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DM Corerue's page

1,891 posts. Alias of Corerue.


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The structure is surprisingly built for larger creatures. Perhaps the humans who built it preferred the use of horses or the like, as you traverse the halls you do find an indoor area more akin to what humans call a [i]Stable[i]. It looks like at one point it could have housed around forty horses in tight conditions. It was also equipped with an expansive loft for food, water and supplies for the horses. A well appears to be installed at its far end and the sound of flowing water reaches your ears the moment you approach it.

Whoever built this ruin had an eye for detail, but it's purpose was now lost to the ruin of time.

Other than the trapdoors and current sealed secret door, nothing else comes to your attention or threaten you all. All and all it was a drafty old ruin and you had the company of your fellow mercs...

Just a note on my other games as the question was asked.

I haven't given up on them, it looks like Tyrn and Cassian are gone from the boards so as regretful as that is I am reorganizing to get them going again. In the mean time I am keeping Iobaria moving forward.

AS for my personal gaming I have only two active games (as a player) now, which should take the work load off me immensely. It's sad as I enjoy playing but honestly I haven't found many that can keep my interest for long because it seems some of the DM's start strong and peter off over time.

If my posts are ever super lackluster please call me out on it. Sometimes I am unsure as to what you do/don't want to see/hear. I'm not trying to ignore anyone and if you were waiting on a response please let me know as always. As I said before I am keeping Iobaria moving.

Expect the other games to be up in another 8 days, I am at home and my wife has some major conventions she is going to this week for her baking business so my time is mostly devoted to housework and kids lol. Apologies~

Skyfall - Will continue unless you have lost interest. Let me know

WotR - Removing a lot of the custom stuff and falling back into the main AP the underground stuff can be done later but now that the party is down three members there is no need to split up. This should stream line things immensely.



After Wallace's next response I will skip to the next morning unless you all want to explore tonight. However I will remind you that the Mercs whoare with you are but a token force (roughly 6-10) who are primarily there to help loot the fortress and aid Bharrog. If you do further delving you will be on your own.

Tadis however, unless told to do otherwise, is sticking with you all.


Thanks guys for your patience and hopefully Iobaria hasn't been too bad.

Wallace & Any in the common area

Wallace is disappointed when no other doorways or secret nooks become apparent...

Tadis however had closed the trapdoor and had watched Wallace move about the room with a curious look.

He visibly relaxes as Wallaces words remove an uncertainty from his mind. He shrugs his shoulders at the thought of slavery. "Slave, Serf, Indentured Servitude. there are many words created for the soul purpose of determining the strong's control over the weak. That is the fate of the weak, I learned that in Tymon that even though there were the River Freedom's there were ways around those freedoms. However Centaur's are prized because they are better than horses, they can be broken and work far harder to appease their masters. A dark truth for any free thinking creature."

He thinks for a moment before speaking of the hobgoblins. "They were doing things to the people here, capturing them and using all manner of sorcery on them. Like your casting when you arrived. By the look on your face it wasn't what you intended was it? I didn't understand there words and I am no mage but they were also using potions, toxins and other instruments as if they were searching for something in the way others reacted. What I have no clue, only their experiments weren't limited to just humans. They did it to their own kind as well, their were centaur bones in the forest as well. I assume those who didn't survive were fed to the dragon or devoured by the hobs before being disposed of."

His face becomes grim as he adds. "The hob I killed assumed it had me under its control through the use of its potions. After what it did to the Tengu children..." Tadis tenses shoulders cracking as he finishes speaking. "... bursting his eyes with my thumbs was just the start of what I wanted to do but it did from the shock."

He changes topic back to the centaurs than. "You said you've seen another centaur and that he was a mercenary. Did he return to his tribe...?"


The Dwarf smirks at the look of thought that would soon be ingrained in the wrinkles of Livains forehead. He bumps her hard with his shoulder to get her attention as he speaks. "It'll take a few days to prep this stuff. Just think on it and let me know what ya planning. Because if'n ya don't want it I'll take it." Bharrog chuckles as he rubs fhsi freshly cleaned, though heavily calloused hands together. "If'n ya need advice I'll be here, see if I can make a stew out of old Dreskkie..."

Tadis regarded Wallace for a moment, not at all surprised he'd been found out. "I'm sure there are men who would. However I had thought..." He doesn't finish, shifting gears as he focuses on the more apparent issue. "I've never seen one of them before, not up close. Usually they are far off and by the time I see them they are already avoiding me. They dislike human's and avoid us at all... Can't say I blame them, those that are caught are treated poorly. Most are enslaved..."

He wraps his hands idly, waiting to do whatever he was bidden to do. His nature easily confirms the fact he is used to serving others as he was far more subservient than most would be.

If you are waiting on something from me let me know please, I am brain dead atm. No sleep the last couple of days.

You all are, however it come's once things are wrapped up with the ruins.

Livain From my campaign view you are still a current player, must by the forum doing its thing. :/


Tadis is keeping an eye on Rhavenna every now and again, though the reason is unclear...


"Ya ken make ya decision later, it'll take a few days to cure the hide and some more to work it into armor and weapons. With the loot ya found I am sure Hawk can be convinced to trade them in at market and get some well deserved coin for the men. Maybe I can convince him to setup camp here for a few days..." Its one of the few times Bharrog appears helpful and only around Livain as anyone else in the area would only hear the surly dwarf as he barked and bite like a rabid hellhound at them.

The ancient lock snaps under the pressure of the bolt covers and revealed underneath is a slopping passageway that appears to angle again around forty feet down. From its angle it leads into the mountainside where the ruin is affixed. As does the wooden door in the wall as well.

The wooden door, when detect magic is casted on it, radiates a strong evocation and transmutation magic. it appears to be trapped and heavily reinforced through magical means. It'll take time to discern exactly what the spells casted on it are but there is no easy means of opening it without breaking it down. THough battering it is questonable as it is part of a supporting wall...

The stone door and wooden door appear to be sealed shut from the other side and do not budge easily. The one in the floor has a lock while the wooden doorway has no apparent means to open it.

Tadis considered Wallace's questions for a moment before answering. "Redfield is the surname given to those who were bought by the Whitefield family. I was formerly a gladiator in the river kingdoms and serve as Lord Adrian's personal scout and warden. I defend his borders and punish those that would dare to harm those within. However I am not a slave to his house, I was freed shortly after I was purchased and so I owe him a debt despite his claims that I am free." He flexes his hands as he ponders the other part of your question. "I don't stand and fight, if I choose ground it is advantageous to me. I am a scout and my information is the goal but... The hobgoblin was doing things to the corpses And to the prisoners. Its death was necessary."

Sense motive dc 15

He looks uncomfortable as he rubs the back of his neck. "When you all appeared I knew I was done. Too injured to fight. No terrain to use against you and my fellows were no good either. I hadn't planned on dying today but terrifying form or not I would have fought on for those people.

Mai and Livain - History Check:

Prior to its disappearance the crest was the old symbol for the Iobarian city of Zradnirras. Zradnirras is a ruined city along the Myrfrus River in eastern Iobaria. Once a powerful city for both the cyclopes of Koloran and the humans of Iobaria, housing the legendary Zradnirri Arcolleges, the city is now a goblin and kobold-plagued ruin...


Nothin in particular comes to mind as you search your memory for what could cause such damage in a dragon. Aside from spells that drain physical abilities or other necromantic spells of that nature you've not heard of one that caused permanent long lasting damage as what Bharrog described and displayed.

After about an hour you finally finish fleshing the hide just as your Mentor comes in with several other bones and a pot full of steaming soupy brain matter. "Strange enough, the body showed a lot of damage, but his brains were in tact. Possibly not fully because of the reckless way he attacked ya all..." He sets it down on the alchemy lab and inspects your work. He points out any flaws and aids in the final removal of the last bits.

"Your not to bad at dis s+++. We will make an armorer out of ya yet."

From there he directed you, intially, how to wash the skin in the clean water his attendents so gracefully provided. It wasn't easy work seeing as the skin was the size of a horse and luckily (or unluckily) was mostly intact.

Bharrog's inspection post washing was quick and he nodded in quiet approval of Livain's growing skills.

Between the four of you you are able to carry the skin outside and strap it a drying rack. Again your quick hands leaves the dwarf nodding in approval. "Your husband better appreciate you or else someone else will steal ya away..." One of the mercs chuckle, gaining Bharrog's ire, before clearing their throat and getting busy as the dwarven smith finally sits down and starts washing the blood off his hands.

"So, what are you hoping to make eh?"

You nearly have the entire dragon skin inteact, however the drying process will reveal what is useable. At the moment though you have enough for a few sets of light armor, a heavy armor or a couple medium armor sets with enough sheilds to go hand in hand with the armor.

Of the bones there are enough to make several light weapons fashioned from Dresskel's teeth and claws in the form of slashing and piercing weapons. a few martial weapons or you can gamble it all on a pair or hopefully a single two handed weapon.

However depending on the size of the weapon is how much more will be used up in the crafting. Failure will mean the material is damage and some of it will be still salvageable.

Bharrog sits quietly as you consider your options...

Those of you in the common area

The surly dwarf stomps out of the basement and greets any looky lou's with a harsh. "Get stuffed ya lazy gits!" Or something far more colorful. A strange smell follows him and soon the smell of something cooking wafts into the main area. It's a scent that was hard to place...

After a decent time had passed he returns and stomps back into the basement area, spending over an hour directing Livain and shooing anyone who interrupted them with a sing of his hammer or the throwing of a random alchemical item off the table. He was in a foul mood.

Eventually he and his three helpers, Livain included, return with the newly cleaned Dragon hide in hand as they carry it outside to be affixed to a drying rack.


Surprisingly this ruin isn't as tight a fit as you had expected for one of your heritage. However the trapdoor could be an issue, since it is unopened its still an unknown. The secret door however appear to be just tall enough for you to slip through without having to kneel, although what lies beyond it is a matter of speculation as well.

Correction for Livain Three day process to tan the skin and convert it into what you need, or at least get the parts lined out. On top of Armor checks please make three weapon checks as well. Thanks!

Trap Door in floor of main entrance

Secret Door Livain found in a supporting wall, made of harder than normal wood.

Three Armor & Three Weapon checks to make.

Wallace I owe you an answer on the alchemist lab...

In the area where the prisoners were is three alchemist labs of masterful quality (+2 to checks) to allow for upto three alchemists to work in tandem or on separate projects. One of which is being used by Bharogg and Livain for the process they are involved in.

THe table is for dissecting creatures and the tools were once in immaculate condition and extremely well made, however they were of a type you'd never seen before. Probably because they are originally hobgoblin medical tools.

Rhavenna, Mai, Wallace and Tadis

Interaction with him is fine, it shouldn't slow things down that much as you have a few days of working within the ruins to deal with anyway.

Earlier Rhavenna and Wallace

Prior to leaving Hawk laughs at Rhavenna's words. "Ya did fine. Ya looks for a bit there were concerning but your back to your fine flanks as usual. I doubt that man is bothered by that, wardens are always high strung. Comes with their job as they die more often than not..." He clears his throat as he refocuses on the end of the operation. "Now, the dragon and all of this was a near f$~& up because I thought we were taking on some regular ambushin' type hobs. Not a bunch of freak riders, alchemy throwing bastards and their pet dragon. We got lucky there but you all rallied and we won the day with injuries that can be healed while we clear this ruin. So I expect a good amount of searching, leave no stone unturned." He nods to each of you, waiting for any questions as needed before his departure to the next camp.


Tadis frowned before replying. "Lovely. Avoid unless needed, got it."

1d20 + 2 ⇒ (3) + 2 = 5


IN the few interactions with Tadis you can't help but find him to be an honorable sort, he speaks plainly, doesn't hold much in reserve unless it would be rude or ill advise for him to speak at the time. However he doesn't show any signs of betraying his promise at all...

During the search you found Tadis's gear and are surprised that the Warden wears hardly any armor. His clothing is open and surprisingly not baggy. It appears he focuses on his mobility over being able to avoid damage. IN his gear is a set of brass knuckles which reveals while he met you all with his fists alone.

Livain and Mai:

The moment Mai flips over the Electrum crest an old symbol, one you faintly recognize...

K-History or Local DC 10 (History) or 15 (local)

A few seconds after revealing it the Electrum crest disappears without a trace, leaving no indication of what it was enchanted with...

Forgot to post him, whoopsie doopsies~


Bharrog Blackforge was as gruff as they came, a hard realist and one that saw the glass empty, half full and smashed into a thousand peices depending on his day. However death, horror and things most would be bothered by didn't phase him a bit. He never spoke much about his clan or where he hailed but by the way he lived and talked it was hard to believe he didn't come from the toughest clan of all. His smithing hammer doubled as his weapon of choice, the horsehook spike (as he called and used it for) had shoed many a horse and pierced many an enemy skull in its time.

He grumbled at the wing bump before waving Livain to focus on the hide holding up parts of the scales to show her black marks on the skin. "Not sure if I can save the hide..." He prods the darkened skin with his thick finger as he explained. "... Dis here spot be the work of black magic. The creatures bones show the same damage after death. This Dresskel was..." he takes one of the bones in his hands, a large foot bone and snaps it with his bare hands. "... in a lot of pain, by the look of it's stomach it was starving to death. Undigested food in its stomach, wings too frail to lift it anymore. Never seen a dragon in such s&$@ty shape, up until I skinned it I was wonderin' how ya defeated it."

He takes a larger bone and flexes visibly before it snaps. "Now I know. It was sick, with what I don't know nor care ta know. Just hope it died with them dan gob's and if it didn't than we find the lair, burn it and collapse it with everything we got. Bury it deep and leave it there to rot..."

Craft Armor check, three of them in a row please

Letting the conversation die with that Bharrog has his helpers set up a station outside the ruin, along with a fire and other tools to help with crafting before turning to Livain. "Lets see what we can do..." He spread the hide out on the floor and smirks as he hands you the elk handled fleshing knife from his gear pack. The smile on his face was a dangerous one, he only smiled when some really filthy work was ahead. Something he enjoyed throwing Livain into every time. "You get tha honor of fleshing it. Your husband may not like ya smelling like a dragons wench but it'll be a spot better than letting it rot."

He pulls out a waterproof bag, much to the other merc's displeasure as he adds. "I'll break his brain down into what we need. You two s&+#s need to get some fresh water or tell that bugger of a cleric to summon some for us. Whip an elemental for all I care but it better be clean or I will tan your g%+ d!#n hides instead." The two hopped to do his bidding as he quickly pulled out a series of large bowls and started to break the brain down between his large fingers. Blending it over and over again as he turned it into an almost soupy concotion by the time the first attendant returned with a large water skin. Taking a large pot this time he headed outside. "Time to cook the brain up and get it ready for soaking the hide in. Hawk knows this will take a few days and so he is sendin' dem runners up to the area near the Maw to check our trail." With nothing else to say he heads topside, leaving Livain to scrap the flesh off the hide...

You can respond or save questions for after he gets back. Its a minimum of a three day process.


H1d100 ⇒ 45 1d3 - 1 ⇒ (2) - 1 = 1

L1d100 ⇒ 42 1d4 + 1 ⇒ (2) + 1 = 3

L1d100 ⇒ 87 1d4 - 1 ⇒ (4) - 1 = 3
M1d100 ⇒ 97
T1d100 ⇒ 7 1d4 ⇒ 1

Livain is still active by the Campaign tab I edit the NPC's and hopefully that fixes it. :/

Really? thats weird! D: I will check it out but I didn't remove anyone or modify anything... I don't know if I even can! xD

1d20 + 11 ⇒ (10) + 11 = 21

Mai and Livain:
Do you do anything else with the electrum crest?

MaiEverything good with Livain?

Other than a few moans throughout the structure it remains standing and your search reveals quite a tidy sum of loot for the mercenaries. Apparently the Hobgoblins had been creating alchemical items but towards the witching hour Tadis uncovers a trapdoor that appeared to be well hidden in the main entrance of the ruin.

The Trapdoor:
It was probably hidden beneath a rug or some other simple cover years ago but the wear of the ages actually helped to make it meld more with the floor than before. The weather looked is only betrayed by the feeling of moisture lining the opening around the not so tightly sealed trapdoor.

Tadis looks dubious at the thought of delving into an area that even the Hobgoblins hadn't found. Before anyone could discuss much more the master smith trundled in with the dragon's skinned hide. His hands were covered in blood up to his shoulders and it took a moment before his helpers materialized with severa of the dragon Key bones and claws.

"What a s$$~ dragon, I'll be lucky to make boots out of his tattered hide. But we'll see. Just don't interrupt me lest ya be Livain. The rest of ya sod off until I need ya." He looks at the ruins around him and scoffs. "Stone exterior with a wooden interior. S@#~ humans, can't build a damn thing, it'll come down around us with a solid trebuchet round. Mark my words we be dead in the morning." He continues grumbling as he trundles down to where the alchemical lab is with helpers in tow.

Tadis watches him go before adding. "Such a... Friendly dwarf. Is he always so graceful?"

As this moment is when Livian notices a similar leak coming from a supporting wall nearby...

On closer inspection the wooden surface is far harder than expected...

Spoils of War - Inside of fallen Hobgoblin (human built) Ruin:

Coins 143 pp, 362 gp, 73 sp, 63 cp

Azurite (7 gp)
Bloodstone (50 gp)
Freshwater Pearl (8 gp)
Green Spinel (45 gp)
Hematite (8 gp)
Hematite (10 gp)
Hematite (12 gp)
Jade (90 gp)
Onyx (45 gp)
Onyx (50 gp)
Opal (500 gp)
Peridot (45 gp)
Pyrite (10 gp)
Red Spinel (40 gp)
Rock Quartz (7 gp)
Rock Quartz (9 gp)
Saltwater Pearl (110 gp)
Sardonyx (40 gp)
Sardonyx (55 gp)
Shell (10 gp)
Shell (11 gp)
Topaz (600 gp)
Total value = 1762 gp

Masterwork Items
Masterwork Breastplate (350 gp)
Masterwork Greatsword (350 gp)
Masterwork Halberd (310 gp)
Masterwork Heavy Wooden Shield (157 gp)
Masterwork Hide (165 gp)
Masterwork Lance (310 gp)
Masterwork Light Wooden Shield (153 gp)
Masterwork Nunchaku (302 gp)
Masterwork Scale Mail (200 gp)
Masterwork Sickle (306 gp)
Total value = 2603 gp

Magic Items
Oil of Erase (cr, 50 gp)
Oil of Grease (cr, 50 gp)
Oil of Light (cr, 25 gp)
Oil of Mage Armor (cr, 50 gp)
8 x Oil of Purify Food and Drink (cr, 25 gp)
8 x Potion of Cure Light Wounds (cr, 50 gp)
Potion of Endure Elements (cr, 50 gp)
Potion of Feather Step (apg, 50 gp)
Potion of Guidance (cr, 25 gp)
2 x Potion of Hide from Animals (cr, 50 gp)
Potion of Keen Senses (apg, 50 gp)
2 x Potion of Magic Fang (cr, 50 gp)
Potion of Protection from Chaos (cr, 50 gp)
Potion of Remove Fear (cr, 50 gp)
2 x Potion of Resistance (cr, 25 gp)
Potion of Stabilize (cr, 25 gp)
Scroll of Ant Haul (apg, 25 gp)
Scroll of Cause Fear (cr, 25 gp)
Scroll of Create Water (cr, 12 gp 5 sp)
Scroll of Entangle (cr, 25 gp)
Scroll of Mage Armor (cr, 25 gp)
2 x Scroll of Protection from Chaos (cr, 25 gp)
Scroll of Read Magic (cr, 12 gp 5 sp)
Scroll of Shield Other (cr, 150 gp)
Scroll of Shocking Grasp (cr, 25 gp)
Scroll of Touch of Fatigue (cr, 12 gp 5 gp)
Scroll of Vanish (apg, 25 gp)
Wand of Ghost Sound (cr, 375 gp) (design provides clue to function)
Wand of Inflict Light Wounds (cr, 750 gp)
Wand of Message (cr, 375 gp)
Total value = 2762 gp

Amphora of Common Wine (2 gp, 80 lb)
2 x Bag of 20 Marbles (2 sp, 1 lb)
3 x Bag of 20 Sling Bullets (2 sp, 10 lb)
Bag of Chalk (1 sp, 1/2 lb)
Bag of Chestnuts (1 gp, 1 lb)
2 x Bag of Iron Nails (5 sp, 1 lb)
2 x Bag of Wheat (1 cp, 1 lb)
Barrel of Ale (6 gp, 240 lb)
Basket (4 sp, 1 lb)
7 x Bedroll (1 sp, 5 lb)
Bolt of Canvas (1 gp, 10 lb)
Bolt of Linen (5 gp, 10 lb)
15 x Bottle of Common Wine (1 sp, 4 lb)
Bottle of Honey (4 sp, 4 lb)
12 x Bottle of Olive Oil (3 gp, 4 lb)
Bottle of Vinegar (1 sp, 4 lb)
Bow Saw (5 gp, 5 lb)
Box of 20 Candles (2 sp, 1 lb)
Box of Charcoal (1 sp, 20 lb)
2 x Box of Firewood (1 cp, 20 lb)
2 x Bucket (5 sp, 2 lb)
7 x Cart (15 gp, 200 lb)
2 x Cheap Wig (1 sp)
16 x Chisel (5 sp, 2 lb)
37 x Clay Tankard (2 cp, 2 lb)
2 x Common Wig (1 gp)
13 x Courtier's Outfit (30 gp, 6 lb)
2 x Fishing Net (4 gp, 5 lb)
4 x Flask of Oil (1 sp, 1 lb)
2 x Glasscutter (2 gp)
3 x Hammer (5 sp, 2 lb)
Hemp Rope (50') (1 gp, 10 lb)
32 x Iron Bar (1 sp, 5 lb)
2 x Iron Pot (8 sp, 4 lb)
Ladder (10') (2 sp, 20 lb)
3 x Large Iron Box (2 gp, 100 lb)
Large Wooden Chest (2 gp, 50 lb)
2 x Loaf of Bread (2 cp, 1/2 lb)
Pair of Dice (1 sp)
29 x Piton (1 sp, 1/2 lb)
3 x Pole (10') (5 cp, 8 lb)
Portable Ram (10 gp, 20 lb)
Pouch of Tobacco (5 sp, 1 lb)
2 x Rack of Firewood (1 sp, 200 lb)
Riding Saddle (10 gp, 25 lb)
9 x Round Table (50 gp)
Sack (1 sp, 1/2 lb)
Sack of Apples (5 gp, 50 lb)
2 x Sack of Wheat (5 sp, 50 lb)
3 x Sewing Needle (5 sp)
4 x Sickle (1 gp, 2 lb)
Sledge (1 gp, 10 lb)
Small Cask of Common Spice (5 gp, 5 lb)
Small Cask of Oil (8 sp, 5 lb)
Small Cask of Sausages (1 gp, 5 lb)
2 x Small Cask of Wax (2 sp, 5 lb)
9 x Small Glass Rod (1 sp)
Small Wooden Chest (1 gp, 10 lb)
Snowshoes (8 gp, 8 lb)
Tiny Wooden Box (5 sp, 1 lb)
Vial of Ink (8 gp)
7 x Waterskin (1 gp, 1/2 lb)
10 x Wedge of Cheese (8 sp, 4 lb)
12 x Whetsone (2 cp, 1 lb)
7 x Wooden Holy Symbol (Shelyn) (1 gp)
Wool Cloak (5 sp, 3 lb)
Total value = 1131 gp 2 sp 1 cp

If everyone would post a perception check I would appreciate it heading home. Posting is spotty

If I missed something with your post above Wallace let me know.

Maithreen and Livain

As you start to reveal it had a weak aura that was permanent somehow however the strange metal upon closer inspection was face down its symbol obscured until it was flipped over.

However you could not see what was enchanting the Electrum crest, only that the aura was quite weak.

The more to come was for Rhavenna and Wallace Mai and Livain. I know its a short spoiler but there wasn't much else I could put ^^;

Mai & Livain:

You find the object and are surprised to find a single coin, made of a metal you long thought disappeared. It was a single Electrum crest which detected as magical. It was the size of a badge of office that an officer or seneschal would where...

More to come.


You detect something magical on the table of beakers and bottles, its small and from the stairs your unable to see it clearly...

Those outside:

Upon seeing the freed prisoners the riders amas once more, one bearing the white shield and grain embroidered banner at the fore a man with a strong jaw and the look of one who's known many days of hard labor from the thickness of his muscles. "You can have whatever hob's as prisoners, our deal is done and I am only to take them home. But why are you this far east? There are no cities or towns hereabouts..."

Hawk spat on the nearby corpse before kicking one of the down hob's with a vicious blow to its head. Had it still been alive it was now thoroughly dead as blood leaked from its skull. Hawk looked from the strong rider and the groining ruin behind him before answering. "We head for Iobaria..." The riders sudden shifting didn't phase Hawk, he merely smiled as he continued. "This was a mission of mercy, these ones pissed me off and they deserved to be buried. That is all, is there anything else we can do for you Lord Whitefield?"

At being addressed so formally the man's casually stance became a lot more firm and professional. "No and you have my thanks for dealing with this Warband, and the thanks of House Medvyed as spoken by their loyal retainer. Whatever riches you plunder from here are yours... As is this ruin by my decree. We have no use for it and it is too far out of our boundries to maintain."

Hawk remains silent, merely nodding as the riders begin to dismount and collect their kinfolk as they emerge. He waves his men aside and to move towards the dragon corpse. "Skin it and be quick before rot sets in. WE'll be lucky if he makes a few decent shields but at least Dresskel's bones will make a fine stew..."


Structurally the building seemed sound for now and was settling after the chaos of what occured inside. From yur fitting the fire and it now being under control you can see the supports are weakened but not completely destroyed. Oddly this old ruin is primarily supported by a wooden framework intermixed with stone sides and walls throughout its multifloored interior. In its hayday it was probably a magnificent home for a wealth merchant or landowner. Now that you were inside it hardly screamed Fortress to you...

A number of destroyed weapons, only their steel spear heads, arrowheads and metal strappings survived. Several sets of burned chainshirt lay throughout but in their current condition it was hard to tell if they were worth salvaging... Other than that you were still searching in vain for something of worth on the first floor...

The second door is torn from it's hinges with a scream of snapping metal and this time its followed by an earth shaking groan from the walls of the ruin, the escapees don't stumble and fall this time. Tadis looks around calmly as the others appear more concerned as dust falls from the stones above and the walls as well. In a calm voice he directs the escapees and the newly freed. "Woman and children first, men clear a path to the surface. Apparently their secrets were to die with them..."

He nods to Rhavenna as he helps to remove the web ropes. The rest of the former prisoners leap at his command. Leading the others as quickly to the surface as they can. Wallace's efforts are easily seen as his anytool is returned to him a little worse for wear No negative changes just not as clean. by the one he had handed it too.

They are met with a welcomed sight at the amassed riders and Adrian Whitefield at its head, along with a literal army of mercenaries that appeared to have taken control of the entire area. The slain hobgoblins at their feet cause a mix of anger and strangely fear to cross their faces.

Those inside

The structure groans again and Tadis, seeing that everyone was nearly out of the basement level quickly gave the room a once over just in case before looking back towards the stairs. His face retaining its stoic look as he spoke quickly. "Looks like this is our que to get out now. Lest we be buried with these hob's." He rolls up the web rope and picks up Wallace's rope before following behind Rhavenna.

As the building groaned again the dead hobgoblin's corpse shifted and its table of beakers and strange items rattled around. The human corpse remained motionless, its chest still splayed open as more dust fell from the roof above.

Hmm... The Magus / Sor isn't a bad one, I was looking for more permanent domination though. >:) being evil and all lol. Might end up more fluff than anything but dominanting your enemies and forcing them to serve you Greandel style like Wheel of Time has some very evil appeal~

Its hard to decide on an evil character setup.

Antipaladin (Lord of Darkness) / Oracle (Juju Mystery - For some undead / Dream Haunting goodness)

Magus (Ken, BB) / Alchemist (Grenadier) (Because blowing people up is fun.)

Magus / Rogue (Stabbing magical shocking goodness~)

The door groans, the hinges strain as the battered prisoners pulled on the door but it held firm. However the power of the Centaur race was not to be tested lightly and as Rhavenna leaned forward, her powerful legs straining the hinges started to crack, fracturing as her might overwhelmed their design. The door held only long enough for each of its hinges to snap with an ear piercing snap. The door was flung forward, narrowly missing those closest to the cage as thy were thrown to the ground. Rhavenna took two full strides forward as the shock of the door giving through her off balance momentarily. The door slid to a stop just behind her and it was a matter of a minute before they started to strap the web rope to the last door.

Lock Pick with Anytool: 1d20 + 4 ⇒ (8) + 4 = 12
Lock Pick with Anytool: 1d20 + 4 ⇒ (6) + 4 = 10
Lock Pick with Anytool: 1d20 + 4 ⇒ (8) + 4 = 12

Wallace's anytool was used as best they could while they prepared but to no avail, the frustrated prisoner handed it to Rhavenna before joining the those who would pull once again.

Aid Rhavenna rolls...:

11d20 ⇒ (11, 16, 1, 8, 12, 17, 15, 20, 11, 19, 12) = 142

One more Rhavenna +14 to your str check DC 28

Wow, yeah that door came off the hinges there... Nicely done. :)

The warriors rise to their feet, all of them apparently shakened even moments after the spell ended. They watched Wallace nervously and looked to Tadis Redfield more than once. Nodding to Wallace he started directing their efforts, the man was no slouch when it came to organizing. "Fight the fire please Wallace, won't have any to save if we can't get out. Your companions can stay and help us break the doors or go and fight the fires as well."

Tadis nods to the main iron bared door. "These last two cages are the problem, their door's are pinned and the keys don't work, our broken weapons weren't enough to pry open the last two doors. We scoured some web ropes and were about to try and form a line before you showed up. I think with your mighty frame we'll break it for sure."

DM Rolls:

10d20 ⇒ (6, 17, 3, 3, 15, 10, 14, 5, 19, 18) = 110

Tadis selects the strongest of the standing warriors as they gathered up the ropes made of strong webbing. Lashing them to Rhavenna's lower frame, much like a horse pulling a crude cart, they all took hold of the ropes and readied to pull themselves.

The other cage door had some of the other freed prisoners struggling to open it but unlike the ones being assisted by Rhavenna, they didn't have any leverage on it to do anything truly effective. One rammed their unbroken blade in the lock and tried to pry it open by force, only to be reqarded with his blade snapping under the strain. Leaving its jagged edge in the iron cages door, wedging it further shut...

DM Rolls:
5d20 ⇒ (2, 9, 16, 3, 1) = 31

Rhavenna add +12 on top of your normal strnegth for making a strength check to break the door...

Level 4 Ranger/Brawler, not too bad ass but a specialist. :)

The people continue to writhe as the man watches you all, its plain to see he is outmatched but he doesn't look like one to give ground. He listens to Wallaces explanation with an almost unnerving calm nodding at the end.

The man's face soften's at the sudden appearance of Rhavenna's true form, his eyes flick between her and Wallace as if it were some trick. He clears his throat as he speaks. "Release them from whatever magic your using Wallace. They were doing terrible things here... Your magic will have an adverse effect."

He relaxes as he turns towards the cages and their occupants, who appeared to be calming down at the mans change in attitude. A moment of hope blossomed as he spoke again. "Baron Whitefield asked me to investigate, I did so and allowed myself to be captured. When I found out what was happening here I could not abandon them. I knew someone would come, so we took our chance and broke free. They had planned to burn them to death before you broke through there dragon pet." He laughs darkly, tapping the dead hobgoblin's foot. "Too bad for them we were ready. This one..." He grunts. "... Died first." There was a note of satisfaction in Redfield's voice. In the gloom of the torches its not hard to tell that his fists and fingers were stained with blood.

Looking to Rhavenna he remarks. "You look mighty strong, I have met your people but not on the best terms. If'n you'd help me now I'd owe you a dept. These people have suffered enough and it's time I get them home. Besides this ruin isn't very stable and I'm sure the fires haven't helped, it could come down at anytime..."

The Draconic creature you summoned has departed, devouring many of the hobgoblin corpses. And their gear on its way back to where it came from.

Will: 1d20 - 6 ⇒ (5) - 6 = -1
Will: 1d20 - 6 ⇒ (6) - 6 = 0
Will: 1d20 + 8 ⇒ (14) + 8 = 22

Perception 1d20 + 7 ⇒ (18) + 7 = 25

The fighters react violently to the spell, three though stay on their feet, two are looking to you with undivided attention while one moves between you and the cages. Bearing nothing more than his bloody fists and filthy rags. He seemed far to regal to be a prisoner but his stance was obvious and he was more than prepared to fight. "They vermin have fed on these people long enough foreigner. I am Lord Whitefields personal Scout and Warder, Tadis Redfield. Now, who sent you?" His eyes narrow at wallace and he balled his fists.

Mercenaries: 1d100 ⇒ 87
Hobgoblin's: 1d100 ⇒ 46
Adrian's Militia: 1d100 ⇒ 97

Wasted enough of your guys time, been very disorganized this week so moving forward instead of dragging it out further.

The Hobgoblins, beset on multiple sides, and facing a monstrous creature that was aiding the Blades, did there best to hold the line. They never broke, never retreated and held on until the last one fell. The fought tenaciously but were outmatched by the superior training and power of their foes. They rallied there spears to hold off the Centaur in vain, her lance proved far more devastating and the angels of death above were more ferocious than anticipated.

Crossbow caught the flying warriors a few times but their shots were inaccurate. Their shield bearers fell rapidly as they were unable to maintain a line long before the mercenaries broke their line again. From the constant and unrelenting pressure of the attacks, the Hobgoblins were brought down to the last standing, who was struck down by Rhavenna.

By the end of the conflict the shadow like creature that Wallace had summoned disappear's after devouring more of the corpses of the enemy before disappearing completely.

After quickly recovering and healing injuries the Merc's pushed into the structure just as a group of mounted warriors, numbering a thirty or more, broke the tree line. Four separate heraldry flew proudly at the head of this force, one in particular stuck out.

A Green banner with a white shield at the center. Crossed in front of this shield is a pair of grain stocks. The other banners were of lesser knights, Stag, Hawk, Griffon and Dragon banners rose behind the White Shield.

Knowledge Nobility - DC 15:

The Stag, Dragon, Griffon and Hawk Banner's are from minor knight errant's, most likely serving House Medvyed.

The White Shield is of the House of Whitefield, minor nobles who rose from a wide spread farming family. One of which that made Medvyed wealthy, so in a classic example of nobility they elevated them through noble titles. Since their rise the House Whitefield has fought [i]hard to protect those under their banner, often hiring mercenaries and forming militia's to fend off bandits or worse.

Since their rise eight of the fourteen sons of the family have been killed in battle along the southern and eastern borders. Along with countless other militia forces, however with their sacrifice came a more stable, calm and prosperous area which helped lift famine.

On the inside of the fortress you continue to hear the fighting and screams from within, fire was spreading throughout the lower level and the bodies of human's, tengu and hobgoblin's littered the floor in what looked to be sporadic fighting within the ruins. Among the corpses you find one man still alive as Yolanda and the others use water to control the fire.

If you follow the screams:
You encounter little resistance as you make your way to the stairway down to the lower level. Finding a well constructed prison, multiple cages, an massive lab of beakers tubes and tables where even now a human lays strapped and their chest split open...

Laying near the table was a dead Hobgoblin in a long blood apron, whose eyes had been burst when its skull was crushed. Some of the cages lay broken open and the largest of which contains women and children. Shouting for help as a handful of battered fighters, both men and woman, struggle to break the larger cages open.

As you enter a sentry roars in challenge, raising a broken scimitar and battered shield despite being grossly outmatched by your force. He doesn't hesitate, even in the presence of Rhavenna's terrible visage. His bandage was stained red with fresh blood and covered the whole left side of his head. His one eye burned with the ferociousness of a man pushed over the edge.

He wasn't alone, several of those struggling with the cages turn and pick up iron bars, bricks and other improvised weapons...

Sorry for the wait. Time to do some fast tracking...

At minimum 6 are effected by the color spray correct?
Tower Shield front: 1d20 + 3 ⇒ (10) + 3 = 13
Tower Shield front: 1d20 + 3 ⇒ (18) + 3 = 21
Tower Shield front: 1d20 + 3 ⇒ (11) + 3 = 14
Spearmen Front: 1d20 + 3 ⇒ (9) + 3 = 12
Spearmen Front: 1d20 + 3 ⇒ (3) + 3 = 6
Tower Shield Rear: 1d20 + 3 ⇒ (8) + 3 = 11

All but one forward tower shield succumb to Livains color spray.

Livain, go ahead and roll for effects please.

Wallace's ride over the wall wasn't a pleasant one. His crotch having been smashed into the hard back of Rhavenna's equine lower back as he held on for dear life. As he scrambles from nearly dangling off her flank he comes face to face with his summoned creature which spits more burning spittle at him before speaking in the same dark language as Wallace.

"Devour... You? Yes. Centaur? Yes. Archers? Yes!"

1d20 + 5 ⇒ (11) + 5 = 16
1d20 + 7 ⇒ (11) + 7 = 18

"Devour... Archers? Yes! Devour Centaur? YES! DEVOUR YOU! Y..!?"

It's speech is interrupted, it shakes its head as if in pain before roaring in anger at Wallace, its rage shaking the ground before it turns its attention back at the enemy before it. Its maw opens wide, the shadows that made up its form swirled and began to coalesce in front of its maw before shooting forward towards three of the rear shield bearers.

The shadows lanced forward, through the hobgoblin's tower shields and through the creatures holding them as well before receding back into the creatures form. The hobgoblins stood there as if stunned before their forms began to melt into a black liquid. Their equipment lay on top of this puddle before the liquid began seeping towards the shadow dragon and was quickly absorbed. As it absorbs the fallen it looks at Wallace with a flash of insight, memories bombard his mind but not in a way that shakes him but gives him... Understanding of what he summoned.

"All is consumed by the void. You included Master." It says the last part in a nasty way, as the mere thought of being controlled enrages this creature. You can see its want to devour Rhavenna as well as everyone else around you out of spite for the way it is being treated. The flying vermin in the sky are no exception, nor the charging mercenaries on the ramp or even... The thirty horseman coming from the woods... As the memories stop you can feel it's satisfaction and realize that it could do this if it wished and only your mental control was keeping it in check...

The Hobgoblins middle shieldwall rear was breached, three of there shield bearers were gone and it left them open to a rear assault on foot. On top of that their left flank was breached as several of their warriors were laid out by the colorspray from Livain.

The Mercenary fighters plunged through the opening, one taking a spear in the shoulder as he pressed to kill the ast tower shield bearer. His companion turned his blade on those on the ground, intent on finishing them before they could rise. Hawks Arrows slew the one that had braced the spear and his rangers arrows embedded themselves into the remaining shields uselessly.

Xiang Yu smashed into the line, narrowly avoiding a spear as he pressed into the shield wall with a Tian battle cry.

Yalanda presses forward as well, making it a ways up the ramp before continuing to maintain her Inspire +1 Courage for everyone

4 dead, 5 disabled, stunned and unconcious? lol Love color spray. 27 Hobgoblin's remaining. Hobgoblin's turn upcoming.

The shadow dragon Wallace had summoned lands right next to Rhavenna. It appears to be looking between the centauress and the hobgoblin lines as if it were unsure.

The Centaur clearing their spears brings some of the upper shields apart as the Hobgoblin's seem utterly stunned by this development. Those holding the Longspears do not falter against the coming onslaught but some of the line has just given up full cover and revealed themselves to Livain's bow.

Readied action SA: Change Shield facing. Hobgoblins holding shields upwards now shift to defending from rear attack.

The moment of shock passes quickly as these shield bearers bring their shields down and lock them to defend their rear from the centauress that was now behind them.

Thats too bad for you guys. :/ Giantslayer looks promising. :)

But I am reducing my footprint, not enough time lately with work and home life being hectic as hell. :/

Hoewever trying to move forward. :/

Was hoping for Livain's actions but pushing ahead!

The gem that Wallace is holding pulses with a flash of brilliant light before fading into a more faded pulsating glow.

After a few more arrows were deflected by the Hobgoblins towering shields Hawk and his men abandon the concentrated effort and regroup with the rest of you as you near the bottom of the ramp.

Party 100ft from hobgoblin shield wall. Ramp is 80ft in length.

During the time it takes you to regroup the hobgoblins on the upper tower appear to be being smashed by the summoned creature. It throws two more from the tower before the Ballista bursts into dark flames and smoke plumes from the tower top.

The Hobgoblin's, upon seeing your approach, ready long spears and form a wall of shields and spear points in preparation for the coming charge. They continue to hold and every so often you can glimpse their eyes between the shield gaps as they continue to monitor your progress.

The screams from within continue and are much more clear now that your closer, the smoke from within the ruined fortress is getting thicker...

Perception DC 12:

The screams are intermixed with the sound of clashing steel, whatever is going on in there sounds like a heavy struggle or fight...

Xiang Yu has rejoined the fight, wearing his broken banner across his forehead like a long bandanna, appearing like a red sun on white field as he raises his Naginata in challenge once more. He presses before the group a few steps, shouting the same battlecry he had at Dresskel at the hobgoblin shield wall. Bolstering the courage of the band Yolanda adds to his battlecry by singing a hymn of courage and the great exploits of the Blades battles to come!

+2 to Atk and Dmg +4 vs fear effects!

At this sudden racket a hobgoblin rises from amid his fellows and begins to shout in a gutteral language, followed by the unified shouts of its companions! At the Hobgoblins shouts the summoned creature appears to reform, looking rather sinister as it grasps the now burning tower much like a spider would while it appears to be looking down at the Hobgoblin's and the group...

One of the rangers grimaces as they notches an arrow. "What the hell is that thing? And why do I get the feeling its deciding on who to eat next."

The other ranger slides away from Rhavenna, looking obviously unnerved by her new look. "What in the hell's happened to you!"

Hawk reel's them in with a gruff bark as he launches two arrows, which penetrate the tower shields but doing very little damage. "Focus on the objective, Rhavenna's looks aren't up for discussion and if it moves to attack us we hit it with our last resort's. Warriors form up in front, archers in back, followed by our support. We have to break them in one go, it'll mean slamming through those spears but its our only chance. Once their wall is broken we can tear them up in close combat, those shields will weigh them down."

He signals to Livain and Mai who are still airborne, waving towards the enemies rear and gave them the signal to do whatever it took to take the Hob's down. He looked to Rhavenna as he nodded at the line. "Ya think you can jump that line?"

Setting the stage for the battle to come.

Ini Party is up!
NPC'S - Hawk, two rangers, Yolanda, Xiang Yu and two fighters
Hobgoblin's - twenty four tower shields are present, 12 block the ramp at the top and twelve are held over their heads to prevent archers from volleying from above (or in the air), 12 long spears are interspersed between the shields.

Map to come, but The Ramp stands alone, leaving no cover from its beginning to its end where the Hobgoblins are holding the High Ground. The shields cover ahead and above them but not behind them. There is a fifty foot gap between the hobgoblins and the opening into the ruin, which is unguarded currently. There rear is unprotected atm and the spearmen are under the cover of the shields from in front and above...

Internet is still sporadic so I am posting them as I go. although they fell out of order sadly. :/

As you will see Dresskel is dead. the last arrows were enough to bring him down completely. You can yell at hawk later, but he was more concerned with not getting a face full of ice. ;)

But theres some rolls needed from Wallace as well. Thanks! :D

Dresskel appears to be dead, slain by the final volley of arrows and as you approach he releases a final death rattle.

Anyone watching sees Wallace's hand crackle with a dark power, the casting echos in a language that makes even Hawk glance warily at Wallace. At the completion of the spell the dragons blood exits its mouth and forms together into a blood red gem that shimmered as it let off an extreme amount of cold. The moment it solidified a light started to pulse from its center, weakly at first until it became a powerful thrum of light and trapped power.

The moment you touch Dresskel your eyes go out of focus and in the blurry haze you see the Dragon's dead eyes open. A pale green light burning malevolently witin them as they stare at you in utter hate. It's head rises, the scales slough off revealing nothing but skull, bone and the remnants of muscle tendons that appear to be all that hold the dragons bones together. As its maw opens and a pale green fire begins to gather within its mouth, you have time to look on in utter horror as it raises its maw and angles it downward. Intending to burn you to ash where you stand.

Will save DC 15 Wallace


Please rewrite/add the following in your post. Thanks! :D

The gem flashes the light within becoming a boiling green light that appears to be almost fighting the item it was contained in as Wallace throws his hands up in terror. However the moment he breaks contact with the dead dragons scales his eyes come back into focus and the echoing cry in his ears was his own. Perhaps another version of himself being brutally slain somewhere else.


Please rewrite/add the following in your post. Thanks! :D

Bracing himself Wallace takes hold of the blood gem as the dragons bright green flame pour's down around him, for a moment he sees his own hands turning into ash, his scream echoes in his ears but no one else appears to have heard it as the vision fades. You know for a fact that you have averted something, what you are unsure as to what exactly. However you know deep down that another version of yourself has just been killed...

Holding the gem:

The gem radiates strong emotions while in conatact with your bare hands. Fear, Anger, Rage, Torment, Pain, Violence, Hunger and a strange sense of Freedom. For a moment you are filled with the longing to return to the sky before a dread falls over you like you are being watched by something, yet looking around only reveals your companions and nothing more. Aside from the visible enemies of course. Its a strange feeling and it doesn't pass like the rest do, leaving you with a heaviness in your chest as you continue to feel watched and your privacy violated.

The Hobgoblins continue to hold the line, seeing the Centaur approach they level spears and brace them against the possible charge to come. The shields shift as they reform in light of the falling corpses above, but they remain spread strongly across the top of the damaged and cracked ramp.

Smoke starts to roll out of the inside of the ruined structure now, the cries continue to echo from within...

Back around to the party, you have around 250ft from the structure and the hobgoblins. Hawk and his two men are on your left flank almost caught up Rhavenna is near Mai who is recovering with Wallace only a few feet behind her.

Livain is around 400 feet away from the structure atm

The shadow dragon slams into the second tower like a ball of tar, enveloping and covering all the hobgoblins in the parapet above. From your vantage point it was hard to tell what was happening, only the intensifying screams of the hobgoblins told you that their terrible deaths were painful. One was thrown from the parapet, smashing into the ramp in front of the hobgoblin shield wall with a bloody and messy crunch as its muscle tissue and flesh burst slightly outward as the skin tears from the impact...

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Shaken, indeed. I always pictured a dragon being far less intimidating when its face down in the dirt... ;)

The draconic like shadow elemental that Wallace had summoned stares in the direction of the one hobgoblin that appeared to had hit it. However as Wallace began to wheel away onthe back of the retreating Centauress it snapped back to look at its summoner with a hiss. Finally it decided on its course and with a great downward stroke of its wings dispersed the fog clouds like leaves in a hurricane. So much so that the downward force of its wing stroke causes Mai some major turbulence...

Ref DC 15 to avoid being thrown earthward Mai. Failure results in 1d6 dmg. No AoO's from Dresskel as he too appears to be being battered by the wind force.

Dice rolls:
1d20 + 9 ⇒ (5) + 9 = 14
7d20 ⇒ (10, 5, 19, 20, 18, 16, 13) = 101
Confirm Critical?: 1d20 ⇒ 17

3d8 ⇒ (5, 7, 7) = 19

Dresskel's legs buckle under the winds force and he crashes momentarily into the ground with an pained roar...

The shadow-dragon wheels around in the air before heading in the direction of the castle ruin's in a very apparent frontal attack on the structure. Most likely on its current and very exposed defenders...

Hawk and his archers press the attack at range like Livain, however only three of their arrows punch through Dresskel's scales...

The three arrows punch through the fallen dragons scales and Dresskel's head falls to the earth with a rattling sigh...

I can barely get my pages to load atm, more posts to come in the AM hopefully. :/ Apologies guys. :/ This is uber frustrating...

The Hobgoblins continue to hold the upper ramp with their heavy shields while the archers on the tower scramble to reload their balista and fire arrows at the oncoming shadow dragon to no noticeable affect. The screaming intensifys after one of the shield bearing hobgoblin's shouts in goblinoud back into the ruined structure to someone/thin unseen...

DC 20 Perception to hear shout - Need goblin to understand. If either is missing this fails.:
"Dresskel is dead! Burn it all!"

With Dresskel's fall the dragons intimidation wears off, leaving Rhavenna shaken but, thankfully, in control of her senses once more. Her heart was still racing despite her own monstrous appearance... For five rounds

Back around to the party!

K, sorry for the wait. Major storm hit our camp and I've been without power (Camp had power but internet isn't a Needed system lol)

So I will work to get things going here. Apologies again. :/

Posting will resume friday. Difficult week right now. :/

Rough Times ahead... Possibly:
Apologies for slow posting, due to the low oil prices work has become a hectic place. I recently took a position that put me closer to the chopping block in an attempt to follow a more proactive and dynamic career. However, as the saying goes in my field of work.

The closer you are to the wellhead. The Safer you are. Office classified people, depending on what part of the Office spectrum you are in, tend to be cut first. But they have been laying off those close to the well head as well. So no one is safe atm.

I don't regret my decision as it's my hope they will relocate me to another group, with a drop in pay of course while Oil continues to fluctuate. Its a shame that many people have been cut already and I feel for their situation. So we will see how it turns out, myposting will be irregular as I make preparations in case the worst case scenario arrives.

Heres to hoping oil doesn't fall lower or else relocation to another group[ will be all but impossible. :/

Not to pour RL troubles on you all as we have all been there and some of us continue to struggle daily with one issue or another. I've been to four meetings this week that involved talking about cut backs and watching what happens to the market for the next 90 days and our work schedule going from full to Nothing in the first meeting. Not good. So lack of sleep has prevailed of course because I can't help but be bothered by whats happening.

The most shocking thing was that all the area's I had applied to over the years have taken a 80-85% cut in work force as they are now under a different operators control. This particular operation company runs Lean they don;t build kingdoms, require multi skilled divisions and aren't afraid to just fire you on the spot if you warrant it. They reduced a 200 man camp down to 44 within a week of taking over the facility.

So I am thankful my earlier attempts hadn't succeeeded or else I'd probably had met the chopping block... :/

Mai's attack is met with the powerful gaze of the dragon. It snarled as some of you injured it, Rhavenna's lance buries deeply into the dragon and gains a roar of rage as its blood spills from the staggering hit. However it wasn't beaten yet, its already ragged form made it hard to tell if it was on its last legs or not...

Despite its injuries it rose up, revealing that its former posture wasn't its full height or size. Before such a terrible sight a primal urge welled up in those nearest to Dresskel. The momentary presence of the firghtening strength of dragons...

Will save vs Frightening presence. DC 17 Will or panicked for 5d6 ⇒ (2, 1, 5, 5, 5) = 18 rounds

The very ground starts to freeze, the air turns hazy in Livains vision as the air rapidly cools around Dresskel. Mai's scales flare as the cold burns his fire hardened frame, the centaurs's body showed visible spots where frost was gathering on her along with the mad clerics armor starting to frost over.

Cold Aura 1d6 ⇒ 4 Fort DC 17 for half

bite +20 (2d6+10/19–20), 2 claws +19 (1d8+7), 2 wings +14 (1d6+3), tail slap +14 (1d8+10)

Dresskel FA
Bite Attack @ Mai: 1d20 + 20 ⇒ (15) + 20 = 35
2d6 + 5 ⇒ (6, 3) + 5 = 14

Two Claw attacks @ Rhavenna: 2d20 + 19 ⇒ (9, 15) + 19 = 43
1d8 + 7 ⇒ (7) + 7 = 14
1d8 + 7 ⇒ (1) + 7 = 8

Tail slap @ Wallave: 1d20 + 14 ⇒ (11) + 14 = 25
1d8 + 10 ⇒ (1) + 10 = 11

Mai takes 14 damage
Rhavenna takes 22 damage
Wallace takes 11 damage


You learn the standard weaknesses of dragons and their imunities. However...

Wallace is overwhelmed by images of pain and suffering...

YEARS of pain and suffering, even now this mighty dragon is in such staggering pain that it cannot fly... Its wings are so atrophied and its scales have degraded so much that he is more vulnerable.

Its not just that which you witness but the one that inflicted absolute terror on a once feared dragon. You glimpse only its eyes, devoid of life, an empty blackness that pulls at your soul even as you witness this memory. "You'll find them. Yes. Yes. Yes... You'll bring them back to me... Dead or alive? No matter~ Their corpses will make fine instruments of death. Even you Dresskel will be my instrument. You'll find them. You'll bring them back. Kill all that oppose you. Ravage their lands, kill their people. Spread terror and death in your wake like a good pet. Their names are..."

Wallace's distracted state is slammed back to reality when he takes a blow upside the face by Dresskel's mighty tail. The dragon's glare falls on the foul human that had brushed its mind so briefly, but there is a hint of terror reflected back in its eyes. As if it fears what Wallace has learned.

Dresskel is shakened by Wallace's presence.

Party is up, NPC's to react after you. Remember that some of you are affected by Haste.

Wallace Boyd wrote:
... kill him yet.


DM dice:
2d4 ⇒ (1, 1) = 2
until next breath weapon + Electrical breath 1d4 ⇒ 2

Emerging from the ruins come two four man squads of hobgoblins armed with tower shields that take up position at the ruined entrance, forming a veritable wall of metal and blades.

This is soon followed by several agony and fear filled screams as what sounds like several if not dozens of unknown people cry out for help...

Hawk leaps down from the cover of the trees, followed swiftly by a pair of bloodied rangers and the three advance alongside all of you unleashing a quick succession of arrows to Pepper Dresskel.

Attacks on Dresskel:
6d20 ⇒ (1, 4, 10, 15, 4, 7) = 41 2d8 + 4d6 + 8 + 2 ⇒ (1, 3) + (5, 2, 1, 1) + 8 + 2 = 23

... his two arrows dig in deep and make Dresskel bellow in pain before turning to look at what new pest dared harm it.

"Press the attack! Help is on the way!"

Yalanda emerges from the forest, hastened by her quickened magic and speeds to Xiang Yu's side. Unable to reach him across the long distance...

Fighting continues to echo from the woods as what remains of Xiang Yu;s group appears to be routing what is left of the hobgoblins from the initial vanguard.

Party is up!

Sorry for the wait, :(

The last ballista, its engineers and the handful of hobgoblin archers stationed there scramble to reload the siege weapon as there archers advanced. They took up a defensive position to the sides of the parapet and unleashed two volleys of nearly a dozen arrows at the unknown creature that hung unmoving in the skies.

12d20 ⇒ (10, 5, 5, 17, 5, 11, 16, 11, 4, 7, 20, 1) = 112 1d20 ⇒ 17

Out of all the arrows one was fired particularly well and met its mark,
while the others passed harmlessly through the unknown creature. The arrow that struck center mass appeared to bury itself deeply into the creature shadowy body. Its wings were still as it maintained its altitude without issue, it turned to look at what assailed it and gazed at the lone archer that had marred its forrm...

Dresskel, undeterred inhales deeply again, his scales stretch and crack as the blue light emanates once more from beneath. The ground this time hisses and cracks as the warm earth rapidly freezes and heaves under the blistering cold. However this time Dresskel's scales start to surge, electrifying the air and filling the area around him with the smell of burning ozone as he turns to face Wallace and Rhavenna's charge.

However as he opens his jaw to release death on them the barking challenge of Xiang Yu brings Dresskel's hate filled eyes to look back on the Lone Samurai. Who raises his weapon and starts to speed up as if the world were pushing him forward.

Irresistible Challenge 0/Remaining

Wallace & Rha, Xiang, Maithreen & Unknown flyer.: 1d4 ⇒ 1

Breath Attack Rha & Wallace Xiang:
DC 21 Fort for half: 12d4 ⇒ (2, 2, 2, 1, 3, 4, 1, 4, 4, 2, 2, 3) = 30 Cold 12d4 ⇒ (3, 4, 1, 3, 4, 1, 1, 2, 1, 4, 2, 2) = 28 Lightning
Xiang Save: 1d20 + 10 ⇒ (4) + 10 = 14

Xiang Yu's defiances in the face of such a monstrosity is heroic but proves to be his undoing as Dresskel unleashes a blast of frigid cold coupled with electrical strikes. The breath weapon hits Xiang Yu so hard that it flings him backwards like a toy thrown by an angry child. His banner breaks apart and his standard falls on the field as he lands unmoving on the field...

Dresskel's jaw appears burned from the attack and when the Samurai falls he shakes his scaled head as if he had been charmed. Seeing that his intended targets were still coming at him he coils his tail and wings around himself protectively and looks to be hunching down like a cat ready to jump upon a mouse...

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