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Just finished a Double Jack IPA. Those things have so much flavor rolling around the tongue. Mmmm.
I really need to head back up to Paso Robles soon and grab a couple of their barrel-aged dbas before they run out (since they're discontinuing it; that's if they aren't already out.)
Just learned that Golden Road Brewing here in LA is going to be opening shop in the Central Phoenix area, which is great. It's one of my favorite breweries here (even if I don't get up there much), and now when I visit back in AZ I can get their stuff fresh. If only Four Peaks would set up shop here in CA in return, I'd be a happy beer lover! :D
Chess Pwn wrote:
Now lets say the guys reaction was to go to confess at the temple, well what if my next thing was to convince you not to go and to carry out the task? What if my next thing is to convince you to not do your response to that but instead to go carry out the task? How far would you say it needs to go before the guy carries out the task/kills himself to stop it?
About 1 hour per level.
New pictures of two of the Occult iconics (the psychic and what looks like the Medium?) on Paizo's FB page.
(And Erik Mona, too!)
EDIT: I'm guessing Medium because he appears to be holding a Harrow deck. He also has a star-knife, interestingly enough. And the psychic is using some kind of telekinesis to have a couple of objects floating around her, including a crossbow!
OK, fine, as a trusted friend you've told your victim that his half-brother raped his wife. You make the check and he believes you. You still have no way to make him murder his half-brother. He might just go to the authorities. He might go punch him in the face and tell him to leave and never come back. He might go stone his wife to death because that's what people do in his culture. You have no control over what he does.
Something like this might even break the spell, causing the person to no longer consider you a friend. Oftentimes, the bearer of bad tidings- no matter how well intentioned- ends up being the person that ends up as the object of misdirected ire. There's a reason there is a trope of the boy/girl ending a friendship when the friend reveals that said boy/girl's significant other was a cheater/dirtbag/etc, because it often happens.
It's things like these that make me enjoy spells like charm person from a roleplay perspective, because there are still a lot of nuances of interplay between player and DM that must go on in order to achieve the ends that you want to achieve; or at least more nuances than can (should, IMO) be found in a simple d20 check.
Palmer's IQ being only 140 is...surprising considering the impossible supertech he's invented.
He didn't really invent all that much that we've seen, though, has he? The specs on the suit he got mainly from info he obtained when he took over Queen Enterprises. Felicity figured out how to get some key parts of it working.
I can't think offhand of a whole lot he's been shown or described as doing, honestly, which is too bad. I feel as if he's kind of been dumbed down a bit since he first appeared on the show.
I wonder if the Captain Cold pledge of no killing is also setting him up to be one of the 7 supers in the new spin off show. Still wondering how they'll get more traditional hero types to work with a criminal like him.
That's assuming he's going to be a protagonist, and not one of the main antagonists of the series.
So, you expect Jason to come up with an exhaustive list of possibilities? You're also misquoting Jason. He didn't say, "He can still not carry it out by killing himself." He said, "the creature might take its own life instead; it's not your puppet." As a DM, I could come up with dozens of other "mights," too...
Those "mights" are even in the spell description itself:
Charm Person wrote:
An affected creature never obeys suicidal or obviously harmful orders, but it might be convinced that something very dangerous is worth doing.
There is and should be a lot of leeway and interpretation in what a GM allows a character to do with this spell, and it really should focus largely on roleplaying and what works best for that particular gaming table. (IMO obviously, as clearly not everyone's or else this thread wouldn't exist)
And yes, I realize that Barry Allen ends up with Iris West in the comics. But the show is an adaptation, and shouldn't chain itself to the comic book continuity.
Agreed. Especially when events outside the writers' preconceptions may present alternatives, such as the unpredictable chemistry (or lack thereof) between performers. In this case, Gustin and Panabaker have shown more of it than Gustin and Patton, for instance, and I think that pairing (Barry/Caitlin) may have more legs than Barry/Iris does. Might have less drama, though, which writers hate.
Just out of curiosity, is it possible that a Runelord might have changed traits at some point? For example, say that the Runelord of Lust became increasingly warlike, and began to embody the traits of Wrath more fully.
Would such lateral movement have been allowed or are they eternally "locked in" to whatever sin/virtue they began with?
(I know that there are mechanics that are essentially schools from Inner Sea Magic, but even wizards can retrain schools using the mechanics from Ultimate Campaign, so even from a "by the books" approach, it should still be theoretically possible.)
Wow, that is terrible news.
I never knew Mike personally, but I do recall interacting with him online here and there in D&D related forums, and was proud to have been able to contribute some Mystara-related history and lore for his Bargle article. He was one of the Paizo guys who seemed to have a fondness for Mystara (still my favorite TSR world).
A talented writer and editor. My condolences to his friends and family.
Then not FLOODING the market but the summoners would definitely be flooding the market like crazy nonstop.
To what end? The market for wands in general, much less specific wands like these, would be extremely limited in most fantasy worlds.
The ones where you can't throw a stone and hit a mid- to high-level adventurer.
As much as I'd like to see a gladiator AP, I think it is problematic in a lot of ways. One, is integrating spellcasters and the less martial types into such a campaign. The other is just keeping the gladiator theme going as the characters progress into the higher levels; either finding motives to keep them gladiators, or finding motives to get the gladiators out of the arena and into some more world-saving campaign stuff.
That said, I'd love to see it done.
Numeria is not an homage to S3 or Gamma World - if it is, it's unrecognizable as such. Maybe an homage to some swords and lasers sci-fi, but not GW or S3. If anything a few of the complexes should have felt like S3 (an actual downed space ship) but I wasn't feeling it.
Lords of Rust has a decidedly Gamma World feel to it to me.
The cinematic Asgard however, seems to be more along the lines of the Kirby incarnation with how Clarke would describe as "sufficiently advanced science."
True, though they've already borrowed quite a bit from Simonson's Thor run, too. Malekith the Accursed, Kurse/Algrim the elf, the Casket of Ancient Winters- all of these were Simonson creations. There has even been talk of introducing Beta Ray Bill at some point.
Then, too, Simonson is hardly one unfamiliar with Kirby's creations. His Orion of the New Gods series is amazing (and, it should be noted, Kirby's New Gods borrowed a lot of elements from various mythologies itself even as it combined it with science.)
That's the mythological version; in the MU it was reversed - Sif originally had golden hair, which was then cut off and replaced by hair the dwarves Eitri and Brokk made from shadows. That's why comic Sif has dark hair.
EDIT: Durhurur. Should have read a couple posts down first. Reading fail!
EDIT2: Walt Simonson's classic Thor run actually did incorporate a great deal of Norse mythology in it. And on a side note, he's currently writing and drawing Ragnarok which in many ways can be seen as a "sequel" to his Marvel Thor run (albeit not a Marvel comic).
Would you ever see incorporating Da Vinci like inventions into Golarion as evidence of its technological advances? Things like the armored tank or revolving bridge.
Is there a particular place in Golarion that such advances might currently best fit? (Alkenstar comes to mind as a possibility, but any others?)
Vic Wertz wrote:
I don't know for sure, but I like to think that the increasing dominance of "nerd culture" and the decline of groups putting forth the "D&D is evil" message have improved things since then, but I can tell you that over the years, Pathfinder has certainly reaped some benefits from *not* being D&D.
In my experience, having grown up on and around the hobby since the 80s, I can say that there has been an observable shift in perceptions towards roleplaying in general, and D&D specifically. Though I'm not terribly active these days beyond theorycrafting and forum interactions, I find it nevertheless surprising how many people I meet IRL who play D&D- and even more so, who are women. Which was just not the case when I was growing up, sadly.
I feel both elated and sad that it seems a bit more socially acceptable now than it was then (elated for everyone else, sad for my childhood), but I would definitely say there appears to be a shift. I think video gaming (and WoW) have also contributed in a big way.
Inquisitor for Aramis, definitely (some kind of combination).
I'd probably go with Fighter for Rochefort of the novels or Christopher Lee. One thing to consider, if you're going for a period campaign, is that everyone is going to be very lightly armored, so losing out on heavy armor will be a definite consideration. I might suggest giving everyone (or at least all martials) Combat Expertise as a bonus feat.
So, on the "claw"-
It is kind of weird looking. It looks like there are 3 blades like Wolverine's, but actually each "blade" consists of 3 separate prongs- total of 9 prongs altogether. I really can't quite tell what it's supposed to be.
Based on whatever the person wielding it is wearing, I think baron arem heshvaun's theory is correct and it's supposed to be the MCU Satan's Claw, because that outfit (what we can see of it) looks an awful lot like Strucker's uniform from the teaser at the end of Winter Soldier.
Purple Dragon Knight wrote:
looked at the Bobbi Morse wiki... in the early stories she was in love with Ka-Zar from the Savage Land, and going on missions for Fury...
She was also a scientist, which seems to have been jettisoned (understandably, as there are already two on the team). I'm not really sure how much of Bobbi's background other than her SHIELD connections they're retaining for this show.
I suspect the more narrowed focus on region/theme is due to developmental needs on the Paizo side- they are trying to find a person who will create a module for them, after all (not just a new freelancer), and they more than likely decided it is better to direct that effort towards a module that will fit into the rest of the publishing lineup, rather than just being a "generic" Pathfinder module.
Mark Seifter wrote:
While this is not exactly in OA, it is far far closer to an actual and fairly unusual archetype from the book than I imagined that someone would be suggesting (unless that was a joke, in which case, joke's on you!)
Now I'm picturing a Spiritualist who grabs the souls of his defeated enemies to use as his Phantom in combat.