Hi! Iziak here. I’m wondering if anyone around these parts would be interested in a Rise of the Runelords/Curse of the Crimson Throne Hybrid Play-By-Post.
Although I know that there are some other RoTR and CotCT PbP’s already active, the main reason that I want to do this is because A) I need a group and B) I want to test out the PRPG Beta rules. Also, this game will be different from those because it combines many elements from both Adventure Paths into a single campaign. Also, I’m fine with you joining in even if you’ve already read or GM’d one or both of those Adventure Paths.
Now, on we go:
POSTING GUIDELINES
I hope for postings from everyone at least once per day, if not more. If you are unable to post on a particular day, I may post in your stead if necessary. I plan to check the ‘boards a few times a day, but sometimes that might not happen… I’ll take a look as much as is reasonably possible, and I hope that you do the same.
I don’t feel that other players are going to cheat… that’s just not cool and it goes against the spirit of playtesting. So, you can roll your dice at home. Just post the total, MODIFIED, result. For attacks, please post attack roll and damage roll at the same time.
CHARACTERS
All rules in the Pathfinder Roleplaying Game Beta Playtest Edition are usable by players. In addition, in the spirit of backwards-compatability, I’m also allowing most rules (by Paizo, Wizards, or another company) designed for 3.0/3.5. If you use something not from the PRPG Beta, however, please notify me of the source and page that it is in, and provide full rules text (for a race, feat, spell, or magic item) or provide most rules text if asked (for classes and other major rules elements).
Ability scores are generated using the standard PRPG Beta point buy system.
The following races are allowed: the core seven, tieflings (without a level adjustment and without the darkness spell-like ability), changelings (with the addition of +2 to any ability score), shifters (with the addition of +2 Wisdom and the removal of -2 Intelligence), and warforged (with the addition of +2 Intelligence and the removal of -2 Wisdom).
The following classes are allowed: the core eleven, warlock, duskblade, hexblade, scout, psion, psychic warrior, wilder, soulknife, dragonfire adept, factotum, dragon shaman, artificer, warmage, and spellthief. The Chaotic Good paladin variant in Unearthed Arcana is also fine for use.
Other races or classes may be possible, but please check with me before using them.
PLAYTESTING GOALS
I hope to start a thread in the Playtest Discussion forum to cover various things regarding three points, as they are found in the campaign:
1) Backwards Compatibility is a first. I am allowing most 3.0/3.5 rules from most companies into the game without modification to make the rules equivalent to those in PRPG Beta (although any changes necessary to make them function will be made). Monsters and NPCs may be tweaked slightly to account for a few more hit points, etc., as explained in the Beta.
2) Fun is about on par with compatibility. If one of my players or I ever comes across a new rule that really doesn’t make sense and detracts from the game, or one that makes the game immensely better, I hope to post information about it.
3) Simplification is important. Rules such as polymorph and grapple have hopefully been simplified, as has turning undead to some extent (with a positive energy heals living/hurts undead and vice versa) but whenever such rules come into play I will report on how well they play.
I’m hoping for a total of 3-5 players. I already have one player, Tomato26.
The following spoiler is for anyone interested in how a hybrid of the two APs would be. Please don’t look at it unless you’ve already read one or both of the APS.
If there are any other questions, please post here.
Thanks!