why does the smart one walk with the smelly and unwashed?"


Primordial Ooze

Noonan and Juro:
The man nods "Time will come for that... but for now you struggle on with what you brought in with you... it's his way of seeing how well prepared you were when you arrived. Soon enough you'll get some credit for our stores... we're reasonably well stocked."

I'm assuming from the complete and absolute lack of banter we're pretty much ready to rock into the next combat?


Primordial Ooze

Relaying your intentions to move immediately Irabeth nods gravely and adds "We'll approach with you until we're near, then we'll split off and raise some hell to draw some of the defenders away from the Garrison."

When you emerge a squad of crusaders have been assembled, a mixture of all those that remain as part of the resistance against the demonic infestation. You notice a contingent of mongrelfolk among them as well, armed with bows and while still keeping to a knot of their own kind they appear to have integrated into the defence force reasonably well.

Just after you emerge one of the librarians that you rescued in the remains of the Blackwing. Out of breath she drags a sack across the square and flags down Eudocia's attention "Wait, I'm glad to have caught you. Aravashnial sends his regards... and what remained of the caches of supplied that only the Riftwarden's knew of. Use it well."

Within the sack are: eight potions of cure serious wounds, four potions of lesser restoration, 10 +1 evil outsider bane arrows, a chime of opening, a wand of magic missiles (CL 5th, 31 charges), and a wand of daylight (24 charges).


Primordial Ooze

With a fading tinkling laugh the creature speaks "Wrong, wrong..."

Moving forward to try and catch sight of it you see a hollow further ahead that appears to be a small pile of golden coins.


Primordial Ooze

From the darkness before you a tinkling voice with a hint of soil can be heard echoing out...

“I reveal myself only to clever folk. And if you are clever, you’ll know this...
An orchid’s heart
A copper’s name
A letter departs
It’s all the same!”


Primordial Ooze

Noonan and Juro:
Noonan doesn't need to travel far before he encounters an older man who looks like the sort of chap that used to have significant strength before age took it's course. He eyes you appraisingly before asking "New recruits? What are you doing wandering around? - weren't you shown to your room?"

Juro comes upon the pair just after the man finishes speaking.


Primordial Ooze

Still waiting on a weight of party choice for now or later.
Theodric and it would appear Joneth are ok to sally forth now?


Primordial Ooze

Quednys narrows his eyes to take a measure of Eudocia's words, before pursing his lips and giving a measured nod.

Irabeth simmers for a stand of seconds before adding in a calm voice "Take under advisement also then that it is only by the blood we will be shedding, and lives we will be giving up that you may reach what remains of the wardstone. Measure that weight of sacrifice as you ponder your decision." holding gaze for a few more seconds before sighing slightly and standing "We will be ready when you are to depart, until then" she gives a curt bow and moves off to leave you alone with your companions.


Primordial Ooze

For clarity, waiting on two things:
1) Eudocia's committal to the venture
2) Answer to question of when to strike.


Primordial Ooze

Noonan heads out the sole entry into the room.

Noonan:
The passageway splits left and back towards where you came (which is the only direction with lit torches) and also to the right and into darkness.

Straining your ears you think you hear some voices in the same direction as the light.


Primordial Ooze

Hilde feels the ethereal touch of the magic like honey as her voice flows over the human to slough it away. After a brief resistance, she feels it give way and the man is returned to himself. He quickly pulls up his britches and sits upon the ground, stunned and fearful.


Primordial Ooze

Levelling won't be experience based, it'll be applied at pre-determined points... but not yet.


Primordial Ooze

Perception DC 25:
You hear a faint giggle echoing through the tunnel you're in - coming from the direction which you are headed.


Primordial Ooze

The pantless dancing man can only manage to shake his head, attention focused solely on the jig.

Knowledge Arcana DC 20:
From what you see you believe that a suggestion spell may be the culprit...


Primordial Ooze

Those who partake of the stew find it wholesome, but somewhat lacking in flavour.

The room in which you are has but a single open door to it and there does not appear to be anyone nearby within the corridors and passageways.


Primordial Ooze

Well he doesn't seem to be having the time of his life...


Primordial Ooze

Leaving the sand both Noonan and Juro find their forward direction guided by muted torches lit within the darkened passages that guide you eventually to a largeish room with six cots at one end of it. The other end has a small area of empty floor and a single trestle table and chairs. The trestle has a stack of bowls and cups and a pair of pots - one with a hearty stew, and the second a creamy soup of some description.


Primordial Ooze

The dark stained faces of the other two humans are marked purely by confusion "What... dancing... no, there was no dancing."

Padrym assesses the reaction and notes that the action is similar to one who has been affected by mind-controlling spells... but the expression on the face of the human suggests that the control is not complete. Almost as though an irrefutable suggestion had been given to the man to dance... and there was a compulsion to obey...


Primordial Ooze

The dwarf gives the assembled freshly minted gladiatorial trainees a curt nod in return before gesturing towards the now opening exits from the arena sands "Good... go, rest, eat, sleep - I'll see you back on the sands come daybreak" with that he pauses a few moments to see if there are any words or questions in return, before turning and departing himself - leaving the group upon the sands.


Primordial Ooze

Kind of weird describing the 'humans' as some kind of beast, as opposed to living breathing individuals... but it kind of works given the circumstances no?


Primordial Ooze

The man who Agna chooses to receive the darkvision initially shies away from her touch, but after the spell takes effect blinks his eyes to acclimatize. He holds his hand before his face and moves his fingers as though in disbelief that he is actually witnessing them in complete blackness... but nods his acceptance of the means of travel.

It is then that you set off, slowly and with some stumbling upon your way. After a number of stubbed toes and scraped knees the humans begin to get the hang of the means of travel... though your speed is limited by those still without sight, and you are unlikely to sneak up upon anything with decent ears due to the sounds emitted.

One day passes, and then the most of a second when something entirely unexpected happens... While travelling through a near identical series of tunnels as you have for the last day or two, the human man blessed with the power of darksight stops dead in his tracks... before dropping his ragged pants to the floor and beginning to dance a rudimentary jig as best he can manage. From the look of abject fear and confusion on his face - it's clear that he has no clue what is going on, and is terrified.


Primordial Ooze

One point - take notice of the initiative order when you're posting. Elijah - at your action there is not any bugbear with it's attention split, unless you delayed - which you didn't.

Elijah slashes with his blade, scoring a solid hit that threatened to cut deeper but was softened by the resistance of armor. That still was enough to wound the already bloodied bugbear sufficiently to send it to the arena's floor.

Juro repositions to aim more clearly, but his single shot does not draw a dodge from the beast - arcing past and through open air.

Yldrath redirects himself towards the second and sole remaining creature - a well placed thrust finding a gap in the bugbear's armor to draw blood.

Then the other three gladiators upon the sand converge upon the melee... which gives the dwarf in the private box cause enough to turn and give a muted nod to the gnome beside him. With a short focus of his attention both bugbear and portal fade from the arena. The near fey then stands, stretches and walks off into the arena's structure and out of sight.

The dwarf stays to address you "A fair showing, and better stamina than I expected on first looking... some issues to address, but nothing that couldn't be worked on." moving forward to lean on the railing "So... still interested?"


Primordial Ooze

Irabeth and Quednys take no outward offence or reaction at the words being said... but the half-orc is careful to ask "So then, all of you will fight with us upon this?" noting without stating that Eudocia had yet to either volunteer or speak her intent to join.

"When would you have us strike? Now, or would a final rest hold you more ready to face what lies ahead?"


Primordial Ooze

Had a dinner party at our place today and am shattered after cooking, cleaning and kid wrangling.

Tomorrow is a public holiday for me in KL as well, so update will be on the eve.


Primordial Ooze

Had a dinner party at our place today and am shattered after cooking, cleaning and kid wrangling.

Tomorrow is a public holiday for me in KL as well, so update will be on the eve.


Primordial Ooze

Had a dinner party at our place today and am shattered after cooking, cleaning and kid wrangling.

Tomorrow is a public holiday for me in KL as well, so update will be on the eve.


Primordial Ooze

"The demons succeeded in doing most of the work, when the Kite exploded in fire and force it was broken." Quednys reaches within his robes and withdraws a thin rod made of light blue crystal, placing it upon the table. "This rod is charged with powerful abjurative magics... and with what fragments remain of the wardstone in a weakened state we can only hope that it will be enough. I would be cautious with it though... the rod will drain the arcane auras from whatever comes into contact with it."

Detect magic and examination will confirm that it is a rod of cancellation.


Primordial Ooze

As the group turns and regroups to face the bugbears, Yldrath's bottled spark expends itself harmlessly into the sand.

Upon the balcony the blood being spilled seems to have attracted a bit more attention from the dwarf, though if Morgan risked to look above he may have caught derision aimed at the cowering priest.

The bugbears quickly glance at the oncoming gladiators, but remain focused first upon attempting to drop the first foe before them...
Flanking Morningstar: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21 for 1d8 + 3 ⇒ (1) + 3 = 4
Flanking Morningstar: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12 for 1d8 + 3 ⇒ (6) + 3 = 9
...another bludgeoning strike making it past his desperate defences.

Action Tracker (Round 5): Jason, Bugbears, Elijah, Juro, Yldrath, Noonan, Morgan
Action Tracker (Round 6): Jason, Bugbears

Mapski


Primordial Ooze

Both the aged librarian and Irabeth show grim nods of thanks at your committal to the cause.

Questions can still be asked - but it would be good to get an aye / nay from all parties and responses to the responses.


Primordial Ooze

The humans are relatively easy to convince to follow you, though there is are a few logistical issues to resolve...

I'll do a collate update next - but need the following information:
1) Do you wander with an active light source for the humans? - and if so, what?
2) How do you organise watches during rest periods now that you've got them in tow?


Primordial Ooze

Just need Jason's action for an update.


Primordial Ooze

Map

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