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Pathfinder Society Scenario #4–19: The Night March of Kalkamedes (PFRPG) PDF
***** by Heofthehills

Lord of the Rings: The One Ring—Loremaster's Screen
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Pathfinder Adventure Path #56: Raiders of the Fever Sea (Skull & Shackles 2 of 6) (PFRPG)
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Pathfinder Society Scenario #4–17: Tower of the Ironwood Watch (PFRPG) PDF
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DLandonCole's page

RPG Superstar 2013 Top 16. RPG Superstar 2013 Dedicated Voter. FullStar Pathfinder Society GM. 80 posts (85 including aliases). 4 reviews. No lists. No wishlists. 5 Pathfinder Society characters. 1 alias.

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*****

I ran this a couple of days ago and both and I and my players really enjoyed it.

It's not quite the Temple of Empyreal Enlightenment - still my favourite PFS scenario and by the same author - but it has some great combats that have real danger without being impossible and some fantastic roleplaying opportunities for GM and characters alike. I thought the premise of the adventure worked really well and, all in all, I think it's a great deal of fun to play.

I would perhaps suggest that you wouldn't want to run this with a party that were all at first level, or with inexperienced players.




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*****

Excellent adventure


I've played and GM'd this module and it is first-rate - very much roleplay rather than rollplay for most of the module. It played out differently, with the combats against the BBEG happening in different places with different sidekicks and different tactics, and I understand from my group that they've had other variations. My only advice to GMs is that you really need to prepare this module carefully, but it's well worth doing.

The map of the temple is one of the best I've seen - really liked it.




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*****

Does what it says on the tin - really well!


Having picked up the Advanced Feats for Oracle and Witch, I was pretty certain I'd end up buying all the advanced feats, so I bought this. I'm glad I did; it's a really interesting, useful product.

Obviously, the main part of the book is the feat listing, along with commentary. I've found them to be well thought through and that they really help add flavour to a character and to a party. Having everything together like this also makes it easier to take a feat from one AF and use it for a different class.

The builds are, to my mind, almost as useful as the feats. I'm pretty new to Pathfinder and seeing how a pro puts together a character as it advances has given me more than a few new ideas about where I want to take my characters.

All in all, I think this is a really good product and at a really very reasonable price.

My only suggestion is that it'd be nice if a version were available that included the "Might of the Magus" advanced feats.




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*****

Inquisitor's Edge


I very much agree with the sentiments expressed by the four reviewers above. When I saw the inquisitor class, I knew that it was going to be good - I just couldn't figure out exactly how it was going to be good. Inquisitor's Edge does a great job of filling out the class by giving you a better idea of where the character is coming from and giving some really nice ideas for your own builds. I'm glad I bought this and I've used a lot of it in my characters.




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