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DM Corerue's page

2,138 posts. Alias of Corerue.


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Moving on.

The low hanging mist of the cave brings a cool chill to your skin and after a while the dew begins to frost. Unlike the caves above this cave is far colder, despite the warm water that continually falls here. Though standing above the mist on the stairs the air is noticeably warmer.

When you all rejoin Tidus and Tersi they stand, Tidus far more tense then the odd robed Tersi, on what appears to be a perfectly flat stone floor covered in a thick slab of smooth ice. You cannot see further than a few feet in either direction and the sounds of the falling water make it difficult to hear. Aside from the spiraling stairs the area you stand in is rather featureless, with nothing of note in any direction that you can immediately see.

Tersi nods though continues to be unwilling to be tethered, merely deflecting it with comments along the lines of I will manage somehow... but revealing little more then that cryptic comment.

Tidus nods to Rhavenna and ties off before using the blade Wallace had enhanced for him as a light source as he descended the spiraling stone steps down into the unknown caverns below.

Rhavenna finds it hard to see past the spiraling stone steps as Tidus and Tersi move slowly downward to the bottom a couple hundred feet below...


1d100 ⇒ 27

The reach the bottom, though are far out of easy sight by the time they do so. Only Tidus's pale green glow is murkily seen in the dark and after a few sharp tugs on the rope are the only indicators that it appears to be safe to descend.

Once you make your preparations to descend read the following spoiler.

The deep dark:

As you descend the rush and fall of flowing water drowns out a lot of easily heard sounds, it had been barely noticeable before but now that you were inside the massive cavern it was very noticeable now. Rhavenna notes that the cavern is well over 60ft wide, easily the width and more of the caves above as her darkvision isn't able to make out the walls of this cavern. Due to all the water over the years several large columns of stone have grown together and not surprisingly some have been worked on as well, much like the steps your were treading on. Note: Perception -2 within the cavern

The steps prove annoying for Rhavenna, as they were apparently made for those on two legs and the angle of your descent made for clumsily moving forward lest you lose your footing in the damp conditions. [ooc]Note: Double movement cost while on the steps

As you descend towards Tersi and Tidus you see why the light of Tidus's sword was murky from above. A low misty fog enshrouds the lowest part of the massive cavern you were in, making seeing what you were descending into all but impossible to make out.

Is there anything you wish to try before I proceed?

I hope the holidays were good for you and yours my fellows. Apologes for the long overdue and rather short post. I don't mean to drag this out by any means.


1d20 + 10 ⇒ (12) + 10 = 22

A single memory assails you. That o Tersi and another man having a rather heated argument over a massive chasm in the midst of a powerful storm. Tersi's voice cracked the sky like the peel of thunder as the black cloaked man stood still as stone and calm in the midst of the powerful wind.

"I will Never accept what you propose. The path you are walking is one of abomination and damnation of normal life! I will oppose you and, if I must, I will destroy you!"

The figures voice rose above the winds as he spoke with a sinuous tone back at Tersi. "Abomination? Damnation? Don't let your foolish philosophical nonsense cloud the truth. Iobaria is doomed, as is the nations around it lest we do something... Or have you forgotten our oaths Brother?"

Tersi's expression was like stone, unmoved and unyielding to this madness. "It is contained! And the ones whose good sense is clouded is you! You think by butchering the weak that that will allow the strong to win out! That was never our practice and our oaths forbid us from interfering in such a way! What happened to you? Where did this mad thinking come from!?"

The blackclad figure through their arms wide and lightning struck down on Tersi then, hammering him hard enough to crack the stone beneath his feet. "Contained! Gozreh's ass! Temporary at best! Only the strong can inherit Iobaria!" They throw their arms wide and shout at the skies. "Clarity was bestowed upon me from the darkness in this land and I saw the gaping hole that will soon swallow all if we delay. Besides our oaths forbid us lest we see no other recourse but to inter-."

The man's speech is cut off as his feet sink into the stone beneath his feet. He barely had chance to react as Tersi's voice boomed at him. "NO!" Lightning slammed down then, followed by three successive strikes of fire from the center of the storm above them. "I WON'T LET YOU!" Tersi's form changed, taking on the form of a massive Earth elemental as the last fire strike blasted his opponent deeper into the solidifying muck at their feet. His massive granite fist came barely inches from impact when it was halted by a powerful wall of air.

His opponent rose above him a massive air elemental that looked like a great shadow as the air swirling within it was pitch black. "YOU! STOP ME!? YOU JEST!" With a single blow he clobbers Tersi, shattering his elemental form and sending him sprawling, nearly sliding off into the chasm before he can recover.

Tersi was bleeding, several cuts marred his scalp. His face was grim but no less daunted by what he had to do. He barely rises to his feet before clasping his hands together, kneeling in supplication. "Help me..." No sooner had the words left his lips did three balls of fire rain from the sky and towards his opponent. Who looked up at them mockingly and raised his air elemental empowered fists to deflect them.

The fire burst and within the flame came three powerful outsiders, whose blades cut deeply into the air elemental leaving it staggering in shock. They landed hard and surrounded their enemy easily enough, their hound like heads growling as they raised their blades once more. These canine-headed humanoids well-groomed appearance and polished greatsword's showed them to be more than a common beast. Their armored gleamed as they stood upright and ready for battle with white light bleeding from their blades.

The elemental faded back into a simple man and the three outsiders tensed as he threw back his head in outright mockery of Tersi. His laughter rolled like thunder. "YOU CALL ON THEM! ARE YOU SO WEAK!" He looked to be trying to do something as he shouted and the shock when they realized nothing happened crossed their face made Tersi look absolutely wretched. "WHAT HAVE YOU DONE to ME!"

"What I had too..." The three outsiders lunged forward, not waiting for their opponent to try something else and settling on annihilating him. Their greatblades struck out, spraying the stone with their foes blood with each powerful blow. However they didn't fall and instead pointed accusingly at Tersi.

"Remember this! Remember that you killed us all!" With those words he turned and threw himself off the ledge and into the chasm.

Tersi moved to the edge, too late to prevent his foe, his brother from tossing themselves off.

Tersi stood their, the three large outsiders moving to him and looking at him with their ears flat in a worried way. One whined as it noticed his injuries and pressed one of its massive hands against his head. Healing the external wounds but not able to heal the pain in his heart.

"I will save Iobaria, but not the way you chose brother. The Blackclad were meant to purge corruption, including their own if needed. No matter the cost." The three outsiders looked concerned as Tersi's black hair greyed and his skin paled as he aged in their presence. However before the departed the same Archon that healed him touched his head once more and the age inflicted on his skin disappeared though the grey in his hair remained.

Tersi looked to the outsider then whose golden eyes merely looked back in warmth and friendliness. He saw something glinting from its collar as it vanished and for a moment he stood shocked as they left him standing alone...

Sense Motive check please Wallace. In spoilers.

Below the hole is a stone path that is a bit of a step down and spirals downward with carved stone steps. However the path is just wide enough for Rhavenna to move down but it would be difficult for her to turn back once she started downward.

Tidus listens to the ideas and shrugs. "Tying a rope around me is fine enough, if I run into anything then I will get the hell out. Simple. Now... If you can enchant a rock can you enchant a sword? Or scabbard with light?"

Tersi watched curiously, looking into the yawning pit before calmly adding. "I will follow Tidus down, I have a few spells that can give light as well as harm those that threaten us. No rope though, it'll just get in my way." He looks to makes sure there was no further ideas before the proceeded...


Despite the wind and snow you can tell from the color of the morning sky that tomorrow the storm would start to clear up. Most likely it would go from this warm spell to a much colder phase...

After tomorrow though you were unsure...

It isn't long until you are all gathered around the opening to the caves beneath this one. Thsoe with darkvision find that their eyes can find nothing more then the spiriling stone steps and the surrounded stalagtites near the opening. Other then that they are met with blackness. Tersi takes his torch and drops it into the void below, letting it brun and spiral between the spirling stone steps before splashing in water down below.

"Two hundred feet by my reckoning. A fair distance down." Tersi lights another torch before looking to the group. "How shall we do this?"

Tidus nods. "I can go down first, make sure the bottom is clear before our other members come in behind."

The next morning comes with a bit of disorientation, as waking in a lightless cave was awkward for those unused to such. However the night was undisturbed and each of you awake well rested with your injuries recovering some Normal amount of sleep/hp healed. The Elder appeared to be snoring still, wrapped in his furs up against the cave wall and sleeping soundly on despite your movements.

One change catches you by surprise though is the drop in temperature in the caves you slept in and the air wasn't quite as humid. When you make your way out into the cave entrance where the fire was being restocked by Tidus. You find that quite a bit of snow had drifted in and ice was building around the edges of the cave entrance.


1d20 ⇒ 14

Tidus nods to those emerging first from their sleep. "The storm hasn't lost much strength. I am prepared for our exploration and the pool is nearly gone..." After a quick meal and some chatter you move to the formerly large pool and find the odd man is already there.

Tresi is sitting on the edge of what used to be the moderately deep watered pool with a thoughtful expression on his face. "At least you caught the majority of the fish here, perhaps with a bit of cultivating we can grow plants..." He pauses short after sensing that underground plant cultivation wasn't why he had been approached. "An unhealing wound you say? Now that is interesting." He looks to Tidus who grimaces as the odd man waves for him to lie down on the nearest upraised rocks.

Bitterly he does as asked, his opinion of Tresi having not risen much after a nights stay in the hospitality of the harpy caves. Tresi undoes some of his armor, just enough to see the small of Tidus's back and narrows his eyes as he examines the wound.


1d20 ⇒ 2
1d20 ⇒ 5

Those present when Tidus is examined:

He folds Tidus's armor back down and dismisses him from further study. "Quite curious and rather odd. You are right that I have seen this before and know of it. Quite frankly Tidus you have two choices really. Both of which I am sure you already know because if you don't you better learn and quickly." He holds up his hands to illustrate. "Waiting will eventually kill you, one choice will certainly kill you and the other I haven't the faintest idea of What will happen." He lowers his hands before stroking his beard in his usual way. " However what is certain is there is nothing I nor many others can do for you unless of course you chose to be put down." Tersi speaks rather calmly without the slightest hint of humor as he steps away.

Tidus works his jaw wordlessly as he straps his armor back on. "No, I won't let anyone put me down but thanks for your advice. No matter how useless this wa..." His breath stilled as Tersi grabbed him by his jaw and literally forced him to his feet and for the first time his face was deadly serious.

"Useless or not what was done to you is abominable but ultimately you must chose to heed me or not. It is of no concern of mine what path you chose but don't be a damned coward about it..." He lets Tidus jaw go leaving the Gladiator stumbling as if he had been slapped. Tersi clasps his hands behind him as he continues to speak. "... and I hope that when you find those who did that to you you kill them without mercy. And if you can't stomach it I Will Are we clear Tidus?"

Tidus glares angrily at the man before his gaze softens and he nods to which Tersi returns his nod and releases his hands. Letting them hangly loosely at his sides. "Good. Now..."

Tersi stands with the others, his face completely calm as he speaks. "I saw what you found and quite frankly am impressed you pulled it off without incident, though now the guard is removed and we can descend..." He hands Wallace his Anytool back along with Tidus's blade. "I'll be going with you. A bird in hand is worth more then two in the bush. So when you are ready let me know."

Weather stats DC 15 Survival to see:

Description: Snowstorm - Snow and Sleet
Temperature: Cold
High: 27°F (-3°C)
Low: 17°F (-9°C)
Relative: Normal
Wind Force: Severe
Wind Speed: 37 mph (59 kph)
Wind Direction: Coming from the East and heading Westerly.

Snowstorm: The combined effects of precipitation and wind reduce visibility by three quarters, imposing a -8 penalty on Spot, Search, and Listen checks. Snowstorms make ranged weapon attacks impossible, except for those using siege weapons, which suffer a -4 penalty on attack rolls.
Snowstorms automatically extinguish candles, torches, and similar unprotected flames. They cause protected flames, such as those of lanterns, to dance wildly and have a 50% chance to extinguish these lights.

Creatures must succeed on a DC 15 Fort save or be blown away (Tiny or smaller creatures; knocked prone and rolled 1d4 x 10 feet, taking 1d4 points of nonlethal damage per 10 feet), knocked down (Small; prone), or checked (Medium; unable to move forward against the force of the wind).
Airborne creatures are instead blown back 2d6 x 10 feet and dealt 2d6 points of nonlethal damage due to battering and buffeting (Small or smaller creatures), blown back 1d6 x 10 feet (Medium), or blown back 1d6 x 5 feet (Large).

In addition, snowstorms leave 1d6 inches of snow on the ground afterward. It costs 2 squares of movement to enter a snow-covered square.

Cold: An unprotected character in cold weather (below 40°F) must make a Fortitude save each hour (DC 15, + 1 per previous check) or take 1d6 points of nonlethal damage.

A character who has the Survival skill may receive a bonus on her saving throw and may be able to apply this bonus to other characters as well.
A character who takes any nonlethal damage from cold or exposure is beset by frostbite or hypothermia (treat her as fatigued). These penalties end when the character recovers the nonlethal damage she took from the cold and exposure.

Nonlethal damage from cold or exposure cannot be recovered until the character gets out of the cold and warms up again. Once a character is rendered unconscious through the accumulation of nonlethal damage, the cold and exposure begins to deal lethal damage at the same rate.

Sleet: Essentially frozen rain, sleet reduces visibility by half, imposing a -4 penalty on Spot and Search checks. It also imposes a -4 penalty on Listen checks and ranged weapon attacks.

Sleet automatically extinguishes candles, torches, and similar unprotected flames. It causes protected flames, such as those of lanterns, to dance wildly and has a 75% chance to extinguish these lights.

A day of sleet leaves 1d6 inches of loose ice on the ground. It costs 2 squares of movement to enter a sleet-covered square.

Retcon as needed, just adding this as my posts today will be sporadic


Tidus strips down to his underclothes and spends time feeding the fire and drying off while others bunk down.

Rhavenna and others - Tidus's Injuries:

Across the small of his back is the injury that is crudely stitched, it doesn't bleed like the others from the recent struggle but it looks raw and inflamed. It was particularly deep though splitting the skin easily and held together only by the stitches. Any work done on it doesn't seem to affect Tidus much, he doesn't so much as flinch if the stitching is pulled out.

Sleeping Area

When Tidus heads to bed finally he sleeps with in the entrance to the cave where everyone is sleeping. His swords are drawn and tucked neatly across his legs.

The Elder bunks down, pulling out a beautiful skin to wrap himself in and choosing the furthest corner of the room to snore quietly against. His weapons were unseen as he snored facing the cave corner.

Upper pool before wedge insertion.

The Elder finally finished his cleaning and was enjoying a soak, amused at the antics of the group before he heard them doing something down below. He arched an eyebrow and then grunted in annoyance as the water rushed away. Now fully exposed the Elder grunted and moved to deeper water, unconcerned about who saw him. "Damn kids, can't I get a bath in before you drain the tub..." Settling into the deeper pool he gives a pleased sigh before settling in and rubbing his sore muscles.

Lower Area

The water continues to surge past, taking several minutes to run low enough to finally allow you to retreat back up to the now far lessened pool. The pool hower at its deepest part was still around the height of Rhavenna's Human half. Though it was getting to the point that fatigue was starting to set in for most of the group. Mai and Livain were the few with enough energy to continue further but for Rhavenna, Tidus and Wallace it had been a long day.

Wallace, Rhavenna and Tidus are Fatigued

Mai and Livain

Caves are a natural dead zone for flyers as the air is still and requires more effort to stay aloft. Its not impossible to fly only more difficult...

Fly DC's increased by +5

Mai do you have an example of it being used in that capacity? As it appears to be a rather particular attack/impede movement spell. I'd love to know for the future.

Between the three of you it was a struggle and the stone didnt budge for several long aggravating seconds before Rhavenna's weight full settled on the crowbar and in turn started to slowly lift the stone slab from its resting place. Once it broke free of the water it was far easier to manipulate, much to Rhavenna's relief.

In their haste Tidus and Wallace nearly lose their footing and both eventually end up face down in the silty water as the vortex causes the sandy bottom to kick up. However both 'wedges' slide into place and the slab remains raised which causes the pool to start draining lower then before.

3d100 ⇒ (2, 41, 50) = 93
3d20 ⇒ (2, 6, 10) = 18
1d20 + 23 ⇒ (2) + 23 = 25

Where are you securing the pulley too? And does anyone have a hook or something you can use then?

On the inside of the lid their is a lip that matches up with the inner part of the opening all the way around. It appears to be deep enough to get a tool under it and begin leveraging it. However to remove it completely wpuld require someone lifting itanually...

Unless you come up with a more efficent means of lifting.

With the rope secured and Tidus, Rhavenna and Wallace secured to it as they begin the descent into the flooded caves off the deep water side. Tidus was treading water and even Rhavenna was in deeper then the previous cave. The water was rushing into you armor and things you are wearing.

You bob your way-down the slanting cave walls, feeling the pull of the water increasing as you go. Rhavenna's dark vision shows the twisting walls of the cave as it turns towards the right suddenly though she can feel something odd beneath her hoovf's that were barely touching bottom at this point. Some sort of curved and strangely shaped stones were along the cave floor. Looking down into the wirling silt you were stirring up you can make out what must have been stairs carved into the floor.

Rhavenna felt a tug as Tidus started to get pulled away, around the corner as the cave juts to the right and Tidus rushes past the corner.

1d20 + 9 ⇒ (5) + 9 = 14

The rope strains and rubs against the rough cave wall as Tidus gives a bit of a grunt, the sound of his body thumping against the wall easily heard. "Didn't expect this."

1d20 + 5 ⇒ (20) + 5 = 25

The mighty centauress wasn't about to be pulled so easily and she maintained her ground despite the increase flow and Tidus suddenly pulling her she rounds the corner she is able to see that the water pools once more roughly thirty feet ahead. Pooling in a room which the stone walls appear to have been smoothed and worked by an unknown hand.

The room at the end of the hall.

The rooms entrance was weathered by the running water and the built up silt and sand was deeper here. Though everyone had to remain swimming to avoid drowning, save for Rhavenna really as she was far taller standing on her rear legs. At the center of this room was what appeared to be a stone well. Which the water was actively pooling around before rushing off into the darkness below. Part of this well appeared to have a sliding piece of stone that could be, with difficulty, pulled out of the way and allow the water level to lower to your feet...

Looking down into the opening you can see stone steps that appear to have been carved and spiral downward into darkness...

Due to the constant flow and high temperature of the water the weapon ices over around its head but the ice it produces isn't very stable and becomes brittle in the warm humid air of the cave.

You also have rock formations and a free standing, albeit larger cave wall you can tie the rope off to as well. Apologies if the description for the cave made it sound flat or featureless. It is a rough hewn cave, unworked in most sections and only partially worked in the first part you entered, built your fire and the area in which you plan to sleep.

Though Rhavenna is correct, even with a multitude of these weapons it wouldn't create a freezing effect to generate enough to freeze the weapons in place like an anchor. Though you could turn your anytool into an anchor and wedge it against some stalagmites that are under water. :).

The cave you are trying to descend is partially flooded, unlike the disposal cave the water is pooling a lot more in this area. not merely streaming down, though its not pooling so quickly to equalize the pools in both caves with its near constant flow.

Very interesting idea there Wallace. Manipulating the Ice with Livain's bending abilities. ;3

No Problems Mai and Livain, finish up your characters, take care of RL business and join when you are ready. :)

Tidus was quiet, listening to Rhavenna talk and when she finished speaking he quietly said. "I am sorry for your loss, it must have been hard. Though..." drew his two shortswords and began martial maneuvers. Crossing the blades, slowly slashing and practicing mock fighting as he responded. "... that is pain I do not know. I have no recollection of family. Just... Me."

His motions speed up slowly as he establishes a rhythm and he begins incorporating more movements, thrusts. Blade twists, parrying and short jabs with his twin blades as he practiced his footwork. "This group seems balanced, strange as that sounds, and they protect there own which is good. Though has Wallace always been so... Keen about others?"

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And here I thought the Elder made Rhavenna mad. XD

Out for now, see ya in 6 hours~

I love Japanese Weapons. o.o


The strange ring doesn't detect as magical at all, however it appears as though it doesn't shut down and is controlled by your thoughts. Camouflaging itself when you want it to and returning to its metallic form when you dismiss its effect.

Tidus and Rhavenna continue to chatter out in the deep water but so far all seems to be peaceful within the harpy caves.

Mai and Livain:

Standing outside with the twin blazes still burning away leaves you two to suffer the occasional blast of wind from the storm raging around the grove. It didn't appear that the winds were losing much strength though for some reason you both feel a sense of paranoia that raises your neck scales. Like your being watched...

The flames continue to drip from Mai's hands occasionally, though now they have a darker tinge to them, almost like shadows burning in his flames.


Tresi nods in agreement. "No onbjections." He waits and watches as you start picking at the wall and oddly find that your mining pick destroys it over time and Tresi nods in appreciation. "Thank you for your service Wallace, a foul stain removed. It'll take more to undue the damage done." He yawns then. "Busy day, I will be turning in then." He gives a small wave and heads to the harpy side of the tunnels.

The Elder gives a barking laugh at Wallace's comment but continues with his task with gusto.

Wallace finds Tidus in the bath still, out further then Tresi had shown you all and as Wallace voices his question he turns and comes closer. Sinking into the pool after a step and swimming back towards the shallower end of the cave. He gives a low whistle at the object that appears, moving to inspect it closely. "I wonder if she had anything else of use..." He gives Wallace a grin. "A lucky find for you then. Unless your mercenary company requires you turn items over." Its only when he is mostly out of the water you notice the blood staining his arms, thick and dark. Some of the patches appeared faded though from his time in the bath.


1d20 ⇒ 1

Tidus returns to his previous spot in the pool, standing in the water upto his shoulders in depth just on the edge of the brighter torch light. He keeps running the water over himself and a crimson pool faintly appears around him as he does so. "Blood is a pain to wash off..."

Let me know if there is anything you want to do in particular here or if we are just moving on. I am assuming everyone is busy and I understand Mai and Livain are under some RL strains right now so no pressure on them or anyone really.

If you are searching, looking or performing some sort of activity please include a description of where you are searching with the roll. If you are unsure please let me know.

The Sleeping Area:

This area appears to have been previously used by the harpy tribe as a sleeping area, tufts of feathers and general amounts of filth lay scattered in the area. It will take spells or elbow grease to clear the area prior to sleeping there or the group can sleep in it as is...

The Dump:

The Limestone starts right at the beginning and slopes downward and to the left. Making looking around the corner somewhat challenging without the possibility of sliding down and meeting whatever lie at the end. No sounds come from the area, at least none that are not drowned out by the sound of flowing and falling water echoing from other parts of the caves....

The bathing pool:

A large area, primarily covered in water, which drops to at least four to five feet deep only a couple yards in...

The water is just under body temperature and a number of blind clear bodied fish dart around beneath the surface, the largest being a half a foot in length. The water is fairly clear but with TOrch light its hard to peirce its depths. those gifted with the ability to see in the dark they can easily see what obstacles lie below the waters surface. As well as the numerous number of fish that dart and circle at the lowest parts of the water. Other then fish a number of aquatic plants grow beneath the waters surface and some cling tenaciously to the ceiling growing in the warm humid caves.

The Deep End - Far side of the cave Darkvision only.:

The far end of the caves are obstructed by cave walls and make it difficult to see what may lay over that way without wading through what appeared to be far deeper water. Though along one of the walls a source of the water is revealed in the shape of a weathered Elk's head. The water runs from its pinched muzzle and into the pool in a steady stream...

The caves appear to twist off to the left and its where the water ebbs and flows to in a slow but steady stream...

10d100 ⇒ (82, 36, 16, 44, 23, 86, 15, 13, 6, 38) = 359

Tidus - Bathing:

Tidus takes up the offer of bathing as soon as he wraps up his work with building the fire and the removal of the fallen. Much to Tresi and others surprise he moves the only survivor of the fighting back into the harpy controlled caves. Any who choose to go bath will find his armor sitting near the fire and that he didn't go unarmed to the bath. taking his twin shortswords and has them set on a low shelf near where he is bathing. He is going about his task with gusto, apparently enjoying the warmth of the water despite being almost upto his neck if he strays too far.

He is swimming about later on once everyone has cleared out and that he is more certain the peace is for sure...

Perception checks for those with darkvision

2d100 ⇒ (60, 22) = 82

The Elder - Guarding the fire, cleaning.:

"Worse then Stonehedge used to be, bloody bastards were pretty disorganized for a time there."[smaller] He takes a torch and burns out some of the filth with fire, scouring spots that displease him and laughing at how easily the harpies ;eavings burn. [smaller]"No way I am leaving here with a midnight itch or flaming loins..."

In the main cave Tidus's gear sits, his ashen colored bow and the blackhilted blade that had been across his back. Along with his stylized, though worn, studded leather armor and his comically oversiazed helm.

Tresi & Aeria:

Tresi stands near the entrance to the harpy controlled section of the caves. Aeria is nowhere to be seen and the sounds of speech. Spoken in Sylvan can be overheard with difficulty if one was speaking to Tresi.


She shot the bear, no elks, though she did deface the cave as you witnessed as you entered. The mark is rather large... Illuminated rather spookily by the firelight as well...

The ring appears to be made out of metal and the moment you touch it it replicates the color of your skin. Thogh a simple thought makes it reveal itself as an almost armored finger preotector that gives off a constant vibration. This vibration gives the wearer a +2 deflection bonus.

Aeria looks at Wallace in a quizzical way but makes no real indication she is bothered by the blood. "All fades. Death is a return to beginning. Hope they will find the way again." She passes by heading into the harpy controlled side of the caves as the Tresi turns and regards Wallace.

"She is not used to outsiders yet, suspicious and fearful for her charges. I hope it fades in time, I'd hate for her to fall down the same path as the previous Queen."

Wallace - One Last thing:

She traled the bear and picked through the remains of those it killed for awhile and came across an interesting item. A ring that appeared valuable so she took it for herself. She found a number of other interesting items and stashed them in a cave far far to the north so that, when she abandoned this nest, she could retrieve them later. However the ring was still on her person when she was killed, it apparently had a exotic build to it which made it blend in with her bestial appearance...

Specific details about this cave can be recalled but it is at a much higher altitude and these items were taken there by a winged creature so going their by ground may be difficult. ;)

Tresi continues to speak on other things and Tidus eventually notices Rhavenna looking at him and looks up at her, his face perking up a bit as he loses his former expression completely.

1d20 + 18 ⇒ (20) + 18 = 38

"That settles it then. Old Deadeye's cave it is, a friendly harpy nest and bathing grounds. What could go wrong?"[b] The elder rises, tossing several more logs on the fire before picking up his gear. He makes some movements with his hands before proceeding to look at Tresi and Aeria. [b]"Lead the way my good man and we can rebuild the fire within the confines of your generous abode."

Tresi rises, wipes his tattered robes to straighten them and helps Aeria to her clawed feet as he nods to the Elder. "Indeed, we will ensure you are undisturbed and I will show you to the deeper pool."

Mai, Livain and whoever else doesn't enter hang back outside where the two fires continue to burn down over the course of the next few hours...

In the Cave

Tidus busied himself with bringing in the Firewood and between him and the Elder a fire is burning brightly in the chamber where the first battle took place. The splatters of blood shine darkly on the cave walls and Tresi gives an apologetic look to those staying there.

The right hand passage, one of a few that haven't been explored yet is a lone passage with a fairly large cave, large enough for the group to sleep comfortably, though somewhat close to one another.

Tresi points out some of the hazards in the cave Noted by an ! sign. "Waste is often taken to this part of the cave..." The mid sized natural cave passage, small for Rhavenna, slopes downward on what appears to be natural limestone. Though a constant rivulet of water passes down the limestone as you stand there talking to Tresi, well more like listening. ".. I have come to assume some sort of slime, trapped her some time ago is consuming whatever is sent down there. I do not claim to have seen it but whatever goes down there is consumed so quickly that this cave never smells of rot. The harpies previous Queen had them route some of the water to here, to wet the limestone and keep whatever it is trapped. Quite ingenious actually. However the young ones of this tribe know only to... never go down there, keep the stone wet and through something down there every day. Simple really. Moving on!"

Like the Head of a household he takes you past a set of larger cave tunnels on the right which Rhavenna recognizes as the way to the nesting area and a few tunnels she hadn't had a chance to look into while captured. Marked by the 2's on the map. "Since you are our guests I ask you to not enter this area as it is the primary refuge of the remaining harpies and they are quite... Upset at the moment. Not in a harming you way, more or less they won't bother you if you don't bother them due to our temporary arrangement."

Finally leading you into an area more like a cavern you come to find what appears to be a greater pool of water cresting across a more expensive cave area. "The water that runs through is seperate from here and the harpies avoid this place as..." He steps in and snagging a fallen sword from the previous fight. Stabs the blade downward into the pool of water. Submerging it and nearly up to his shoulder completely before hitting bottom. "It is quite deep and continues further then even I have explored. Mind you once we tidy up things here I shall in due time investigate more thoroughly. However I have never noticed anything inherently dangerous here."

He points out some fish every now and again but they are of no dangerous size and scatter quickly whenever something touches the water. "The water is also warmer, not like a natural spring which is disappointing but it's clean and flowing. To where though is a mystery. Haha." He chuckles quietly as he muses to himself for a moment on the complexities of this cave structure. This area is marked by the 1 surrounded by blue and where the deeper area begins is marked with a Deep Water swimming sign *snort*

Wallace learny touch from earlier.:

Tresi hasnt mispoke or lied thus far and the memories you dig out of the corpse confirm it.

The library takes on a cave like look, a strange symbol adorns the wall were several stone tablets sit. From these tablets you garner much history on the bestial harpy...

She originally hailed from Numeria. Born there where her tribe struggled daily with machines that wreck havoc across the land. Though the death blow to her tribe came when mechanized gargoyles descended on their nest and burned them out with weapons that threw fire and bursts of light that turned what came in contact with the beams to dust.

In her escape she fell into a local pool of fluids; a blackish liquid much like what she herself bled when injured. She somehow survived though anx the fluids changed her forever. She became faster, stronger and gained the uncanny ability to resist fire as well as rapid healing.

From there it is much as Tresi said. She stalked across Numeria, raping, killing and terrorizing everyone that came across her. Through this she realized that no matter how hard she tried her eggs bore nothing but corrupt and dead things now. So she sought a new tribe. A tribe she could rule.

She found them high in the mountains near Brevoy. Their current Queen was weak as was her faith in nature. In her travels she found Pazazu a grand patron, matching her blessing to his divine hand and quickly after usurping the Queen she scratched the symbol of their god off the cave wall and replaced it with her own.

She ruled with a iron claw, killing those that stood up to her and exalting the strong over the weak. A number if newborns were cast over the cliff for appearing too weak to her. However one element she could never end was the pathetic man that she found among the tribe when she arrived. Too annoying for her but too useful to dispose of; despite her inability to breed she used every opportunity to humiliate and batter the annoying man.

The only creature in the nest she hadn't been able to harm because of him was Aeria. A young harpy of surprising power but her weakness was she was too weak to stand on her own and like the others before her she was to be a victim of her attempts to spread Pazazu's Blessing. The man though intervened, driving her out and preventing her from seeing what would happen to the young harpy, Aeria she was called. However when nothing outward appeared to happen theQueen dismissed her as too weak for the blessings and left them to their own devices. Beneath her notice so long as they continued to do their part in furthering the nest...

She hunted often, using her specially crafted arrows and attacking passerby and animals at random until one day she stumbled across a large creature. For this particular beast she bathed her arrow tips in her blood and shot the powerful white furred with them. Watching in delight as it rampaged across the mountains.

She returned to her nest with her hunting party and discovered interlopers there, she watched in amusement as her warriors descended on them. Assessing from on high their abilities before trying her hand in killing them...

Power outage, blargh, playing catch up! 14 hours but Fireplace for the win!

Young Harpy fixed

Tresi chuckles at Wallaces antics. "Fine by me, keep her remains apart by as great a distance as we can manage."

After the Burning

The skull snaps off but oozes with some of the black liquid from before, though greatly reduced. Her skill was fleshless now but the black liquid seemed to be seeping out of the bone[.

The Elder gives Wallace a curious look but says nothing about his newly acquired item. Tresi was running his hand through Aeria's hair, too which the younger harpy seemed to be enjoying the petting. At Wallaces question he frowns slightly. "Your companions ability does far exceed the norm, its saddens me it came to that but the nest gets a chance to start anew once more. To your main question, sadly all I know is she just showed up one day. Beat, raped and many days later killed off the old Queen to instilled herself as the new leader of the nest. Before the month was out she tried to experiment on her new nestmates. She tried a number of times to feed her blood to the others and, well, they died. Horribly, some in such agony they screamed for days before dying. Some melted from the inside out, massive infections, incurable sickness, blindness, deafness and a number of other afflictions all eventually leading to death."

He looks into the fire, caressing his beard as he continues to pet Aeria with his other hand. "She was a aberration of her kind, though an unnatural one with her obsession of getting others to consume her blood. Her influence and terrible leadership brought the worship of the Demon of Winds to the fore, any who failed to do so were slaughtered. She eventually tried feeding the blood to those they captured, I barely managed to avoid suffering the same fate as those other men chained there with me."

He stops what he is doing and clasps his hands together and settles them in his lap as he continued speaking. "Several died, but those two who remain are now thoughtless, a sort of living death I wish on no one. Their minds are simply gone, they can no longer survive without Aeria and her siblings providing for them. They are perfect for the harpies needs but eventually they will die completely once their bodies erode like their minds did. They lasted three days after they were forced to consume her vile blood, shorty after they ran a fear like the rest, though this one burned with an intensity that even laying in the flowing water could not cool them down. Their minds simply burned out while their body remained, active, useful and now capable of taking all the abuse the harpies heaped on them. No complaints, no pain, just a long stare at nothing."

He perks up then, seeming to banish the thought of the two men from his mind as he waves to the now opened path to the cave. "With the nest cleared you are more then welcome to stay there this night, it rarely gets cold and is far larger then it may seem." He gives a knowing nod to Rhavenna and Tidus. "The remaining nest will most likely avoid you an there a few caves submerged in the underground spring to allow for bathing. One of which is deep enough to swim in, though the harpies avoid it as they are not great swimmers." He chuckles lightly at that.

At that moment a small burst of flame trickles from his hand, rolling to the snow and burning darkly before extinguishing...

The still burning pile of corpses was smoldering on in the background...

Aeria eventually emerges as well and takes her place near Tresi, she looked almost a foot shorter then when she previously appeared and far more frail. She watches everyone with a mix of wariness and open curiosity though when she looks at Rhavenna or Tidus her eyes linger far longer on each.

Having chuckled at Wallace's previous antics and watching the conversation with a wry expression on his aged face the odd man speaks quickly after "Tresi Aur Scollas, wandering scholar, poet and Druid of the 3rd circle. Aeria..." He waves to the younger Harpy who sidles up alongside the odd man as he continues speaking. "Are in your debt for dealing with her less savory kin. I healed your fightin man Tidus at Rhavenna's request, quite simple and a stout lad this one. Now if someone would help me with the former Queen corpse we can continue our talk later."

Tidus is the first to volunteer and between him and another the body is taken off to the side and burned in a separate wood pile. Her blood pool remains, infact the snow seemed to absorb into the oily substance that had spilled from her. When the fire rages fully to life the Queen wrenches to life and shrieks one final howl before collapsing into the wood pile. Tresi remarked comically. "Told you, even the Goddess of Boneyard spit her out."

Tresi asked Tidus to than help with the bodies in the caves and the gladiator does so with a quiet nod, Aeria follows behind him and the pile of burning corpses thankfully wafts upward into the winds and the scent of burning flesh only lingers for those that get up close.

It is later that night when the cleanup is completed and it appears Tresi and the Elder are chatting quietly around the main fire. With the burning corpses slowly burning down into smoldering ashes Tidus finally rejoins everyone.

Yep, last time this happened was when I kept reposting thinking my posts were not going through and then wham I had like 8 posts an hour later. lol

Campfire Stories

The Elder gives a grunt, as though he was injured as the Yak's horn finishes what it started, slamming through the harpies back and leaves the Harpy gurgling as her legs flail about. The Yak slams her back to earth and starts bucking around at the black ichor dripping from its horn yet again. Time is now in an absolute panic, nearly throwing Wallace to the ground as he rubs his horns into the snowpacked earth in an attempt to get the foul smelling and tar like blood off of its horn.

The harpy lays in the snow, with a growing pool of the foul smelling discharge that was once its blood. It smelled so terrible in fact that it drove anyone nearby to step back as the smell grew with every passing second.

Rhavenna and the others arrive seconds after the fight was at its end, they were accompanied now by an oddly dressed man and a single younger looking harpy with red feathered wings and long red hair. The harpy didn't appear hostile, especially with the way it hid Behind Tidus and Rhavenna. Tidus looked a little worse for wear but was on his feet with two drawn swords and Rhavenna armed with her bow.

Wallace was still astride his upset Yak, Livain and Mai were recovering and the Elder was just throwing another previously snow covered log into the growing fire. Looking all the world bored again, as if he expected something more from the conflict.

Theodd man gives a happy exclamation as he takes a step forward. "Oh my. How tragic for her that she met all of you. Predestined to fall, so to speak." Without introduction or pausing long he continued. "Best we burn her, lest she rise as a raping, pillaging harpy ghoul. Knowing her vile tendencies on a personal level I am sure she would somehow manage to snub us from beyond the bend."

To kill a Harpy...

Fort Save for Half: 1d20 + 9 ⇒ (8) + 9 = 17

She easily dodged Tim's haphazard attempt to Gore her when she made her way to Livain, however she was so distracted with trying to kill the annoying archer that she took a horn in the backside. Tim's horn struck a body cavity but narrow missed tearing the Harpy's heart or lung out. Though the blood pouring from its injury was enough to bring the raging creature pause. Wallace's attempt to touch it was met with a thwack from the Goreing Tim's head grazing his jaw as it gored the Harpy somethign fierce. However Tim found the smell of the creature to be unsatisfying and pulled away at the first opportunity...

Though its pause was short lived as Livain's spell struck it from mere inches away. The harpy's muscles twitch and contort as she loses some of her strength just before she throws of the worst of the spells effects. "Wretched little creat-!"

Again its tantrum was interrupted by another attack. One that singed its feathers further and left it shrieking at the unknown pain that lanced through its nerves as Mai's fire burned its injured flesh.

With little recourse the badly injured beast harpy spreads its wings wide, battering everyone as it sprang upward...

Acrobatics - To avoid AoO's From Tim, Livain and : 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9

Anyone who is armed and within hitting distance can take a swing at her!

AC 21, Touch 20 FF 17
The rest of her actions depends on if someone hits her... XD

Back at the entrance:

1d20 + 7 ⇒ (18) + 7 = 25

Using his torch to guide the way Tidus and company reach the tight spot that Rhavenna dimly remembered pressing her way through and this time she finds it a little easier to slip past. Noting with surprise that the walls were made to catch and tear at Larger creatures or the unwary. A natural trap that few would have seen without experiencing first...

You have reached the mouth of the cave, several harpies lay stacked on one another or strewn lifelessly before the symbol of their god. It was where Rhavenna and Tidus originally started fighting and here Aeria breaks off, moving to one of the fallen. An obviously younger harpy like herself and upon inspecting her looks to Tidus in a strange way, confusion and perhaps a bit of awe in her gaze.


1d20 ⇒ 17

Surprisingly Tidus doesn't miss her strange gaze and, with his back turned to her, comments somewhat coldly. "I did not leave her alive on purpose."

"Nor did you end her either." Remarked the odd man.

Aeria just watched Tidus before settling a hand over her tribe woman injured breast, moments later their injuries lessened some ensuring they did not fade in her absence and with that She settles the young harpies arms across her chest before standing up.

IN response to the man's continued banter Tidus gives a sigh and moved to the cave entrance, though the odd man proved more sprightly by half. "My, my, what a mess. No one tending to the plants, per usual." He waves his hands and gives a tsking sound. "That should do for now. After you~" He turns and allows Tidus and Rhavenna to exit first with a polite wave of his arm.

Tidus shuts his helm and cautiously moves forward, checking the way before motioning to Rhavenna and the rest. "The overgrowth is moved now. Watch the ice."

A primal shriek of rage is heard of the wind and the odd man gives a bit of a jump. "Ho HO! Best ready ourselves eh? She sounds absolutely infuriated."

Aeria looked nervous but, with her magic fueling her confidence, picks up a fallen longsword and gets in behind Rhavenna. She breathed a small prayer in Sylvan. "Preserve the tribe, honor the new ways."

Totally missed you dismounting, so no AoO as she appears distracted with 'breeder' material.

Rhavenna and Tidus are a minimum of 3-4 rounds out so combat may be wrapped up by then but we will see~

Each group will get a bit of action that is for sure. >;3

I didn't know if it actually disarmed Livain so if it did it just drops to her feet. ^^;

Dual Post

Campfire Stories

The Harpy looks above Wallace and gives a primal scream at something unseen. It then looked to him, shrieking in an accusing manner. "Tainted Deadcaller! You won't enslave me aga-!" She bats Tim's head aside again with a hiss as

She gives a shriek as her feathers ignite from Mai's attack. She glares at the changed creature before her before shrieking in rage. As the two arrows streak by she gives Livain a nasty look through narrowed eyes...

Will Save: 1d20 + 13 ⇒ (14) + 13 = 27
1d30 ⇒ 17

Harpy Queen provokes AoO's from Tim and whoever else is armed and close.

Acrobatics Vs. CMD of nearby threats. Any CMD she doesn't beat gets an AoO on her.: 1d20 + 3 ⇒ (14) + 3 = 17

Move to Livain
Disarm Livain Bow: 1d20 + 15 ⇒ (10) + 15 = 25

Flurry of strikes
1d20 + 15 ⇒ (15) + 15 = 30
1d20 + 15 ⇒ (12) + 15 = 27
1d20 + 10 ⇒ (4) + 10 = 14
1d20 + 5 ⇒ (6) + 5 = 11

Damage to Livain: 2d8 + 6 ⇒ (3, 8) + 6 = 17

With a blur of motion and a powerful flap of her wings she sails towards Livain, her clawed hand comes up slamming into her bow before pummeling her with four swift strikes from hands feet or claws...

Just as the last blow went wide the Elder rose from the now bloodied snow. Holding the unmoving body of a harpy in his left hand. "Now that I am all warmed up. Looks like the rest of you are still alive eh?."

Entering the battle next round.

The retreating harpy was gaining speed now, disappearing off into the storm and perhaps too far to be pursued now...

Deep in the cave:

"I can agree with that." Tidus gives a rare bright smile and the moment is interrupted by the Odd man sudden shout.

"Aha! With the combination of your martial force and our magic we should be able to overwhelm her! Or at the very least driver her away. So we will need you back at full strength then my dear man and Rh... What? Nevermind, time is of the essence." Without missing a beat the odd man speaks a few incantations and over the course of three applications Tidus looked a lot healthier but not still had minor cuts, bruises and a deep gash on his leg.


2d8 + 10 ⇒ (2, 3) + 10 = 15
2d8 + 10 ⇒ (2, 2) + 10 = 14
3d8 + 10 ⇒ (1, 2, 6) + 10 = 19

As the odd man was working on TIdus Aeria was speaking quietly with the eldest of the brood. Handing the oldest her sword as she told them what they needed to do. "If they come then free your sisters. Do not hesitate." She turns from the eldest only after they nodded and rejoins your group as you started heading off. Tidus, still wary of the odd two sticks close to you as he leads the way back through the caves, lighting a torch for light and revealing the grim fight he had faced along. A dozen harpies lay scattered across the rough hewn cave, each apparently struck only once or twice before they fell. Pools of blood under each of them was a grim indicator that Tidus's blows were aimed at Vital spots and because of it few, if any of them, would rise again.

Aeria hardly pays the corpses any mind as the odd man gives a whistle and remakrs casually. "Quite the skilled fighter to beat them like."

Holding the torch up Tidus doesnt pay the bodies any mind as he remarks coldly. "You talk too much."

The man gaffaws as you continue to pick your way out of the cave. The blood slicked cave floors made it difficult and slowed your pace considerably.

Deep Within the cave:

Spoilers within spoilers! o.o I never knew!

Tidus was still awake, though very wary and when the man leaned down he clenched his fist. The odd man never blinked an eye. "Better then your sword I am sure but punching me will only make things harder for you I am afraid. Your choice, I doubt you are as rough as my previous Mistresse's Haha."

Tidus, seeing Rhavenna wasn't concerned holds off from slugging the man approaching him.

2d8 + 10 ⇒ (7, 2) + 10 = 19

The Injuries fade some but the majority remains as the man pulls his hand away. Tidus's breathing wasn't as labored now and he rose to his feet a bit unsteadily as soon as the man gave him space. The odd man spoke once more but his words were interrupted. "That'll take the edge off at least. I can do more but..."

As, strangely, the ground beneath your feet trembles momentarily and the odd man runs a hand through his beard then, looking for the first time worried. "Let me guess, you haven't ran into a let's say twenty hands tall harpy with long bestial claws that is more concerned about raping and pillaging then actually hunting have you?"

Tidus speaks first to speak, shaking his head. "Appreciate the help and... No, the ones I fought were fifteen hands at most."

The odd man scratched at his chin before twiddling his nose in thought. "Well. That's a bother. Maybe..."

As the man deliberates with himself Tidus looks up at Rhavenna a small smirk on his face. "Thanks. Looks like I still owe you. Though, you still up for another brawl?"

Aeria during all of this appears to had risen to her feet, her magic still in effect as her muscles were swollen with unnatural might as she picked up Rhavenna's equipment and proffered it to her. The pair of hairless lizard hounds in tow.


Campfire Stories

The bestial harpy gives an angry growl as Livain's arrow pierces its torso before slapping the next one aside with its wing. It sidesteps Wallaces swing with ease before it stops Tim nearly dead in his tracks with one hand braced against the top of his skull. The Harpy pressed the mighty Yaks head down as it was merely sliding back on the ice terrain before digging in its claws and stopping.

It warded off Mai's attacks with its free hand before bringing its claws around and shattering the blade. It chortled at him, openly mocking him then. "Foolish little breeder, you know your place so-!" It shrieked as the blade shards sank into its hands along with Mai's body. "What magic is THIS!?" It shriked in outrage before slashing Mai with its uninjured hand in a flurry of strikes. All of which failed to connect save for two strikes...

Sunder- Blackblade Mai: 1d20 + 18 ⇒ (5) + 18 = 23
1d20 + 15 ⇒ (19) + 15 = 34
1d20 + 10 ⇒ (10) + 10 = 20
1d20 + 5 ⇒ (10) + 5 = 15

Confirm: 1d20 + 15 ⇒ (13) + 15 = 28

2d8 + 6 ⇒ (5, 5) + 6 = 16

1d20 + 15 ⇒ (13) + 15 = 28
1d20 + 15 ⇒ (6) + 15 = 21
1d20 + 10 ⇒ (3) + 10 = 13
1d20 + 5 ⇒ (3) + 5 = 8

1d8 + 3 ⇒ (4) + 3 = 7

Total Damage to Mai = 23


A familiar voice enters your mind. Though it sounded wore down and a bit irritated. "I've always tried to steer you in the right direction. Your stubbornness a reminder of my former self and an attractive quality for me as well. However it appears my time is at an end... My purpose fulfilled. So I will leave you with this to remember ME!" A pulse of magical might ran through your body with each word it spoke, growing faster and faster as your skin felt like it was on fire. Before your eyes the world fades away and a being of pure flame and fury filled your vision then as your blades familiar voice spoke to you once more. The creatures talons grip your shoulder, burning their marks into you like a brand. "If you become strong enough..." Its words twisted then, a dark flame grew around the edges of the majestic creature in your vision. "... seek me in the wounded lands and claim your true power. That is if you can Kill me." It winged around then, its talons still searing into your shoulder as it hovered behind you and goaded you towards the bestial harpy. "Or are you going to let this wretch take you?" The world began to return to normal then as the vision of the immense blackflame tinged firebird faded. "Don't... Disappoint... Me."

Like a pheonix you are reforged, your HP is full and the Harpies flmae resistance is down, this you somehow know instictively...

The Bestials harpies rampage appeared to savage Mai, who for all the world stood there and took the beating while remaining stock still as though in a daze. Then the harpy and even Tim leaped back a few feet No real movement here... As the snow at Mai's feet began to melt away rapidly and the air around him became like that of a raging bonfire. The smell of burning flesh accompanies the searing marks on his shoulders as the blades shards sink into his flesh, cauterizing his injuries as they do so.

Party is up!

Deep in the cave:

Tidus nods as he rests, watching Aeria and now this man who has obviously irritated Rhavenna.

"Oh. Not with you, with the... Nevermind. Without their beastly Queen we actually have a chance." Seeing the growing fury on Rhavenna's face he speaks more plainly. "Forgive me as understanding comes from the beginning. I came here to ascertain why the natural font had been tainted. Then, like you, I ran afoul of the harpies living here and concluded that fighting them was foolish. So instead I took a different approach and have observed their tribe from within, granted I hadn't known how deep the caves were at the time. That was when I met Aeria, she was younger then and curious about the world. So naturally when the harpies weren't using me for baser needs I taught her what I knew."

"Call it a sense of Altruism but my teachings bore fruit in unexpected ways. Aeria abandoned The Demon of Winds for the green faith and over time the youngsters in her care have come to reverie her. Providence has given us the means to mount insurrection with your arrival. I can help your companion as well if you wish as can Aeria." The man smiles never wained despite Rhavenna's threat and Aeria remained seated her hairless lizard like companions watchign you warily but otherwise making no move on their own.

Deep in the Cave:

Tidus hesitates for a moment before finally relenting, his dark rimmed eyes glancing towards the young harpy. He watched her the entire way down until finally he grunts as he reaches a sitting position.

The odd man watches as you guide Tidus to the floor wordlessly and the young harpy appears to be recovering her strength some. Though as she goes to shakily reach for your fallen blade the odd man speaks. "Aeria, enough. Further struggle is foolish, unless you want to see Eckert, Strygle fall then I am sure this centaur can do just that with merely her legs. Fine as they are." He begins standing as he adds further. [i]"Since the age of Lost Omens began Prophecies have been unreliable, pish posh more or less. I warned you about unhealthy fixation Aeria and still you show me we have much to learn still."[/smaller] She nods albeit hesitently before recovering Rhavenna's blade and setting it back in the sheath nearest her.

Aeria listens to him speak as she settles into a sitting positon like a student with a beloved master. The man stands his manacles falling away as they were never locked in the first place. "Now that the ruse is up, what shall we decide next eh?" He looks expectently between Rhavenna, Tidus, Aeria and even the now peeking young harpies behind the waterfall.


Tidus HP -1/???

How Tidus is even concious is unknwown, you realize that he literally had nothing left when he approached the younger harpy. Had she chose to fight he would have most likely fallen. He grunts lightly when you peel his armor open to see the already forming bruises underneath,

Your first aid stops the bleeding and helps stabilize his injuries, though leaving here will be much slower going with the state of his injuries. Tidus, through your first aid, sat with his eyes closed and not resisting as he probably didn't have much strength to do so.

Deep in the cave:

"Not even a doubt? Even more curious..." The odd man remarked as he watched Tidus who had yet to move from in front of the Harpy.

Tidus's left hand shook for a second before finally he sheathed his blades roughly, the metal ringing loudly in the caves as he stepped around the harpy and its cowering companions. The other younger harpies wavered but had nowhere to step back to as he approached and the quivering of their weapons off the stone was easy to hear. Despite the severity of his injuries Tidus was quick to start working on the manacles, reaching into the underside of his hand protector and producing a pair of small tools. "Just give me a few moments... these are simple enough." He gets your hands free first, making it almost look like the manacles hadn't been locked at all. He lets them fall and clattered against the stone wall as he kneels to free your leg.

When he kneels down is when things start getting difficult, several times he drops his tool, forcing him to fish it out of the water several times. Until finally opening up his oversized helm as he tries for the final time. By this time he is swaying some as he fumbles with the tool until, finally, the click of the lock releasing and the splash of the manacle falling into the flowing water reaches your ears. Though Tidus was quite frankly not looking good, he was leaning heavily against the wall near you, dropping his tools into the water as he mumbles out. "At... my limit here. Sorry..." With the harpies still distracted, they were not yet aware that Tidus's strength was flagging.

The odd man continued watching a bemused expression on his face as he quirked an eye brow and gave a low hmmmm sound as if he were considering something.


1d20 + 6 ⇒ (12) + 6 = 18
1d20 + 4 ⇒ (10) + 4 = 14
1d20 + 4 ⇒ (5) + 4 = 9
1d20 + 6 ⇒ (5) + 6 = 11

1d20 + 12 ⇒ (13) + 12 = 25
1d20 + 12 ⇒ (2) + 12 = 14
1d20 + 12 ⇒ (4) + 12 = 16
1d20 + 12 ⇒ (7) + 12 = 19
1d20 + 12 ⇒ (8) + 12 = 20

Mai is the 27 of your ac for when your blade is drawn? Just trying to figure out when the 23 or 27 applies. For this round I will use the 27.

Campfire Stories

The fighting was quickly becoming one sided as Wallace poor swing was outclassed by Tim's plowing into their foe. Sending the harpy tumbling just before Livain put an arrow in it's chest. Laying it out for good, its body turning into a mix of slush and blood as the magical strike annhilated its form completely.

Mai's blade struck his opponent deeply and left them critically wounded and in a moment of wisdom the Harpy broke off its attack. Withdrawing and flying as fast as its wings could take it away from the battle...

Withdraw, Double Move 120 ft - Currently 90 ft away (Lost some speed to ascend and line itself up for a swifter flight away from all of YOU!

The Elder was dealing out death with his blade, having finished off two of the four that had deigned to fight him.

With a savage scream something descends on Mai from above, plowing into him from above, his defenses narrowly saving him from the savage claws of an oversized harpy. This harpy, unlike the others appeared far more savage compared to its kin, its bestial body covered in scars and mucles. The claws on its hands were so large that it could not use manufactured weapons easily and so it relied on its savage nature to annhilate its prey.

1d20 + 10 ⇒ (13) + 10 = 23
1d8 + 3 ⇒ (5) + 3 = 8

Somehow though it was still able to land neatly in front of its target, a tooth filled mouth opening up as it unleashed a torrent of blows on him again!

Bite: 1d20 + 10 ⇒ (5) + 10 = 15
Wing: 1d20 + 10 ⇒ (20) + 10 = 30

Wing: 1d20 + 10 ⇒ (14) + 10 = 24
Claw: 1d20 + 10 ⇒ (14) + 10 = 24
Claw: 1d20 + 10 ⇒ (6) + 10 = 16

Confirm: 1d20 + 15 ⇒ (9) + 15 = 24

Damage to Mai: 1d6 + 8 ⇒ (4) + 8 = 12

It first tried to bite his face, only pulling back as he slashed with his sword defensively, but then its wings buffeted him rapidly. His blade caught only black feathers as one of its wings slammed into him, Mai realized just how muscle bound the creature as as its wing nearly knocked him off his feet. But he had little time to ponder before it finally lashed out with its claws, its claws wrapped around his blade as it tried to rip his intestines out. Throughout the struggle the monstrous harpy merely giggled delightedly at him, as if savoring the fact he was able to so deftly avoid its blows...

Round 3 Party is UP!

I have a halloween party to do tomorrow and will be studying for a crane exam as well. So i will try and start it sometime this week or next depending on schedule insanity. Posts will be sporadic tomorrow will get the campfire group updated then as i am in serious need of sleep. Ugh.

Deep in the cave:

The odd man smiles at Rhavenna as he responds innocently in sylvan. "I said your legs were far finer then others didn't I? Its not like I am courting you and besides those habits are unknown to me. But a Dvezda. Here. Bless my stars and ferns to my luck!" Despite his eccentricity he had a fair bit of knowledge and continued with his comparisons of other centaurs but holding what he knew of your tribe in a much higher regard. Speaking in almost reverent tones. He stops only when the sound of combat faded completely away. A wariness fell over his features just before the lizard hounds growls rose and the Rookery Mother tightened her grip on the blade.

Tidus's voice rose above the sound of the flowing water. His voice was firm and beyond simple reproach as he spoke loudly at the young harpy. "I just want Rhavenna back. So Move."

"Rhavenna... fitting that." The odd man remarks looking from Rhavenna and back to the intensifying situation.

The young harpy didn't budge an inch and soon the sound of Tidus's metal kilt jingled loudly. He came walking into view, covered in injuries from claw, blade and even what looked to be a bite wound on his shoulder. "Move!" His rage filled shout echoed painfully off the cave walls as he sought to shake the harpy and its companions...

1d20 + 14 ⇒ (10) + 14 = 24
1d20 + 8 ⇒ (10) + 8 = 18

Despite all of her magic, and the company of two strong looking creatures, the young harpy buckles. Collapsing to her knees and clinging to the two creatures for comfort as Tidus stood over her. Unmoving and silent as he continued to grip his blades and look down at her with a quick rise and fall of his shoulders in time with his rapid breaths.

Just need a post from Livain before continuing.

Deep in the cave:

The young harpy turns to regard Rhavenna suspiciously, warily keeping her distance while her hound like lizards looked at the centaur out of curiosity. "The old ones lost the way. We though hold strong to the old way and yet you return. Unlike the stories this time you do not bring fire but shadow and though the old ones attack you. It shows no sadness, no fear though you are captured. It will come and it will not stop until we are yet again wiped clean. That is the prophecy. The old ways never lie."

The lizard like hounds turn and give throaty growls at the cave ahead and she turns away from Rhavenna then looking back towards where the sounds of combat was dying down. "These few are mine. You shall bear witness to this. Nothing can gr..." She stops as the clatter of armor gives her pause, the sound of which was loud enough to be heard over the gurgling water nearby.

The man continues his ramblings. "This one is unique. A Rookery Mother and a bold one at that, despite her youth she is the second strongest among her people. She has resisted the call to Pazazu unlike the older harpies. Though she is weak of health..." He interrupts his train of thought as he ponders deeply for a moment before clicks his heels together and turning back to Rhavenna. "You must be of the Nomen, you have the legs of a decent plains runner. The Azora are far too thick furred for one such as you and your legs are far finer..." He pauses when both of the lizard like hounds growl louder, more aggressive this time...

So many posts this week has been really fun. Made things interesting that's for sure. :)

Deep in the cave fixed, ignore the one up above please.:

This prisoner sounds like Ala Watts

"A fighter. I see... Very interesting. Especially one who can withstand this breed of winged avian... At least for now." The man continued to speak in sylvan, eyeing the young harpies back each time she trembled. Despite the loud gurgling of the water and the splashing of the waterfall from over head the sounds of combat were still ongoing. Yet surprisingly no sounds of song could be heard now, only the shouts and cries of the angered Harpies, the clattered of weapons and the cries of the dying before they were swiftly stifled.

He peers back at you in the low light, looking you over before commenting. "Your coat is unique, don't believe I I've seen such before among the Azorva or Nomen tri-."

1d20 + 3 ⇒ (6) + 3 = 9

He pauses to eye the young harpy, who was at that moment creeping forward down the cave path to try and peek around. She returns rather quickly though, the color drained from her face now as she takes up her position at the opening of the cave once more. Sh looks to the eldest among the younger harpies and waves for them to do their duty. "It's coming! Hide the little ones and fight my sisters. She is not coming..." The skittering of claws and the whimpering smaller harpies reaches your ears before the sound of metal across stone as the group of younger harpies arm themselves. Filling the gap with several lengths of steel as they prepare for the fight ahead.

She sets down Rhavenna's sword as she starts chanting. Her voice was compelling, calling out in Sylvan as she summoned up what looked to be armor made from roots and dirt. "Earthen shield... As the first spell finished she was already casting another conjuring forth motes of light to float around her in a curious pattern. "Father's shielding hand..." She looked frantic as another screech rent the air, she kneels and the water level in the room rippled as it drained towards her hands momentarily. "Strength... of the earth..."

She stood once more and was visibly taller, more statuesque as her muscles were more defined. Fathers grace... Her body changes further, becoming more lean as her muscles contort as she enhances her form further. The sounds of claws on stone brings pause to her casting as she turns to what appears to be a pair of hairless hounds come loping up to her. She runs her hands [b][smaller]"Eckert, Strygle."[/saller] She gives a series of clicks and the pair of strange looking hound-like creatures form up on either side of her. Their ear-less, hairless skin pulling tight as they growl towards the sounds of fighting somewhere up ahead.

She picks up Rhavenna's sword again, momentarily admiring the fire-forged blade before taking a firmer grip of it in one hand. While leaving her clawed hand free to attack with.

Updated Map

Deep in the cave:

This prisoner sounds like Alan Watts
[/b][/smaller]"A fighter. I see... Very interesting. Especially one who can withstand this breed of winged avian... At least for now."[/b][/smaller] The man continued to speak in sylvan, eyeing the young harpies back each time she trembled. Despite the loud gurgling of the water and the splashing of the waterfall from over head the sounds of combat were still ongoing. Yet surprisingly no sounds of song could be heard now, only the shouts and cries of the angered Harpies, the clattered of weapons and the cries of the dying before they were swiftly stifled.

He peers back at you in the low light, looking you over before commenting. "Your coat is unique, don't believe I I've seen such before among the Azorva or Nomen tribes."

1d20 + 3 ⇒ (6) + 3 = 9

He continues to eye the young harpy, who was at that moment creeping forward down the cave path to try and peek around.

Updated Map


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