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DM_aka_Dudemeister's page

Goblin Squad Member. RPG Superstar 2013 Dedicated Voter, 2014 Star Voter. Pathfinder Comics Subscriber; Pathfinder Adventure Path, Tales Subscriber. Pathfinder Society Member. 5,127 posts (5,177 including aliases). 5 reviews. 1 list. 4 wishlists. 2 Pathfinder Society characters. 13 aliases.


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Silver Crusade

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Minutes pass, as the party told their origin, hunting goblins in the swamp, rescuing Mogo from the Soggy River monster gathering their first few wagons and heading onto the Varisian road.

The Son of the Sandpoint Devil

"The road away from Sandpoint was supposed to be the easy part of the journey," said Cale, "relatively bandit free, it was supposed to be the quiet part of the journey. Except for the Sandpoint devil."
"It was my fault," Shalelu spoke, and being a woman of few words everyone listened. Even Cale, who was closest to the Elven ranger was surprised enough that he paused before arguing.
"It wasn't anyone's fault Shalelu," Cale said.
"I should have spotted the girl," Shalelu said.
"No-one spots me I don't wanna be spotted," Jenny boasted, "but anyway it was my fault."
"Hey, kiddo don't go blaming yourself," Darktread interjected.
"Would you people stop taking the blame and tell me what happened?" Ulf seemed eager to cut to the chase. Kelda and Kiyoko leaned in, they hadn't yet joined the caravan when the party had fought the Sandpoint Devil.
Shalelu began to speak, and Ameiko had to give the elf woman credit she was a natural storyteller.

For many long decades I had served as a defacto guardian for Sandpoint. Adventurers had come and gone and come again in my time there. Years ago I had aided a particularly strange group of adventurers who eventually discovered the lost city of Xin-Shalast. We slayed the Sandpoint Devil.

"Wait, the Sandpoint Devil was already dead?" Ulf interrupted.
"A Sandpoint devil was dead," Replied Cale, "now shush."

In any case, recently rumors were sprouting in the hinterlands, I'd seen the signs. Slain cows, burned crops. I thought I might be away from Sandpoint for a while, and thought perhaps to put those rumors to rest one way or another before heading to Brinewall. So I asked Cale, Brando, Mordred, Darktread and Rorrin for their assistance in slaying the Sandpoint Devil. We left the Caravan on the road, confident we could catch up to them in the next town.
Brando, Mordred and I were able to find sign of the Sandpoint Devil relatively quickly. We tracked it to a cave in the Varisian wilderness. We had it cornered. We rushed in.
To be honest the fight that followed was brutal, we could barely scratch the beast and it was only made worse when we discovered that Jenny and Mogo had not only stowed away on the Caravan but had followed us to the cave. The Sandpoint Devil is a monster in every sense on the word. Seeing the vulnerable girl and goblin it let loose upon them. Cale ran to stand between them and the beast. Mordred put them upon his battle cat Albion, sent them out of the cavern.
The Devil's wild attacks crashed into nearby natural pillars. The cave was going to come crashing down on us all. I would have stayed to see the beast slain, but I realized Cale would have done the same. I would not see my friend die, not when we had more friends to protect on the road ahead.

"You saved us both Shalelu," Cale said, putting a calming hand on the elf's shoulder.
"We never saw it die Cale."
"A cave collapsed on it, nothing could survive that," Cale responded.
Shalelu didn't respond.
Darktread was about to say something, but was poked in the ribs.

Next Time: The Automatic Hound

Silver Crusade

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I've missed a lot of updates, and there is so much to update. We just finished book 2. Forgive the framing device, and I hope my players can forgive some of the minor retconning for narrative smoothness.

The Inn of the Prancing Pony, Kalsgard
"Over 2 trillion locations multiverse wide..."
5 Kuthona 4712

The Prancing Pony had an atmosphere that could only be described as festive, and drunken. The three dozen odd men and women who had recently signed on to do the impossible, and cross the Crown of the World. Perhaps there was a slight desperation to the party. Which was fair considering the intensity of the Night of Frozen Shadows, as Ameiko liked to call it. Although she knew Cale preferred: "That bloody awful night."

Ameiko looked over the table at the people she considered her closest friends. Sandru, the younger brother of the late love of her life was drinking heartily, from very expensive drinking horns and offering sage advice on women to, anyone who might listen.
"Brando," Sandru slurred, "lishen, the thing about women, izzat they quite like being in charge. So jush ashk her to teach you to do a fing you don't know how to do."
Brando, the strapping, broad shouldered, battle-scarred ranger listened in rapt attention. Brando could tame a mountain lion into peace, but all of his skill translated to being tongue tied when it came to talking to women, especially the flaxen-haired Kelda Oxgutter. Ameiko couldn't invent a better character for a ballad, and she admired Brando for his unique blend of toughness and complete innocence.
Sitting next to him was Kiyoko, a relative new recruit to the Caravan of Courage, the blue skinned woman, with the white eyes, and white hair was still something of a mystery to Ameiko. She claimed to have served the Amatatsu line in a previous life, and vowed to serve the Amatatsu life in this one. She wore the sword Suishen strapped to her side, more to give Ameiko a break from the ancestor spirit's constant chattering than because Ameiko had no idea how to wield the blade.
"You're right to be skeptical," Ameiko remarked to Kiyoko, "I don't think Sandru has had a real date in years."
"Thatsh not true!" Sandru objected.
Ameiko raised an eyebrow.
"It'sh not true inshofar, ash I'd prefer it weren't true."
Kiyoko raised a hand in front of her mouth, in that particular Tian-Min style that was the opposite of Ameiko's hearty, Varisian laugh.

"Friends, come you must enjoy another mead!" The deep Ulfen accent, came from the Caravan's newest recruit. A man Ameiko and the others had endured hell to rescue from the dungeon of a demon, pretending to be a ninja master, pretending to be a guild leader.
"Really Ulf, you don't need to buy any more, you're going to guide us over the Crown of the World, that's more than enough," Cale said, from behind his mask.
"Verily, but I don't buy these drinks as thanks, no these meads are payment in advance," Ulf said, sliding tankards across the table to what Ameiko thought of as the heart of the team.
"I like getting paid in booze. What am I getting paid for?" Darktread grinned, lifting his mask just high enough to slip a straw underneath. Ameiko was concerned that she'd never seen Darktread's true face, but he'd saved her and her brother's life multiple times over, he'd earned her trust. Ulf took a deep swig of mead, and let loose a mighty belch.
"A tale. You've earned my services as a guide, but I would know who I'm guiding over the Crown, and the why of it," Ulf responded.
It seemed for a moment all eyes turned towards Ameiko. The unspoken conversation didn't even need poor Zaiobe's telepathic transmission.
Ameiko, took a deep breath, and a slight nod.

Silver Crusade

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Enyana is about 2 minutes away from performing some bizarre arcane experiment while muttering:

"I'll show them, I'll show them all!"

Awesome.

Silver Crusade

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There's 211 posts to convince someone a spell that never misses, for a level one spell slot isn't useless?

THE WORLD IS MAD!

Silver Crusade

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Oh god, I want Mr T to join the agents of SHIELD as B A Barakus.

Silver Crusade

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So this is where they start laying the threads for season 2, to turn Agents of SHIELD into the A-Team for the Marvel Universe.

Silver Crusade

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Who goes into Skull and Shackles with a character who doesn't want to be a pirate?

That's like walking into a normal Pathfinder game with a commoner who is really interested in the economy of rutabaga farming. Sure there's rules to support it, but that's really not what Kingmaker is all about.

Pretty much all the APs have a great hook except Second Darkness, which does a terrible bait and switch (be selfish criminal pirates, but then go and selflessy save the jerkwad elves). Council of Thieves has a similar issue, where the opening encounter makes the PCs believe they're going to start rebelling against House Thrune, but really they're just going to take down a conspiracy of criminals.

But as far as I can tell, the rest of the APs, tend to be pretty straightforward as far as what to expect as a Player and as a GM in the player's guides.

Silver Crusade

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I just really wanted Kingmaker to take a lot of "in-game" time, and I wanted room to flesh out my own material.

At this point the players are in book 5, and the Kingdom has been running for around 10 years. Some PCs have actually added aging penalties to their characters.

Silver Crusade

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I'm with James Jacobs on a lot of things when it comes to the need for primarily evil antagonist races for the PCs to smite willy nilly, but the issue for me is that because it's orcs that means one of the core PC races, Half-Orcs get the short end of the stick.

Anyway, if you're going to add non-evil orc clans to the game, the one I would like to see is:

The White Tower Orcs

Once known as the Greyspire clan, these orcs terrorized the borders of Lastwall for decades. Foul and brutish as any clan, these orcs believed in one thing above all others: Might Makes Right. Their spiritual leaders were Warpriests of Gorum, their leaders were fighters and barbarians. These were orcs with a capital ORC. Living around a fortress known as Greyspire their coming-of-age was raiding the nearest human villages of Lastwall for slaves and food.

Until Lastwall managed a sweep of victories to the North sixteen years ago. With defenders able to freely move from the entrenched lines, an army was called forth to besiege the fortress of Greyspire. The Orcs were tenacious, vicious marauders, but they were unprepared for a siege.

Now here's where things get tricky. See the this siege was headed by Haroldemus Crag, a half-orc cavalier, a worshipper of Sarenrae, and by all accounts a good man. Every day he'd offer the orcs a choice:
"Stay in Greyspire and starve, or join the stronger side."
The Orcs of Greyspire were raised to believe "might makes right". Well this time the army of Lastwall seemed mightier. Over the next year, one by one, or two by two, orcs would sneak out of Greyspire and join the Lastwall besiegers.

The orc deserters would be clapped in chains and sent to a prison camp, where brave soldiers, clerics and wizards worked tirelessly to reeducate the orcs. It was tough going, orcs are hardly known for their quick learning. It's hard to redeem a creature that looks at a human baby like a tasty snack. Slowly though they learned the lesson, "the strong protect the weak."

Meanwhile the siege continued, and the small group of powerful defenders would not let Greytower fall. It was a year before the siege finally ended, and it ended with the help of the first group of deserters. General Haroldemus Crag led a mixed group of the deserters, human knights, and a curious gnome arcanist named Quigly, through a little known path through the Darklands into the basement of Greyspire. Opening the gates and allowing the besiegers to storm the tower. The leader of Greyspire, a cruel and powerful orc Barbarian named Graggog fought to the last, always believing he was the strongest one there is.
But Haroldemus defeated him in single combat.
Graggog submitted to Haroldemus, expecting a swift execution.
"You are mighty Graggog," said Haroldemus, "but I will not slay my own father. Not when his mighty thews can defend the new borders of Lastwall. You will be my general, and this will become the White Tower, sentinel at the border between Lastwall and Belkzen."

So it was that Lastwall had redeemed a vicious band of orcs, who know fight under the banner of White Tower.

Current Society:
White Tower orcs are usually Chaotic Neutral, with some Chaotic Good or True Neutral members. The orc children raised in the village of White Tower are being raised and educated in the nearby villages of Lastwall, learning the values that make Lastwall a bastion of goodness surrounded by darkness.
The population is roughly 3:2:1, Humans:Orcs:Half-Orcs, with many half-orcs requesting to be stationed at White Tower, due to the lower stigma of serving there. Clerics of Sarenrae often take pilgrimage to White Tower, as a reminder that hope for redemption is never lost, as long as one is willing to take a hard path to it. Clerics of Gorum are still common in White Tower, but their sermons are tempered with war as a responsibility of the strong on behalf of the weak.
Of course despite their goodness, orcs are orcs and in battle are often noted as screaming: "GOOD FOR THE GOOD GODDESS!" While swinging their axes at their Belkzen foes. They paint their faces with white war paint, and their shields with the white tower (repainted after Haroldemus' victory).

Anyway, hope that helps.

Silver Crusade

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My Jade Regent game is one of the most fun games I've ever had the pleasure of running. Right now the player's caravan stands at roughly 16 named NPCs, and 11 unnamed NPCs. Most recently one of those characters has had a character arc of her own.

Spoiler:
Zaiobe the Mute Harpy Oracle lost her ability to cast divine magic. The party, but specifically our Tiefling Paladin has been trying to redeem her, and when she committed a selfless act by luring a dangerous werebear ranger into chasing her, and nearly dying in the process she awakened with no ability to cast spells. She finds that very awful, as she's still cursed with muteness. Some party members have tried to console her, and it seemed their help was only driving her further away from the party. But when she got trapped with the PCs in a nightmare demiplane, she managed to activate a wand (thank you UMD) which has cheered her up somewhat.

My players won't stop talking about how much they love seeing Zaiobe's development and the effect they've had on her in the time since they first met her.

She's not a DMPC, she's a fully fleshed out NPC, with her own internal life beyond that of the PC's own goals and desires and it's made the players feel like the world around them is just a little bit more real, and the game more entertaining for having such a story within.

Silver Crusade

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I doubled the downtime, my players had 2 years of kingdom building before I started on the troll attacks.

Silver Crusade

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Derwalt wrote:
The name of this AP installment should have been the name of the blog post; "A hundred black coffins for a hundred bad men" - that is an awesome title! :D

The title comes from a NSFW (language) song: LINK.

Silver Crusade

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Wooo! Romantic comedy style meeting. This IS going to be an interesting party dynamic.

Silver Crusade

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Oh Liath!

Silver Crusade

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Wait for Hobbit to be over and done with, those props and SFX artists are going to need a paying gig, and if there's a niche someone will fill it.

Silver Crusade

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I think you're fine.

Silver Crusade

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Dustin Ashe wrote:

Without even actively recruiting, two more players found me. We're starting Jade Regent with 4 players now in about a month!

All the same, I appreciate the advice.

Let us know how it goes :)

Silver Crusade

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Maizing wrote:

Why do NPCs have to be young/attractive to be romantic interests?

For example... in Jade Regent, one of the campaign traits is to have a childhood crush on one of (3 out of) 4 NPCs. What would be so "wrong" about role playing a Herald and Maude style romance with Koya? Not to mention that older males can be quite sexy (think: Sean Connery!).

Just my two cents.

I used Sean Connery impression to voice a prominent character in Curse of the Crimson Throne:

Spoiler:
Vencarlo Orisini

I used Antonio Banderas impression to voice:

Spoiler:
Blackjack
.

Silver Crusade

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Also in CotC you have both:

Spoiler:
Vencarlo Orisini AND Blackjack

Silver Crusade

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The Voice of Adam West
"You sick... Twisted... Fiend!"
/The Voice of Adam West

Otherwise Minsc can work:

"BUTT KICKING! FOR JUSTICE!"

"Fool me once, shame on you; fool me twice, watch it! I'm huge."

"Then say it louder! We must inspire fear in evil! Quiet tales of hamsters are foolish, but a man and his hamster that tear evil limb from limb? That's scary!"

Silver Crusade

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Domestichauscat wrote:

One can easily take advantage of the shield rule. As written, I would totally have a shield warrior charge into a horde of dangerous enemies and do this:

-Gets hit almost to death, chooses to break the shield instead
-Pulls out spare shield as a free action via quick draw
-Another lethal hit breaks this new shield, I then pull out another, ect ect

You could carry a ton of shields on you and as long as you've got the quick draw feat you're invincible. Would be an awesome Captain America type of dude.

How does one carry more than say two or three shields?

One strapped to your arm? Okay.
One strapped to your other arm? Alright.
One strapped to your back? Little bit silly, but okay.
One strapped to your front? NOPE.

Silver Crusade

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tensions rise

Silver Crusade

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Arachnofiend wrote:
DM_aka_Dudemeister wrote:

I like tieflings, I think they make a great half-orc replacement (easier to make a backstory in an area without orcs, since you can be spontaneously born from human parents).

That said, when I allow Aasimars and Tieflings in my games I usually do a slight nerf:

Aasimars and Tieflings are NOT Native Outsiders, they are Humanoid (Human) and whatever their outsider ancestry is (a demon blooded tiefling would be Humanoid (Human, Demon)).

Instead of energy resistance, they gain +2 bonus on saves vs the energy types they resist.

If the player wants to be a full-powered native outsider, then they need to spend a trait to do so. (In effect they trade a trait for the the native outsider subtype and energy resistance.

I feel it brings these races to be a bit more in-line power level wise to the core races.

Kind of a funny stealth buff to Humans here. If Aasimars and Tieflings are humanoids that means a Human character can take Racial Heritage and get those species' goodies. No particularly exploity things come to mind though; nothing at the caliber of the Human Underfoot Adept...

My players aren't crazy optimizers, but it kind of makes sense that a human with some incredibly thin tiefling blood might show signs of infernal heritage.

Silver Crusade

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I like tieflings, I think they make a great half-orc replacement (easier to make a backstory in an area without orcs, since you can be spontaneously born from human parents).

That said, when I allow Aasimars and Tieflings in my games I usually do a slight nerf:

Aasimars and Tieflings are NOT Native Outsiders, they are Humanoid (Human) and whatever their outsider ancestry is (a demon blooded tiefling would be Humanoid (Human, Demon)).

Instead of energy resistance, they gain +2 bonus on saves vs the energy types they resist.

If the player wants to be a full-powered native outsider, then they need to spend a trait to do so. (In effect they trade a trait for the the native outsider subtype and energy resistance.

I feel it brings these races to be a bit more in-line power level wise to the core races.

Silver Crusade

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Base Attack Bonus: +1/level (as fighter)
HD: d10 (as fighter)
Saves: Make Fort or Will a good save.

Silver Crusade

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So Much Has Happened!

I'm just going to summarize the highlights.

Brinewall

The party infiltrated Brinewall.
Highlights include:

Jenny Lightfoot befriending Spivey.
Darktread using a feather token (swan boat) to find a secret entrance to Brinewall castle.
Darktread almost getting killed due to fungus spore.
Darktread killing the Decapus with a feather token (tree).
Brando "Little Cat" cutting an ogre in half with his greatsword, impressing Kelda immediately.
Recruiting a captured Samsaran Samurai named Kiyoko, who in a past life protected the Amatatsu Family (New Player Joined the Party).
The oni-blooded paladin Cale forming an alliance with Zaiobe, which has since turned into a complicated friendship.
The battle against Kikonu (as voiced by Ed Wynn), who had a bottle of sovereign glue thrown in his face to stop him talking/casting. Which caused him to dimension door away, and tear his own face off (thank you Fast Healing).
The final encounter in Zaiobe's library tower, which resulted in the tower burning up.
Discovering Ameiko's legacy as the Amatatsu Scion, and the Amatatsu Seal declaring the PCs the guardians of the Amatatsu line, granting them Mythic power to complete their charge.

The Journey North

Lots of quality time interacting with the NPCs, learning about their allies and increasing their relationship scores with them.
Adapted the Buzz on the Bridge adventure for the brief trek throug the Grungnir forest, this is where the PCs recruited the mad atomie Sir Buzzbee.

More to Come...

Silver Crusade

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Kingmaker Origins

Here's about a half dozen origin stories for a party. Feel free to adapt as you like.

Silver Crusade

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Sometimes a pattern doesn't become obvious until it's pointed out.

If paizo sees the criticism that there isn't enough romance options for heterosexual females, then I'll bet you'll see a change. Unfortunately the AP line is a slow moving beast, so we might not see it for two APs.

For what it's worth, I've also become tired of the endless parade of friendly red-heads. It's almost become code in Pathfinder APs: Red Hair Female NPC = Romance Option/Trust Immediately.

I was actually pretty relieved that Kelda from Jade Regent was a blonde.

Spoiler:
For added fun, make some red headed females secret traitors.

Silver Crusade

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Yeah, if you want to sell me a product, I need to know what I'm buying before I put money down.

Silver Crusade

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There are rules for handling flight in chases. If players prepped flight or other significant advantages to trivialise the chase, so be it. The players win, and get to feel clever. Just like if the party shows up with a Paladin, Cleric, Necromancer and Undead slaying Ranger and reduces some crazy undead encounter to basically nothing.

Don't negate your PCs, give them the bonuses to their checks and if they win then congratulate then on a job well done. That's one less fly spell they can use in a later encounter.

Silver Crusade

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Will the tech guide/Iron Gods be dealing with "realistic" radiation or comic book radiation?

Basically should my characters prepare Remove Disease to her rid of radiation sickness/cancer or should they adjust their tunics to make room for mutated tentacles?

Silver Crusade

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DrDeth wrote:
DM_aka_Dudemeister wrote:
As a player of a summoner, I sideline the table-time and spotlight hogging by giving out my summoned monsters to my allies to control. So everyone gets a minion to control on their turn (thus everyone gets to share equal time and do the fun of rolling for minions).
I'd really hate doing that.

Which part? Giving control of summons to allies or controlling a summon as an ally?

Silver Crusade

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I've been flagging 'em as I see them, but he's a persistent bugger. Thought I might put a heads up here.

Silver Crusade

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A minion maker or shapeshifter really should have a laptop or tablet with d20pfsrd.com bookmarked.

Silver Crusade

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I'd say drop down to 15 points if your group wants a slightly more harrowing experience.

Silver Crusade

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Use the 3.5 experience track, or the Fast Track (which is slightly slower but helps account for Pathfinder's slight power bump).

If you have brand new players 20 point buy is good to keep players alive even if they don't optimise much.

15 point buy is the assumed standard.

10 point buy ( no stats below 10) is Hard Mode.

Silver Crusade

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Deadmanwalking wrote:
John Kretzer wrote:
Just got back from seeing the movie. It was very good.

Agreed. Awesome movie.

John Kretzer wrote:
My only question is where was Hawkeye? He was not even mentioned.

My assumption was working on some operation overseas. The whole thing went down too quick for him to hear about it and get back if he was on an operation.

It's a simple explanation and makes perfect sense.

Black Widow was wearing a necklace with an arrow decoration on it for most of the movie.

Silver Crusade

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Sovereign Wyrm wrote:

Not a fan of this sort of thing in the least. I'm willing to allow for human and humanlike pairings (elf, dwarf...in extremis...orc) but these other things...it's too fairytale for me. I like my fantasy more along the lines of S&S or High Fantasy where that which is inhuman is more alien and less "humans with scales" or "humans with wings" or "humans with tentacles." If humans on Golarion are anything like humans on earth there are few things more repellent for most than the thought of having an intimate relationship with something that, to a human's mind, is more akin to an animal in form than a man.

If something wildly magical like a dragon takes human shape and can, for some reason, find a hairless ape romantically/sexually appealing ok..but I have to ask why? What would a human find appealing in, for example, a minotaur, outside of a friendship perhaps? It's the necessity of adding a sexual component that I can't wrap my head around in regards to any but the most fetishistic human wanting to mate with a cow headed creature.

Cross-species pairings listed as canonical in Golarion ARE quite rare.

But that said, mythology, fairy tale and fantasy all are replete with examples of people falling in love with non-humanoids (or non-humanoids falling in love with humans).

Also, female minotaurs have HUGE... udders, so that's something.

Silver Crusade

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As a player of a summoner, I sideline the table-time and spotlight hogging by giving out my summoned monsters to my allies to control. So everyone gets a minion to control on their turn (thus everyone gets to share equal time and do the fun of rolling for minions).

Silver Crusade

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QuietBrowser wrote:

I would like to point out that I am aware of Greta and Undrella - I mentioned them in my first post. I was asking if folks here think the idea of relationships between humanoids and monsters "fits the setting", since Pathfinder is the Darker & Edgier setting.

It's fairly obvious that the writers seem to think so, given the Adventure Path evidence that has been presented, I was just curious if anyone disagreed with it or agreed with it or simply didn't care either way.

I must say, I've been pleasantly surprised by the responses I've been getting here.

Also: Dudemeister? I thought Nagaji were descended from humans artificially transformed by naga, not literal human/naga crossbreeds?

You might be right, I never paid close attention to the nagaji (because Serpentfolk are my snake-mans of choice).

Silver Crusade

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There are canon relationships between humans and nagas (where would Nagaji come from after all).

Kingmaker:
Irovetti's girlfriend is a naga.

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Feather token (tree) is a must have item for my characters almost as soon as I can afford it. It has so many uses, that it just can not be underestimated.

I handed one to my players in Jade Regent and in the first book:

Spoiler:
The PCs were fighting a decapus unarmed and unarmoured, it was attacking them with reach from the ceiling. The ninja player Darktread dropped a Feather Token tree beneath the decapus. I ruled that it allowed a Reflex save to avoid. Major Creation is a 5th level spell though, so DC 15. The Decapus failed, and was impaled on the tree as it crashed into the ceiling. The very injured heroes were very grateful for the last minute save.

As it's an instantaneous effect, that tree can be used for other things too. Why take a feather token swan boat when you can just ride the tree over the water?

Need firewood? Feather token tree.

Druid need something to tree stride through? Feather token tree.

Need a ladder? Feather token tree!

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Rynjin wrote:
"Dude person", maybe? I'll admit I haven't heard that one before.

That sounds right.

Silver Crusade

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Pathfinder Comics Subscriber; Pathfinder Adventure Path, Tales Subscriber

I would assume that if the Clairvoyant is that guess:

Spoiler:
Then Arnim Zola has back-ups.

Silver Crusade

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Tales Subscriber

I'll second the Bard recommendation as they are almost always the perfect "fifth man".

But honestly you can play anything and find a niche, a wizard is always handy as is a ranger.

Silver Crusade

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Tales Subscriber

Sounds like fun, I'll try to toss my hat in the ring this time.

Silver Crusade

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Tales Subscriber

I would probably recommend Rise of the Runelords, it's a great starter AP, plenty of Dungeon crawling with a few mysteries along the way.

Silver Crusade

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Tales Subscriber
DropBearHunter wrote:

The XP in Varnholdt Vanishing don't add up to let my players walk out @ level 10

Is there a good module that will easily fit in the AP and do the job?

Or just a dungeon which is not in Serpent Skull or Carrion Crown (I'm a player in those and don't need spoilers)

My Varnhold Vanishing Expansion Pack

This should help shore up some of those xp gaps.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Comics Subscriber; Pathfinder Adventure Path, Tales Subscriber

Summoners are an Advanced Class, for Advanced Players.

My only issue has been flavour. If I had my druthers, the Eidolon would be built off a menu of various outsiders. In fact I insist on it, using the lists in Ultimate Magic as a guideline. To me an Angel summoner or demon summoner or genie caller is flavourful, an eidolon on the other hand is just. Bleh, it's too open a theme, so people look at them as piles of numbers to break rather than as points to shape to a theme.

Silver Crusade

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Tales Subscriber
Purple Dragon Knight wrote:
Kalshane wrote:
Did anyone else catch the Easter Egg at the end? ** spoiler omitted **
I'm still not getting that last easter egg... can anyone explain that one to me? thanks

Spoiler:
Pulp Fiction reference.
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