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DM_aka_Dudemeister's page

Goblin Squad Member. RPG Superstar 2013 Dedicated Voter, 2014 Star Voter. Pathfinder Comics Subscriber; Pathfinder Adventure Path, Tales Subscriber. Pathfinder Society Member. 5,387 posts (5,447 including aliases). 7 reviews. 1 list. 4 wishlists. 2 Pathfinder Society characters. 14 aliases.


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Silver Crusade

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I like PF as is. Until level 10+ where legacy problems from 3.5 creep in.

Silver Crusade

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The Kineticist stuff sounds like Liz Sherman.

Actually Hellboy and BPRD is great source material for this kind of thing. Wonder if they could get Mike Mignola to do art for the interiors?

Silver Crusade

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redcelt32 wrote:
On Rhoswyn

[spoilers]

In my game she is the daughter of Nyrissa and Zon-Kuthon after his return from the Shadow Realm, renamed "The Fellnight Princess", she is trapped and bound to her Felnight Realm it is both her place of power and her prison for long centuries.

In my game the instigating event happened at the wedding of two of my player characters to each other (their wedding was held in Tatzlford). The entire Kingdom fell into a powerful sleep during which the council all fell under the effects of a nightmare (where I ran the final battle against Rhoswyn, but the PCs had no chance to Prebuff, turning them into birds, etc). The PCs realized they had to travel through the elfgate on Candlemere Island, they also visited the Old Beldame who was a long time enemy of both Nyrissa and Rhoswyn, she gave the PCs fetishes which if they failed a Fortitude Save against a transmutation spell could cause the fetish to change shape instead.

The PCs defeated Rhoswyn, but did not destroy the Felnight Realm. In my game Fellnight Queen was mashed up with Bloodsworn Veil, and the Rosethorn Court was where one of the keys to her realm was. A Gnome PC, with the Destined Bloodline became the Baron of Rosethorn Court, turning it into a fey sanctuary.

Later on Nyrissa returned, and I ran the second half of Armageddon Echo when the some PCs got dragged through the Elfgate by an elder thing's tentacle. Nyrissa had reshaped the Fellnight realm in the image of an ancient elven city that stood where the PC's kingdom stands today. She was going to use the echo of Earthfall to power a spell to escape her realm.
The PCs thwarted her again.

Although she had kidnapped the Baron of the Rosethorn Court, and placed a seed of her mind in his head. She finally escaped the Fellnight Realm, although was now trapped in Zool's body.

Later when Zool read Zuddiger's Picnic (a storybook rumoured to drive the reader mad), Zool failed the Will save but Rhoswyn didn't gaining more of a foothold. Then when the PCs tried to close a Shadowheart hidden beneath the sewers of Pitax Rhoswyn entered it restoring her body using raw shadowstuff and moxy, but Zool reasserted himself and in the process Rhoswyn and Zool became one: Rhozool.

She might very well be the end of Nyrissa.

Anyway feel free to chop change and steal such seeds as you require for your own campaign :)

Silver Crusade

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Skull & Shackles or Kingmaker immediately spring to mind, but Reign of Winter could also work due to the abundance of unusual settings the PCs would visit.

Silver Crusade

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I don't want Ultimate Technology, I want the Advanced Genre Guide. Incorporating tech elements, and other rules for playing anywhere between Mythic Stone Age to Hard Sci-Fi.

Silver Crusade

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It's the summoner I always wanted!

<3

For those of you who like the summoner as is, You already have it, I want a summoner with specific outsider types!

Silver Crusade

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Oh boy! The Ethereal plane is finally going to be interesting, it had been largely ignored in favor of the Shadow Plane and the First World.

Silver Crusade

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Changed mine, because I like robots. In general I'll change to things that look like constructs or statues because filthy human hormones just get in the way.

Silver Crusade

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I know this is a bit of a tangent but I'm hoping there might be some inspiration from the Avatar: The Last Airbender/Legend of Korra series.

Terrakinesis (Moving rock, earth, metal)
Pyrokinesis (Electrokinesis, Spontaneous Combustion)
Aerokinesis (Moving air, floating etc)
Hydrokinesis (Moving, freezing water, blood)

Silver Crusade

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This is the distinction that's important to me. I didn't mind point based casting, but the flavour of psionics seemed counter to the flavour of the world around it. Psions seemed a great fit for modern or futuristic settings but out of place when stood next to fantasy spellcasters.

On the other hand, a psychic, gifted/cursed with the second sight, or with the ability to know things she shouldn't? Or a man who has studied with yogis, fakirs and ancient masters to learn the art of "clouding the minds of men", that's rooted in the pulp traditions that inform Pathfinder's own aesthetic.

In the words of those married mediums Frank and Sadie Doyle:
"Who knows what evil lurks in the hearts of men?"
"Who cares so long as they're holding the martini tray darling."
#CLINK

Silver Crusade

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Will we learn more about the Giant Pantheon?

Silver Crusade

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It's the obituaries page, by definition there will be spoilers.

Silver Crusade

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Rob McCreary wrote:

An Orb of Dragonkind features strongly in this AP.

LET THEIR BLOOD RAIIIN FROM THE SKYYYYYYYY!

Silver Crusade

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SockPuppet wrote:

Human Rogue 6 - Sneak Attack 3d6

1 - Weapon Finesse
1 - Dodge
2 - Combat Trick - Mobility
3 - Two Weapon Fighting
4 - Rogue Talent - Escaping Stunt
5 - Weapon Focus
6 - Combat Trick - Spring Attack

Human Fight 1 / Rogue 4 - Sneak Attack 2d6

1 - Weapon Finesse
1 - Dodge
1 - Mobility
3 - Rogue Talent - Escape Stunt, Feat - Weapon Focus
5 - Rogue Talent - Fast Stealth, Feat - Spring Attack

I don't promise those write-ups are exactly right but, Rogues are mobile fighters. You get past DR with SA damage.

I was almost going to correct you, but it turns out that I was wrong Jason Bulmahn does indeed say you can overcome DR with SA, which is fantastic.

Silver Crusade

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Ganryu wrote:
mechaPoet wrote:

To be fair, I'm not sure that many classes that are supposed to be "mobile" really are. Even pounce is just a way to get a full attack on a charge. It's a strategy that's easily thwarted by terrain or crowds (and unfortunately, the only way that I can think of right now to ignore difficult terrain is to use dragon style, which only a Master of Many Styles monk could combine with the pummeling style feats). Even if you do get pounce, you're still just full-attacking once you're in melee.

So there are certainly problems with the swashbuckler's mobility (among other things), but I think it's largely rooted in the turn-based and action-based combat system. Within this system, it seems that what "mobile" actually means is:
-class features that are geared toward characters with high dexterity: finesse, good reflex save, dex-based mobility skills, limited to light armor, the dodge bonuses from nimble
-opportune parry and riposte could be considered a form of "mobility;" with combat reflexes, a swashbuckler could "quickly" defend against many incoming attacks
-a (sadly small) number of deeds that affect mobility, like derring-do and kip up

So the swashbuckler could be considered mobile in a sense. It's just that a lot of that mobility seems rooted in the fiction of the game (the imaginary image of the swashbuckler making quick rapier thrusts and parries--mostly it's the arm that's mobile), and makes the swashbuckler "mobile" and "fast" within the given 5' grid square/hex they occupy.

What I think we can ultimately take from this is that this is a problem that's larger than just the swashbuckler, and is inherent in the way that melee combat works in Pathfinder in general. What I'm curious about is what "mobile" should actually mean in this system, and how to implement that onto the swashbuckler. Some ideas:
-breaking the rules on charge lines: allowing change of direction mid-charge, charging over rough terrain, being able to use acrobatics while charging (like the 3.5

...

You WANT to provoke attacks of opportunity as a swashbuckler so you can trigger your opportune parry and riposte, punish the offending foe and keep going on your merry way. This also lets other characters move past the foe since they wasted their AoO on you.

Silver Crusade

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Nononono.

See, as a swashbuckler player I am not a bloody body guard. I'm an adventurer.

If there's minotaurs I'm going to bounce around the room and buckle swash. If the spellcaster gets a minotaur in his face then he should probably have prepped invisibility or summon monster or any number of spells to deal with that contingency.

As a swashbuckler my single hits deal decent damage because I get to add my level to damage (twice my level to damage with panache) whenever I want. So I don't full attack unless I'm sure I have the AoO's to counter whatever the foes have.

MEATSHIELD is not a party role. If you are a spellcaster, then you better have picked some spells scrolls or wands to keep you safe, because heaven knows "Stand Still and Get Hit" is the most boring possible role I could think of.

In the party roles the Swashbuckler is closer to the Skilled/Rogue/Striker character than the Fighter, it's a class that has big moments thanks to Derring-Do and awesome deeds. Not just standing about and getting clubbed so the spellcasters can end the fights.

Silver Crusade

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I'm sorry why do I need to protect the spellcasters? They are soooo much better than martials. If they want meatshields to stand in between themselves and the enemy they can cast summon monster themselves.

The swashbuckler should be striking the enemy spellcasters, or trolling monsters with great damage spikes and spring-attacking retreats. I'm sick of people complaining about martial classes because they can't imagine how to play differently.

Silver Crusade

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If you do update Hargulka to a Skald make sure he has some troll allies to enrage with his bard song.

Silver Crusade

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You convinced the designers to make Half-Elves immune to Ghoul Paralysis in the Beta because Elf Blooded does nothing good otherwise.

Silver Crusade

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New Class: Conspirator
Key Class Feature: Secrets.

Silver Crusade

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Zaister wrote:
DM_aka_Dudemeister wrote:

Some folks are asking that a specific aesthetic be acknowledged, an aesthetic that when you think about it goes all the way back to like Ancient Greece.

It's not really my cup of tea, but if folks want handsome skinny dudes I'm not going to hold it against them.

It's not the aesthetics that has me rolling my eyes, it's the otaku terminology.

What word do you use to describe sexy young men?

We use ridiculous words in this hobby all the time, Cheliax, Illithid, BAB, Vancian Spellcasting. It's shorthand for:

Evil Empire of Devil Worshippers
Squid-headed monsters,
Base Attack bonus,
A game mechanic to represent magic which is modelled on the fiction of the writer Jack Vance.

I haven't watched Anime in years, I hear some of it is good and some of it is bad. But when we take part in a hobby that is basically playing pretend with dice, I don't think it's right to be dismissive or authoritarian of other people's language use.

Silver Crusade

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Zaister wrote:
When I have to read words like "bishounen" etc what ever the hell that means I can't take a post seriously any more.

Yet when people write words like "Cheliax" or "bloodrager" it's serious business?

Some folks are asking that a specific aesthetic be acknowledged, an aesthetic that when you think about it goes all the way back to like Ancient Greece.

It's not really my cup of tea, but if folks want handsome skinny dudes I'm not going to hold it against them.

I will say however that in addition to my request for an old lady iconic, I also want a full-figured iconic. As a fat dude I'd like to see some representation and psychics don't need to run when they can float everywhere Baron Harkonnen style.

Although not Baron Harkonnen fat, I'm talking more Sammo Hung, Voodoo Lady, Kingpin, Doctor Octopus or Amanda Waller.
(All images totally Safe For Work).

Silver Crusade

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Please add a GMILF to balance out Ezren being a GDILF.

Silver Crusade

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I've changed back and forth on my avatar a few times, but honestly I like the coolness of a repurposed statue to an evil deity.

Silver Crusade

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THIS IS AWESOME!

I am totally using this to keep track of my Jade Regent game!

Silver Crusade

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zergtitan wrote:

I am very interested in the Kineticist as a class similar to the 3.5 warlock in terms of blasting with maybe some ability to channel such forces like Gambit into weapons like staffs.

And as they progress their blasting improved with things like exploits that can alter their blasting into things like fire damage and whatnot, and even trick they can do to channel that energy into things like a shield or levitation, like the telekinetic guys from the movie Push.

The movie based on the novelization of the movie "Precious based on the novel Push by Sapphire"?

Silver Crusade

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Adam Daigle wrote:
Would it be cruel if I mentioned that we pretty much already know what the AP after Hell's Rebels is going to be?

Cruel? Yes.

Unusual? No.

So I guess you avoid the Hague again Daigle!

Silver Crusade

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Mikaze wrote:
DM_aka_Dudemeister wrote:
Mikaze wrote:
Steel_Wind wrote:
#4:Orcslayer:
Lose the 's' and we can talk.
9 Months after this APs completion we'd see a lot more Half-Orcs on Golarion that's for sure.
One volume has to be titled "Blooming On A Battlefield".

Orclayer

Volume 1: Orc Men are from Akiton, Orc Women are from Castrovel.
Volume 2:
Volume 3:
Volume 4:
Volume 5:
Volume 6: Blooming on a Battlefield

Silver Crusade

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Mikaze wrote:
Steel_Wind wrote:
#4:Orcslayer:
Lose the 's' and we can talk.

9 Months after this APs completion we'd see a lot more Half-Orcs on Golarion that's for sure.

Silver Crusade

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As far as I'm concerned this is a great idea, and might adapt something similar to it for my own Pulp Era re-imagining of this campaign.

Silver Crusade

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You should be a Sharkanist! It's part Shaman, Part Arcanist part SHARK!

Silver Crusade

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Alexander Augunas wrote:

I felt pretty mobile on my swashbuckler.

Granted, it was because I ran past a trog, provoked an attack of opportunity from it purposefully, spent a panache point to parry it, killed it with a riptose, and then continued on to attack my actual target.

It was fun, actually.

This is exactly the kind of thing a swashbuckler excels at.

Silver Crusade

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Tales Subscriber

With precise strike, and the ability to spend panache to double the precision damage if you want to be a spring attacking warrior you can deal good damage (~1d6+16 or 1d6+27 at level 11).

Mobility fighting is primarily defensive, Your single attack deals more than the foes single attack and if they come after you, you can parry and riposte punishing them for their jerkitude. A mobile swashbuckler will be dealing less damage than a full-attacking swashbuckler but she'll also be taking less damage. All it takes is a couple of feats and some magic items to have a pretty fun mobile warrior.

Silver Crusade

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kaishakunin wrote:
Odraude wrote:
Hell's Rebels aren't demons. They are devils. Also while this is taking place in Cheliax, it won't really be a devil AP so much as a rebelling AP with some devils in it. Probably.
Cheliax = demons/devils, etc. Splitting hairs doesn't make it better.

No. Cheliax is about a tyrannical regime, with devils working in tandem with the corrupt government. Devils are a part of that regime but it's mostly humans that are in charge and the antagonists.

Wrath of the Righteous was PRIMARILY about fighting outsiders, and planehopping to the Abyss.

Hell's Rebels is staying on the material plane and overthrowing a corrupt government.

Broad generalisations don't make things better.

To The Topic At Hand

Someone already mentioned Journey to the Centre of Golarion

But I'd also like to see 20,000 Leagues Under the Sea, a campaign almost entirely under water.

I wanna see War of the Worlds with an adventure kicking off with an invasion of Golarion by aliens, and a group of plucky heroes hopping in a spaceship for a system wide tour to get allies to retake their world.

I wanna see The Time Machine where characters travel to key points in history to stop a powerful evil from ever rising.

Actually the themes of those two are similar. A calamity occurs, and all is lost from the start but our heroes fight back to set things right and perhaps change the status quo of Golarion forever.

Silver Crusade

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You spend the middle part of the AP singing and dancing!

I knew one day James Jacobs would unwittingly create the first Adventure Path Musical!

Silver Crusade

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zergtitan wrote:
James Jacobs wrote:

#97: In Hell's Bright Shadow, by Crystal Frasier

#98: Turn of the Torrent, by Mike Shel
#99: Dance of the Damned, by Richard Pett
#100: A Song of Silver, by James Jacobs
#101: The Kintargo Contract, by Jim Groves
#102: Breaking the Bones of Hell, by Amber Scott
Looks like house Thrune is cracking down on illegal downloads. :)

As if we needed any more convincing about their eeevil!

Silver Crusade

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I dunno there might be the germ of something interesting here, but I think the Unchained versions of the APs are the ones run with the aid of the awesome people here on the messageboards.

From my own Kingmaker Expansions to Carrion Crown's letters to tie the story together more tightly (I haven't read those posts as I want to play CC someday). I think the APs are vastly improved when GMs use the resources on these boards to add what I like to think of as the "9th Author" to the APs (7 being the Developer, 8 being the GM themselves).

I think APs Unchained should be a thread on the boards where people post the community created stuff they found most handy or inspiring.

Regards,
DM_aka_Dudemeister

Silver Crusade

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Steven "Troll" O'Neal wrote:
Ssalarn wrote:

Now, if I happened to be a designer writing for Dreamscarred Press, and if I had any knowledge of upcoming DSP products, I might have insight into an upcoming DSP product that is really focused on futuristic tech and would inevitably include really cool psitech stuff. I might even be privy to the fact that they're trying realy, really hard to push their release schedule along so that those materials could be playtested alongside the Iron Gods AP.

You know, if I were a writer for Dreamscarred....

What are you implying?

Half-Life 3 Confirmed.

Silver Crusade

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Samy wrote:
Matthias wrote:
That said, I am super excited about 1st party psionics!
If Paizo is 1st party and Dreamscarred is 3rd party, then who's the 2nd party?

You!

#GrammarJoke

Silver Crusade

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Someday I'll see or run a game with all Megaman characters... someday.

Silver Crusade

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Weslocke wrote:
My players are tossing around concepts for an all Android party.

Rockman (Gunslinger)

Elecman (Air bloodline sorcerer)
Fireman (Flame Oracle)
Iceman (Winter Witch)
Gutsman (Barbarian)
Cutman (Slayer)
Bombman (Alchemist)

Silver Crusade

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No he can't, but his Arcana pool tends to start out higher.

Silver Crusade

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You started with a different account under a different e-mail address and you can't remember the password to either!

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DamnIAmPretty wrote:

Still working this out for my home game, but thought I'd share. Some mechanics still need some figuring out, names aren't 100% solid, but I think the wacky idea behind it is all good:

Prestige and Achievements
Prestige Classes carry an inherent opportunity cost in the case of levels that might not always reflect the real concept for a character. While Prestige Classes offer a great deal of customization, they don't always feel worth that cost. Lowering a character's base class features in order to obtain levels in a prestige class will drive some players to never take levels that might otherwise be interesting for them.

Prestige Titles
This variant replaces prestige classes with a different system altogether. Inspired by Mythic Adventures, the Prestige system replaces prestige classes with a Achievement system: Titles. Like Mythic Tiers, Prestige Achievements aren't the same thing as levels a character obtains, and don't cost any sort of multiclassing. They have requirements like Prestige Classes do, but the First Achievement is earned when a character joins the organization that supports that class for the first time.

Characters each new Achievements when they complete Challenges that their Prestige Organization likes and supports. Their title grows in ability as a character completes challenges that reflect the goals and nature of that title.

Characters first can choose to pursue and gain a Title at 5th level. Characters can achieve up to five Achievements in a Prestige Title. In order to join and gain access to a Title and its achievements, characters must first meet the prerequisites of that title.

Peerage: At the first achievement, the character receives a bonus on Diplomacy and Sense Motive checks made against any one else that shares the same title as they do. This bonus is equal to that character's number of Achievements.

Prestige Saves: At the first achievement, the character receives a bonus on saving throws. Each title has its own favored saving throws. On these...

This is an amazing idea. I think it's a great way to get players involved in organisations that exist in the world, lets GMs craft the setting for the players and adds a bit of a Mythic Boost without completely overpowering the character.

Silver Crusade

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I'm incredibly excited for this AP, and can't wait to see what kind of adventures are in store anyone have the list of Authors or possible adventure titles?

Might be early since we don't have that for Giant Slayer yet, but hot diggity damn I gotsta know!

Silver Crusade

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Holy blast from the past Batman!

Could these be additional IRON GODS?

Silver Crusade

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The Goon (Brawler/Rogue) all headbutts treated as Sneak Attacks.

The Engineer (Summoner/Alchemist) You and your robot buddy will DO SCIENCE TO IT!

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Tenzin was truly heroic in the last episode. If he didn't get outnumbered I think he could eventually have worn Zaheer down.

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There's still some breathing room in the current edition of Pathfinder, PF Unchained and Occult Adventures will bear that out.

I always remind GMs, you don't have to know the ins and outs of every class that exists. You just need to be passably familiar with the 4-6 classes that will be sat at your table. If something seems hinky just say: "Can you show that to me in the book/PRD?" A simple search function should answer most questions at the table fairly quickly.

I have a desire to see a more streamlined edition of Pathfinder, but I'm still enjoying the game we have (at least until level 10+). I enjoy the amount of classes we have, and I hope future editions keep the plethora of classes but simplify other aspects of the game (Ability scores, encumbrance, attacks of opportunity, stealth etc).

Silver Crusade

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While Curse of the Crimson Throne is one I'd highly recommend as well it does have the 3.5 caveat. Which doesn't amount to too much difference except for the CR difference in a few monsters and some on the fly CMB/CMD calculations.

Having recently read Mummy's Mask I'm going to put that forward as fulfilling the criteria you're searching for. There's a series of excellent mysteries/archaeological puzzle solving, there's fantastic RP opportunities and I think it's the easiest to run "out of the box" of any AP I've seen since Rise of the Runelords.

Speaking of which Rise of the Runelords Anniversary Edition is another great AP for running straight out of the box.

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