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Fiendish Marsh Giant

Cthulhudrew's page

Goblin Squad Member. RPG Superstar 6 Season Star Voter, 7 Season Marathon Voter, 8 Season Marathon Voter, 9 Season Star Voter. Pathfinder Adventure Path Subscriber. Pathfinder Society Member. 2,874 posts (2,878 including aliases). No reviews. No lists. 1 wishlist. 1 alias.


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5 people marked this as a favorite.
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Rysky wrote:
Courtesan prestige class?!

Appearing exclusively in "dance halls" across Golarion!!


6 people marked this as a favorite.
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Duiker wrote:
Liz Courts wrote:
My Self wrote:
This page wrote:
Mounted furies are mounted vigilantes like Zorro whose steeds also have a secret identity.
... What?

He-Man and Battle Cat.

She-Ra and Swift Wind.
Also, Ace and Gary

Blue Falcon and Dyno-Mutt.


11 people marked this as a favorite.
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To Insanity... And Beyooond!!!


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This is just plane awesome.


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Aubrey the Malformed wrote:
Vege-people-of-challenged-stature?

Do you mean...

Vege-mites?

:D


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This book better talk about the D'DEW.


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Starstone-related is my guess.


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Ooooh! I'll have to take a look at this!


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Mr. Pedantic wrote:
[pedantic note]Actually, his curse was undone by any moment of perfect happiness. That being sex was basically coincidental.[/pedantic note]

Mr. Pedantic beat me to it. I guess that he earned his name.


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thejeff wrote:
What I'd like to see in that kind of scenario, and what I've done on a smaller scale in past home campaigns, is give the party some kind of magic fast/instant transport that only works once they've somehow activated the next location. In this case it could be old planetary gates or something like that.

There are certainly precedents for that already, the elven gates for one or (my preference) Apostae's portals which, IIRC, may be connected to the Xiomorn (Vault Builders). So if there were a Distant Worlds AP and they wanted to start it on Golarion, either of those would/could be a very real option.


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Neh-Thalggu PCs for the win!


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I hope there is an archetype that requires you to be insane.


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Thomas Seitz wrote:
*wonders if there will be an archetype for having a seugathi as an animal companion... *

How about an archetype for being a seugathi's animal companion? :p


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Anything Kyton related in this?


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Tooo Infinity... Annnd Beyonnnd!!!


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Oooh- Armored Battlemage! I've been wanting to see one of those for a while now!


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James Jacobs wrote:
This is kind of the same idea as folks saying "Movies in the past were better than they are today." Not true. It's just that folks don't remember the vast majority of bad movies from the past and do remember the ones that survive the test of time.

Plan 9 From Outer Space would that this were true.


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Liz Courts wrote:
A well-organized ninja is able to eliminate problems with the utmost efficiency, allowing for more frequent problem-solving.

So, Lawful Evil then?


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Guys, I think they're well aware of the slayer issue by now.


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There are also many more dragons at this point, in, on, and outside of Golarion, presenting a bigger well upon which to draw. And many of those new dragons don't have the extensive histories and lore that the old standbys do- presenting IMO a larger range of possible antagonists (and protagonists) and motives.

Might definitely be worth giving another look-see.

EDIT: Plus, dragon-kin that have subsequently been introduced. I think the Triaxians would be a great tie-in to an AP like this in some manner, with their abundance of dragon types and politics.


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Goddity wrote:
How about a really meta one, where your characters make characters and are forced to fun them through trials?

I don't quite get this. Do you mean where you are playing characters who are themselves, essentially, playing Pathfinder?

I'm not sure how that would translate into a game. "My character has his character attack."

That said, I think that meta gaming in some sense of the word might make for an interesting adventure (perhaps not an entire AP), but it would have to be done in the right way. Maybe a sort of "Quantum Leap" scenario, in which your characters get transplanted into the bodies of some other characters? This could be related in some way to a time-travel scenario. Or even a Swords and Planets scenario.


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My kingdom for a flip-mat!


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The Veiled Masters will not be pleased to see their secrets bandied about.


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David knott 242 wrote:
Brew Bird wrote:
Anything like charging your phrenic pool with batteries?

You got the 1st level discipline power on the first guess.

Can't get picture of psychic licking batteries out of my head now.


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Kytons. We need more Kytons.

They have such sights to show us.


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Luthorne wrote:
Out of curiosity, has anyone else been pondering secret undercover wars between kitsune and reptoids since hearing about reptoids, or is it just me?

No.

Now, Oni, on the other hand...

(Actually, now I'm picturing a scene from the finale of an adventure, where the PCs have been captured by what they think is the major villain):

"Bwahaha, heroes!" He reveals his true face- a Reptoid! "You can't stop my ultimate plot to secretly infiltrate your society and destroy humanity!!"

Just then, one of his henchmen steps forward. "Your plot?" he reveals himself as an Oni! "I've been planning that with my minions the whole time, infiltrating your organization to do the same thing!"

The Oni's #2 lieutenant steps forward, revealing himself as a Rakshasa. "No, you fool! I and my rakshasa followers are going to take over from you!!!"

There is a great dissension among the assembled villainry, as disguises are shed and arguments ensue. Serpentmen, a lamia, and several others. A couple of dopplegangers show their true faces. "We're not with anyone in particular, just thought this was a good opportunity to get our grub on!" His friend shows his agreement by rubbing his full belly.

The PCs, meanwhile, quietly sneak out of the chamber.


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Kalindlara wrote:
Little-known fact: this is how Isger's Goblinblood Wars started.

It's the Blue Kree vs. Pink Kree all over again. :'(


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LazarX wrote:
Save as far as I know...there really weren't any that achieved the heights reached by the Aztecs, Mayans, and Inca or some African tribes for that matter. There are some interesting settlements to be sure, nothing of the expansive and complicated cities of the Maya which rivaled the Romans in their majesty.

Chaco Canyon was home to a burgeoning series of settlements and trade routes that reached as far as the west coast and Mesoamerican towns and cities. While most of them never reached the concept of "city" as we know and understand it (and Pueblo Bonito's true size and population is still contested), the peoples of the southwest nevertheless had a tremendously advanced civilization, albeit one that was more sparse and nomadic than that of some other cultures.

Similarly, the Mound Builders had fairly extensive trade and settlements; Cahokia is estimated to have been around 20,000 souls at its height.

Either of those North American cultures could certainly be a good starting point to advance a similar group of "fantastic" NA analogues in Golarion.

And then there are the various Mesoamerican cultures, of whom the Maya and Aztec are just the most well-known, but who have urban roots going far back before they appeared on the scene.

Similarly, the Inca are just the most well-known of the Andean urban cultures, but they are hardly alone in their accomplishments.


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Myself, I'd rather support material (for whatever non-core book) appear where and when it seems appropriate, rather than have it shoehorned into a particular line of books because that's "traditionally" where it would appear.


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Go. Hunt. Kill Gnols.

Magic item mastery and expanded stamina and combat tricks sound really cool, and I'm still interested in seeing the weapon design rules. Sounds almost like too much into one Player Companion? Is it the standard page count for this?


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pad300 wrote:
So a player comes to you with a proposal for a ghoran PC, and you're going to hand him 20 lvls of Commoner NPC as a bonus?

Nope. He'll be a level 1 PC, like every other PC. He'll have the usual Ghoran racial benefits, which include potentially being able to benefit from the Knowledge skills of its past lives.

Take the mechanics out of the equation for a second. Look at the real world. We have, in the age of information, access to centuries of knowledge that we have accumulated, recovered, rediscovered, and/or created reasonable facsimiles of things that our ancestors have done since even before the dawn of writing. We know or can learn about the ways and techniques of agriculture, warfare, of generations upon generations of humans on this planet. You could go to a library- or even just Google- more data on these things than people could even 30, 40, 50, or 100 years ago.

Does that suddenly equate to you being some kind of superhuman that can conquer the planet? I think not.

Quote:
Not to mention if you read what ghoran's are, a significant portion of that experience is combat practice - being hunted, and eaten when they fail to evade the hunt...

Being hunted and avoiding being killed does not necessarily equate to "combat practice." Ask any fox, quail, duck, deer, pheasant, turkey, or squirrel.

Star Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Star Voter Season 9

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I like the name, myself, and the description is a really powerful visual!


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Matthew Morris wrote:

Just to add fuel to the fire...

Psychic spells can be identified as casting, as there's a phernic amplification called 'complex countermeasure' that adds two to the DC to identify the spell.

That's why in movies, tv, and comics, psychics are always squinting or making gestures with their hands or fingers whenever they use their mental powers. :D


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Wait... a Brothel isn't a hotel for bros to hang out and party at?

Duuuude. :(


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All catfolk should resemble Ron Perlman's "Vincent" in Beauty and the Beast.

That is all.


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Sarkorian god summoning sounds heavenly.


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Aspect of Thereus wrote:
Some say the great danger in southern Garund resembles a giant red dot of searing light that shifts randomly along walls and floors...

I thought it was the precarious positioning of the Humongous Ball of String in the Great Temple of Catfolk.


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Use mad psychological skillz to undermine his ego and sense of purpose so he commits suicide.


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Hannibal: Human Strategist Cavalier
Faceman: Elf Negotiator Bard
B.A. Baracus: Half-Orc Alchemist
"Howlin' Mad" Murdock: Gnome Driver Rogue


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captain yesterday wrote:

I think I might take it to the stars!

F@~* it all, we have the people of the stars, the technology guide, Iron Gods and Distant Worlds, couldn't be too hard :-)

Dang- I hadn't thought about that. Skull and Shackles as a Space Opera? That would be pretty f'in cool!


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Mengkare's a vigilante. :D


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Liz Courts wrote:
It's all in the execution of the idea. :)

I see what you did there. <_<


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What a great way to go out- I have been admiring the artwork in Hell's Rebels part one since it arrived in my mailbox a few days ago. Some of the best artwork in an AP so far- I'm looking forward to seeing what comes in the next several episodes!


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Half-Wayang/Ratfolk PCs!!!

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Googleshng wrote:

It's funny comparing the level of detail given in this thread and the snark one. Over there it's (and yes I am intentionally using a description here that does not apply to anything I have actually seen):

"Really? Pink elephants?" "No glaive-guisarme should cost that much." Etc.

Here, it's:

"Ooh! I really like you!"

Seems like the two should really work on the same standard, one way or the other.

I can't help but think that there is some damning testimony to be made about the entire state of the internet in the quoted post.

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Does anyone else hear Donna Summer in their head when they see this thread?

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I regret not submitting my Egret of Egress.


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Mark Moreland wrote:
The fear eater was originally called the dread glutton and was picked up from RPG Superstar 2015. When brainstorming the book, we felt it was a great fit, and were happy to provide yet another avenue for Superstar contestants to see their work in print!

Nice! I liked the dread glutton!


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I like the gist of the Rebellion Advancement. It meshes in a lot of ways with concepts I've been tossing around regarding some kind of "Party Advancement Track" whereby the entire party would be able to benefit from Party feats and the like as they level as a group. Something that really encourages teamwork and cooperation, and away from more individualistic advancement and "leveling in a bubble." I'd have liked to see party Teamwork feats included as options here, but I can understand why they may have not opted to do so.

At the same time though, there seems like a level of complexity that may be just a bit too much involved with this. Perhaps its not as bad as my initial impression, though, and it may end up moving a lot smoother.


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Ultimate Ultimatum

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