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About DM HeterocephalusTemplate for Nightfall:
[dice=Terflynn Perception]1d20+16[/dice] [dice=Grollus Perception]1d20+12[/dice] [dice=Embrianna Perception]1d20+9[/dice] [dice=Dignis Perception]1d20+10[/dice] [dice=Angrim Perception]1d20+8[/dice] [dice=Thak Perception]1d20+13[/dice] [dice=Jade Perception]1d20+15[/dice] [dice=Terflynn Initiation]1d20+4[/dice]
Template for Gods:
[dice=Owyn Perception]1d20+3[/dice] [dice=ChasikPerception]1d20+0[/dice] [dice=Xem Perception]1d20+7[/dice] [dice=Treiden Perception]1d20+9[/dice] [dice=Garris Perception]1d20+6[/dice] [dice=Breunnor Perception]1d20+2[/dice] [dice=Jobasha Perception]1d20+7[/dice] [dice=Ezer Perception]1d20+4[/dice] [dice=Owyn Initiative]1d20+3[/dice]
[dice=Barbarian 4 Attack]1d20+8[/dice]
[dice=Barbarian 3 Attack]1d20+7[/dice]
[dice=Owyn ]1d100[/dice]
Special Attacks Force Missile (6/day, 1d4+2), Intense Spells +2
6/day--Force Missile (1d4+2)
3rd—displacement, fireball (DC 19), haste 2nd—bull’s strength, mirror image, scorching ray, shatter (DC 18) 1st—burning hands (DC 17), magic missile (2), shocking grasp, true strike 0—acid splash, dancing lights, flare (DC 16), light, ray of frost Prohibited Schools conjuration, abjuration |
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