|DM - ARC|
Your spell doesn't allow you to pierce invisibility but you can see several auras clustered in an area to your left, varying from weak to moderate, floating eighty feet above the ground and each werewolf has a pair of intertwined auras of moderate strength.
You can spend time discerning all of the active spells or effects if you take the round, otherwise you have to choose between the werewolf auras, which are identical, or the group floating above the battle and still have a standard action. Four spellcraft rolls for the sky,two for the werewolves
Zethyris moves over to assist Rutilux, diving under the wolf's guard and slashing Clarisse's sharp edge cleanly through its flesh. The wolves engaging Rutilux and Thorvald begin to move as if they are going to flee but with a slight spasm they turn back and continue the fight. The first one slashes again at Skallangbiorn tearing a gouge out of his armour and his side (18 damage) but its teeth find only open air as Skallangbiorn sidesteps the werewolf's bite. Thorvald manages, even in his blinding fury, to raise his shield as he deflects his own werewolf's blade and his steady arm beneath his new shield pushes it away before it can reach flesh. The third werewolf continues to assault Rutilux but is unable to connect through Rutilux's ironclad defence. The last werewolf descends upon Jediah suffering a defensive wound by the stone glaive that the giant warrior wields. Thorvald responds in kind slashing in quick succession but his second blow fails to strike true before lashing out and trying to tear the werewolf's throat out with his teeth/fangs. Skallangbiorn draws upon his internal reserves as he taps into Gorum's powers again, this time to revitalize and rebuild his allies, knitting wounds and plugging holes as he goes. Jediah repositions and stabs the wolf attacking him . His glaive tears new lines in the creatures already injured hide. Rutilux continues his frantic battle with the werewolf smashing wounds that have already begun to heal.
werewolf attack: 1d20 + 10 ⇒ (11) + 10 = 21damage: 2d6 + 10 ⇒ (5, 3) + 10 = 18bite: 1d20 + 6 ⇒ (11) + 6 = 17damage: 1d8 + 3 ⇒ (2) + 3 = 5trip: 1d20 + 11 ⇒ (3) + 11 = 14fort save vs lycanthropy: 1d20 ⇒ 4
werewolf attack: 1d20 + 10 ⇒ (10) + 10 = 20damage: 2d6 + 10 ⇒ (5, 2) + 10 = 17bite: 1d20 + 6 ⇒ (5) + 6 = 11damage: 1d8 + 3 ⇒ (1) + 3 = 4trip: 1d20 + 11 ⇒ (7) + 11 = 18fort save vs lycanthropy: 1d20 ⇒ 20
werewolf attack: 1d20 + 10 ⇒ (14) + 10 = 24damage: 2d6 + 10 ⇒ (3, 6) + 10 = 19bite: 1d20 + 6 ⇒ (17) + 6 = 23damage: 1d8 + 3 ⇒ (6) + 3 = 9trip: 1d20 + 11 ⇒ (8) + 11 = 19fort save vs lycanthropy: 1d20 ⇒ 16
werewolf attack: 1d20 + 10 ⇒ (7) + 10 = 17damage: 2d6 + 10 ⇒ (6, 6) + 10 = 22bite: 1d20 + 6 ⇒ (13) + 6 = 19damage: 1d8 + 3 ⇒ (6) + 3 = 9trip: 1d20 + 11 ⇒ (13) + 11 = 24fort save vs lycanthropy: 1d20 ⇒ 18