As the longest day of the year approaches, the nation of Cormyr prepares itself for the upcoming Midsummer celebrations. The last year had been a tremendous drain on both the coffers and the spirits of this stalwart nation, but one could hardly tell by the numerous decorations that had been set up all throughout the capital city of Suzail. Caravans bearing fruits and spices from places as far away as Calimshan and even Chult made their ways into the city daily, bards positioned themselves at every major intersection to spread the spirit and cheer of the holiday season, and the city’s temples had turned out a significant portion of their clergy to bring the message of hope and prosperity to even the poorest of neighborhoods. Foremost among these temples was the Temple of Lathander, situated at the very center of Suzail’s temple district. The temple itself was of grand design, opulent and marvelous to all who witnessed it. Stained glass windows covered each side of the building, each one depicting a scene of Lathander’s light in a different way but each one as awe-inspiring and magnificent as the next. The roof of the temple had been covered with gilded tiles to catch the light of dawn and even possessed a pair of enormous skylights situated directly above the pulpit at the head of the main prayer hall intended to amplify the radiance of noon within the home of the Morninglord. The clergy of Lathander had been tasked with helping to prepare for the tournaments and athletic competitions that were to take place during the Midsummer celebration, but such labor was reserved only for the lowest ranking of the priesthood. Those with more investment in the church had a much more important task at hand, and one of a much darker consequence than anyone would ever want surrounding such a joyous event…
The orcs had come from the King’s Forest to the northwest. That much was known. What was not known, however, was where they had amassed their numbers and, more importantly still, where they had acquired the strange dark magics that they had used to destroy the outlying villages of Pembrook and Dalamere. Only two weeks before, the two villages had been quiet farming communities on the southern border of the King’s Forest and now they were little more than smoking ruins, picked dry by the raiding orcs and the vultures that arrived in the aftermath. It was not until the caravan that visited the villages on a weekly basis noticed the smoke on the horizon that the villages were even known to be lost. Immediately, the Purple Dragon Knights had responded by sending a pair of armed men to investigate along with one of the War Wizards’ apprentices. Their group had discovered a small band of orcs with strange markings covering their bodies and had met them in battle only a few miles south of where the villages had once stood. The small band put up extraordinary resistance, killing the knights and badly wounding the apprentice before he was able to flee.
Upon hearing the apprentice’s account of the battle, Grand Marshall Luthien Galbraith of the Purple Dragon Knights immediately made arrangements to form a group of adventurers well-suited to meet the task. First and foremost, he called to the local wizard’s guild and requested someone more capable than a simple apprentice to aid in this investigation. The guild responded by providing a young but capable illusionist by the name of Anain Cuthnor.
Next, the Grand Marshall told his scouts to venture into the King’s Forest and find someone who knew much of the trees and paths, someone capable and learned in the ways of nature. To this end, they brought forth a young woman called Aynsley Morrigan, a self-styled pathfinder who knew well the lay of the land.
A scout was not enough, however. If the true source of this evil was to be found within the woods, then the party would need someone who had battled the evils that laired there for ages. They first turned to the elven communities nearby but could find no one able-bodied enough to meet the challenge. Finally, in the depths of the woods, the Marshall’s scouts discovered a small group of drow. Initially believing that these drow may somehow be involved in the wickedness that had plagued their nation, the scouts quickly came to understand that these drow were guardians of the wood and meant them no harm. From their numbers was sent forth a young half-breed cleric of their moon goddess. Her name was Riann Kirahel.
Finally, the group assembled, Grand Marshall Galbraith turned to his own order for leadership. Any one of his knights would serve well at the head of this group, but given the nature and depth of the evil that his nation now faced, Galbraith chose one most pure in heart and soul, a young Purple Dragon Knight errant who sought to earn his station amongst the true knights. To exemplify this standard, Galbraith chose a Paladin of Lathander by the name of Thelen Mallory.
Offering the group a lifetime a gratitude and no small amount of money for their efforts as well as the glory of serving the mighty nation of Cormyr in a time of need, Galbraith brought the group of adventurers before him only a tenday before the Midsummer celebration was to begin in earnest. Our story begins in a stone room within the Purple Dragons’ keep in Suzail that Grand Marshall Galbraith calls home. The walls are adorned with the standard of Cormyr, prominently displaying the crest of the Purple Dragon on all sides. The group stands before a mighty oaken desk of exquisite craftsmanship where Galbraith sits rigidly, dressed in his officer’s uniform and bearing a look of consternation and urgence. The floor is unremarkable save for a thick purple rug which the adventurers find themselves standing upon and the room’s chairs are arranged in a circle along the walls. Windows on either side of the room admit ample light during the daylight hours, casting the shadow of the iron bars used within them across Galbraith’s features.
“You all know why I’ve brought you here,” the Grand Marshall begins as soon as the last of the group has entered. “We are faced with a dire threat, a wickedness born of orc blood and foul sorcery. The apprentice that survived the encounter with these orcs reported that they employed some sort of magic that he was unable to interfere with nor identify. The devastation present where Pembrook and Dalamere once stood attests to the strength of these orcs. However, our scouts and diviners insist that the group responsible for this destruction cannot possibly number greater than a dozen. We feel that your group should be capable of dealing with this threat before it reaches the outskirts of Suzail itself and preys upon the villages that we depend on for sustainence. If any of you have questions, now is the time to ask.”
He rests his hands on his desk, looking at each one of the adventurers before him expectantly.