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DM_aka_Dudemeister's page

Goblin Squad Member. RPG Superstar 6 Season Dedicated Voter, 7 Season Star Voter, 8 Season Star Voter, 9 Season Dedicated Voter. Pathfinder Comics Subscriber; Pathfinder Adventure Path, Tales Subscriber. Pathfinder Society Member. 6,094 posts (6,201 including aliases). 9 reviews. 1 list. 4 wishlists. 2 Pathfinder Society characters. 17 aliases.


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Silver Crusade

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Tonight we started our hiatus game. Pulpfinder: Mummy's Mask.

Our group of adventurers in the Oxford Brothers Adventuring Company (OxBAC) consists of:
Baron Ezra Gustave Noir, the famed British Mesmerist and financier of the company.
Dr Boone Connors his American half-brother, an archaeologist, trap finder and expert on Ancient Egyptian architecture, expedition leader.
Riley Mustafa Spiegel an Irish ex-pat with some Turkish ancestry, turned rogue, fence and trader in black market antiquities, as their agent in the region.
Rozala a Wati local, known by some as a charlatan, but some who know better as a legitimate psychic, who is their local guide and occasional fortune teller, she and Riley may have a history.
They've also hired a wee tricky Irish bastard by the name of Patrick O'Marley, abandoned as a child due to his dwarfism he was raised by a mysterious sect of violent Catholic monks, he's a bodyguard for the Baron.
Finally there's Alf Dinkum, Australian ex-convict, ex-soldier, proud member of the Fightin' Dropbears, troubleshooter and security expert for OxBAC, who fought alongside Boone in the war.

Stay tuned next week as they begin their adventures in Egypt!

Silver Crusade

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niteowl24 wrote:
Aether - The ability to grab an enemy and just toss him away, or bounce him off walls or the ceiling. (Foe Throw is similar, but you must use the target NPC as a projectile to attack another NPC.)

You can always attack an object, or section of wall, floor or ceiling.

Silver Crusade Dedicated Voter Season 6, Star Voter Season 7, Star Voter Season 8, Dedicated Voter Season 9

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Thanks to the delay there is a brief period of quantum uncertainty where everyone is in the Top 32.

Silver Crusade

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A character who aims to be the "Greatest Safecracker In The Universe", maxes out their Disable Device, takes the Rogue Talent to be able to take 10 on Disable Device even when stressed or distracted, skill focus disable device and on top of that has Fast Disable.

No mundane lock on the material plane should be able to stop him, even an Arcane Lock should be a joke for such a character.

So when he's busting into a safe, and the GM says: "You need a 15+ to succeed". I'd have to wonder: Who designed this safe with a DC greater than 50?
And then inside is nothing more valuable than this apparently nigh uncrackable lock. Steal the lock, apparently it's far more valuable.

I don't know. There are other more narrative games where narrative imperative trumps the simulation, FATE, Spirit of the Century and its kind.

But Pathfinder isn't by nature a narrativist game, and it can be frustrating when transparent rules are made opaque for the sense of "drama".

Silver Crusade

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I've been GMing for over 12 years.

I've... seen things... you people wouldn't believe. Attack ships on fire off the shoulder of Orion; I watched c-beams glitter in the dark near the Tannhäuser Gate... All those... moments... will be lost, in time, like [chokes up] tears... in... rain. Time... to die.

Erm... I mean, arbitrary DCs are doing the opposite of what this GM wants them to do. Instead of increasing the tension of the moment and letting the players feel more in character, it's making them feel like their choices don't matter at all.

A game isn't a railroad, even a railroady one. If the players do something unexpected you improvise, using the rules as a springboard. The GM in this case is hurting his game by being arbitrary when there are some simple fixes he could make that wouldn't negate player and character choices.

Silver Crusade

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A style of play that favors player knowledge and experience over character knowledge and experience. Wherein, the GM will often have to make up rules on the fly to adjudicate vast tracts of player choices, which can lead to an uneven, and often arbitrary experience.

Positive aspects of this style involve larger elements of trust of GMs and players, and a sense (real or imagined) of authenticity.

Silver Crusade

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There's a difference between the occasional GM Fudging to continue the narrative, and playing Mother May I?

You and the other players need to speak to your GM, and make it clear that you would prefer to use static DCs, because you want your skill investments to matter, especially during dramatic scenes. Not everyone is going to be great at every skill, so there will still be drama if even one or two players have it in the bag.

Make it clear that this is impacting your enjoyment of the campaign, and that he as a GM might find it more interesting to find new ways to challenge the heroes using the rules as written, rather than changing skill DCs.

Silver Crusade

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Ouch, defeated in the final book, that is rough. Well played, and I toast the attempt.

Silver Crusade

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Reign of Winter was one of the most beautiful APs to date, along with Mummy's Mask. Well done Andrew, and good luck in whatever it is you're doing next.

Silver Crusade

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I have found there three schools of gamer:

1) Those who can count.

2) Those who can't.

Silver Crusade

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The only reason that I'm still in this thread, is because if someone does stumble upon this thread I want them to know that there are plenty of people in the Paizo community who love and appreciate the mission of inclusiveness and equality that Paizo believes in.

As for the rest of you folks please remember the following:

Be excellent to each other, and party on dudes.

Creating things is hard, the vast majority of people don't do it. Even those who do it, and get paid for it put so much of their own time, effort, energy and love into their creations.

When creating for tabletop RPGs it's even harder because so much of that content gets filtered through a GM before a player might see it.

So when you hear horror stories about tables full of unwelcoming dudes, who make women feel alienated and those women then get driven out of a creative and welcoming hobby. Those players will often assume it's an attribute of the game as written rather than the jerk at the table.

Paizo is trying to change RPG table culture to encourage everyone to play together. Because the most stifling thing for creativity, is to drown out diverse voices.

Silver Crusade

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Asmodeus is a misogynistic jerk.

Erastil, cares about families he doesn't care who stays home to watch the kids, he just wants to make sure that somebody is. Erastil isn't a god for adventurers, and an adventuring heroes who worship Erastil are probably angsting about not having a family, or the family they had to leave behind to adventure for.

Misogyny is not a fun flavorful character quirk. It's at best problematic, and at worst straight up evil. My grandfathers were great men, who did wonderful things, but I can accept that their views on gender were pretty terrible.

Deities shouldn't be promoting bigotry in any form, if they are going to be labelled Good.

I'm proud of the Paizo team for trying to create a setting that isn't just tolerant, but also promotes racial, gender and sexual diversity. The history of our hobby has not been one that promoted such ideas, because just because it's medieval fantasy doesn't mean the people playing need to promote medieval ideals.

Silver Crusade

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The Psychokinetic

Some kineticists channel elemental energy through their bodies, others resist the elemental flow with their overwhelming souls. Then there are those that have experienced the trauma of a fractured psyche, either through circumstance or experimentation. The fracture opens a channel in their mind for truly spectacular power directed by thought alone. More fragile than their classic counterparts, Psychokinetics are mental giants.

Saves:
The Psychokinetic swaps the values for their Fortitude saves and Will Saves. This alters the saves.

Class Skills
A Psychokinetic loses Acrobatics, and does not gain additional skills for their element. In exchange they gain all Knowledge skills as class skills. This alters the Kineticist class skills.

Mental Might (Ex)
A psychokinetic uses her Intelligence modifier instead of her Dexterity modifier to determine the accuracy of her blasts, the DC of Dexterity based wild talents, the duration of wild talents with a Dexterity based duration, any spell-like abilities from the Psychic spell list, and any other dexterity based effects of all her wild talents.

A psychokinetic uses her Wisdom modifier instead of her Constitution modifier to determine the damage of her Constitution based wild talents, the DC of Constitution based wild talents, the duration of wild talents with a Constitution based duration, her bonus on concentration checks for wild talents, and all other Constitution based effects of her talents.

A psychokinetic loses Acrobatics, and does not gain additional skills for their element, and gains all Knowledge skills as class skills.

This alters the kineticist's class skills and the key ability scores of wild talents.

Brain Strain (Su)
A Psychokinetic gains a pool of Burn points equal to 3 + Intelligence, Wisdom and Charisma bonuses. When this pool is reduced by 1/3rd the Psychokinetic is fatigued. When reduced by 2/3rds the Psychokinetic is Exhausted. When reduced to 0 the Psychokinetic is unconscious for 8 hours. The Psychokinetic loses points from their Burn Pool every time they would otherwise take burn. This ability replaces burn.

Psychokinetic Focus (Su)
A Psychokinetic can only choose Aether or Fire as their element.
This ability alters Elemental Focus.

Psychic Talent
A Psychokinetic can select a spell from the psychic spell list, with a burn cost equal to the level of the spell which they can cast as a spell-like ability using their psychokineticist level instead of a utility talent. The psychokineticist may only select spells of equal to half their level or less, a psychokinetic may undercast this spell as a psychic, paying less burn for doing so.
This ability alters Wild Talent.

Mental Overflow (Su)
A psychokineticist can alter their own brain chemistry, but does not improve her physical body.

At 6th level when they have taken at least 3 points of burn, the psychokinetic gains a +2 alchemical bonus to two mental ability scores of their choice. She also can reduce the roll on any confusion effect by 5% x her current points of burn that she suffers. At 11th level whenever she has suffered at least 5 points of burn, these bonuses increase to a +4 alchemical bonus to one mental ability score of her choice and a +2 alchemical bonus to each of her other two ability scores.

At 16th level, whenever the psychokineticist has at least 7 points of burn, these bonuses increase to +6 alchemical bonus to one mental ability score of her choice, a +4 to another mental ability score of her choice, and a +2 alchemical bonus to the remaining ability score.
This ability alters elemental overflow.

Expanded Talent (Su)
A Psychokinetic can either expand into Aether or Fire (whichever they didn’t choose), or they may select the original element again and gain a spell from the sorcerer/wizard spell list with either force descriptor (if aether) or fire descriptor (if fire), which they may cast as a Spell Like ability.

At 15th level they may either expand into the element (fire or aether) they have yet to select as the expanded element ability, or select another spell with either the fire or force descriptor from the sorcerer wizard list.
This ability replaces Expanded Element at level 7 and level 15.

Psychonaut (Su)
At 20th level a psychokineticist unlocks the deepest recesses of the mind, gaining unparalleled psychic abilities. They may cast any spell they do not know from the Psychic spell list, or any spell with the force or fire descriptor by taking an additional point of burn.

By accepting 1 point of burn as a standard action, she can change any of her wild talents into any other wild talent of the same category (such as simple blasts or defense) for 24 hours, from either the aether or fire elements but otherwise ignoring elemental requirements or restrictions (but not any other requirement or restriction). This ability replaces Omnikinesis.

NOTES:

I wanted to create a version of the kineticist that is a bit more of a science fictiony psychic. This is Jean Grey and Xavier's lovechild. This is Carrie. This is Psycho Mantis.

I'd love to hear your thoughts. What do you think of the balance?

Silver Crusade

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Water is very thematic for Kintargo, and Aether is always great in urban locations because there's all sorts of junk lying around that a creative player can make use of.

Silver Crusade

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THIS ADVENTURE! By gum, this is the sandboxiest city, and Crystal Frasier has done a great job here.

My alterations to this would be slight indeed, and I'm struggling because I think it would be more effective if the NPC ally's story was actually a PC's story but I really like that ally so I'm struggling to find a way to make both fit.

Silver Crusade Dedicated Voter Season 6, Star Voter Season 7, Star Voter Season 8, Dedicated Voter Season 9

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Some designers are just underestimating what kind of devious, underhanded, rules lawyering tricksy bastitches players are.

What might be a simple, elegant concept is insanely broken in the hands of at least two of my players.

Silver Crusade Dedicated Voter Season 6, Star Voter Season 7, Star Voter Season 8, Dedicated Voter Season 9

9 people marked this as a favorite.
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Spotted my item. Somehow there's a word missing. #ScreamingForever

Silver Crusade Dedicated Voter Season 6, Star Voter Season 7, Star Voter Season 8, Dedicated Voter Season 9

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I haven't seen mine once, but according to the list I survived the cull. Bless.

Silver Crusade

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They aren't called the Empowered She-Devil Queens for a reason.

Silver Crusade Dedicated Voter Season 6, Star Voter Season 7, Star Voter Season 8, Dedicated Voter Season 9

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No but seriously folks, please stop putting drawbacks in your items. The drawback of your item is gold cost and opportunity cost if it's slotted. You don't need to add, backlash, damage, and conditions for using, dropping or not using the item.

Silver Crusade Dedicated Voter Season 6, Star Voter Season 7, Star Voter Season 8, Dedicated Voter Season 9

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GM_Solspiral wrote:
DM_aka_Dudemeister wrote:
Some people really want to wear armor but hate armor check penalties so much.

Sounds sooooo much like the begining of an infomercial

Do you love Armor but HATE having to put up with armor check penalties? They can make it harder to climb, swim, or even move efficiently.

I'm imagining Valeros hilariously tripping over ankle high objects in a slapstick fashion through a black and white filter.

Silver Crusade Dedicated Voter Season 6, Star Voter Season 7, Star Voter Season 8, Dedicated Voter Season 9

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Some people really want to wear armor but hate armor check penalties so much.

Silver Crusade Dedicated Voter Season 6, Star Voter Season 7, Star Voter Season 8, Dedicated Voter Season 9

1 person marked this as a favorite.
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I'm pretty sure you designed the hat from the D&D cartoon, except it's not a hat.

Silver Crusade Dedicated Voter Season 6, Star Voter Season 7, Star Voter Season 8, Dedicated Voter Season 9

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I NEED AN ADULT.

Silver Crusade Dedicated Voter Season 6, Star Voter Season 7, Star Voter Season 8, Dedicated Voter Season 9

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This is my ninth year of submitting to RPG Superstar, and I've always been proud of my items, even years later I'm proud of the items I've submitted.

So while this thread is dedicated to snark, I want everyone who submitted who reads this that they should hold their heads high, even if they forgot the formatting, or didn't come up with a stellar idea on this try.

Because you did something hundreds, perhaps thousands, didn't. You put your hat into the ring, and decided to give it a go. You should be proud of yourself, because I'm proud of you.

Silver Crusade Dedicated Voter Season 6, Star Voter Season 7, Star Voter Season 8, Dedicated Voter Season 9

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Found my first portal gun of the year.

Silver Crusade Dedicated Voter Season 6, Star Voter Season 7, Star Voter Season 8, Dedicated Voter Season 9

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Specific weapon does not mean an item your character is using in a campaign you're playing in.

Also 299 word item, well done. I bet it was tough to shave it down.

Silver Crusade

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Journey to the Center of Golarion.

I don't want to see the Sun until I come out the other side of the world.

Silver Crusade

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MikeMyler wrote:
Rednal wrote:

Iiiinteresting. I'll definitely be looking into this when it goes live - I have been in the mood for a Pathfinder-style superhero game lately!

(Oh, and you might wanna doublecheck your URLs to be sure they're linking properly - Paizo's forums can be kinda funny about that, and accuracy is good. XD;)

Thanks for the heads up Rednal—they are fixed!

Also I'm glad you're interested! This is some dynamite material and keeping it under wraps thus far has been ridiculously hard. :D

DM_aka_Dudemeister wrote:


Pathfinder AND M&M compatible?

Wow, that is quite a leap. I'm curious and I know some friends of mine interested in Shadowrun would be quite curious too.

Yup! I love Mutants & Masterminds (if you were on the forums for that back in the hayday of M&M1E, I am Splits) and look forward to getting some more of those games going on at my tables once we hit that stretch goal (where Jacob Blackmon takes the reigns and does all the cast and rules conversions - I've been out of the M&M loop for a bit and he'll do a great job).

There's also planned support for Lords of Gossamer and Shadow, N.O.W., 5 Moons RPG, and 5th Edition, but the initial funding goal is for Pathfinder. :)

I was on those boards as Nighthunter, to this day M&M 2e is my very favorite RPG.

Silver Crusade

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Pathfinder AND M&M compatible?

Wow, that is quite a leap. I'm curious and I know some friends of mine interested in Shadowrun would be quite curious too.

Silver Crusade

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Purgatoria: The City of Judgement, turns out the Goddess of Death has a long waiting list of souls to judge, so those who are waiting for there time wait here. Which is great because it's one last opportunity for Outsiders to make one last pitch, offer one last temptation. The Night Hags who run the underground kidnapped lost and weak souls for their coffers. Tieflings, Aasimars and other plane touched are common because there's not the same stigma in Purgatoria. There's a million souls in the City at the Edge of Death, and you are one of them. Afterlife Noir.

Silver Crusade

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A campaign where the players are all royalty trying to rescue a captured Princess for her hand in marriage and half the kingdom.

Of course once she's rescued there can only be one partner.

#Mwahahaha

Twist: The princess wasn't kidnapped she just left because who wants to marry some noble when you can marry a dragon?

Silver Crusade

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You need consequences for failure. If players fail a skill check the narrative doesn't stop, it changes direction.

So your guys can't scale the wall, but then a patrol of guards comes around in convenient face covering helmets, you kill those guys and disguise yourselves to walk in the front gate. Suddenly your stealth mission becomes an infiltration mission.

Make Failure as Interesting as Success

Silver Crusade

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Yeah, the other reason I wanted more teams was because I'm very tempted to use these rules in the latter part of Jade Regent to represent the Rebellion against the Jade Regency.

Silver Crusade

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Just an idea but what about Psychic Flexibility, similar to a Brawler where a Psychic can access any Psychic feat they qualify for, for one minute.

Or perhaps they can do so any time at the cost of some strain?

Silver Crusade

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Don't get me wrong, I'm very excited for what Hell's Rebels is. Honestly between this, Council of Thieves and Skull and Shackles, if run in tandem Cheliax is having a bad time. In the particular timeline that exists in my group's adventure paths Cheliax is going to have a bad time.

Silver Crusade

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I'll be honest I was hoping for something a bit more ambitious, but cleaving off a chunk of Chelish territory isn't too bad.

Silver Crusade

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This is the most exciting player's guide yet. There's so much here to digest.

Silver Crusade

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Or Irori, his only real tenet is that you make yourself cool.

Scarab Sages

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I like a layer of fur all over.

Silver Crusade

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I really want to make a spiritualist archetype with his phantom bound to a zombie or a skeleton.

Silver Crusade

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Ultimate Genre: From Stone Age to Sci-Fi, classes, rules, equipment and adventure building advice for GMs who want to go beyond sword and sorcery, or who want to mix chocolate, peanut butter AND icecream.

Dark Archive

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Abby Thrune, Despot wrote:
Oh yay, the peasants are sloganeering, how... simple.

The Peasants have always been revolting, but now they're rebelling!

Silver Crusade

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No mint?

Hey this guy's all right.

Silver Crusade

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My feet shoot fire and I can use them for rocket jumps. I'm pleased as punch.

Silver Crusade

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Yeah I agree the Chakra rules are basically unusable.

I would break it down that you can open a chakra as a move action, or three chakras as a full round. I'd also greatly reduce the number of Ki it costs to keep them open. Probably to 1 Ki per Chakra. You still gotta make the checks to open up.

Silver Crusade

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I'm thinking of giving all sorcerers the option of psychic casting, though their spells still count as arcane. Emotion and thought based casting rocks.

Also expanding Undercasting to Summon Monster, and any spell that is called Lesser X, Mass X, Greater X. Gives the sorcerer a bit of flexibility with the limited spells they do know.

The Exchange

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My favorite spirit is Rum!

Silver Crusade

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blackbloodtroll wrote:
Anything not Barbarian, with a D12 HD.

A defender class with heavy armor, d12 HD and capable of deflecting and reflecting foes attacks.

Silver Crusade

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11 more classes. Let's finish on an even 50!

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