Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Fiendish Marsh Giant

Cthulhudrew's page

Goblin Squad Member. RPG Superstar 2013 Star Voter, 2014 Marathon Voter, 2015 Star Voter. Pathfinder Adventure Path Subscriber. Pathfinder Society Member. 2,126 posts (2,127 including aliases). No reviews. No lists. 1 wishlist. 1 alias.


1 to 50 of 400 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Lots of tentacles this year. Not a criticism by any means, just an observation.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

The first two were more than likely a pair of last year's items (some posters verified the same thing happened last year, and I vaguely recall the same).

If you're still seeing them after that, write down the names and PM them to one of the Paizo guys (Mark Seifter or Owen Stephens, would be recommended).

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

First Distant Worlds, now the Technology Guide.

Hopefully the Stars are Right for some kind of synergy there. Or will be soon! :D

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I'd hardly say he's been in anything nobody watched. L.A. Law, which he is probably most famous for, was widely popular during most of its run on network tv in the 80s.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Mark Seifter wrote:
Yep, there's a reason that "Staves are hard mode" is my tip #4.

Of course, you and Owen just guaranteed that now more than half of the submissions will be attempts at Superstar Staves! lol

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Imbicatus wrote:
EU isn't dead, it's just a separate timeline now. They are still releasing new EU stuff actually, under Star Wars Legends. It just doesn't match canon of the new films.

I blame Spock and the Romulans for this.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Cool news regarding another first series Flash alumnus (mild spoilers for an upcoming episode):

Spoiler:
Mark Hamill will be reprising his role as the Trickster from the first Flash series.

Sounds like what Geoff Johns did with the Trickster during his run, which is kind of cool. Hopefully it will be more than just a one-off appearance, as the original Trickster was in the comics.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

18 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I'm typing this from my crystal ball.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Lord Snow wrote:
So after I found out this guy actually existed, I am for more willing to forgive any seemingly absurd choice of weaponry in a movie.

Awesome. Little by little, "Rasputin Must Die!" becomes incrementally more probable.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I do enjoy this show, but man, do the Laurel scenes really hurt sometimes. I thought the writers handled Laurel the best in the first season, and that Katie Cassidy did a much better job with it that season as well. Some of the plots they have her involved in are just so hamhanded...

Spoiler:
What kind of Assistant District Attorney doesn't know that her boss is out of town and that she's supposed to be in charge? (It would be pretty unbelievable for any next-in-command position to be so completely clueless in just about any position, but a DA in particular seems really crazy). And then I'm supposed to believe that Starling City has some strange charter whereby if the Police Captain is away from his desk for a few minutes the ADA (sorry- acting DA) can exert command? He was only away for like five minutes. It was kind of odd, to say the least.

I could have bought into it a bit if they'd used Incident Command as a rationale, but the City charter thing. Anyway.

The other thing that I find irritating is that all of her dramatic scenes with her dad this season have taken place... in his office. During work. Because that's the best place to confront your parent/friend/loved one/whoever about personal issues. I know there are only limited locations that a crew has to shoot in, but what happened to the set for Laurel's apartment? Did they strike it thinking she'd never need to use it again?

Other than that, this was probably my favorite episode so far this season.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I realize it's just a placeholder cover, but the image there seems to present an altogether different meaning to the phrase "Cohorts and Companions" than I think is intended. :p

(Silly observations aside, this looks like it could be interesting. I wonder if there will be feats like the Squire from Knights of the Inner Sea?)

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

9: A Samsaran medium who channels the spirits of its own past reincarnations.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Krillnar wrote:
The class description & sidebar made me think about different phantom origins. What about a soul on its way to life instead of undeath (i.e., an unborn spirit)? Zeus pulling Athena out of his own forehead (e.g., an idea given “life” or a purely spiritual “birth” or an “imaginary” friend)? Creativity!

Oooh! I like this idea!

To add another similar one- how about a twinned spirit? The spiritualist's own twin brother/sister that died during birth, but whose spirit remained tethered to the spiritualist?

One that I thought of the other day was a Shabti Spiritualist whose mortal creator's plans to escape the shackles of his eternal torment by creating the shabti construct didn't quite go according to plan, and he/she remains tied to the shabti.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Kthulhu wrote:
My biggest problem with Captain America: Civil War is that it's kind of cheating Cap out of a movie.

This is my issue, too. Winter Soldier is my favorite Marvel movie so far, and First Avenger is up there, too, so I'm certainly biased, but I just think having a Captain America movie (or Thor, or Iron Man, or whomever) and making it something like Civil War- which is essentially a big crossover event- shortchanges our lead character. Particularly when you've got someone like RDJ in it. While I love what he's done with Iron Man, he is kind of a scenery chewer in the role, and with what they're paying him, I don't expect that his role will be anything short of an equal time role in the movie.

So it's not really a "Captain America" movie any longer, which is a shame. I'd rather Civil War be its own thing, and have another Captain America movie. There are so many storylines that remain to be done with Cap, both from the comics, as well as just from what's been done on-screen so far (need more Falcon, plus we still have the lingering Winter Soldier question, not to mention how Cap reacts to the fall of SHIELD- which I suppose will be a big part of Avengers' setup.)

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Kajehase wrote:
How about stuff for allowing characters to fun around with other people's chakras?

Aura Thief- that would be a great archetype!

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Stephen Radney-MacFarland wrote:
I am very open to suggestions on what kind of emotional foci folks want to see.

Despair seems like a fairly obvious one.

How about Shame or Regret? Grief? Rejection?

Might be too much at odds with the theme, but I think some positive emotions would be cool, too- Hope is a possibility. Perhaps Amusement, or even Joy (that the Phantom still has an opportunity to affect the world around it).

Speaking of which, I wonder if there will be some information forthcoming in OA about how others might feel in regards to Spiritualists "preventing" the spirits of the dead from progressing to their just afterlives.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Erik Mona wrote:

ALL THAT BEING SAID, we've already got male and female iconics of every core race in the game. We've already got male and female iconics of most major real world ethnicities. So when we sat down to decide what the iconics in this book would look like, we really pushed things around, and I think you'll find that at least a couple of them are very far from what you might expect.

Does that mean non-core race iconics? Or non-real world ethnicities?

Lashunta psychic!!!

:D

(Which actually reminds me- I can now get closer to creating Golarion-esque versions of Moondragon and Mantis from Guardians of the Galaxy with the classes in the playtest. Moondragon a psychic, and while Mantis was going to be something like a druid/monk, I may go with a kineticist/monk with a Wood Element/Fibrokinetic variant. :D )

EDIT: Thinking about this on the ride home. If we were to get non-core iconics for this, my choices would be:

Samsaran Medium
Lashunta Psychic
Fetchling Mesmerist (Only the Shadow knows!)
Ratfolk Occultist (always picking up little trinkets and things he finds)
Suli Kineticist
Dhampir Spiritualist

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Still working through this, but so far I'm intrigued. While the influence mechanic might be tricky to keep track of (with all the spirits available to channel), I really like the idea.

If I were GMing, I'd let my players keep control when possessed, but either way, I think it's kind of a cool concept, and certainly in keeping with the source material.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

My God! It's full of stars!

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Jem'Nai wrote:
where is the playtest at?

Only the stars know.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Pretty sure they meant wearing. I'd just go with common sense in this case, and not try to overthink it. You're wearing a spiked leather glove/leather straps that are going to impede your ability to use your hand if you didn't have it on.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Erik Mona wrote:

There will be pawns.

Aren't there always?

Oh- you mean for the game.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Negative Zer0 wrote:
The lack of Favored Class Bonuses for ARG is rather disappointing.

But perhaps not unexpected, considering that this book is in the Campaign line, while ARG is in the Core line?

I'd like to see FCBs for the ARG races, myself, but somewhere more suitably neutral.

(That said, I'd also like to see FBCs for androids and ghorams, both of which are in the Golarion campaign setting and not the Core as yet.)

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Callous Jack wrote:
I thought the term adamantium was owned by Fox Studios/X-Men so Marvel movies can't use it even if they wanted to.

It's really unclear, and probably something only lawyers could answer (and maybe not even them).

I find it unlikely, given that the word has been used in a lot of other places and contexts outside of Marvel comics. Personally, I would think it falls in that strange middle ground that allows both Fox and Marvel to use Quicksilver and the Scarlet Witch in their films, maybe even more solidly (unlike the twins, adamantium actually made its first appearance in Avengers, linked to Ultron; the twins originally appeared in X-Men, but subsequently became more firmly entrenched within the Avengers franchise, at least until more recent years.)

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
ShinHakkaider wrote:
I dont think so. I know, I know that's what what said in the Official handbook of the Marvel Universe back in the 80's. I remember that. But apparently it was a mistake made by the editors at the time. According to Marvel the Shield is actually made of Vibrainium.

As Artanthos linked above, Cap's shield isn't technically made from vibranium and adamantium, but an experimental alloy that he mixed with vibranium with properties like adamantium. In the process of trying to recreate it, he invented adamantium instead.

At one point, Cap did have an adamantium shield (created for him by Tony Stark when he was acting as simply "the Captain" because he'd been compelled to give up the Captain America ID by the government). He also had a vibranium shield made by T'Challa afterwards, that eventually was given to USAgent (and later destroyed). Cap didn't want Tony's shield when he realized it was more or less a bribe to keep him from interfering with Tony's attempts to lock down his technology with extreme prejudice during the first Armor Wars.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Muad'Dib wrote:
I think the term Adamantium is owned by Fox. Soooo annoying that the big kids can't share their toys.

It's possible, although Adamantium was connected to Ultron long before it was associated with Wolverine. If they sold particular rights like object names (as opposed to character rights), it could fill in one of those "gray areas" like the Scarlet Witch and Quicksilver, though.

They have name dropped Vibranium in the MCU somewhere, as I recall.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
wicked cool wrote:
whos the guy with the beard? love what im seeing so far but confused on on storyline. this follow any comicbook storyline

It's Andy Serkis, but as to who he's playing, no one seems to know. A lot of speculation is that it's Ulysses Klaw, though I think it's possible it could be Myron MacLain as well.

Whichever of the two it is (or neither), I'd place good money that he's connected to the shot of (presumably) Ultron's hand at around the 0:19 second mark rising up out of a vat of some kind of molten metal (adamantium? vibranium?), resulting in the shiny Ultron we see at the end of the trailer.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Artanthos wrote:

I'm just assuming the marketing department wants WINDOWS X.

They wanted the Wolverine tie-in.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Kvantum wrote:

Yes, the bloodrager gets new bloodlines.

** spoiler omitted **

Holy Poop! (Or Unholy Poop, as the case may be)!

I was hoping for one of those for ages! Particularly for the Bloodrager!

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

4 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

HYDRA invented marketing.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Yee-ha! Radioactive Zombies!!

You give me a Choking Tower, I raise you a Night of the Comet.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
James Jacobs wrote:
I'm pretty sure I put that detail in... but it might have been Nick. Hard to tell where one starts and the other ends.

So you're saying one of the two of you is a Neh-Thalggu that collected the other's brain?

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I've seen artwork of dragons wearing armor, and while it is an interesting visual, and certainly not outside the realm of you know- magic, and fantasy and all that- said artwork always looks rather like barding. Like something someone put on the dragon, and not something they would (or could) be able to put on themselves.

Does that mean they shouldn't or wouldn't wear it? Not necessarily, obviously, in the real world, knights had to have help to put on their own armor. So not unbelievable that a dragon would have servants to help outfit it.

In fantasy rpgs, it is largely assumed adventurers can outfit and equip their armor alone, without aid, though, and try as I might, I just can't see a dragon's anatomy allowing it to do the same with its own armor.

So, I'd venture to say that the reason we don't see a lot of armored dragons is that they don't generally take the time every day to have their servitors suit them up just on the theory that some pesky adventurers might pick that day to storm their lair.

In certain cases, though, I could see it (dragon knows the adventurers are coming and has time to prepare, etc.)

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
sowhereaminow wrote:

Kaiju versus Spawn of Rovagug. Why is this not a card game/board game put out by Paizo? Just wondering...

Edit: or that high level module many clamor for...

I'm totally picturing a Shadow of the Colossus type adventure now.

Or one of those mini-games that Dragon magazine used to put out back in the day (like clay-o-rama and orcwars)

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Alleran wrote:
The Spawn win. Kaiju have no means of getting around the Regeneration and 3-round-resurrection that the Spawn of Rovagug have, while the Spawn can just keep coming back and doing damage until the kaiju goes down. They can't stop the Spawn.

Nah. Godzilla always loses at first, then comes back and manages to save the day in spite of overwhelming odds.

Like a Player Character.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Braaaainssss... musst have braaaaainnnssss!

Does that Neh-Thalggu have eyes on its legs? Creeepy.

I've always loved those guys since X2: Castle Amber.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Secane wrote:
Is the presence of Kaiju in Tian Xia, one the reasons there doesn't seem to have any recorded history of Spawns of Rovagug attacks in Tian Xia?

That's an interesting question, actually. It would certainly be kind of in keeping with the Kaiju source material, wherein someone like Godzilla often shows up to prevent the depredations of a nefariously (or undiscerning) similar large beast.

Rovagug Spawn vs. Kaiju! That would be cool to see.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Necro'ing this thread because I just got my poster map of Bruce Heard's World of Calidar in the mail today, and it is amazing. I've known the cartographer, Thorfinn Tait, since we were part of the Mystara Mailing List back in the 90s, and have watched his skills grow over the years, but this blew me away. Put me on record to say that if Paizo ever does anything more with the other planets of Golarion's multiverse, they should enlist Thorf to map those planets out for them!

Take a look at his presentation on the Great Caldera of Calidar. And then take a look at the way he goes about developing his maps. Great stuff!

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I got my poster map of Calidar in the mail today, and this is just beautiful. I mean, I'd seen it online already, and I'm well familiar with Thorfinn Tait's works from his earliest days on the Mystara Mailing List and his more recent (and amazing) works with Illustrator, but this poster map is probably the most beautiful map I've ever seen in a fantasy game product. It truly could be a real world map.

Bruce and Thorf, you both have gone above and beyond with this. I can't wait to see the rest of what is coming with Calidar.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I love the title of this one. It makes me think of Lords of Karma by Joe Satriani.

And Dare To Be Stupid.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Psychic combat would be cool. Probably as some kind of "mental" variant of the current Combat Maneuvers system? Using your relevant stat (Int, most likely) in place of Str?

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
Orthos wrote:
I thought it was "Immoral" not "Immortal"....

That's its less scrupulous- but far less eternal- cousin.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

4 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
DM_aka_Dudemeister wrote:

Doors that allow you to travel into people's heads!

If there's information about running adventures that occur entirely in the mind of NPCs that'd be rad.

LOL! This just brought to mind the sheer silly fun of having a "Being John Malkovich" sort of module!

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Heladriell wrote:
I'm hoping for some jedi-like psi users. The idea of a sentient universal force that can be tapped on by powerful minds, leaving psychic residue, with less shiny and a more mysterious approach seems rather appealing.

I hate psychic residue. It's murder to get out of the carpets.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

More highlights from the podcast:

Rogues get Danger Sense instead of Trap Sense (and it is much more awesome!)- gives bonus on Perception checks to avoid being surprised in addition to regular Trap Sense.

Sounds like they are going to make efforts to explain where/how changes will exist so that it will be easier to drop the reworked classes in place of current ones (ie, Danger Sense functions in all ways as Trap Sense for archetypes, etc.)

2 tiers of skills- Adventuring skills and other skills (craft, etc.) for which you can use your extra skill points. Background skills (like Knowledge, but very specific).

"Totally messing with the Action Economy."

(Felt that line needed a specific callout. lol)

Rogue gets new conditions to inflict on people (like hamper- cuts speed in half for a round and can't take 5 foot steps); bonus on attack rolls by weakening defenses of foes.

Redoing Rogue and Barbarian talents.

Barbarian- making "math" of rage less complicated. Keeping Raging Swim, but now just gives a swim speed.

Summoner- must pick an Outsider type when first get eidolon. Choice you make will flavor its abilities and evolutions.

Lots of other systems as well:

Can burn your fatigue pool to do new things (what you can do is determined by your feat selection; ex. do even more damage with Power Attack by making yourself more tire). Fighters- with more feats- will benefit the most. Martial characters get biggest fatigue pools (it is based off BAB and Con mod). Need a feat to buy into the system (though if you like it, just let martials have it).

Revised magic item system- items are more story based, unlock powers as you level, as opposed to getting bonuses all up front.

Monster creation system- to help make it less fiddly with the numbers and direct you in a better way to get the monster you want; less time consuming.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Knowdirection has the podcast that talks about Occult Adventures up. The OA stuff starts around the 31 minute mark.

Highlights:

Wanted psychic magic to keep it more like existing magic systems; didn't want people to have to learn a new system to play alongside the existing system.

Kineticist- Tele-, pyro-, aero-, hydro-kinesis. Stuff pulled from the elemental planes through the ethereal into the real world. Can do these sorts of things (like shoot rays of fire) all day long. Still working on "burning yourself out" (kind of like overclocking, is the way it sounds). Not a caster.

Spiritualist- 6 level caster. Has one spirit he can channel and talks to (gets some skill bonuses from it), can manifest it into the real world. It can be incorporeal and cast through it; he can make it ectoplasmic and it now has a form that can attack with.

Saving the other 4 classes for the coming playtest.

Will contain info on how to run an Occult game- auras, chakras, how the core game deals with the Astral and Ethereal. New spells, archetypes (possibly psychic version of magus).

Monsters, including psychic versions of classic monsters (like in Mythic Adventures). Crystal Dragons should be psychic (according to Jason). Might be demons and other monsters that classically had psychic touches (such as duergar).

Magic items- crystal balls, tinfoil hat.

Mystic definitely got name dropped at the end, as did (possibly) the Occultist.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Frankly, I'd like to see more reuse of names rather than the designers always having to hit the thesaurus to find a different name for a class archetype ("I really want a pirate archetype for wizard, but buccaneer, pirate, corsair... all these are taken! What else can I find? How about... filibuster!")

I would be perfectly happy with Wizard Pirate, Rogue Pirate, Fighter Pirate, Barbarian Pirate as archetypes (to continue the example). All of them describe the sort of character I want, with mechanical variations to account for the different classes.

Star Voter 2013, Marathon Voter 2014, Star Voter 2015

7 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Know Direction AP podcast is now up, with some more information.

Among other things:

The adventure takes place against a backdrop of all kinds of other uprisings and chaos going on in Cheliax, and the PCs will be essentially taking over Kintargo (about the same focus as was on Korovosa in CotCT).

1) Hell's Bright Shadow New ruler of Kintargo (a bad, bad, bad man), PCs join the Silver Ravens who are the rebels. Ties to some kind of familiar magic item.
2) Turn of the Torrent PCs are building up their resistance forces, the Order of the Torrent is reacting to it.
3) Dance of the Damned Resistance is spreading the word and fighting against Cheliax and House Thrune. Must invade a masked ball.
4) Song of Silver PCs openly declare war and make Kintargo their own.
5) Kintargo Contract PCs get hold of the contract Abrogail forged with Asmodeus and find loopholes (already described).
6) Breaking the Bones of Hell Can either make Kintargo a free city or things will be bad for everyone (depending how PCs do it). Will go into Hell at some point.

Vol 100: 120 pages long (32 extra pages). Adventure takes place in a converted temple of Aroden (largely). More on the AP retrospective (one of the Vancaskerkins will be one of the NPCs. And each part will be written by one of the authors of the APs it represents). Big map in it.

1 to 50 of 400 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.