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Fiendish Marsh Giant

Cthulhudrew's page

Goblin Squad Member. RPG Superstar 6 Season Star Voter, 7 Season Marathon Voter, 8 Season Marathon Voter, 9 Season Star Voter. Pathfinder Adventure Path Subscriber. Pathfinder Society Member. 2,953 posts (2,958 including aliases). No reviews. No lists. 1 wishlist. 1 alias.


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1 person marked this as a favorite.
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I find that Alchemists, by and large, work pretty well as is, just noting that their mutagens are effectively either nanomachines or growth hormones/steroids, and their extracts are technological devices.


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James Sutter wrote:
Maybe someday there'll be a bigger book where we can expand even further... though given how long this one took, I wouldn't hold your breath. :)

I nevertheless eagerly anticipate the Last Word on the First World hardcover. :D


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I was hoping for a snark. :(

How much info is there on shaping the landscape of the First World? Is it anything like Shadowwalking from Amber (if you're familiar with those novels)?


1 person marked this as a favorite.
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Hunt, the PugWumpus wrote:
Congrats. You've just opened the door for the cursed banana hammock of devouring.

That's even more dire than the cursed banana hammock of envy.


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Banana Hammock of Accommodation. Like a Bag of Holding, but...

It also doubles as a camping item. Sleeps several comfortably.


1 person marked this as a favorite.
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Why is Perception a skill?

Take a look around and see all the people who are so focused on their social media/multimedia devices and oblivious to the rest of the world around them. Then ask yourself if perception is innate or learned. :D


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Must have gotten pushed back so that they could put in the much-demanded gremlin subtype. ◕‿◕


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There better be archetypes for armor and weapons.

What?


3 people marked this as a favorite.
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Just make sure you wait for at least an hour after eating before reading this book.


1 person marked this as a favorite.
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James Jacobs wrote:
And because part of the nightshade theme is that there's a specific nightshade to epitomize different movements—originally flying, burrowing, walking, and flying. That expanded with the nightskitter and the addition of a climb rate.

Now I want a teleporting Nightwarp.


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Generic Villain wrote:
It is not Atlach-Nacha - it's Tsathoggua.

Yesssssss!!!

(My copy can't get here soon enough!)


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Rysky wrote:
Ish okay Liz, we'll always love our... wait, what's the Ronin equivalent for a Gninja?

A Rogninja.


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I've been doing a lot of this Pathfinderizing-comic characters sort of deconstructionist/reconstructionist character building lately, so I find this installment of the Workbook particularly interesting. Those sequences you used to help establish Red Sonja's character type almost seem tailor made to set her up as a Ranger- if I didn't know better, I'd say that Ms. Simone was a roleplayer herself (I assume these are all from her run?).

(She may actually be; I should know but I can't recall.)

In any event, though I'm not exactly well-versed on Red Sonja's character and appearances, based on my own comic reading proclivities, I'd say you could do far worse than use Gail Simone as a primary source. From what I understand her RS run was particularly good.

(And I'd highly recommend her first run on Secret Six to anyone that hasn't read it. It sort of begins to run dry by the end of that series, but I suspect that had more to do with increasing editorial demands with crossovers and DC leading into their New-52 reboot). Come to think of it, it would be fun to stat up the Secret Six Pathfinder style.

Maybe when I get finished with the classic Thunderbolts for a twist on a Hell's Rebels campaign.


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Agrippa01 wrote:
How about a team to convert? Welcome to Planetary, Wildstorm's own team of super archeologists.

One of my all-time favorite comics. I'll give it a whirl:

Jakita: Martial Artist Monk/Unbreakable Fighter

Drummer: Definitely an Arcanist

Ambrose Chase: Tough one, especially because we only ever really saw him in action once. Gunslinger is in there for sure somewhere, but whether as a multiclass or as an archetype of some other class I don't know. For now, I think I'm going to say Crossblooded Impossible/Destined Sorcerer with a couple of levels of Mysterious Stranger Gunslinger.

And, lastly, my favorite loveable bastard, Elijah Snow: I'm going to go with some combination of Hydro(Cryo)Kineticist/Cad Fighter. This guy is the master of the low blow to the you-know-whats.


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You could have the Law vs. Chaos AP be the long awaited Galt AP everyone's been clamoring for.


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How about some kind of kineticist-style bard? That way you can have Earth, Wind, and Fire! :D


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Wow. This looks like a lot of fun- Pathfinder mixing it up with pulp fantasy/sci-fi characters. Will Tars Tarkas use the Shobhad stats, or get an entirely new Green Martian writeup?

I will definitely be picking this up on the stands.


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Obviously, a lot of arguments on all of these, though I do like the OP's original suggestion of Neutrality. After all, as Burke said, "All that is necessary for the triumph of evil is that good men do nothing."

(Substituting "good" for "neutral" in this sense. Although, hmm... if a lawful good person were too bound by strictures of law to act overtly, might not those very constraints be evil in allowing bad things to occur...? :p)


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How about Aroden Bits?


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I'm a huge fan of the Thunderbolts comic book from Marvel; classic Thunderbolts, that is, where the villains were posing as heroes in order to effect their larger, more nefarious plot to rule the world.

I have been wondering how it would work to run Hell's Rebels TBolts style. It seems to me like the best possible scenario of the APs (I'm not sure Hell's Vengeance would work quite as well in reverse, for instance, due to the way the plot plays out). I think it could provide some really interesting RP opportunities as the "heroes" try to maintain their cover amongst their allies, particularly as they level past 4th and now need to worry about magical alignment detection as well as more mundane means, and it might provide some interesting alternatives to combat with the villains of the piece- negotiating with some groups to stand down in return for making them a better deal when the "heroes" wind up on top, etc.

Has anyone else attempted something like this? Did it work out, were there problems indemic to the way the APs are structured that made it difficult?


1 person marked this as a favorite.
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Oh, wow! Congratulations and best of luck in whatever you do next. This place won't be the same without your Ginja-ness!


4 people marked this as a favorite.
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Zaister wrote:
I meant in this thread. People seem to want that a lot and I'm just wondering where that comes from.

Sometimes you just gotta wendi-go with it.


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Message board troll wrote:
Giant-kabobs, Giant creole, Giant gumbo. Pan fried Giant, deep fried Giant, stir-fried Giant. There's pineapple Giant, lemon Giant, coconut Giant, pepper Giant, Giant soup, Giant stew, Giant salad, Giant and potatoes, Giant burger, Giant sandwich.

No shrimp giant?


3 people marked this as a favorite.
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Dragon78 wrote:
So who wants to guess what creature type/subtype Krampus will be?

Strangely sentient ooze.


1 person marked this as a favorite.
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Thomas Seitz wrote:
Metal masters?! What the heck is that?!

I think that was a late night video show on MTV back in the 80s.


6 people marked this as a favorite.
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Dragon78 wrote:
It was the "Ask James Jacobs", he said there were giant roaches in there but had to be cut.

So you're saying there was a roach clip?


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I think the biggest danger in creating a 0-HD race that ventures too far from humanoid proportions is addressing how it can reasonably fit into the game alongside other character races (or even just in a campaign with player creatures like itself). The current equipment rules don't really accommodate exotic body types. One of the things that really nagged at me about D&D's push for allowing everything to be playable in the latter days of 2E and during much of the 3E run was this sort of issue. You had creatures that ended up being statted up and written just because someone thought that it would be really neat to have available, without a lot of consideration for if it was really playable.

I'm hopeful though, based on Paizo's track record, that this will turn out well.


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Possessed bloodline sounds interesting.


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Thomas Seitz wrote:
Rysky wrote:
I'm imagining a Leonard Shelby style character now...
Who?!

The main character in Memento, played by the ever amazing Guy Pearce. (Can't believe it's been 16 years since that movie came out...)

I really hope that Tsathoggua gets a stat block treatment.


3 people marked this as a favorite.
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Rysky wrote:
Ithaqua?! The Wind-Walker?!?! F~** YEAH!

I thought that was Ameriqua.


3 people marked this as a favorite.
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Oooh! New gremlin!!!

(Isn't it about time they got themselves their own subtype? Equal time for Gremlins!!!)


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Luthorne wrote:
James Jacobs mentioned here that there will be information on the Crown of the World and Shenmen in this book.

Oooh! Black Blood goodness, perhaps?


1 person marked this as a favorite.
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Sugar. Spice. And Everything Nice.

Along with a healthy dose of Chemical X.


1 person marked this as a favorite.
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Likelikelikelikelikelikelikelikelikelike.


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James Sutter wrote:
One thing that isn't mentioned in the solicitation is that I wrote this whole book—been working on it on and off for probably two years now. Can't wait for you all to see it. :)

Was anything in this book influenced by the suggestions made a long, long time ago in this thread? :D


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Pyromancer999 wrote:
It's been a while since I've had a copy of the specific book to look at, but remember it saying that he was exiled to the Plane of Shadow by the other Eldest.

I was under the impression for some reason (can't recall the source) that he was suspected to have been imprisoned by Nex.


4 people marked this as a favorite.
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Digging it. Hopefully between this and books like Ultimate Intrigue, we might be moving in a direction towards alternative means of advancing in class and level beyond just the traditional "killin' stuff."


2 people marked this as a favorite.
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Luthorne wrote:
Might need to wait for Dance Halls of Golarion for that one, though...

With the Dance Hall Daze feat?

(Now I've got Wang Chung stuck in my head.)


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Thomas Seitz wrote:
That being said, I'm pretty sure there will be stuff about all the fey, dance offs and probably a few mentions of Jubjub birds.

This would be awesome. Rules for Dance Off Combat.

Take that, Ronan!


1 person marked this as a favorite.
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Mark Moreland wrote:
The fallout from Rexit will take generations to fully comprehend.

Rexit?

Or NEXit?


1 person marked this as a favorite.
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Umbral Reaver wrote:
In the future, attention span has been monetized so heavily that attention itself is now currency.

Good lord. If their attention span in the future is anything comparable to that of modern people, the economy must be bankrupt.


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What the aboleth giveth, the aboleth taketh away.


3 people marked this as a favorite.
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Mark Moreland wrote:
It is very similar to the Books of the Damned and Chronicle of the Righteous. There are no new Eldest, but they each get a full write-up with obediences and such.

Even the long-lost Count Ranalc?

(pleasepleasepleaseplease...)


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As far as the mechanics, we know that they want their bestiaries to be compatible between both games. Makes sense from a business standpoint, as you don't have to have an entirely different set of books just for monsters, both for manpower purposes as well as to make the transition easier financially and practically for your clients (plus, there are already 5 of them out).

In any event, that, I think is the biggest clue going forward as to how they might approach Starfinder. Yes, they want to use as much of the Pathfinder rules as possible, but it seems like perhaps the Bestiaries are their baseline, rather than the Core Rules per se.

Ideally, I'd think they would want you to be able to use the bestiaries as is, without having to apply any modifiers or conversions or buy/download a conversion guide just to get things straight. Or, they might just single out a few of the most important items from the Bestiary stat blocks that are applicable, and the rest can be freely ignored. But I think to get an idea of where their mindset might be working, we should look at the bestiaries and move back to the Core from there.


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Tacticslion wrote:
Yes. But that's what you get when you have humans. :D

And the internet to provide them a voice to cry out their vain hopes and dreams to the masses. :D


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In the silent vastness of space, everyone is a ninja!!


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Entryhazard wrote:
The biggest advantage is that a bow makes even less noise of a silenced gun

Because in space no one can hear you loose.

... wait. How would this be an advantage in space?


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Got to cut a deal with one of those dang Men of Leng, I'm guessing? Perhaps its off to the Dreamlands in #5.

Even though the name Count Lowls makes me lol, I'm looking forward to this entire AP sooooo much.


5 people marked this as a favorite.
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Needs to be a hardcover. (╯°□°)╯︵ ┻━┻

But seriously... WOOHOOO!!!!


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I'd love to see different forms of currency for different planets/systems/regions, but I suspect that will probably not be the case (and I can see why; like with languages, once you start getting too "realistic" it can bog down gameplay too much).

Ideally, though, give different currencies for each region, with a standard "galactic" sort of currency that is able to be used in most areas that have contact with the "core"/Absalom Station.

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