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DM Devon's page

961 posts. Alias of PirateDevon.



Qadira

Not wanting to muddy the waters in any of the other engrossing threads on martial/caster disparity. OR the rogue threads I was wondering about Ad&D mechanisms for balance in the form of separate XP tracks.

Obviously there was more than that (fighters got strongholds and kingdoms for instance) but rogues progressed much more rapidly than wizards (2 for 1 almost?) and so on.

I'm just curious if that metric has been thought of by the community to any serious degree. It seems to me the rest of the system could be left mostly intact (minus some feat tree trimming just on general principal) but could XP by class provide a relatively simple means of re-establishing class equity (rather than balance because obviously if some progress faster than others the system is acknowledging imbalance).

Anyone have thoughts on this?


Dot the gameplay yo ho!


Here be the discussion thread. yar.

Qadira

Reading up on the iconic Summoner and watching the slumber hex thread explode into hilarity it got me thinking about the non-core classes and if they are more rare and if there was anything that indicated how rare they might be? (In Golarion obviously) Ive ssen plenty of AP material with expanded content but that is about players coming up against unique things. Anyone have any insight?


Lads and Ladies the Heroes of Sandpoint are in need!

We are a group of currently 4 players, one GM, playing in a well worn but lovingly dedicated RotRL game that has passed between a few DMs and recently lost our long time paladin. Care to join us?

We are looking for one, and may be willing to take up to two enthusiastic folks.

Here is the nitty gritty:

Build yourself at level 4 with the following:

20 point buy
2 traits
Max hp at 1st level; roll for subsequent lvls, min 1/2 hit die (ie, if your class uses d6, and you roll a 1 or 2, you get 3 hp + your bonuses)

For gear assume average wealth by level. Please be sure you are outfitted in a sane manner, I would not appreciate your character coming in with 2 magic items and no clothes. ;-p

My message to prospective players is build prepared to interact with a group that has good character dynamics. Concept first mechanics second. If you want to build an Invulnerable Rager or a witch go for it, but pick something you like and something you think will jive with the narrative. We have a couple of locals and some out of towners so you can be a known (if poorly remembered until now) quantity or you can ride in on your horse cloaked in mystery.

I prefer characters built with some hooks so I have some things to consider in making the game more focused on the players, I think everyone in the thread now has left me a juicy tidbit in their playing or in their histories that I can run with. If you have any ideas for inserting yourself into the game I am open to hear them.

For those who have played RotRL before have no fear as so have some of my current players and due to changes made by previous DMs I have already taken steps to modify the AP to flesh things out, offer some twists and in general make the game a unique experience.

I will leave recruiting open until Friday the 13th at which point I will take what I think are the 4 most promising submissions back to the party to vote on who they would like to see join the game.

Let me know if there are any questions. Either post in the thread or PM me if you like.

Qadira

Male Human Desk Monkey 2/ Logistics Guru 3/ Over-educated 2/Gamer 6

Here we go, up and running. We can chat mechanics, ameplay and b*~+~++% here to keep the game thread tidy.


In the heart of the city of Ravengro, in the nation of Ustalav, the burial grounds known as the Restlands is the site of a somber affair. Amidst clouded skies and pattering rain a woman stands in black cowl and dress awaiting the arrival of an unknown number of mourners to pay final farewell to the man she knew as "father", Professor Petros Lorrimor.

You instructions were fleet and short; Lorrimor is dead. You are urged to attend his burial and the reading of his will. There was no mention of your history. There was no mention of your relationship. Simply a date, a place and ample expectation that clung in the air unsaid.

Feel free to narrate your approach. Include how you came to Ravengro if you so desire.


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Still abed with the sun over the yardarm? On your feet, ye filthy swabs! Get up on deck and report for duty before Cap’n Harrigan flays your flesh into sausage skins and has Fishguts fry ye up for breakfast!

The words seem overly loud. You awaken to the smell of salt and spray. Your head pounds from the merriment, noise and chaos of the Formidably Maid, the tavern of your revels...was it last night? Your head aches with the dull pain, like an oar was smashed on your head and the ringing has not quite stopped in your ears. Your mouth tastes of bitter and sweet all mixed together. The room sways. Is that the room itself or an after effect of the spicy food and spiced rum? It was rowdy night, even for Port Peril...

Don't make me fetch the boys to drag yah before the Cap'n. Unceremonious type o way to start your career on the Wormwood...

The harsh words come from a man in the doorway. Dirty light, some lantern, some sun, mix just enough to see a tall man with a black braided beard, long black coat, heavy boots and a menacing whip in his his hands. The red tone of his bandana threatens to be the only true color on his person as even his fingernails feature black paint of some kid. See HERE for a reference

You note that you are clothed but seem to be lacking you equipment. In turn each of you note that you have been roughly handled but seem to be intact.

Melissa:
Having been playing the role of boy for a while now your clothing arrangements are second nature. In the haze of this rough awakening you note that your clothes are intact even if your gear is missing. Your throwing knives, thinner and smaller than regular blades have apparently gone unnoticed so though you lack your sword and other gear you are not completely without options.

Fjori:
Though robbed of your gear and armor your other clothes are intact and you dagger, apparently either too small or too well hidden to note, is still on your person.

Quillin:
You have heard of the sickness one gets when a familiar is lost but despiye the various abuses upon your person you still feel Smudge's connection though the parrot is nowhere to be seen. Your clothes are worse for wear but your spell pouch remains intact among your layers though they managed to take everything else. Additionally you notice the bastards took your hat!

Ajani:
Though stripped of much of your gear and armor you note that oddly still have your compass upon your person.

Bartolomeo:
Sadly you have been robbed of everything of value and stripped of your armor. Your memory is hazy but you do notice that in your pocket is a pair of brass knuckles.

Hassan:
You have been stripped of everything save your clothes but you do not that for some reason they missed you spell components as they are still on your person.

The man menaces at you lazily with his whip indicating you are to rise and follow. He leaves little to the imagination as to what happens next if you fail to comply...

Let me know if you plan to resist or follow.

Qadira

Male Human Desk Monkey 2/ Logistics Guru 3/ Over-educated 2/Gamer 6

Yarr! This be the the OOC for me upcoming adventures on the high seas of Golarion. Post your character concepts, builds, ideas and thoughts HERE!


Using this alias I am in a PBP here that does not consistently update with a "new message" count from my "Campaign" screen in my profile. (ie. sometimes the count is accurate and sometimes it is not.) Additionally I will sometimes pop into the thread, see nothing, come back a few hours later and see posts from before or during my last time in the thread...

I use multiple aliases throughout the forums and I am in multiple updating threads and only this one thread w/ this alias has this problem. Any ideas?

Qadira

So under magic item creation it says that cheap scrolls can take as little as 2 hours to create but that ultimately "Regardless of the time needed for construction a caster can create no more than one magic item per day." (p. 549 PF Core)

Am I going to mess up my game if I let my wizard work no longer than 8 hours a day but craft as many scrolls as he can in those 8 hours. (So up to 4 cheap scrolls a day). Anyone see a problem there?

Qadira

Fellow Paizoites (Paizoans? Paizolonians?)

I am curious what your take is on the following issue:

Pearl of Power says :

Once per day on command, a pearl of power enables the possessor to recall any one spell that she had prepared and then cast that day. The spell is then prepared again, just as if it had not been cast. The spell must be of a particular level, depending on the pearl.

Crafting Requirements says:

Requirements Craft Wondrous Item, creator must be able to cast spells of the spell level to be recalled ; [costs per spell level from here].

Emphasis Mine.

Can a wizard craft a pearl or power and then can another class use it? Or does the user have to be of the same class? (The word "prepare" is used in reference to clerics too you see) I am curious what the community thinks about this and what they would allow in their own games.

Thanks.


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