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Chaos Beast

DM Bigrin's page

2,192 posts. Alias of bigrin42.


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Uneasily, Wesley and Abroshqualmie prepared their spells for teh day, whether meditating or in prayerful contemplation. Their nervous glances to the door and the cave entrance showed how little they were concentrating, though, and their rituals took about half an hour more than normal. Finally, they were prepared to move on, though there was still no sign of Bob the Bard.


Looks like everyone is in favor of continuing, even if it might be a little slow posting. Sounds good to me.


The door closed with a slight click as the catch engaged.


Looks like everyone is pretty much in favor of continuing to move, even if it might be at a little slower pace. Fine by me!


"Thank you...my lord? Your generosity is gratefully accepted." Jace bobbed his head in respect.


Jace smirked at Lefrik's words. "Just because we aren't pointing swords at you don't mean we're unarmed. Let's just say we're all glad you turned out to be friendly like. And I thank you for the offer, dwarf, but this little turd's gonna walk to Riddleport and bring us back a new wheel." Jace reached back and slapped the portly man on the back of the head.

"A coin or two'd be nice, but it's just the right thing t' do, warning people on the road of danger."


Wow, okay. I guess I need to go back and try Roll20 again. Thanks for hte heads up!


Christmas holidays are upon us! I hope everyone enjoys them to the fullest extent possible. With that in mind, should we table the game for a week or two? Or is everyone going to be able to keep posting? Let me know and I'll make the announcement here as soon as I have a consensus.


Christmas holidays are upon us! I hope everyone enjoys them to the fullest extent possible. With that in mind, should we table the game for a week or two? Or is everyone going to be able to keep posting? Let me know and I'll make the announcement here as soon as I have a consensus.


Christmas holidays are upon us! I hope everyone enjoys them to the fullest extent possible. With that in mind, should we table the game for a week or two? Or is everyone going to be able to keep posting? Let me know and I'll make the announcement here as soon as I have a consensus.


"What we need is a new wheel, and I doubt you've got one of them stashed away. Still, thanks for asking. Not many people on the road these days, and those that are ain't always friendly," Jace said.

"If you folks're heading north more than few miles, be careful. There's something that moved into the area, been killing people and livestock. Turns 'em to stone. We skirted that place through another route, but none of these roads's made for a wagon. And some are right rough. How far to Riddleport from here?"


Angelica approached the door and found no traps on it. The door also was unlocked, and standing slightly ajar.


What do you want to do? Search for Bob? Huddle close until spells are ready? Something else?


Though Harbug casts his magical sight around the room, he sees no auras other the ones you bring with you.


Tip from one of my other players:

To easily copy/paste the status block, put your combat status block in your character sheet with an OOC block around the first bracket, like this (note the blue OOC color on the first bracket):

[spoiler=combat status block template]
HP 28/28. Current AC: 19/15/15
Active conditions:
Active spell effects: Bless weapon, true strike
Arcane pool: 2/5 left today
Spells remaining: 1st 1/4, 2nd 0/2
Black Blade arcane pool 1/1
[/spoiler]


@Shabbezz - That is more than fine. you don't even have to go into the spells there if you don't want to. 3/4 remaining is fine.

@Angelica - I like the quick reference in the character, but I have had too many people in the 3 games I am currently running forget to update the character status bar. I'd rather have those be out of combat stats, and just keep track of in-combat stats in a combat status block. That way temp hit points, rage info, AC changes, etc. can easily be seen without having to completely redo the character sheet status every time. Once combat is done, you can make a single change to your character sheet status bar, as needed.

Edit: Angelica - Good tip for the c/p spoiler block. I hadn't thought of that. <rushing off to add that to all of my own characters>


As cautiously as she tried to cross the room, the shards of glass, pottery, adn furniture make it impossible. For the first few steps Angelica winced with every noise. Then, she ground her teeth and moved on with it.

Upon fully entering the room, you notice several things. Angelica noticed the stairs at the far end of the long room, and the doors to the south. Shabbezz and Zaphomil, however, were far more interested in the mural on the northern wall. This wast mural depicts armies of deformed monster and demons gathering on the shores of a mountainous island. On the mountain, a woman's face has been carved, and an immense bridge juts out from the face of the mountain. Below, at the end of a side view of a network of caves, lies a vast underground vault in which an immense monstrosity of tentacles surrounds a central fanged mouth. Within the mouth glares an angry red eye.

Here's the map


"Lady, from where we sit, five heavily armed strangers is trouble, likely enough. If you say you ain't offering it, fine. But don't expect everyone to assume you're as clean as bees knees. That's a good way to get killed. And what's befell our wagon is a broken wheel. And the tools to take it off so's we can get a replacement ain't where they supposed to be!"

The rounder man cringed a bit and replied, "Look, Jace, I said I was sorry. I thought they were there."

"Well they ain't! That's why I said to check BEFORE we left!"


I'll let you slide when on a mobile device :)


I am guessing so as well.


At one hundred feet away, one of the men in the wagon called out, "We don't need no trouble, strangers. Got plenty of it already, and nothing of value. Not to the likes of you, anyways." The speaker is a lean man with a large jaw, missing teeth, and dark brown hair.

The other man is smaller, rounder, and resembles a mole, not for his vision but for the dirt caked on his shirt and trews. The woman slides behind the two men, and glares out at you. Her arms are crossed across her chest, and her square jaw juts out slightly. She looks much like the man who called out. None appear to be holding any weapons, though hands were on daggers as you drew closer.


Thank you everyone for the comments/compliments. I am just glad that people are getting some enjoyment from them.

@Apupunchau - how do you get the maps into roll20 and fit them to their grid? Last time I looked, the roll20 grid was fixed at 70 pixels/cell and I made the maps at 50/cell.


Can I ask you guys to do me a favor? To help me keep track of things a little better, can you place a combat spoiler at the bottom of every combat post. It will help me track combats a little better, and make it easier to see what the current effects are on everyone. That way you only have to update your status bars after combat. An example is below.

Combat status:

HP 23/35. Current AC 22 (total defense)
Active Conditions; fatigued
Active Spell Effects: Bless
Divine Favor: 3/10 rounds used
Longstider: 4 hours
Barkskin: 40 minutes
Smite: 0/1 left today


Can I ask you guys to do me a favor? To help me keep track of things a little better, can you place a combat spoiler at the bottom of every combat post. It will help me track combats a little better, and make it easier to see what the current effects are on everyone. That way you only have to update your status bars after combat. An example is below.

Combat status:

HP 23/35. Current AC 22 (total defense)
Active Conditions; fatigued
Active Spell Effects: Bless
Divine Favor: 3/10 rounds used
Longstider: 4 hours
Barkskin: 40 minutes
Smite: 0/1 left today


Can I ask you guys to do me a favor? To help me keep track of things a little better, can you place a combat spoiler at the bottom of every combat post. It will help me track combats a little better, and make it easier to see what the current effects are on everyone. That way you only have to update your status bars after combat. An example is below.

Combat status:

HP 23/35. Current AC 22 (total defense)
Active Conditions; fatigued
Active Spell Effects: Bless
Divine Favor: 3/10 rounds used
Longstider: 4 hours
Barkskin: 40 minutes
Smite: 0/1 left today


Calla stares hard at the people in the wagon as they drew closer. She sees signs of nervousness, of fear perhaps? Five well-armed and mounted strangers, one of whom is a goblin on a wolf, might engender such a response in even the most innocent of persons. Of course, Calla doesn't really believe in innocence, does she?

Kel stares at the people and sighs, wishing she they had already stopped for the night. Her thighs were aching from gripping the horse.

Anklebiter is too busy trying to keep his wolf from bounding off the trail after a rabbit to pay more than nervous attention to the strangers.

150 feet and counting


You divided up the watch into equal portions, though there was little indication of the passage of time in this dark dungeon. Perhaps the watches were only an hour, or maybe three. Still, Wesley ended up with the last watch, so that he could take the time to prepare his spells for the next "day". Wesley awoke with a start. Some noise, perhaps? He squinted in the darkness, his aasimar eyes giving him the advantage of clear sight, even in the darkest of places.

He looked over the resting forms around him. Evangline lay with her mouth open, snoring softly and hand laying on the haft of her axe. Abroshqualmie lay off to one side, nearly buried in his bedroll. Bob was...not there. The bard was supposed to be on watch and he wasn't in sight!

You can prep spells now, or you can go looking for the bard, or whatever else you want to do


Shortly after Shabbezz cleared the room the pops and fizzes started back up again. Everyone backed down the corridors to give the explosions room. Once the flames and heat had dissipated, Jakscar and Harbug made their runs. Everyone was safely past the statue, and only a few singed hairs and the smell of smoke resulted from the long-degraded trap.

Angelica turned the corner to see a long room filled with the shattered remains of what looks like a combination pottery shop and glassware emporium. Crumbled tables, shattered urns, rusted cauldrons, and shards of glass cover the floor as far as she can see.

Map of what you see


Purchases made, and new mounts to hand, the morning of the leaving was crisp and cool. The map that Kwava had provided was a good rendition, and clearly marked out the areas of danger along the road, the relative quality of the trail, and the passphrases necessary to reach Crying Leaf without elven incident.

The lands to the north of Riddleport are sparsely populated, and within an hour of riding you pass beyond the few struggling farms and hunter's lodges. You are truly in the Varisian wilds by mid-morning, and the winding dirt road quickly becomes a Varisian caravan path - aka a wide game trail - winding north and east.

Lunch was eaten in the saddle, a cold repast of apples and cheese, with some hard bread and a few travel sausages. The simple fare was perfect for the day of travelling, and you felt a sense of contentment in your bellies, if not in your thighs and butts.

Shortly after noon, you rounded a bend in the trail to see a wagon in the road, one wheel obviously broken, and three people hastily tossing items around in the back. The figures - two men and a woman - had a hard look to them, though none were wearing obvious armor.

You are approximately 200 feet away


The first time Angelica stepped back into the room, nothing happened. The statue seemed to look reprovingly at the tip of the spear, where a sad wisp of smoke was gently curling upwards. After about a minute of this, the sputtering started again with Angelica only barely in the room. She backed quickly down the hallway and counted. At fifteen, the fireball exploded in the room once more, heat and sound racing down the hallway.


wolf: 1d100 ⇒ 43
other animal: 1d100 ⇒ 60
price: 1d4 + 2 ⇒ (1) + 2 = 3

A wolf trained for riding is available for 300g. There is also a dire badger available for 375g. Another 50g for tack and gear. Handle animal checks at -2 for both.

Anything else you need to get or do before you leave should be taken care of today, or flex time posted.


The reduce person was indeed helpful, and it was only a matter of a few minutes' work to shrink the corpses and drag them into the dirt cave area. With the ogre bodies removed, the door was closed, and a locking bar put in place. Other than the tunnels leading from the cave area, the room was secure...or at least as secure a spot as you were likely to find down here.


As Angelica moves forward, the tip of the statue's spear begins to sputter and pop. The rogue dove back into the hallway as the fizzing grew louder. The pops and fizzing continued for a half minute, then, with a sudden flare of heat and noise, the room exploded. The small fireball was mostly contained in the room, though Angelica got a little toasted. Still, as a trap it wasn't very effective, what with all the fizzing and popping beforehand.


No goblin dogs available in Riddleport.

Kwava looked a little uncomfortable as the conversation moved to carts and carriages. "Well, you see, the road to Celwynvian isn't so much a road, per se, as a set of trails. A horse could make it through, easily enough, but nothing with wheels is likely to make the trip. That, or walking, perhaps, though that would take quite a bit longer"


Angelica moved down the hallway, carefully watching her step and sliding down one wall. The others waited at the intersection, all except for Jakscar, who followed at a respectful distance. About fifty feet down the hall, Angelica came to a small chamber inset in the hallway. The chamber is bare, save for a statue depicting a regal-looking woman wielding a ranseur.

The statue is similar to the one in the entry area for this level, save that the woman is in a battle-ready pose, with the tip of the ranseur pointed right at Angelica.

Here's the map


Who are we waiting on here?


as Angelica approached the intersection, she noted that it appeared to be another hallway. Leaning cautiously out, she saw it extend beyond the range of her darkvision. A long hallway indeed. The door ahead of her was definitely closed, and she heard no sounds coming from either it or the corridor to the south.

Here's the map


The ogres had very little on them, other than their weapons and armor. The coins on the floor were a mixture of gold and silver, totaling 230 gold. The champion had a sliver ring on a necklace, and a folded map stuffed in his waistband.

In the smaller room, in addition to the pile of furs, obviously a sleeping area, there was a small trunk in one corner. Inside were four hide pouches, each containing teeth, bits of bone, buttons, and a few coins. In all, another 35g in coins were in the bags.


The room had two exits, one with an open wooden door, and the other a natural opening in the rock wall. The natural opening led to a large dirt cave. The walls, floors, and ceiling are packed dirt, with a trickle of dirt falling from the ceiling. There is a large tunnel to the north, easily large enough for an ogre to squeeze through, though it would indeed be a squeeze. The exit tunnel is extremely sharp, maybe a 70-80 degree incline. Another, smaller tunnel heads to the south. That tunnel is a tight squeeze for any normal humanoid, though Wesley and his dog would have no problem navigating it. That tunnel heads slightly downward.

The wooden door led to a small room, maybe ten by fifteen, that had obviously been used by the ogre captain as his personal room. A pile of furs lay in one corner, smelling rank, but not as foul as you might believe. A pony keg of brandy lies on top of the furs.

The door to the hallway cannot be closed until the dead ogres are moved, and no one except perhaps a raging Evangline would be able to lift them with mere muscle.

Here's the map


Kwava smiled at Calla and Anklebiter. "The Shin'Rakorath have heard of the tattooed goblin of the five heroes. They will certainly allow you passage, and welcome be unto as well."


Late in the evening on your third day back, Kwava makes his expected appearance. After inviting him up to the Goblin's offices, everyone takes a seat and gets ready to tell their tale.

Kwava is excited, and barely waits for you to finish telling of Anklebiter's parting gift to the island before speaking up. "I knew it! Word was spreading all about the city of your experiences, though I admit most were far different from what you relayed here. Still, it is clear that the dark elves were responsible for the devastation here, and that journal makes it sound as if it was but a precursor for larger things to come."

Kwava sat back, and a deep furrow appeared in his brow. "Still, these are grave tiding indeed. When you discovered Vancaskerin was working for one of the dark elves, I could hardly believe it. This tale shows that far more terrible events are in motion. If the drow have truly learned to pull stars from the sky, none of us are safe. Can you imagine their predations on the surface world?"

"My friends, I must ask a favor of you. My employers, the Shin'Rakorath, have recently revealed to me more of the extent of the drow menace in Cenwynvian. It is a dire situation, and they hope that your information and insights, based on what you saw here in Riddleport, will be of value to them. And that based solely on that journal and your encounters with the elf under the Cyphergate. With the new information you uncovered on Devil's Elbow, I am sure they would want to hear from you directly. "

"As much as I would dearly love to see Celwynvian, they have ordered me to remain here, to keep watch for any further spread of the drow influence. This new journal, and the one that you found with Vancaskerin's sponsor, would be of great interest, and might give them the key to deciphering some materials they have collected. The Shin'Rakoth, therefore, have asked that I implore you to undertake to deliver the journals, and yourselves, to Crying Leaf, a small camp in the eastern reaches of the Mierani Forest. I can draw you a map, and provide the passphrases to get you safely into the camp. Seek out Eviana, the leader of Crying Leaf. She and her advisers will know what to do. Please, will you go?"


Moving on as soon as I can find 20 minutes to post


I misread the amounts. you are stilla t level 6. no level ups yet. Sorry for the confusion


Both mithral and noqual (and other metals that lower the weight) allow the armor to count as one category lighter "for movement and other limitations", but you still have to have the proficiency for that type of armor.


As Evangline hit the ground, both Abroshqualmie and Wesley leaped forward and cast their magics in a desperate attempt to kill the badly wounded ogre before he could turn that giant club on them. Waves of flames washed over the ogre, and its roars of fury turned into wails of pain and then to silence. Like a great tree toppling in the forest, the bulk of the ogre crashed backwards onto the floor of the chamber. So large was the creature that the floor trembled slightly under your feet.

Spoiler:

1866 XP each. That takes you to level 6!


Totally missed Harbug's post. Wand of Lesser restoration, 27 charges


Anklebiter - Hint, hint: take 10 on crafting ALWAYS unless a 10 isn't good enough. and yes, any of the Summon Monster spells will act a s a prerequisite for that. Also, don't forget that is you don't have a prerequisite handy, you can always muddle through with an increase in the DC (+5 per)


Hun?? did you misread the "huh" or did I?

Neither of the spellcasters can figure out the wand's spell, and so determined to try and identify it at another time. Jakscar moved north to investigate the corner, his attempts at stealth hampered by his low rumbling growls. Angelica rolled her eyes and went north to join him.

What they found was a short hallway that ended at another wooden door. Another passage moved off to the south about halfway up the hall.

Are you going to try and portage the tapestries? The combined weight is about 100 pounds

Here's the map


You had 88 pounds of noqual. Bruendor's breastplate: 30 pounds.

Lefrik does not have heavy armor proficiency, so cannot wear the banded mail or half-plate.

Noqual will sell to the dwarves for 50g/pound (or trade in services at the same rate).


Me too, in and out until Dec 10.

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