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1,735 posts. Alias of mathpro18.


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Hey I just wanted to let you guys now 99% of my posts will be made between 11 AM and 3 PM CST Monday-Thursday. I may exceed those times but for the most part that's when I will be available to post.

I am looking for 1 post per day from the characters I choose though if you make 1 post every other day I won't boot you. Weekends are optional as mine are rather hectic especially over the summer so I won't expect you to post on the weekends. If you do I will try my hardest to check but my posting on Saturday and Sunday will be slow and far between.


Hey I just wanted to let you guys now 99% of my posts will be made between 11 AM and 3 PM CST Monday-Thursday. I may exceed those times but for the most part that's when I will be available to post.

I am looking for 1 post per day from the characters I choose though if you make 1 post every other day I won't boot you. Weekends are optional as mine are rather hectic especially over the summer so I won't expect you to post on the weekends. If you do I will try my hardest to check but my posting on Saturday and Sunday will be slow and far between.


Hey I just wanted to let you guys now 99% of my posts will be made between 11 AM and 3 PM CST Monday-Thursday. I may exceed those times but for the most part that's when I will be available to post.

I am looking for 1 post per day from the characters I choose though if you make 1 post every other day I won't boot you. Weekends are optional as mine are rather hectic especially over the summer so I won't expect you to post on the weekends. If you do I will try my hardest to check but my posting on Saturday and Sunday will be slow and far between.


@mcridill: As in someone who hunts elves or an elf that is the hunter class lol j/k


No sorry I avoid PFS like the plague.


Ah no problem and just to clerify thats just a list of people who have submitted characters not who I've chosen by any means.


Under Consideration Thus Far:

Ganorok "The Mouse"- Garonk "The Mouse" - Ratfolk Rogue 13
K'leckemaki-K'leckemaki-Shoanti Barbarian 13
drbussard-Character Name Unknown-Summoner 13


Under Consideration thus far:

Dave Herman-Character Name unknown-Half-Elf Swashbuckler
Nohwear-Character Name Unknown-Summoner
Choant-Character Name Unknown-Alchemist?


@Nohwear: I'm not a huge fan of Summoners but if you keep your Edilon build under control I won't ban it out right.


@Drbuzzard: Perfect!


@Drbuzzard: That would be fine though I am a little leery of summoners. I don't out right ban them but please try to be reasonable when designing your Eidolon.

@Nohwear:Is that a pathfinder source book? Sounds like it would be from the companion line which if it is then thats fine.


Updated under consideration list:

Gossamar-Character Name Unknown-Human Alcanist 1
Grovo-Areth Stormwind-Cleric of Shelyn 1
Pohlok-Alton Lebeda-Swashbuckler 1?
Dave Herman-Character Name Unknown-Human Bloodrager 1
Gerald-Character Name Unknown-Dwarf Druid 1


Its fine K'lechmaki just make sure you don't metagame. I also run quite a bit of role-play when I run this so that will change it up.


I really really like the swashbuckler...I haven't played one yet but I threw together one as a BBEG for a skull and shackles game that derailed before I got to use him and he was going to be MEAN lol.


@Gossamar: Oh a virgin I like virgins lol. I hope that if you make the cut that your experience through RotRL will be a painless one. And yes I'm also planning on running a Jade Regent game so if your interested please throw together a character for that game as well and throw it up in my jade regent campaign. I'm also recruiting for a run through of Academy of Secrets, which being a module will be easier to run and more likely to be finished.

@Pahlok-No problem its what I'm here for.


To clerify so it stands out:

-I am allowing any races detailed in the ARG except custom built ones.


Actually Ganorok I will allow you to keep him as is and I am removing my ban on ACG races. I don't like them for longer campaigns but since this is a relativly short one shot type game I don't see what harm having non-standard races can do.

And thank you for your interest!


Oh and if anyone has played in Raise of the Runelords before please let me know as it will affect my prelude a little.


I see your a fan of the ACG lol. Looking forward to seeing what you come up with.


@ Pahlook That is fine though I caution you against cavalier in the early goings of the module as the first 3 dungeons are rather cramped just giving you a heads up. I won't disallow it but riding a mount might become challenging in the cramped spaces. Things spread out from there nicely though.

@Dave: Glad your interested in both. I look forward to seeing what you come up with for my Jade regent game which can be posted over there.

@Gerald: That will be fine. Look forward to seeing him.


1 person marked this as a favorite.

Hello everyone I've recently come back from a hiatus from play by post games and have decided to run Jade Regent to wet my feet again as I have an awesome Prelude into this game that I have run before and always enjoyed. Character Creation Guidelines have been put in a spoiler below.

Character Creation Guidelines:

-Characters are level 1
-Average starting wealth
-Classes from Core, APG, UM, UC, and ACG are acceptable.
-As I do not have a copy of Unchained yet nor will I be able to aford a book or pdf copy of it any time soon I will ask that people avoid Unchained even though it sounds like its going to be off the hook!
-Please none of the new classes that were play tested(pathfinders taken on Psionics)
-Standard races would be prefered, but I will consider things from the ARG based on background and strength of argument for why this race should be allowed.
-NO third party publishing sources allowed!
-All other Paizo products will be allowed
-Race traits, feats, magic items, and alternate class features from the ARG are allowed but you can not build your own custom race.
-2 traits one of which has to be a campaign trait from the RotRL players guide
-20 point buy with no stat above 18 or below 10 before racial adjustment.

If you have any questions let me know and I'll get back to you when I can. This won't be first come first serve and to apply I'd like to see more of an outline of the build with a strong background tying you to Sandpoint and the person your trait relates you to. If you want to throw together an alias feel free to do so but its not required for consideration. I want to see more meat than numbers.


Phew glad to see people interested in this when it went about 20 min with out any hits it made me a bit worried lol.

So for we have under consideration:
Gossamar-Character Name Unknown-Human Alcanist 1
Grovo-Areth Stormwind-Cleric of Shelyn 1


There is down time through out the game especially between the different books of the AP but for the first module there isn't much. A few days here and there can be thrown in but nothing major. Where between book 1 and book 2 there is a month.

Hopefully my long winded answer doesn't scare you away lol.


I am going to try to run Academy of Secrets if anyone is interested. I see a lot of lower level campaigns so I thought I'd give running something a little higher level a shot. Character creation guidelines and a brief overview of the module are spoiler-ed below for your reading pleasure.

Character Creation guidelines::

Characters are level 13
Standard wealth by level(140,000)
-Classes from Core, APG, UM, UC, and ACG are acceptable.
-As I do not have a copy of Unchained yet nor will I be able to aford a book or pdf copy of it any time soon I will ask that people avoid Unchained even though it sounds like its going to be off the hook!
-Please none of the new classes that were play tested(pathfinders taken on Psionics)
-Standard races would be prefered, but I will consider things from the ARG based on background and strength of argument for why this race should be allowed.
-NO third party publishing sources allowed!
-All other Paizo products will be allowed
-Race traits, feats, magic items, and alternate class features from the ARG are allowed but you can not build your own custom race.
2 traits
HP are going to be rolled and if you roll under half your HD you can take half your HD instead.
Original Stat generation will be 2d6+6 or 20 point buy which ever is higher. Your final stats are going to be different(with stat increases at 4,8, and 12).

Campaign Background:
Every year the Acadamae—Korvosa’s prestigious school of the arcane arts—opens its gates to the city to host the Breaching Festival, where the most skilled infiltrators are invited to enter the magically guarded Hall of Wards or die trying. Testing their luck against the university’s strongest defenses, the competitors pull out all the stops as they vie for a chance at a fortune in gold and magical treasure. This year, the school’s headmaster has invited the heroes to participate, against the contest’s longstanding traditions. While the Breaching Festival has not seen a champion in over a century and a half, this year’s festival promises to be the deadliest trial the school has ever known. Should the heroes reign victorious, the secrets they may uncover promise more than gold and glory—they may rock the very foundation of the Acadamae, and even the entire city!

I'm looking for about 4-6 players ultimately. I will keep this open for a week or until I get 4-6 strong player concepts which ever comes first. Any other questions can be posted here. I do not expect everyone to have fully fleshed out characters I just need to be able to track what your trying to accomplish with your character. Now if you want to post a full alias go ahead.


So after a long hiatus I have decided to throw my hat in the GM ring again and start running games here once more. For my first game I figure I'm going to run one of my all time favorite AP's and the only one I've finished as a player. I've never finished it as a GM though so potential players please help me right this wrong lol. Thats right I'm going to run Raise of the Runelords! Please consult the spoiler below for character creation guidelines.

Character creation guidelines:

-Characters are level 1
-Max starting wealth
-Classes from Core, APG, UM, UC, and ACG are acceptable.
-As I do not have a copy of Unchained yet nor will I be able to aford a book or pdf copy of it any time soon I will ask that people avoid Unchained even though it sounds like its going to be off the hook!
-Please none of the new classes that were play tested(pathfinders taken on Psionics)
-Standard races would be prefered, but I will consider things from the ARG based on background and strength of argument for why this race should be allowed.
-NO third party publishing sources allowed!
-All other Paizo products will be allowed
-Race traits, feats, magic items, and alternate class features from the ARG are allowed but you can not build your own custom race.
-2 traits one of which has to be a campaign trait from the RotRL players guide
-20 point buy with no stat above 18 or below 10 before racial adjustment.

Recruitment will be open until I feel I have a well rounded party to throw together. I don't want to set a specific date because it could be 20 minutes or it could be 3 weeks depending on interest. I would prefer players who have not played through the Anniversary Edition previously but those that have previous experience and are able to not metagame will be taken under consideration if a character is presented in an area the party is lacking.

If you have any questions please submit them here. I do not need to see full alias's as of yet, rough sketches are fine. If you are like me and can only submit characters with full profiles then that is fine as well.


I have searched(rather quickly I'll admit) for people recruiting for GiantSlayer and other than a maptools game I haven't found anyone looking to run this which I find shocking. Is anyone interested in this AP?

I am very eager to try this out but am short on money so won't be able to buy the books and run in myself. So if anyone is interested in playing in this post here and we might be able to scare up a DM as well. Wish I had the money to get the books, then I'd run it myself but alas I'm broke lol.

So anyone interested in running this or playing in this with me?


Possibly I might have some "Rival pirates" come into the bar where people are doing individual things and have some combat that way.


I'd have everyone I control do non-lethal damage to the players so they end up knocked out like they're supposed to.

Honestly I see the first session being really really heavy on role play with the way I have it set in my head and I just wanted to give them a chance to roll some dice so to speak so they aren't stuck listening to others role play all night. Can make a 4 hour session really really long if you don't feel involved.


So I want to run something by you guys and see what you think. I'm starting the Skull and Shackles adventure path tonight for a group of 7 players. Party consists of an Antipaladin, a Slayer, a Rogue, a Cleric, a Keneticist(the new playtest class), a Barbarian, and a Bloodrager. All level 1 of course. I was thinking of starting off with a bang tonight and actually playing out the battle that takes place before the adventure path officially starts. This is an incredibly strong party(mele wise) and I want to ensure that everyone ends up press ganged like they should so I'm trying to figure out the best way to accomplish this.

I was thinking of having Master Scourge and Harrigan(made him a level 4 Swashbuckler) show up with some mook pirates(to keep the slayer and the rogue busy) but I'm afraid this might be a little to much fire power. What do you all think?


So I'm starting a skull and shackles campaign and we will have:

A catfolk Cleric
A Human Skald
A catfolk Kineticist
A Halfling Slayer
A Human Rogue
A Half Orc Barbarian
A Half Orc Antipaladin

What do you think I'll need to do to the encounters to make it where the Skald, Barbarian, and Antipaladin don't just murder everything in the first round?


Hey guys I'm not really sure where to put this but I figured this was a good starting spot. What would you guys suggest using for remote pathfinder play. I am starting up a new gaming group and 3 of my players and I will be at one site and one of my players will be at another site about 300 miles away? I know you can use skype for video chat and battle mat viewing and such but are there other options? I have very very crappy bandwith and am worried about video dropping/refresh issues. Would using rolld20 help?


Do you feel it would be game breaking to allow the slayer sneak attack to get grandfathered in under the knife master change? I'm thinking about doing this but I don't want to create unbalance with in the rules or unrest amongst the players of the slayer us suddenly groundbreakingly more powerful.

On an unrelated note is there anything you're working on now that you are really happy about how its turning out?


So I'm starting another home game of Rise of the Runelords and so far it looks like we're going to have a Druid, Sorcerer, Warpriest, and Slayer/Rogue. We have another player who has yet to look at what class she wants to play. She's a novice(about 6-8 sessions under her belt) but has a very good grasp of the rules overall but then again she hasn't played since xmas so might be a bit rusty. What classes do you think would help round out this party so I can give her some options?

I've been told either Paladin or Barbarian on another site but I want to see if anymore opinions are had here.

Also how should I adjust encounters for this group if any changes should be made? The druid and sorcerer are brand new to the hobby(have never touched a set of dice before), the warpriest and the rogue are vets so could/should plow through most things rather easily.


Hey guys sorry to do this but Unfortunatly due to things picking up with my work/class schedule as well as starting a new table top group I will not be running this. Best of luck to all of you in your future gaming and there were some truly inspired builds here.


Hey James sorry if this has been asked elsewhere but I wanted to get a Developers opinion on something that will be coming up in a homegame I'm running shortly.

I have a player that was to play a Slayer but wants to first Dip into Rogue(Knife Master) to get sneak attack at level 1 and change out the standard d6 for the d8/d4. Would the d8 sneak attack with a knife carry over when they start doing slayer sneak attack?

More generally will dipping into a Parent Class allow an advanced class guide class access to parent archetype abilities?

I know I could house rule it but what would you do in your games, or what was intended when Paizo made the "blended" advanced class guide classes?


cartmanbeck wrote:
Just noticed one thing... when you say anything on the PRD, do you mean all Paizo material, or just the paizo "core" books? My concept pretty much requres the Giant Slayer's Handbook.

All Paizo material is fine but if its found in a soft cover book please note which one so that I can take a look as I'm not as familiar with the non "core" books.


Rydel Ellindorr wrote:
question, are you ok with reskinning of weapons? I want to play an elf fighter I had, but I had higher stats to work with, I would basically just reskin the elven curved blade into "elven knight's blade" which would look thematically like a bastard sword, (or the sword in the image on this guys profile) but work like a ECB. Its a small thing but some GMs are picky :P

Go ahead


Azten wrote:

At first glance, it looks like Undefoot Adept and Monk of the Empty Hand won't stack because they alter the Bonus Feats a monk gains.

However, since one simply replaces the first level bonus feat and the other adds options at level six, I was wondering if I could use them together anyway, if that would be alright.

The archetypes will stack since they don't replace/modify the same rule.


Songan wrote:
Question, DM Mathpro: I use HeroLab for character creation and the default setting for HeroLab's encumbrance formula is to take into account the weight of any gold carried by the character. Do you want me to leave that as-is or do you not consider the weight of carried gold in encumbrance?

I actually throw out encumberance all together as I find it a bit of a clunky rule. Yes I get the concept and what its trying to do and I will say if I find your character walking around with a moble army on his back I will put a kabash on it but a 10 strangth wizard shouldn't be crippled at the start of the game further than he already is just because his gear is to heavy. Just PLEASE keep things reasonable when it comes to gear.


Nidoran Duran wrote:
Very interested. Just reading the player's guide left me with a lot of different ideas to roll with off the kind of Celtic aesthetic I'm getting the vibe of. Problem is those ideas pretty much span every possible role, so I'm going to have a lot of trimming and light fleshing out to do on all of them to see what takes me. One in particular that might be a bit "out there" and heavily hinging on taste would be a Bladebound/Kensai Magus very, very influenced by Highlander (in the Celtic katana user sense, not the "space aliens lopping each others heads off" sense). I know some DMs aren't too fond of characters based heavily on other influences like that, or in eastern weapons, so figured I'd ask before I went anywhere with that one. If it cool--I've got other ideas--I just figured I'd give it a shot before I get too attached to it and get shot down.

Go for it. I'm not saying you'll get in but your build choice won't eliminate you from the running.


Tanner Nielsen wrote:

Dot for interest.

For clarification, do you have opinions on any of the follow?

Summoners
Gunslingers
Neutral or Evil characters
Non-Core Races (i.e. what is the RP cap?)
Oriental material/characters

I'm going to have to say no to Summoners and Gunslingers for this module.

I'm fine with Neutral characters but would prefer players stay away from evil ones.
I'm fine with non-core races but would prefer to stay away from custom built ones. Players should limit themselves to races that are 20 RP or less.
I'm fine with Oriental material/characters that is Paizo produced but there has to be justification for them being in the Inner Sea Region rather than the Tian Region.


2 people marked this as a favorite.

Come one come all and lets get ready to slay some giants. That's right I'm coming out of retirement to run this great adventure path here for 4-6 of you.

I had been running games on this site for about two years when I met my wife and life got to busy for me to continue running games. In my prime here I was running something like 10-12 games at a time. I don't have time for that type of commitment right now as I work and am going to school at the moment but I think 1 game, especially one as awesome as this is looking like its going to be will be no problem.

So what do I want from you guys? I would like you all build characters using the following criteria:

Any source book found on the PRD.
20 point buy
2 traits(one from the players guide)
Max HP
Average starting wealth

I also want you guys to develop a pretty good backstory. See the players guide for some good hints on where to start fleshing out characters. I don't need fully completed characters right now but if you want to throw up an alias and have the time to do so that would be acceptable.

I know that most DM's are pretty rigid about other guidelines but I'm going to be pretty lax. I am only going to be able to post between the hours of 11 Am and 3 Pm cst and that's depending on my homework load at school so I'm not expecting posts every hour or anything like that but I would like this game to progress at a fairly decent pace. Weekends I will not be able to post at all as I spend time with my family on the weekends so I don't expect my players to post but if you want to roleplay and develop party dynamics on the weekends that would be fine. Just don't expect me to advance the story any until 11 Am Monday morning.

Recruitment will be open until Tuesday unless I see some shining examples of characters and decide to close early. I'm looking to take 4-6 players and am looking for a fairly rounded party(face, tank, healer, support).

If you have any questions please let me know by posting here or PMing me and I will be checking back here possibly tonight after my exam but defiantly tomorrow after 11.


I live in Florissant, MO area with my wife and sister-in-law and we're looking either to start a new group or join an existing one. With 3 potential players joining a group I don't see joining an existing game as very possible so I am more than willing to DM/GM but if anyone is willing to take 3 players on then playing would be preferred(I always seem to DM).

We have our own home and are more than willing to host and even provide food from time to time(my wife is a GREAT cook). We do have 4 cats and 2 dogs though so if you have allergies this isn't a group for you. We have a space in the basement dedicated to gaming so the pets won't bother us to much. If its an existing group we would like to keep it with in a 20-30 minute drive please.

My played D&D back in the early 90's but has been playing Pathfinder for a little over a year, though its mainly as a fighter in my Raise of the Runelords group or a cleric when we did the beginner box with her sister and our kids. She is open to playing pretty much anything but is a little shy at first so we need a group that understands that.

My sister-in-law is brand spanking new to table top games as of about a month ago but I've run her through the beginner box and she's even played through part of the Carrion Crown adventure path using full rules. She seems to be picking up the game very very quickly so I believe she will fit into any group fairly well, you might need to be a bit patient though. She is also a little on the shy side when she is in a new situation so again group understanding would be appreciated.

I've been playing for the last 15 years or so and have played everything from D&D/Pathfinder to Arduin and Final Fantasy table top. I can play pretty much anything and fill any role though I do prefer mele characters(fighers/barbarians/monks) to casters but am more than willing to challenge that. As I said above I DM 99% of the time lately so I'd prefer to be a player but if needed I can DM. If I end up starting a new group I will probably run an Adventure Path and I have the following available:

Rise of the Runelords(Anniversary edition only)
Legacy of Fire
Council of Thieves
Kingmaker
Serpent's Skull
Carrion Crown
Jade Regent
Skull and Shackles
Shattered Star
Reign of Winter

We are looking for a group that meets on either Saturday or Sunday nights, or to start either a Saturday or Sunday night group. If this sounds like something you'd be interested in or if you're part of a group that has an opening please let me know. You can either reply to this thread, PM me here, call me at 314-716-2098(home) or call/text me 630-336-7748(cell) or email me at finalfantasyfan12632@gmail.com or bdettmann@stlcc.edu.

Looking forward to finding some players and rolling dice with new friends.


would you then stab said "imposter" Kyra to find out if it was the real one or not?


Jason you walk into a bar and see Treerazor, Cthulhu, and a Tzitzimitl playing poker with James Jacobs, What do you do?


Merisiel you walk into a bar and see Treerazor, a Tzitzimitl, and Kyra playing dice what do you do?


1 person marked this as a favorite.

Mark you walk into a bar and see Treerazor, Cthulhu, and a Tzitzimitl playing poker with Jason Bulmahn, What do you do?


James you walk into a bar and see Treerazor, Cthulhu, and a Tzitzimitl playing poker with Jason Bulmahn, What do you do?


1 person marked this as a favorite.

Have you read this article yet?

I would like to draw your attention to the final few sentences of it where Eric comments that there is no Pathfinder Movie yet.

If there were to be a movie do you think it should star the Iconics? If it did who would you like to see cast as each Iconic and which Iconics do you think it should star(Other than Merisiel of course)?


James Jacobs wrote:
DM Mathpro wrote:

Hey James I am probably going to start another thread for this but I thought I would also ask you and a few of the other core members of Paizo that have ask threads:

With the amount of new material that Paizo puts out how do you counter act the raising concerns of rules bloat?

I totally understand and appreciate the fact that, to stay in business, Paizo needs to put out product and I'm not against this what so ever but we're at a point now where some of us feel that the amount of options that you've(Paizo) given us borders on the...whats a good word...heavy side.

Has Paizo ever thought about instead of creating new rules/systems, taking existing rules and adding flavor to them?

Not that you guys put out flavorless rules I just think that some here feel there are far to many new options being put out and I think that would be one way to possibly counter-act that.

Not trying to ruffle any feathers and feel free to skip this if you feel it pokes to many cinders in a flame-war.

We counter the concerns of rules bloat by NOT putting out as much rulebooks as we could. By limiting it to 3 rule books a year, and by wedding our other products to campaign setting stuff so that there are flavor ties to the options, we hope to make the problem of rules bloat less of one.

But each year that passes, we get one year closer to any one person's personal limit as to what constitutes crossing the line into rules bloat. For me, personally, I'm kinda there already, and I'm eager for us to shift our rulebook offerings into new arenas... which we are, with Pathfinder Unchained presenting options and with Occult Adventures focusing on a new flavor of content rather than just more options for existing choices. And I don't think there can EVER be too many monster books.

Thank you James for answering this. I know this is kind of a touchy subject. And it was with another answer than the standard "you don't like the rules ban them at the table" obvious answer that us players throw at each other all the time when discussing this. I give you 2 thumbs up for originality lol.

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