HP: 31 (3d10 + 6 CON + 3 favored class)
AC: 17 (10 + 4 Armor + 2 DEX + 1 Dodge)
BAB: +3
Movement: 30 ft.
Initiative: +2
Saves:
+5 Fortitude
+3 Reflex
+1 Will
Weapon:
Mwk Flail (+7 attack, 1d8+3 damage, x2 crit)
Flail (+6 attack, 1d8+3 damage, x2 crit)
Dagger x2 (+6 attack, 1d4+3 damage, 19-20/x2 crit)
+1 Longsword (+7 attack, 1d8+4 damage, 19-20/x2 crit)
Armor: Chain Shirt (+4 armor, +4 max DEX, -2 ACP, 20% spell fail)
Other Gear:
Backpack
Hemp Rope (50 ft.)
Hooded Lantern
Oil Flask (10)
Grappling Hook
Rations (4 days)
Waterskin
Barbed Vest
Skills:
Acrobatics +3
Bluff +8
Climb +5
Knowledge: Local +3
Perception +2
Swim +5
Feats:
Combat Expertise
Improved Disarm
Improved Dirty Trick
Improved Trip
Improved Feint
Traits:
Courageous (Constant risk-taking as he grew up has hardened Bolkin's resolve in the face of danger. After all, he's usually having too much fun to be afraid)
Fast-Talker (Lies and diversions have gotten Bolkin out of many scrapes over the years, and today he's practically made an art of it)