shroudb wrote:master_marshmallow wrote:Paizo has to please both these guys...
Tbf, that's impossible, because we seek different things from the same game.
Thankfully, GM Fiat exists, and as long as the system works, both can be satisfied.
As an example, my "average" encounter with the old system was at cr+3,and my players still steamrolled those.
Pf2 might see me playing at cr appropriate and sherlock at cr-2 to capture the feeling he wants, or it might revert to old pf and force me to go cr+ and sherlock to cr appropriate.
As long as the system, as a system, works, difficulty level will stay adjustable between tables.
The problems with that areA) It's dependent on GM fiat, which is not a guarantee
B) More importantly, you're then fighting weaker stuff, which isn't as cool. I want to walk up to a Great Wyrm Red Dragon at 18th-20th level and hit it (almost) guaranteed at least the first couple shots every round. Fighting a Marilith with a 20th-level fighter isn't cool.
I don't want a low difficulty, I want a high degree of success on actions in which I have specialized. I don't mind failing untrained/secondary checks, that's why you have a party.
I think if you're nearly guaranteed to hit a CR 22 thing at level 18-20, the CR 22 thing is not as big of a threat as it should be.
Because then we have level 16s guaranteed to hit level 18 martially-focused PCs, and then it starts getting stupid again.