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Cylerist's page
Pathfinder Chronicles Charter Superscriber; Pathfinder Roleplaying Game Subscriber. 160 posts (161 including aliases). 2 reviews.
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Recent Reviews
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Recent posts by
Cylerist:
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hunter1828 wrote:
The corrected file for this product has been sent to Paizo and should be in place soon.
Thanks,
Robert Thomson
4 Winds Fantasy Gaming
Got notice they were updated today.
Thanks all, you rock!!
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Zuppel wrote:
Hi folks I'm living in Germany and just stumbled over the really fantastic Pathfinder series. I already bought the first issue some weeks ago, but now I found out that issues #2-#5 re not available in Germany any more.
Is there a planned reprint of those issues or did I miss my chance to collect this adventure path as print versions?
Thanks for your help
Zuppel
You can get the PDF's from Paizo and no shipping.
Not the same as having the books but you could read/run them with PDFs.
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Stalchild wrote:
So, in essence, all your casters are spontaneous?
In addition, your wizards have infinite spellbooks, and your sorcerers know every spell by heart? Because to me, this removes a large part of the reasoning to pick wizard ofer sorcerer- The sorcerer gets more spells per day, of a limited choice. Unless you are specifically reffering to only 'spells prepared per day.'
In which case it would expand the versatility of the wizard well past the sorcerer equivalent, since sorcerers would be the only class to have a limited number of spells to choose from (within their class list, that is).
Could you clarify how exactly your houserule works in relation to sorcerers and wizards? Because from what it sounds like, your houserule would blend the classes a little too much.
I think what Sean ment was wizards can cast any spell in their book and do not prepare only some.
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James Jacobs wrote:
Cylerist wrote:
In the forward of issue #26 is states:
There’s a chance, though, that the Bestiary
might not be available by the time this volume reaches
folks. So, to assure that you have everything you need to run
this adventure the second you have it in your hands, we’ve
put up Pathfinder RPG versions of the monsters referenced
herein on paizo.com.
Is this different then the 1st Bestairy preview? If so where is it located?
Pathfinder #26 does indeed assume you have the Bestiary for several of the monsters. We were hoping to get the Bestiary out before Pathfinder #26 hit, but it looks like that's not gonna be the case.
For Pathfinder #25, we did a preview of the bestiary that had all of the necessary monsters in it. I'll chat with the other folks here at the office to see if we can get a second preview for all the monsters in Pathfinder #26 up and online soon. No promises, but it sure would be nice!
You guys are amazing with super quick customer response.
Thanks for taking time to answer and for everything else you have done for the gaming community.
You should all be proud!
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Diego Bastet wrote:
Finally someone praising the loss of heavy armor prof.
I said "amen!" when I saw that. Why? because now clerics do look like a little more like clerics of varied gods than the christian middle age war priests! That was the image of AD&D, with only blunt weapons and such. And to think about it, most clerics of other cultures, when they used armor, it was never the heaviest kind of armor possible in that culture.
Praise the medium armor prof. And if you want tanker cleric just buy it with a feat! There aren't really many feats that a cleric needs to be a total baddass (the class still overpowrs non-casters a lot), and you can burn a feat in this anyway.
it's even better in my games, because we use Class Defense bonuses instead of armor defense bonus. So they know medium armor and have less defense than the fighter or paladin. Glorious.
Well said, gods be praised!
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Zabel wrote:
Hey guys.
I bought the PRPG from Amazon.com and have noticed that about 15 or so pages are missing and there are about 15 repeats of pages from furthur on in the book in it's place.
This is quite disheartening because it was my first major purchase in a while due to my financial situation. (Early birthday present as it were.)
I was wondering what you guys could do to help?
- Daniel
Contact Amazon, they should replace it for you.
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Take a
quick jaunt over to paizo.com and you’ll find not just our
free Council of Thieves Player’s Guide, but also a wealth of
additional details about Westcrown and its environs from
the city’s foremost architect, Steven Schend.
This is from Pathfinder #25, where can I find this info?
An all city game sounds great, I tried it in the past on my own with mixed success.
Thanks
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Jason Bulmahn wrote:
Cylerist wrote:
I guess the old rule if it requires a to hit roll it gets no save is out for PFRPG.
That has never been a rule sir. You might want to take a look at chill touch, disintegrate, harm, inflict light wounds, plane shift, and ray of exhaustion. I am sure that I am leaving out a few, but this rule does not exist. I would say that most spells that require a to hit roll do not give a save, but it is by no means a rule.
Jason Bulmahn
Lead Designer
Paizo Publishing
My bad good sir.
You are as always correct.
Comment was not ment as a bad thing it makes sense and does balance the spell.
I can't wait to see the book, so far every thing I have heard I like.
You have done fantastic work.
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mwbeeler wrote:
...they were cutting large (important) pieces of my neck out. I haven’t been around much lately due to financipocalypse making work busier than ever for those of us left, but I thought I’d take a moment to stop by and say thank you to everyone.
I really appreciate all the patience, kind words, thoughts, and prayers sent in my direction last year during my cancer (and other) surgeries. Your time did not go unappreciated! Still not 100% who I used to be, but I’m alive and chugging right along, so good deal.
Never really chatted with you but my family has also be touched by cancers hand, so I just want to say ,"be strong", many friends you never met are thinking of you while you "do battle".
Best wishes.
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Disciple of Sakura wrote:
Exactly what I've done. Spellcraft was merged with Knowledge (Religion) and Knowledge (Arcana), Autohypnosis was thrown in with Concentration, and Martial Lore was merged with Knowledge (History).
Concentration needs to stay a specific skill, in part because an INT based skill favors wizards over other casters, and because several other classes rely upon Concentration (psionic characters and martial adepts among them).
There was a lot of discussion on this during the Alpha, but since the Beta it's been mostly silent. Jason seems intent on Spellcraft for reasons I can't begin to fathom, though...
I agree and the Pathfinder rules are silent on drinking a potion in combat (in 3.5 it was DC 15 concentration check) it says it draws an AoO but mentions nothing of how to avoid it as it did in 3.5
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