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DM Corerue's page

1,176 posts. Alias of Corerue.


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Lasciel I forgot you casted a spell above, or was that a free/immediate action thing? Anywho you can either keep the attack or the spell casting please choose one and we will continue on from there. ;)

Lomar tore past the other companions, nearly plowing poor Aneiva over in his haste as he burst through the small tunnel and unleashed hell on those that had laid him low. The thin dwarf's eye's nearly bug out of his skull as he identified the raw power rolling towards him. He barely had time to mouth. "WARLO...!?" Before being nearly blown
off his feet by the powerful strike. "THIS ISN'T HAPPENING! NOOOOO!" He shrikes in outrage as he downs a potion and vanishes before everyone's eyes.

Seren's powerful blow returns another skeleton back to the raw state it used to be. Scattering bones around the room in an explosion of fragments.

Ethyra finds her self no longer standing alone as Anevia comes in wielding her crutch and a loaded crossbow. "OH! SH^&!" Is her battlecry as she swings wide with the crutch...

1d20 ⇒ 1

... sadly shattering across the skeleton's magically hardened frame. She glares as she puts both hands on her crossbow. "I hate undead!"

Horgus's shout echos alongwith the other sounds of combat. "I SAID TO THE LEFT YOU BLIND BUFFON! Are you trying to kill Anevia?!"

2d4 + 2 ⇒ (4, 4) + 2 = 10

Two bolts of light slam into the skeleton, shattering it shortly after Anevia's crutch failed to do anything. The blind elf's venomous words followed quickly after. "Its hard to concentrate with your shouting Horgus!"

SA: Horgus uses Standard Action to Facepalm himself.

"Worst help ever..." He grumbles...

He's too far back to see that all that remained was the lone zombie wielding it's Lucerne Hammer...

Thin Dwarf 22 -19
Ethyra 20 Your Up!
Undead 18
Jaeger 16 - Unconscious?
Lomar 16 YOUR UP
Seren 15 YOUR UP
Kieran 11 - Unconscious, Blinded and stunned for rounds!
Cid 9 - Unconscious
Lasciel 7 YOUR UP
The three NPC's~! :D 5


Updated Map!

Whoops I messed that up a little there my bad! Continuing on!

Kieran Sorry not a demon. :(

Ethyra's Channel shakes the undead but none of them fall, the thin dwarves skin burns as her energy passes over him he recoils in pain. His skin steaming as parts of it burn from the divine damage he received. "DAMNABLE PREISTESS! I WILL STRING YOU UP SO YOU CAN WATCH AS YOUR HUSBAND DIES!"

His rage is answered by the movement of his undead minions who sweep forward with weapons in hand.

Save vs fear: 1d20 + 8 ⇒ (11) + 8 = 19

Skeleton A moves around Lasciel and steps over Cid and Kieran as it attacks what most recently damaged it. Ethyra comes face to face with the undead swordsman as it raises its sword and attacks her. Giving her a slash across her lightly armored side...

1d20 + 2 ⇒ (13) + 2 = 15
1d6 + 1 ⇒ (2) + 1 = 3

Skeleton B sidles sideways to engage Seren, stepping into her area and easily defending against an attack of opportunity from her long polearm. 5ft Step doesn't provoke. :( It then raises its sword and savagely slashes her along her side, cutting her deep with its battered blade...

1d20 + 2 ⇒ (20) + 2 = 22
Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Lasciel is faced by the long reach of the zombie wielding the lucerne hammer. It's dead eyes are fixed at her as it gives its hammer a might swing and slams it into her shoulder, despite not inflicting a serious injury it was already feeling numb from the powerful limbs of the dead man...

1d20 + 2 ⇒ (18) + 2 = 20
Damage: 1d12 + 2 ⇒ (1) + 2 = 3

Confirm Crit on Seren? - Nope: 1d20 ⇒ 3
Damage to Seren: 1d6 + 1 ⇒ (1) + 1 = 2

As fresh blood is spilled the Dwarf howls with laughter however he stops and stares back the way he came. His eyes narrowing suspiciously at something unheard.

Lomar felt feeling return to his hands, along with his power, oh how the bastard that had paralysed him would burn!

Thin Dwarf 22
Ethyra 20
Undead 18
Jaeger 16 - Unconscious
Lomar 16 YOUR UP
Seren 15 YOUR UP
Kieran 11 - Down for 9 rounds!
Cid 9 - Unconscious
Lasciel 7 YOUR UP

Drow are good hiding under rocks ;) Yeah Thin Man gunned you down, you shot him back though. ;)

actually you have diverged from the AP at this point. but originally you would have been 18 pages in >:)

Thin Dwarf 22
Ethyra 20 Ethyra your UP!
Undead 18
Jaeger 16 - Unconcious
Lomar 16 (1 rounds left)
Seren 15
Cave Dweller 13
Kieran 11 - UP!
Cid 9 - Unconscious
Lasciel 7
the three NPC's~! 5

The Thin dwarf cackles in glee as the Barbarian's eye glaze over and he begins to teeter, soon falling to the floor where he lays frothing in stunned rage...

The Thin Dwarves eyes turn to the two women who are still standing as he cackles in glee. "Soon you two will fall, fresh meat for my children and bones for my army. You've failed crusaders! MWAHA HA HA!"

Hero Points can be used to reroll saves btw~


Updated Map

Thin Dwarf 22
Ethyra 20
Undead 18
Jaeger 16 - Unconcious
Lomar 16 (1 rounds left)
Seren 15
Cave Dweller 13
Kieran 11 - UP!
Cid 9 - Unconscious
Lasciel 7
the three NPC's~! 5

Lasciel Staggers in to join the others in facing off with the undead, despite the twisting in her guts she readies to strike at the first thing to close with her. The Thin Dwarves eyes narrow as more opposition stands against him but a cruel smile soon creeps up his face . "Yes, Good~" He murmurs darkly just before gliding forward to face the Crusaders that had come to hunt him once more...

DC 16 Spellcraft:

The Thin Dwarf is casting Color Spray.

DC 26 K-Arcana:

The Thin Dwarf is casting Color Spray.

MA: Move 15:
SA: Spell DC 13: Targets - Lasciel, Seren and Kieran:

Will Save Kieran - Fail: 1d20 + 4 - 2 ⇒ (3) + 4 - 2 = 5

The creature is unconscious, blinded, and stunned: 2d4 ⇒ (2, 3) = 5
The creature is blinded, and stunned: 1d4 ⇒ 3
The creature is stunned for 1 round

Kieran is down for 9 rounds!

Will Save Seren - Success!: 1d20 + 1 - 2 ⇒ (20) + 1 - 2 = 19
Will Save Lasciel - Success!: 1d20 + 2 - 2 ⇒ (14) + 2 - 2 = 14

At least you weren't downed by a magic missile lol...

Aww to be level one. ;)

I have been there even as a level 8 he'll you watched a barbed diverted village stab me to death at lvl 9 and my comb would never break their hold.......

Yeah the dc can get hellish when you start factoring the above. :(

I have learned this harsh lesson as well with my cavalier in another game.

Charged into the center of a group of bandits and nearly got completely wiped out. However I survived and great cleaved most of their butts into the great beyond so a little tit for tat in a sense lol. But ya the DC I faced there was... 46 with a lvl 8 cavalier. There was no chance lol.

Kieran rage filled words cause the Thin Dwarf to narrow its eyes in his direction. The dwarf's eyes open wide in surprise as the powerfully thrown spear skewers the cave dweller, sending it and the spear spinning to the cave floor where it writhes momentarily between a pair of solemn looking statues before going still...

As the barbarian's hate filled glare turned it's way the dwarf hissed. "Troublesome fleshbag...."

updated map

Follow up in Discussion thread however, no 18 is too low. DC became 24-29 depending if you:

1. Went Full speed +10 to dc.
2. Pushed through an enemy square instead of a threatened area. (+5/+0 respectively.

The combination of the above made the dc go into the Mid to High Twenties 24-29 as stated above and in discussion thread.


Move Through Threatened Squares


In addition, you can move through a threatened square without provoking an attack of opportunity from an enemy by using Acrobatics. When moving in this way, you move at half speed. You can move at full speed by increasing the DC of the check by 10. You cannot use Acrobatics to move past foes if your speed is reduced due to carrying a medium or heavy load or wearing medium or heavy armor. If an ability allows you to move at full speed under such conditions, you can use Acrobatics to move past foes. You can use Acrobatics in this way while prone, but doing so requires a full-round action to move 5 feet, and the DC is increased by 5. If you attempt to move through an enemy’s space and fail the check, you lose the move action and provoke an attack of opportunity.

You started on the far side of the room, which would require at least a full move action to get up to the thin dwarf from where he is standing.

So Skeleton CMD = 14 (Full Move Action DC) +10 = DC 24 to successfully acrobat your way through. +5 if moving through an enemies Square so 24-29 depending on how you moved through them.

Unless I missed something please let me know.

Your action however was commendable, just the stacking up of the DC's went against you. However Seren killed the skeleton that stabbed you. :)

Jaeger charged the undead lines, attempting to tumble through them with moderate success, the zombie in the center proved quick with it's Lucerne Hammer and thankfully missed Jaegers head. By a small margin. However one skeleton proved it retained a shard of its former swordsmanship and slashed Jaeger brutally across his arm. Through off his attack as he struck out at the Thin Dwarf. As he swung Abyssion glanced off something unseen and the thin dwarf laughed at the empty bravado of his would-be destroyer. "Nice sword! Too bad you can't swing it worth a s^&*!"

1d20 + 2 ⇒ (17) + 2 = 19
1d20 ⇒ 8

1d20 ⇒ 20
1d20 ⇒ 5
Damage to Jager: 1d6 + 1 ⇒ (6) + 1 = 7

The dwarf has little time to gloat as Seren's glaive shatters the skeleton that had slashed Jaeger. "You'll pay for that!" He hisses at the Paladin.

The Cave Dweller moves around the ceiling, closer to the prisoner who sits whimpering in the corner. It appeared none to concerned by the plight of the others as its multi-fanged maw dripped with fresh saliva at the meal to come...

Fly Top right corner = Changed Prisoner

Thin Dwarf 22
Ethyra 20
Undead 18
Jaeger 16
Lomar 16 (1 rounds left)
Seren 15
Cave Dweller 13
Kieran 11 - UP!
Cid 9 - Unconscious
Lasciel 7
the three NPC's~! 5 - Done

After milling around for a moment, unsure as to what to do, Horgus and the others finally move up Anevia with her crossbow ready and Arvashnial's hands crackling with readied arcane enrgy. Horgus pulls at his collar and sidles up next to the ceiling staring Lomar. "I'll guard the rear..." He mumbles none to convincingly...

Anevia shakes her fist at the doorway. "I'm not sure what we can do but we'll do our best!"

Updated Map

whoops! Will add their ini soonish! my bad lol


Roll another fort save, if you beat the DC I will let you come out of Paralysis early with full actions for the round. :O!

When pressing into the room makes a dc 15 check vs sicken. The effect lasts minutes so if you fail I/u ccan can roll the duration. If you want.

Unless you have a reason why your race is unaffected then everyone will but effected when they enter this room.

Sickness however does lent effect rng damage that isn't strength based like crossbow. Comp bows will be effected only if they are +2 or lower Nd won't incur a penalty if the star bonus is reduced to +0. Aka your arrow and bolt damages are not effected since they are not impacted by strength.

Thin Dwarf 22
Ethyra 20
Undead 18
Jaeger 16
Lomar 16 (1 rounds left)
Seren 15
Cave Dweller 13
Kieran 11
Cid 9
Lasciel 7

Undead Up

Jaeger, Ethyra and Seren watch as four large shadows glide into the room, soon revealing themseleves to be three skeletons armed with swords and a savage looking gnoll zombie with a lucerne hammer. As Ethyra's blessing washes over the room the Thin Dwarf hisses in displeasure. "Filthy little priest! Your gods have no place here! Kill them my children, devour them all!"

Jaeger and Seren are up! Lomar 1 round to go!

Updated Map - Flies = skeletons and darkmantale = zombie on Map

Thin Dwarf 22
Ethyra 20
Undead 18
Jaeger 16
Lomar 16 (1 rounds left)
Seren 15
Cave Dweller 13
Kieran 11
Cid 9
Lasciel 7

Undead Up

Jaeger, Ethyra and Seren watch as four large shadows glide into the room, soon revealing themseleves to be three skeletons armed with swords and a savage looking gnoll zombie with a lucerne hammer. As Ethyra's blessing washes over the room the Thin Dwarf hisses in displeasure. "Filthy little priest! Your gods have no place here! Kill them my children, devour them all!"

Jaeger and Seren are up! Lomar 1 round to go!

I can try, it'll be a bit later today as I am prepring to fly home. But I will make a cropped version. Once I crop it the process is REALLY easy. :)

Love Ditzie so much awesome!

Updated MAP

Despite the crossbow in it's side the Thin Dwarf points its finger at Cid and unleashes two bolts of energy...

2d4 + 2 ⇒ (1, 4) + 2 = 7

The bolts strike with perfect accuracy, dropping the dark elf Demon hunter to the ground. The dwarf laughs maniacally as he insults Cid. "Not so big NOW EH!? HAHAHA! [b]Your next![/i]" He points his long bony finger at Jaeger as he moves a few steps out of the exit to the room. The rattling of metal and something else grows closer...

5ft Step

Stabilze check for Cid - Yeah... Thats a pass....: 1d20 ⇒ 20

Ethyra your up!

Cid Unconcious - Stable
Thin Dwarf -5

Thin Dwarf 22
Ethyra 20
Undead 18
Jaeger 16
Lomar 16 (2 rounds left)
Seren 15
Cave Dweller 13
Kieran 11
Cid 9
Lasciel 7

Lasciel your up!

Cid regards the thin dwarf with a dark glare. He finall got a look at the struggling prisoner and it wasn't like any creature he had seen. Despite its childlike size it had the traits of several creatures. Scaly skin like a lizard, canine eyes akin to a gnolls and short claws like a goblin. It's face was half human and half scaled like a lizard, it was a truly bizarre combination. But the fear in its eyes was definitely that of a child. "I should thank you..."

1d20 ⇒ 19
1d100 ⇒ 46
1d20 ⇒ 5

1d8 ⇒ 5

He had reloaded the crossbow while the thin dwarf droned on and the pure blissful reaction he got as the drow bolt buried into the foul dwarf's chest made Cid smile darkly. "You saved me from having to hunt you down."

The thin dwarf smiled and Cid's heart started to race as his eyes narrowed. The dwarf wasn't bleeding...

The thin dwarf smiled more broadly. "I'll enjoy eating you hunters..." With that he looked Jaegers way as he licked his dried lips.

Cid is up! Or is he still busy? o.O?

Updated Map

Thin Dwarf 22
Ethyra 20
Undead 18
Jaeger 16
Lomar 16 (2 rounds left)
Seren 15
Cave Dweller 13
Kieran 11
Cid 9
Lasciel 7

The creature scuttles along the wall, hissing at you all and staying out of reach of your weapons as it heads around the northern wall towards the chained prisoner that is still struggling in the Northeast corner.

2x Move (20ft)

When the creature starts moving towards it the prisoner begins to struggle harder, blood seeps around the manacles around it's small childlike wrists as it desperately tries to break free. It freezes completely when a rough voice rises behind Cid. "Ya finally came to kill me eh?[b][smaller] Cid and Jaeger both turn to see a dwarf standing in middle of the broad exit that leads out of this hellish cave you were fighting in. The speaker was a dwarf with matted hair and a crazed expression upon his haggard face. He was so thin he was like a walking skeleton. He raises his thin fingers and exclaims. [b][smaller]"
A rattling rises behind the thin dwarf who smiles evilly at Cid.

SA: Cast Blur (20% Miss Chance)

The Dwarf smile never reaches his eyes as his form begins to waver and distort making it hard to determine where he was standing. "Ya drove me from Kenebras but I rule the depths. My children will devour you all!"

Thin Dwarf: 1d20 + 2 ⇒ (20) + 2 = 22
Undead: 1d20 + 6 ⇒ (12) + 6 = 18

Those are maps out of the book. But I prefer Dungeon Designer from CC3

Its rough to learn at first but it creates really great maps. :)

No Jaeger the dice roller changed on me it was originally a 17 so I am not gonna paralyse you.

Apologies everyone as I misspoke on its position. You opponent is 10ft off the floor. Using its superior 10ft reach to lash out at you from a safe position. Hence why Cid retreated and shot a crossbow at it. That is also why when Jaeger popped out of the small opening it got an AoO as it entered its threatened area. However he blocked it from lashing at Ethyra and Lomar by standing in its square. So until it climbs down you will need to use reach or ranged weapons to his it. Also ranged weapon damage is not affected by the sickened condition as that would be silly. It does effect your aim though. :)

Updated Map as Cid did move upto his speed away from the creature to shoot at it. Creature was placed to reflect it being higher on the wall instead of appearing at ground level. Apologies.

Seren you may repost you actions to better reflect my post here if you want.

1d20 + 6 ⇒ (13) + 6 = 19
1d4 + 3 ⇒ (1) + 3 = 4

Fort DC 15 vs Paralyse.:: 1d20 + 4 ⇒ (9) + 4 = 13

When Jaeger pressed out of the small passage he grunted as the creature raked him across the back with its long clawed fingers. It hissed as his sword slashed across its arm uselessly as the stench overwhelmed his senses...

It was outside his swords reach, keeping towards the ceiling of the cavern as it used its clawed feet to hold onto the surface of the cave walls. He noticed as it pulled back its long arms, that its claws were dripping with some kind of ichor...

Ethyra narrowly avoids being slashed by the creature as its claws spark off the wall just above her head as she grabs for Lomar and successfully drags him to safety.

Ethyra 20
Jaeger 16
Lomar 16
Seren 15
Cave Dweller 13
Kieran 11
Cid 9
Lasciel 7

Seren your up!


As if in response to Leon's thoughts the liches glass dome begins to glow once more. Flaring brightly before its terrible voice slammed into their minds once more. "DAMNED MAGGOTS!" Green flames lanced from the lich's fingertips as it sits upright once more, the beach sand turned into glass from the burning intensity of it's rage. It's burning gaze sweeps over the Crosses before falling on the Red Dog's airship below. "A Thousand years I've lived and you think a mere cannon will be my death!? I'll add your souls to my furnace WRETCHES!" The green flames twist and contort around the lich before lancing down towards the airship below in a massive plume of intense flame.

Barnabus bellowed orders as the lich rose once more. The merc's scrambled to abandon ship as the flames rose over the lich, one merc however held his position at the Chaingun. Unleashing a barrage of rounds that flashed across the dark beach towards the distant lich. "EAT LEAD MO-!"

Leon has barely enough time to scrap up the dead snipers rifle and a handful of rounds out of its jacket. Burning his hand in the process (-1 hp everytime the necrotite rounds are handled bare handed)

The flames slammed down on the airship like the wrath of an angry god. The entire ship burned and as you both gathered yourselves the Lich Lord's eyes fell on you. "I'll deal with you craven traitors next..." It raised its hand, aiming towards you just as a shadow fell over you all.

The Lich Lord dashed back, twisting as a massive stone foot slammed down where it once was. Your both left choking as the beach sand is sent spiraling upward by the impact of something massive. As the sand settles your eyes fall on what could only be a moving statue, emblazoned by the symbol of morrow on its chest and backside.

"Tsk You test my patience Morrowan, flesh or not you will all be consumed!" The Lich Lord began to move skyward, only to get slammed back into the earth by the statues massive lance. The statue moved far more swiftly then one would expect, spinning the lance around expertly as it brought the tip to bare on the downed Lich. Just before the impact though the Lich disappeared into the sand. Leaving the Statue to stab futile into the sand...


The Skyblade feels as if it were pulling you towards the city, a sense of urgency drifts through your thoughts, away from this battle.

Restarting, please be patient been a rough week, so posts are going to be slow.

Ael & Cassian


You reach out and draw the energy that hovers around Scavenger into yourself and you gasp as you are assailed by memories not your own.

Your lesser self was laying on the bed, Cassian was passed out leaning on the fallen machine priests inert form, Scavenger was backed up against his desk watching you. It was so easy. You could reach out and extinguish your lesser self in an instant, you could be the only one that survived. You would be whole again.

You reach out, summoning up the greatest of your ability and prepared to snuff out your lesser half forever. The click of a pistol made you growl in rage, damn the British for their honorable conduct. You turn and Scavenger has a pistol leveled at you and a grenade in the other hand, the pin was pulled.

"What's your problem Scavenger?" Your words dripped with venom as he regarded you coldly. Despite his profession he was a trained soldier after all and you had underestimated his resolve...

"I was wondering the same about you missy, make a move and we all go nice and loud like."

You growled at the brazenness of this lowly creature. How dare he think he could best you. "She's weak..."

"So were you miss, you laid in that very spot once and I am not about to let you harm my patients. Ya got the drop on me but this is where it ends."

He keeps a firm grip on the grenade and his pistol was trained at your chest, despite wearing the same armor as your lesser self he foolishly believed his tiny weapon could penetrate it. You smile savagely, remembering the way Cryxian's toyed with their victim's as you shed your aggression and stood normally. "You forget Scavenger, I was the one who had no one to rely on. I survived, fine then have it your way but this one..." Your fluid motions were beyond his ability to react as you grip Cassian's head and shredded the recent memories of his conversation, rewinding his memory to before he had spoke with Scavenger at all.

The medic cursed and squeezed the trigger just as you finished your work. Raising your hands you smile more broadly at him as you speak quickly. "FINE! Fine, hands off see! He's fine, he'll be groggy and won't remember a thing."

Scavenger growled, clearly he had seen through your ruse as he spoke. "I thought you wanted them to help you!?"

Your smile never reached your eyes as you stepped forward, twisting time and space to your command and moving so quickly that you were whispering in his ear before he could even manage to blink. "I changed my mind. Besides I think it would be fun to watch her kill you..."

You twisted time and space again covering Scavenger in a veil of time that, if disrupted, would render what you had done so far null and void. It would cloud his memory as well, it was perfect...

Cassian watched as Ael gasped and within the span of a blink of an eye Scavenger staggered, crumpling to his knees as blood spilled to the floor. He'd been shot and his exit wounds were the source of the major bleeding, blood was already trickling from his mouth. He had maybe a minute before he bled out before your very eyes. Scavenger starts speaking to Ael, seemingly oblivious to the terrible injuries he suddenly had...

Ael 2:

You were back on the battlefield like before, except you were watching a group of soldiers threaten Scavenger. He was speaking to them in a tongue you couldn't understand, his voice was pleading but they had their rifles leveled at the injured. Some of which were their own. Finally the arguing reached its conclusion after they had pulled their wounded out of the line of fire.

They shot him, three times at point blank range, the bullets punched through his uniform in a spray of blood from the brutal exit wounds. The wooden medical cart behind him was poked with holes as the three rounds impacted. In that instant he staggered but still somehow drew his pistol. He fired three shots with lightning speed and deadly accuracy, shooting two men in the head and one in the chest, crumpling his three opponents to the ground.

He never recovers from his stagger, falling to his knees as he gasped for breath in the driving rain. Before you rush over to his side you see something in the corner of your eye, a figure watching the events same as you, however when you turn to look for it its no longer there. Your reach him and he doesn't even look at you just coughs up blood as he leans back to look up at the dark clouds in the sky. Wordlessly you touch his forehead and invoke the same deal as you made with his Captain.

The world fades and you both arrive in the fallen temples lowest floor, in a wing you had fought hard to secure alone. Capt. Carroll helped Scavenger to his feet and the medic's shock was replaced by wariness for the individual that had saved him. You smile at him then. "Better get to work, you all have a lot of work to do. And little time..." As if the temple was responding to your words the lights flared up and the whole temple shook violently.

You smiled at their shocked faces, amused by the fact this was your third attempt at this. Would they fail you as well?


You come out of it completely, your whole body was shivering as you looked down to see Scavenger looking up at you. Smiling despite the blood that ran from the left side of his mouth already. "Right as..." He coughs into his hand, dismissing the blood that drenches the backside of it now. "Rain now. Good. Ya take..." He coughs again, more violently this time. "... care now. Ya know who you are up against. *Coughs* She's crafty... Especially because she's you..."

Ael roll a d20 + your level + Intelligence please~

Cid's crossbow bolt sparks off the wall to the right of the longarmed cave creature. It hisses at his retreat and looks down on Lomar's fallen form and it hisses loudly again, dribbling spittle across Lomar's face as the Warlock is forced to stare straight up at the ceiling...

Cid and Lomar, remember you are both sickened. Which means you have a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Jaeger YOU ARE UP!

Those who push through the tunnel.:

It's single file only, you will be subject to the stench: Those within the stench must succeed at a DC 15 Fortitude save, or be sickened for 1d6+4 minutes.


Jaeger 16
Lomar 16
Seren 15
Cave Dweller 13
Kieran 11
Cid 9
Lasciel 7
Ethyra 1

Rigging all night again, fully rolled to nights now will be posting in the morning. :)

Cid your up! This is before normal Ini starts. Once he posts his actions we will move into normal combat. :)

Will press forward in 12+ hours.

Lol thanks Kieran, I'd love the kitten factory. :)

Posts coming in the morning. Work is hectic, again... I swear people can't NOT get themselves fired around here. Sigh....

Realm works has the added bonus of storing everything on an online serve as backups. So unless they go down my stuff is constantly in two spots.

Thank god.

Been cruising along with the side/main adventure I am building. I am hoping it won't disappoint. :(

Lomar and Cid:

Apologies for the mess of posts there. Busy as hell again at work. :( :((((( I've done like 80 hours of training and haven't slept much lol but to summarize.

Perception vs stealth failed to notice opponent.

Lomar moved into AoO range.

Surprise attack, Lomar Paralysed.

Enter Cid, Pereception failed to spot opponent.

Noticed Lomar's Paralysed state. Tried to move him and invoked another AoO for basically moving into Lomar's square eliciting another Surprise attack prior to normal round.

Normal round, opponent wins, Attacks Cid and moves over the cave entrance.

Cid's turn.

Rough and gritty of it if I did something incorrectly let me know.

Working on catching up everyone, this hitch they have me training my butt off. I feel as though I have become a safety guy/crane/Competency/Supervisor/Gopher/Office Aide...

I seriously wonder what they'll do without me when I get a better job. Top it off I FINALLY started college. Yay!

I Think. >.>;

Skyfall will resume tomorrow, I have been getting my notes in order and trying to rebuild what I lost. Namely premade maps... Sigh. Been trying to rebuild them by hand but it has been difficult to say the least lol.

I had 13 temples drawn along with several villages and camps but those weren't recoverable when my harddrive crashed. lolz.

But Using Realm Works, Campaign Cartographer and Dungeon designer 3 It'll take a bit but I will get them rebuilt in nice detail. :)

MAP No Darkvision to matter, more then enough light sources!

Everyone but Cid please reroll initiative. You two Lomar, you have 3 rounds left.


To Hit: 1d20 + 6 ⇒ (20) + 6 = 26
1d4 + 3 ⇒ (2) + 3 = 5
Fort DC 15 vs Paralyse.: 1d20 + 0 ⇒ (18) + 0 = 18

Crit Confirm edit? - Edit: Fail: 1d20 + 0 ⇒ (8) + 0 = 8

The moment you try to move Lomar you are swatted by five long claws that jet out at you from above. The chain rattling prisoner's renew's their effort seeming to be frantic now and as you ready yourself you see what had clawed you as it scrambles up the wall out of sword reach. Moving to position itself above you and the entrance to the room.

Ini Cave Dweller Vs Cid: 2d20 + 6 + 5 ⇒ (7, 4) + 6 + 5 = 22

The creature had long limbs, a jaw that split at the chin and revealed several rows of teeth as it hissed at you. It was smaller then you, its form somewhat hunched over, but it was so limber that you were unsure what to expect next as it climbed the hard rock wall with ease. Seeming to glide over the surface as it continued to face you like the wild beast it was. You discover that, despite it being out of your sword reach, you however were not out of it's reach. It moves so startling quick that it lashed at you a second time.

Attack + High ground: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16

It's claws rake across the statue behind you, narrowly missing you in the process...

Sparks fly off the statue from the impact of its strike. It is then the prisoner spits free what was gagging its cries and shrieks with all the might of a small girl can unleash.

Cid you up, your opponent is 10ft above you. moving through the passage will elicit an AoO from the long limbed creature as it is kjust above the opening to leave this room. However, judging by its exact position it won't be able to strike you if you pull back, moving furter into the room.

Chamber of Statue's group...

Seren spots Lomar's fallen form and the quick movement of Cid's feet just before a small set of sparks flashed at the edge of her vision. This is quickly followed by the shriek of a child that everyone hears. "S%^&!" Is the best Anevia can muster as she readies her crossbow and Aravashnial trips over himself as he moves in the wrong direction following a rebounding echo and collides with Anevia. "What is it? What do we face now?" Is the best he can muster before Horgus grumbles. "Good grief..."

Map coming Shortly!

Map coming after work.

Visual aid.
[x]- blocked/wall
[s]- statues
[cc]- Chained Creature
[B]-Bedroll (you can't see it yet :()
[F] - Fire [c]- Corpse


The opening is small enough where you'd have to press mostly through it to get a good look in the room beyond other than seeing it is mostly the same as the one you’re in. Statues of the same as you saw before greet you and you would be pressing past a pair of stone armoured feet.


Since Lomar had pressed forward he was the first through the hole and on the other side he was assailed by a foul stench.

Fort: 1d20 + 4 ⇒ (1) + 4 = 5
Sickened = Roll Equal Minutes: 1d6 + 4 ⇒ (3) + 4 = 7

Lomar's hand moves straight to his mouth as he tries not to sick up at the stench that hung in the air. The stench of rot, decay and sickening sweet scent of death. In the middle of the chamber was a low burning fire, a hunk of meat akin to the size of an animal’s calf was roasting over the fire on a spit. Near the fire was a small bedroll and along the walls was a horrific sight. Chains hang crisscross, back and forth along the northern rock wall.

A humanoid creature, the size of a human child, hangs limply from one of the chains, its right leg missing and a large wet spot shined wetly in the flickering fire light. It was hard to identify the creature in the flickering firelight. As Lomar shifted out of Cid's way the snap of a bone causes him to wince as it echoed in the chamber.

????: 1d20 + 16 ⇒ (20) + 16 = 36
????: 1d20 + 13 ⇒ (19) + 13 = 32

????: 1d20 + 4 ⇒ (10) + 4 = 14

The chains rattle drawing his eyes to the far corner of the room where another child size humanoid huddles against the corner. It makes a muffled sound like it was trying to scream as it tried to make itself smaller covered in the rags of what once was a robe or cloak. It yanked at its chains trying to shriek but barely making a sound. It was then that Lomar felt a stab of pain in his shoulder...

Lomar Fort: 1d20 + 4 ⇒ (8) + 4 = 12

2d4 + 1 ⇒ (2, 1) + 1 = 4

Damage: 1d4 + 3 ⇒ (1) + 3 = 4

Lomar Only:

Your body has gone rigid, you can't move at all, you can hardly breathe and you feel a stab of pain as what struck you pulls out of your shoulder...

You are paralysed for 4 rounds.


Cid moves as quietly as a shadow, his dark skin seeming to allow him to blend in as he moved around the corner quietly. The small opening was barely large enough for one person to slip through, more sized for a dwarf or other shorter squatter humanoid. Lomar was the first through and takes far too long to move out of your way, when he does the sound of a snapping bone under his fought causes several things to happen. You hear rattling chains and a quiet muffled cry reach you just as you press through the opening.

Quiet as a shadow you press through the opening and come to stand next to Lomar, who is completely still and quiet. The chain rattling draws your eyes across the fire and the grim scene before you as your senses are assailed by the foul stench that hangs in the room. The stench of rot, decay and sickening sweet scent of death sickening even your hardened gut. In the middle of the chamber was a low burning fire, a hunk of meat akin to the size of an animal’s calf was roasting over the fire on a spit. Near the fire was a small bedroll and along the walls was a horrific sight. Chains hang crisscross, back and forth along the northern rock wall.

A humanoid creature, the size of a human child, hangs limply from one of the chains, its right leg missing and a large wet spot shined wetly in the flickering fire light. It was hard to identify the creature in the flickering firelight.

K-Dungeoneering DC 15 – To identify creature

Cid Fort: 1d20 + 0 ⇒ (9) + 0 = 9
Sickened = Roll Equal Minutes: 1d6 + 4 ⇒ (1) + 4 = 5

Perception Check Please

Perception Cid only DC10:

Lomar is unusually still, he is looking at the shivering rag covered humanoid that is pulling against its chains.

Perception Cid Only dc 15:

You barely notice a stream of blood running off of Lomar’s shoulders and in the flickering light you see the strain in his eyes as they are completely bloodshot…

Perception Cid DC 36 Or Natural 20:

Directly above Lomar is a creature; it is holding on to the unworked stone of the cavern wall and watching you from the pure darkness above. It has two 10ft long tentacle like arms that end in four long thing and clawed fingers. The moment you look upon it, it’s mouth opens unnaturally wide, revealing rows of teeth as it’s jaw splits open in the center and reveals three rows of sharp brutal teeth as it hisses quietly at you.

ROLL INITIATIVE! You have avoided a Surprise round!

Chamber of Statues group - Main Party/Npc's

Cid and Lomar disappear through the small opening and mere moments after Lomar disappears the rattling of chains can be heard, it’s fairly quiet but as the noise continues the sound begins to rebound eerily off the chamber walls you’re all standing in...

Posts coming tonight apologies for the wait. Work is being a pain in the arse again... 18-20 hour days suck lol! But tonight I get a break so will update in 4 - 5 Hours.

Won't be able to post until Saturday, sorry guys, preparing to go back to work and Thursday is my last day (because my Friday is a 5 am flight followed by another jump) so i have a few things to tidy up before Thursday is over. Also taking tests to get into college. :O

Wish me luck and see you Saturday!

I'm not against changing rules, I just don't like them being overly changed. So I tend to approach the subject cautiously. ^^; Just me anyway.

I mean we just got to that point, so do we want to really cause more work right off the bat or ease into it and see what makes/doesn't work and go from there?

I've had one campaign where the DM changed the leadership roles to 21 days instead of 7 days. People left and it died quickly.

That is the only reason why I am against changing things like increasing how much time we spend in our roles.

I am not saying you would do that, I just really like the idea of having most of the month to do stuff :) Like train horses.... >.>;

I understand what your doing would be more realistic and as for the rules in the ultimate ruler. I agree and don't expect others to buy a PDF just for an aspect in perhaps the only kingmaker game they play. I was suggesting it for you so that you had a basis for some houserules and it really is a good pdf. It suggest new town sets, new buildings and opens up some, in essence, rule of cool with the Edicts.

Like Town rules for building Underground Cities, Lake towns (Think Boats) and a few other neat things. :)

Cid arcs an eyebrow at Lomar as he watches the shadowing move forward brazenly.

i still need to know how the rest of you are reacting, will post more in 24 or less hours.

Yep. When you become mythic you gain a a$$ load of abilities at Tier one. Srsly cool stuff. :)

25% chance to hit Jaeger - Seren's Attack: 1d100 ⇒ 28

Seren's strike, coupled with Lomar's leaves the Darkmantle screeching in pain. The Darkmantle is thrown off by Jaeger mighty heave and then ended by a well aimed crossbow bolt from Cid. With it's death the darkness fades and the once smothered torches flare to life again, illuminating the chamber...

In the eerie quiet that followed the crackle of a burning fire and a low glow can be seen from the adjoining chamber to the set of caves you have found yourselves in...

Cid reloads his crossbow and looks none to pleased to have missed the glow earlier, he looks to Kieren and motions with his hands to follow quietly before advancing forward first to stand just outside the entrance to the next room...

No one is Mythic as of yet. You guys did character improvement but no where near mythic.

Trust me when i say Mythic is gonna blow your socks off.

DM ONly:

????: 1d20 ⇒ 20

1d20 ⇒ 4
1d20 ⇒ 4
1d20 ⇒ 14
1d20 ⇒ 6
1d20 ⇒ 1
1d20 ⇒ 3
1d20 ⇒ 11
1d20 ⇒ 2
1d20 ⇒ 18
1d20 ⇒ 7

Creatures with the Grab ability get +4 to their CMB rolls. :)

map - Darkvision only

Non-Darkision use this! Non Darkvision Map

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