Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search
Links
Shop
Recent Reviews

Power Word Spells: Lore of the First Language (PFRPG) PDF
***** by Endzeitgeist

Wicked Fantasy—Humans: The Reign of Men (PFRPG) PDF
***( )( ) by Endzeitgeist

A Necromancer's Grimoire: Masters of the Gun (PFRPG) PDF
*( )( )( )( ) by Endzeitgeist

GameMastery Flip-Mat: Dragon's Lair
***** by danmasucci

GameMastery Flip-Mat: Haunted Dungeon
***** by danmasucci

   RSS Posts    RSS Reviews    RSS Wishlists
Shark

Curn_Bounder's page

FullStarFullStar Pathfinder Society GM. 124 posts (313 including aliases). 7 reviews. 2 lists. 1 wishlist. 4 Pathfinder Society characters. 2 aliases.

Posts

Search Posts
Search Curn_Bounder's posts:
RSS Recent Posts
1 to 50 of 124 << first < prev | 1 | 2 | 3 | next > last >>

So will the Chronicle sheet allow for credit for a lower (say 1st or 2nd) level character should one play the pre-gens. I hope so as I like to see Free RPG day as a means to draw in new players.


Liane Merciel wrote:

Yup, strix.

Turned in the revised manuscript last night.

I think this was the most fun I've had writing a book. I'm not promising it'll be any GOOD, mind you, just that I had fun scribbling on it.

I like Nidal. <3

No, no, no Liane. You're supposed to say "This is gonna be AWESOME."

It's not self-aggrandizement . . . it's marketing.

Looking forward to it.


"A dozen kobolds and all I brought was a skinny elf and a skittish bird."


Kyle Baird wrote:
If you hate playing low levels, you can always GM a bunch and then use the GM credit to skip the first few levels. It's really a win/win for the community that way.

This.


Ditto JP's comment.
I would urge you to get involved in PFS in Denver--it's a great group. It's also a great way to meet Pathfinder players in the area that could lead to non-society gaming (as a supplement not a replacement to society ;) ).

Also, there is a Denver RPG meetup group at meetup.com that you might want to look at.

One change to JP's post, I think you have one more week to pre-reg for the con (closes 2/9 I believe.) If you can---GO! It's a great con, and again, a great way to meet local gamers.


Painlord wrote:


If anyone else believes that they have made this error, please email me. If I can find your response, we'll find a solution.

-Pain

I think I may have voted for Pat Buchanan.

No, I think I answered correctly--and by correctly I mean the way EVERYONE should have answered.


I think you seeking answers that can't really be found on these boards.
Can it get that bad? Sure. Have I ever experienced it? No.

You just have to try it. Get the core rules, make a core character out of it, following the organized play rules (which really aren't difficult--they just limit some options) and give it a shot. There is nothing wasted, other than 4 hours if you decide not to do it. But if you have one bad table experience, don't let it spoil you to Society, the next could be the best experience you've ever had?

What area of the country do you live in? Do you know of a group running near you?


Drogon wrote:
JP Chapleau (Colorados' VC) was one of that group, and he created a PFS message board that was not store dependent, but instead was focused on Colorado as a whole. We organizers use that, instead of our own insular methods that focus on our own stores' customers, and this has done a lot for keeping us all together.

I don't think this should be overlooked. Drogon is a store owner (in case you didn't read his title) and is completely correct in that the Colorado group crosses stores and the community of PfS gamers is dedicated to making the games at each store as successful as possible. Players go out of their way to play at the various stores, since each game is posted in the same group. I believe the PfS community thrives when it isn't fractured by store Balkanization.

(I would argue that the stores thrive as well, but that's for another thread.)


Chris Mortika wrote:
Well, "The Devil We Know, Part I" ends early quite often ...

Part II can be pretty quick as well. I think the time I played it we finished in 2.5 hours and both times I've run it have come in at just over 3.


Pygon wrote:

Is there any word yet on how this book will affect which races are legal for PFS?

Please, please, no, no, no.


When the first images came out, I did not understand that they were preliminary--I was disappointed. But I pre-ordered from my FLGS anyway.

I am really excited now. These are awesome.

I'll be pre-ordering the Rise of the Runlords set even if you don't preview them.

Great work.


Just finished listening to the interview with Erik Mona (you may have heard of him) on Fear the Boot .

Great interview lots of good stuff about the beginner box and other Pathfinder and Paizo related goodness.

Andoran (Male Human Educator/3, Auditor/2, Soldier/1)

Guys--
I am really sorry to do this, but I have to bow out.
I've had some family and work issues explode in my face and I can't really commit to being on here on a regular basis if at all.
I don't care if someone wants to take Torden or if you want to NPC him until you find another.

I wish you the best.

Andoran (Male Human Educator/3, Auditor/2, Soldier/1)

Hey all (this is TORDEN for Mr. Serpent God).

I'm pleased with what I've seen.
I am fine with Obsidian Portal, which my current tabletop GM uses. However, just like Neil in that I KNOW I can't access it from work when I'm most likely to be on.

I don't think I ever updated gear, though that probably would be a good thing to do in this setting.
I would certainly defer to the GM to decide a posting schedule, as he is really the one most affected by a 24-hour post.
My only thing is to set up a realistic expectation. My worry with posting every day is that it causes GM burn out more than anything. I (as a player) can certainly commit to once-a-day, but the GM has to really be driven in order to meet that standard.

Otherwise . . . I'm ready to go.

Andoran (Male Human Educator/3, Auditor/2, Soldier/1)

I would certainly continue with the game if we found a GM. Again, I realize that I myself have been posting sporadically, but I would endeavor to be more involved.

Let me tell you part of my problem. We could go days at a time with nothing and then there was a flood of activity--generally at times when I didn't have time to read/write. I then felt rushed to try and read everyone's entries and figure out what Torden would say or do, especially because I felt that with everyone posting there was momentum, and I didn't want to slow things down.

So:

If there were a regular schedule of sorts, so that I could plan the time to properly read and respond, that would help a lot.

Additionally, I think everyone needs to be on board with a single, designated leader. When an issue arises, everyone gets their input, the leader takes it all into consideration and then makes a decision, and we keep things going.

Which leads to . . . either having a sort of set initiative for even discussions, or a line at the end of the post that read something like "Jonagher?" so that the next person knows he/she is up. If there is no response within a given timeframe (24 hours?) then we move on. And each of us has to be comfortable knowing that decisions might be made or our character NPCd if we are unable to respond in a given timeframe.

And again, for me, that takes the pressure off---I just expect you to control Torden until I can respond even if I'm away from the internet (or at least this site) for an extended period of time.

My thoughts--many and wandering as they may be.

Andoran (Male Human Educator/3, Auditor/2, Soldier/1)

Sad, but completely understandable.

Take care or yourself DM Berwick, and take care of those that need you.

This has been a great group. I'm sorry that I have been unable to give this the attention that these other great players deserve, and from the vision I personally had for Torden.

Good gaming, but mostly may God bless you in life.


Congratulations to all.
I too look forward to reading all of the entries.

Good on ya top 6 and

Thank you Mr. Sutter for taking the time to do this for the community.

Andoran (Male Human Educator/3, Auditor/2, Soldier/1)

Welcome back DMBerwick, and Jarreth, welcome to the fray.


I love to play PF with my young son and this topic has intrigued me.

I like the "adult" themes discussion. On its face, yes the game deals with adult themes. But as has been stated, children pick up violence at an early age. Don't just watch them on the playground. Give them two robot toys---guess what the robots don't talk about how things are at home with the wife and kids----the robots fight one another.

What I enjoy about having my son play these games and try to teach him is that it's not all about violence and killing. The problem is, if you set him at a table of "adult" gamers, he learns that you immediately draw your weapon and kill the thing in the room that is preventing you from getting what you want.

I'm not saying players don't, from time to time, try and talk it out or use diplomacy, but more often than not, violence is the answer. Not because it's written that way, but because that's how we "adults" handle the situation.

Andoran (Male Human Educator/3, Auditor/2, Soldier/1)

Sorry to chime in late. I'm forever forgetting to check the OOC thread, but the long silence eventually drove me here.

Question at hand, an additional player.
Answer: I'm fine with it.

New Question--is there anyone out there?

Andoran (Male Human Educator/3, Auditor/2, Soldier/1)

Oh, if it's my move, then I can post.

I was waiting on the lizard (I'm last in the round am I not?)

EDIT: After further investigation, I am up before the lizard, but I Held. I'm waiting for the BGs to come at us----so . . . if they don't then I'll wait---I will post as much to get things moving again.

Andoran (Male Human Educator/3, Auditor/2, Soldier/1)

Guys--
Very sorry. I always forget to check this thread--I need a sticky note.

Anyway, I'm leveling up right now.

Eric--saw your post. Not gonna take it now, but I will look into it.

thanks


Mark Moreland wrote:
What announcement? I don't see an announcement.

Did I say announcement?

I meant blog post. . .

blog post that doesn't exist. . .

yet . . .

or ever . . .

I mean, the good Baron is correct after all, this thread has a dimension door contained within it.


The new character I created is an Osironologist---I think this announcement will please him.


Mark Moreland wrote:
Curn_Bounder wrote:
Did I miss something in all the announcements and MB posts---how does one report this---or must one?
Quests provide no Prestige and no XP, so they don't need to be reported.

Now that is a quick response--

thanks Mark!!


Did I miss something in all the announcements and MB posts---how does one report this---or must one?


I've had fun with so many--thought that has as much to do with the table as the scenario.

I will select "Rebel's Ransom" as my favorite to date.

The most fun I had running had to be "The Flesh Collector"--again that had everything to do with the guys at the table and the role-playing that went on.


This is of course, the PfS board, but I would also inform the reading audience that there will be other games offered as well including Savage Worlds, Mutants and Masterminds, some Magic and Warhammer, and even some of the "edition-and-'living'-setting-that-shall-not-be-named."

Register, come by, game, donate, and do some good.


cblome59 wrote:


Nope,

It's always been known that 12 was the limit. The line had to be drawn somewhere. Complaining about it now is just silly.

What I think you meant to say was--

"It's always been known that 12 was the limit. The line had to be drawn somewhere. UNLESS, of course, a module comes out that is above 12th level and we need to make a one time exception so as to shoehorn the module into Society play. Then we move the line--but just for that one time . . . until we have a 18th level module, then that will be the only (or nearly only exception.)


At the risk of starting (continuing) heated discussion on this matter.

I LOVE the idea of modules for PFS play----however, they should follow all of the same rules. Everything legal for PfS should follow the same rules.


That sounds right--I thought for sure I had looked back there in the CRB, but I must have missed it.

It makes much, much more sense now.

Thanks!


I will ask my question in a spoiler, for it springs from a very specific source--specifically The Forbidden Furnace of Forgotten Koor . I thought about posting it in the Society GM boards, but I would really like a broader rules clarification---since insanity can be sooooo much fun.

Spoiler:
I read and read the rules but ran out of time to ask and receive an answer before I ran it last night--so I kinda had to fudge a bit.

Anyway, question is this---once exposed to the insanity mist it appears that there is a DC 20 Will to negate--after that onset of one round. Does that mean the characters who fail the initial check immediately go insane? I don't think so, because the block goes on to say that "Any creature reduced to 0 Wisdom by the insanity mist may contract psychosis with an onset time of 3d6 days." However, I don't see how much damage the insanity mist does to Wisdom anywhere. And if psychosis doesn't occur for 3d6 days, then there is no game effect--the character--after the scenario is over, at some point becomes psychotic and must "pay" to get it removed, other than that it just seems silly.

My question isn't really specific, it's just "how does contracting insanity work?" (I get curing it.)

Thanks


There is one for the Denver/Colorado Springs/Boulder area (Rocky Mountain Pathfinders)
RMPathfinder

But our local Venture Captain [JP] had long ago set up a Yahoo group through which all of the announcements and organization is done--it has been quite successful and efficient, so that's where we've remained.


Yes! (though not much of a surprise.)

Actually when I designed my Andoran faction character 1 1/2 years ago, I made him Chaotic-Good, knowing that spreading freedom often calls for breaking rules and laws--and sometime crossing moral lines as well.


Arnim Thayer wrote:

Tracking Faction missions while running and making sure they don't get forgotten was hard enough on the GM when there was only five. Adding five more will definitely raise the difficulty level to run a PFS game.

How are they being added to older scenarios, to keep them relevant?

I AGREE.

I can only hope that there is just one mission per faction per scenario.


Michael Brock wrote:

It is obvious that we are not going to agree on much of anything. So I will reiterate what Hyrum has said:

- For those of you that are upset with this we hope you'll stick around.

If not, good luck with whatever game you choose.

I don't remember Hyrum saying, but damn Brock if that ain't a fine piece of marketing.


Heaven's Agent wrote:
I didn't either, but I don't think it matters; the APG isn't Society-centered, nor are the majority of optional sources that are sanctioned for Society play.

I get that not all the legal for play stuff is society centered. It's just that I like the idea of a character reading a book (journal) gaining some information that will help him/her in the field and therefore getting a boon for it. That makes in-game, logical sense to me.

As a GM, when I know the players/characters at the table have played an interrelated adventure, I can include things, like, "As you remember from your adventure to . . ." I've often thought it would be good to insert some information from very old adventures--under the presumption that the players would have read the journals from those adventures (after all they happened two years ago.) Alas, if they players haven't had a chance to play that specific scenario, then there are spoilers and the meta-plot doesn't work anyway. (To me, that metaplot thing, is something Paizo staff could put more effort into--and that would include retiring scenarios on a regular basis.)


I do like the game idea of the Tales being Pathfinder logs and knowledge is gained from reading them.

That actually <might> change my view on this whole thing--a tad anyway. I don't think it's "gamist" I actually like the feel of that.

However, I wouldn't read novels written in that fashion--at least not a bunch of them. Winter Witch wasn't written that way--in fact I don't think it mentions the Society at all.

But more to this immediate question--is Plague a Society centered novel? I don't think I got that from the description.


Michael Brock wrote:


If this is the case, then short re-rolls need to go also as there is absolutely no play involved with getting the free re-roll EVERY game. Personally, I hate shirt re-rolls. But, since they are part of the PFS, I accept them for what they are. Just curios, Curn_Bounder, do you own any faction shirts, and if so, would you be willing to have their effects removed from PFS? I don't own any because, like I said, I hate the idea.

First, I'm not going to argue that there is a big difference in this and the shirts as a marketing ploy. I will fully grant you that.

However . . . "there is absolutely no play involved with getting the free re-roll" Re-rolling implies playing.
And in the interest of full disclosure, yes I own a shirt, but let me tell you this. I did not pay $25 for a re-roll (or 125 rerolls--in fact I think I've actually only use the reroll three or four times and NEVER as a GM.) I liked the shirt--the only thing that would've made it better is if it actually had the Society logo on it somewhere. I bought it because I love the system and the Society. I've also bought the first two (and plan on buying Plague as well.) All for the same reason I bought the shirt. Love the setting, enjoy tales in the setting.
Is this a cheap marketing ploy? Yes.
Do I understand why a for-profit company might do it? Absolutely.
Do I like it? Nope.


I don't have time to read everyone's comments, but I would like to add my own.

I HATE this idea. There is no play involved. Gaming (society play or not) is about sitting around and playing with people--why I play Pathfinder and not WoW. As someone else said, there is no reason for a character to gain these things.

I care very little about it being game-breaking, not game-breaking, any of that. I care about consistency and purpose.
If this is the road PfS wants to travel then put out a line of those "interactive, choose-your-own adventure" books that I can bring my character to, sit in the comfort of my self-enclosed world, by myself and power up my character.

If Paizo doesn't have a corner on this type of game, they are certainly in the lead. Keep your lead. Keep doing what you have been doing (with slight improvements to be sure) and don't mess it all up.

[/rant]


Genghis is the this weekend (2/17-20.)

JP has put together a great schedule. There are a few seats left.
You can still register at the door, sign up and play--especially Friday. Who wants to work when you can show up and play some of the Season 2 scenarios you haven't had a chance yet to play.

Great job VC-JP for putting together some great games, and to Enchanted Grounds for sponsoring the Fiesta slots.


Great Part 1, Mr. Cook.

Certainly left me wanting more.

Thank you Paizo and Monte for this.


alain_1970 wrote:

Seconded!

And maybe there could be some hints about the other "technologies" that apparently exist in Golarion (IIRC, kinda steam-engines and kinda electricity).

Yours,
A.S.

Please, please, please, no, no, no.

Do not turn Golarion into some gawdawful mish-mash of generes.

[gently weeping]

Be all things to all people and you become nothing.


Thank you very much James.

I appreciate the long post, and I appreciate your attention (as always) to your consumers and fans.

I definitely like your take on their fit in the world, and can see that playing out in a closed environment. I also understand the benefit of play-testing in the PfS environment.

I think my concern in that environment is that the GM doesn't have a say as to what the players bring to the table, so it's possible (however unlikely) that there are two, three, even six gunslingers in the party--thus shattering the feeling of rarity.

I promise to withhold judgment, and I, of course, take your word for the APs, mods, and the like.

Thank you again.


OOOPS, Gunpowder--calling Dr. Freud.

I don't intend to get into a lengthy discussion, mainly because there is nothing for me to really discuss (see below.)

However, I did want to post my deep dislike of gunpowder in the setting.

I know there has been gunpowder since day #1 in Golarion, but I always had the impression that it was inserted for those who wanted to put it into their games, but that it would be left alone and not really ever mentioned again.

With Greenwood's stories, which I purposely avoided, and with the rise of the gunslinger--and especially its legality in society play--it appears to me that gunpowder is on the rise, and that saddens me. I cringe at opening the World Guide after I drop my dollars on it, for fear of what may lay inside.

I don't care about comparisons with real world history and I don't care about gunpowder in other similar settings. My reaction is because of my personal preferences--and really can't be reasoned with (as bad as that might sound).

This is a setting I love, but the genie seems to be out of the bottle. It will take a lot to put it back in. There is a taint on the setting in my mind and heart.

I hope I'm wrong.


The Pathfinder Society will be out in force at GenghisCon again this year.
Feb. 17-20 at the Red Lion in Aurora.

Check out Denver Gamers for information and to register.

This is always a good time!!


I really like this.

Paizo---all I want for Christmas is a version I can fill with the Society Characters I kill off as a GM---BWAHAHAHAHAHAHA.

Andoran (Male Human Educator/3, Auditor/2, Soldier/1)

Sorry, I keep forgetting to check this forum.

BM Berwick--I'm very sorry for your loss.

Don't worry about us, Torden may be charging into the treeline, but I myself have been swamped and less active.
Take care of you and yours and the game will come back when the time is right.

Best.


Maybe the baby sitter gets it in A Quiet Retirement .

It's up now at Pathfinder Chronicler

Andoran (Male Human Educator/3, Auditor/2, Soldier/1)

Hey y'all.

Just want to let you know that I'm around.
I'm in the process of about three big projects (one at work, and two at play) and also trying to move this week.

So, I will try and post, but it may be spotty (then there's the fear that Qwest will mess up getting us back on line after the move.)

NPC Torden if you need to--just try not to get him killed--if I don't post in a timely manner.

Thanks guys.

1 to 50 of 124 << first < prev | 1 | 2 | 3 | next > last >>



©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online,PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.