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Old Guy GM wrote:
I'll have a character ready tonite. Expect a soldier type, heavy on the combat, some piloting.
Sounds good, I was hoping there would at least be one heavy hitter. :)
I Know, Right? Seems like that was a common concept, probably why Disney came up with it too. :)
Looks like shaping up to an interesting group. :)
Good questions. :)
No, no changes to character creation. I do ask that the players do fall under the 'good guys' banner though. They can still be edgy, but overall on the good side. :)
One thing I thought about is giving 5 bonus XP for details on a Friendly, Neutral or Unfriendly NPC with a connection to your character up to 15XP max. I'll also offer 5XP for a good background with possible hooks/connections I or anyone else could use. :)
I'll read that over, thanks Castor. :) In my mind, the Force Users should have Morality and one or both of Obligation/Duty. Non-Force Users are able to choose from Obligation and/or Duty. XP or Funds can only be gained from one of your selections, not all three. :)
Does anyone have any thoughts on what they've found to be difficulties or things they've enjoyed from previous games?
A little something to help inspire. :)
• What do you look like? (How old are you and how old do you appear to be?)
• What is your style and attitude? (How do you dress and talk? Are you cultured or back birth?)
• Do you have any quirks we should know about?
• What kind of impression do you think you first make?
• Where do you hail from? (Where were you born? Where did you grow up? What was your childhood and youth like? What does your family think about you?)
• What is your best quality as a person? (What is your worst quality as a person?)
• Describe your personality in only two words.
• Describe your favorite and least favorite things (food, drinks, books, music, assault rifles, ect.).
• They say you can judge a man by the enemies he makes and the friends that he keeps. Who is your nemesis and who are you allies?
• What is your romantic life like? (Orientation? A Virgin? Has there been “a great love”?)
• What do you fear? (Do you have reoccurring nightmares or dreams?)
• Who do you look up to? (If there isn’t anyone now, was there someone in the past?)
• What offer would be irresistible enough for you to betray your friends or crewmates?
• What principle matters to you most?
• What is your most treasured possession? Why?
• Who do you value most in all the ‘Verse?
• What are your ambitions? (What are your social, professional and romantic goals? What do you wish you could do that you can’t?)
• Where do you picture yourself 20 years from now?
• What other kinds of work have you done to pay the bills?
• What are your political and religious beliefs, if you have any? (Do you have any prejudices?)
• What were you doing during the Battle of Yavin? (How has the rebellion affected you? Have you served in the conflict? Which side? Did you lose anyone you cared about?
• Do you have any hobbies? (How do you pass the time away?)
• What event in your life that you did are you most proud of? Most shameful of?
• What have you been doing the last few months?
• If you the player could give your character a piece of advice, what would it be?
One thing I would like to touch on are the type of adventures you would prefer. A couple of ideas I had was to do something like the old Dawn of Defiance campaign or run a mix of old modules with custom adventures and FFG created ones.. :)
In terms of character creation, anything goes for FFG stuff. I'm open to any type of character including Force users, as long as willing to face the consequences of force use in the Empire. :)
As a matter of fact, the discussion thread is here. :)
OGGM: Thanks for the link to your game. I borrowed just a bit of your info as you can see. :) (Also, I'd love to play when you have an opening. ;) ) I really do appreciate the input too. This is going to be a first for me, so please let me know any hints or suggestions you may have.
We can go ahead and take the rest of the discussion over to the OOC thread. :)
OK, sounds like we've got enough interest. So the following people are part of the game as far as I'm concerned. :)
The setting is as the book, very shortly after the destruction of the first Death Star. So, yes, Force Users are legal, but have potential issues with revealing their abilities.
I've liked this to a campaign page where the Die Roller link is located as well as a sample code for the roll itself. When you roll, copy the result to the thread and remove the die images. :)
Looking forward to this. :)
Sounds like have enough interest for me to actually pull something together. :)
I do want to give it that Firefly/Serenity feel, but with the thing that make Star Wars Star Wars. This would be maybe sometime doing things for Hutts, somethimes for Rebellion, and usually for selves. However, it seems like there is a bit of the Force involved, so that splashes in as well. :)
Thoughts on type of situations you would enjoy?
Both are quite doable. :)
Rorek: what kind of background do you see your character having? Human or non-human? (The splash would definitely be the Force Sensitive Exile specialization. )
Nohwear: sounds like you would lean towards the Mystic career from FaD
Characters who follow the Mystic career are typically born to accept this mantle. From the time they first open their eyes, a strong connection to the Force colors their perceptions of the world around them. They constantly perceive the ebb and flow of its energies between all living things. To many Mystics, the Force is as important a friend and mentor as any other sentient.
There are a couple of things on the various force trees, especially the Force Sensitive Exile tree, like the Quick Draw talent, Uncanny Senses, Uncanny Reactions, Insight, Touch of Fate... few others that would help a gunslinger type. :)
In the upcoming Fly Casual there will be an actual Gunslinger Specialization for the Smuggler which I'm looking forward to.
The key would be are you more Force user with a blaster, or a Blaster slinger with a dash of force?
Would there be any interest in my running a SW game? Any of the resources would be allowed, including the Force and Destiny Beta.
Note: I've had to take an unexpected hiatus from the Paizo boards due to work and family, however that is all resolved. I've figured I could run a game and play in a game, so here I am.
I'm here too. :) just been watching the interactions and all and greatly appreciating the advice everyone is sharing. :)
I'm a work and on my iPhone, so was hoping someone could do me a favor and post a list of the current submissions? That'll make it easier to go through than the whole thread I think :)
Grand Moff Vixen wrote:
See how it's listed?
Sonic Boom: Burst Area Damage 10 • 20 points
It's simply going to be Damage 10, with the Area (Burst) Extra.
Looks like you're missing the Enhanced Defenses (Dodge 11, Parry 11) bit. That would be the Enhanced Trait power and adding Dodge and parry on the selection.
I think with that and changing the Sonic Boom from
40 on Abilities
Does that help?
Rapid Attack -
Hard Target -
That help? :)
All, I'll be going through this thread in detail later tonight and tomorrow. I've got a weekly paper to prepare for a class and a bit of actual work to do on my day off tomorrow. :( not to mention all the family stuff.. LOL
Umbral, Catman: No group decision will be made until Wednesday or Thursday, so you have plenty of time. :)
Maverick: I really appreciate the help with answering the questions and all. :)
Grand Moff Vixen:
ABILITIES — OLD-TIMER
ADVANTAGES — PRODIGY
1d20 ⇒ 4 - Athlete: You are a trained athlete.
(Not Used :
Sorry it took so long. Been one of those days....
Grand Moff Vixen wrote:
I am looking for someone who is a speed demon. Preferably with sonic flight. I have been wanting someone with sonic flight for a while. Add anything you feel would work with that.
Ok. That will put you in the Speedster power type. :) I'll use your rolls from there. Not sure if I'll get to it tonight or in the morning though..
1d20 ⇒ 16
1d20 ⇒ 7
1d20 ⇒ 8
(Not Needed -
Ok, This is the Pure TK version. If you like for your powers, you could take Telepathy as a power, making TK as the first power in the array. For the 3 alternates, you can choose either TK or Telepathy power. You don't have to though. :)
Also, you can use the Extra rolls to substitute for any rolls and I'll adjust it. Including for the Hero type initial roll.
Ok, I'll go ahead and use this as a recruitment thread too. :)
I think people are anxious to play, but I want to give everyone an opportunity to submit a concept who would like to. I won't require a fully fleshed out character, but at least a short background and description of powers if don't have stats. And even if have stats, I do want to know who the person is behind the stats, so the background bit applies too, agreed? :)
I really didn't expect this level of response. I have a bad feeling that I'm going to have to struggle to choose the group. :) I'm thinking 5 players max, and there was that in interest in a matter of minutes.
Is 3E new to anyone so far or need help flashing out a concept or a rolled character? I don't want to put anyone at a disadvantage because of that.
Zouron: I appreciate it. :) I think I need to keep the concepts a bit more focused this go round :)
Trup - the only thing I see an issue is that I'd like to keep max a +2/-2 trade off and your toughness with the Hex Shield is 1 over as is The Hex Blast which would really top out at +12 and 8 damage...
Ok. It looks like there is a lot of interest, so think I can manage a reboot of my Emerald City campaign. Here's the synopsis of the concept:
Emerald City Chronicles wrote:
It will be 3rd Edition, PL 10. Newbies to 3E are welcome, and I will gladly assist in statting out a concept or even helping randomly generate a character using the charts in the GM Kit.
I'm looking for more typical, 4-color heroes along the lines of Avengers, JLA, Youngblood or even WildC.A.T.s
She nodded and took a closer look at the menu. "Sounds good to me. Why don't we add some....." Her voice trailed off as she stared out the window, focusing on something out there.
Yellow Brick Road
The loud, heart-stopping sounds of an explosion and shattering glass along with the accompanying shock strike you all with barely a warning. Within moments, a strange cloud of silvery mist blankets the surrounding area. Just as panic and flight are about to take hold, the cloud begins to swirl without any evident prompting from the wind. It whips itself into a cyclonic mass, discharging what appear to be bolts of bluish lightning both within itself and outward around its immediate vicinity.
Both blast and bolts subside and begin to dissipate before anyone (yourselves included) can arrive on the scene, leaving the dead and injured as the most immediate concern. The fleeing,panicked crowds and hopelessly jammed roads make you all the only first-responders available for the critically injured now.
Each of you can take one action before the blast hits.
with apologies to Billy Joel for the thread title :)
After a fairly dreary week, Friday arrives with a hint of sunshine although still with a bit of chill. As is typical, the threat of sunshine has most of the people of the city up and about, scrambling from place to place. They go, not in vehicles for the most part, but public transportation or even walking to take advantage of the respite from the rain and the clouds. For many people, or at least those who can or are able to, the chosen destination is in the midst of downtown. Along the Yellow Brick Road, all sorts of entertainment, shopping and eateries can be found.
With lunchtime approaching, one of the more popular destinations for lunch is the Bistro Pacifica. Styled like an old European restaurant, the place serves homemade food with an Asian spin. Just halfway up the block is Jose's. Serving Tex-Mex with a distinctly regional flair, Jose's has become a favorite for business-people and those looking for inexpensive food with a lot of taste.
I can guarantee the clock has less than 7 days on it. I've got my last final of the term on Thursday evening, and a couple of papers/presentations this week as well so may be a bit tight during the week. As I haven't been able to get into any other games on here, I'll have a bit more time to focus on making this an exciting game :)
However, I may be posting entries to a gameplay thread through the week, but please don't reply until I post a notice here? I'd like to get all the openings personalized and up ahead of actual start.
Sorry for keeping you all Ina holding pattern, but I promise this is the final stretch. Work has slowed down quite a bit, our offer on a home was accepted, and we're just waiting for appraisal and possibilities of getting some small things fixed before closing.
In the spirit of the game too: Assume it's been a couple of days since your postings of 'day in the life' above. :) It's Friday morning, and you are supposed to meet with a friend/family member/associate downtown for lunch near the beginning of the 'Yellow Brick Road' pedestrian mall.
What do you do until then? :)
Sorry guys, I'm still here. I've been tied up for a few days with some frustrating stuff at work and home. (Part of it is trying to buy a house and keep getting the run around trying to get the pre-approval. So much so that the first choice (out of 3 possible in our area) for our home got under contract this weekend and we're still waiting on a credit company for info so can get the preapproval). :(
I'm going to make sure this game doesn't vanish, because I'm anxious myself for some hero action. :)
Hope everyone had a good weekend, because it was a bit rough for me :) on the plus side, it looks like everyone is ready to go so I'll try to get stuff up and started tomorrow or Wednesday.
One thing that might help me get things going too is what would an average day look like for your characters? What would they be doing say on a typical Wednesday? I have a couple of ideas, but wanted your inputs..
Sorry about that! I do recall liking that choice too. I'll see if I can find a good image... Maybe from Castle or White Noise 2, since those are nice modern setting movies :)
Nah, long notes are fine, also short ones. :) whatever you feel comfortable with and can get what you want to express across :)
I've done some touch-up on the Obsodian Portal site. Still looking for a good image to use for Ninjahime, but I don't think I ever saw who would play Hurt. Yuengling, any thoughts? Somehow I kinda see him as a Bruce Willis Or Jason Statham type... :)
I'd like to start the gameplay by Monday at the latest, so if everyone could do any last minute touch-ups on their characters that they want and post if they feel 100% ready, we can get started after everyone sounds off as ready. :)
One other change I'm considering is with regards to Impervious. I've never been really excited about the whole 'equal to or less than half the Impervious ranks' thing. As a suggested 'semi-official' house rule in the Armor Powers power profile, Impervious will read like this:
Impervious (+2 Cost per rank)
A defense with this modifier is highly resistant. Any effect with a resistance difficulty modifier of equal to or less than the Impervious rank has no effect.
Penetrating counters Impervious on a 1-1 basis, so a Damage 10 (Penetrating 5) attack would force a resistance save on a defense with Impervious 5 or less (with the full 10 damage ranks) while an Impervious 6 defense would resist as if the attack were Damage 9 (Damage 10 - (Impervious - Penetrating)).
Just touching base :) I love the background discussion, please keep the ideas for all facets of the game coming. I'd especially like to know what you would like to see develop, both for your character and the game in general.
Also, in 2E, Obscure was a separate effect used for smoke bombs, etc. in 3E, it's considered a Concealment effect. On the Atomic Think Tank, there's been some discussion about the differences. If you follow this link (ATT thread ) then you'll see a house-ruled version of Obscure for 3E. I'd like to know your opinions on if should use this version or not.
I've created a simple page on Obsidian Portal to provide some campaign information and just gather some info all in one place.
It's going to be fairly sparse of actual city information unless we come up with it regarding places, things, etc (at least until the EC box set comes out later this year. :) )
Kargath: I can work with one more player, so go ahead and stat yourself a character. :) A colossus-style character might be useful as the team doesn't really have a hard hitting/strong member. They can use some powers to lift stuff, but no raw strength. :)
All: I'm going to try to put a discussion thread together, so we can move some discussion over there... :)
Zouron: I'm fine with the Reality Unbound power, but go with what you feel works best for you.
I'm finding it very easy to picture the chosen persons in the hero roles, so that will definitely be among the motivating factors to keep this going :)
Robertness: Also, if you have any questions and don't have a book available, check out D20Hero, a MnM version of d20PFSRD. The build deadman put together is a good one to start building from if you have a couple ideas not covered in it. :)