Fiendish Marsh Giant

Cthulhudrew's page

Goblin Squad Member. RPG Superstar 6 Season Star Voter, 7 Season Marathon Voter, 8 Season Marathon Voter, 9 Season Star Voter. Pathfinder Adventure Path, Starfinder Adventure Path Subscriber. Organized Play Member. 3,131 posts (3,137 including aliases). No reviews. No lists. 1 wishlist. 1 alias.


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Add me to the list of people who think Paladins should be a prestige class (or maybe even some kind of fighter/cleric multiclass archetype).

If my memory of the heydays of 3E aren't failing me entirely, I believe early iterations of 3E attempted to do just that (have paladins be a prestige class) but the idea was thoroughly poopooed by the playtesters, such that the designers went back and made Paladins a core class again. (This happened during the private playtesting of the game that took place well before the first public marketing/leaks of the game began to dribble out and get posted online in places such as Eric Noah's D&D website- which of course eventually became ENWorld.)


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Great resource, as always. One thing I noted the other day: it looks like the entries for Bestiary 5 are still incomplete. Not sure if this is still in process or if it got lost in the shuffle.


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Nudism is disallowed in the Starfinder universe.

Powered armor speedos on the other hand? Totally different story.


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Jason Keeley wrote:
Triune has to live somewhere, right?

I thought Triune lived in The Cloud.


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Sounds like what happened during the Hulk's Savage Banner phase.


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An AP about Giants mashed up with an AP about Drow? Hmm...

How about "Queen of the Spiders"? lol

Kidding aside, I think this could be a cool idea, especially if you use Eclipse and Moon Giants in it.


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Even better if they're on digital paper! :)


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Jasque wrote:
I once played a game where a fellow PC killed the final boss with an interdimensional ballistic missile (IDBM) with a nuclear warhead.

Was his character's name Waldorf?


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Return of the Runelords part 6: In the epic conclusion, the PCs must travel back in time to assassinate Aroden, preventing the destruction of Golarion and thus finally answering the mystery that has plagued us all for so long!?!?!?!

:p


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We demand equal time for Brewers!!!!


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John Compton wrote:
That said—and it's not unique to this cover—our artists also create some amazing images, some of which inspire future rules development.

I hope someone is hard at work designing "Hand in a Canister" (Handister?) for future Starfinder installments, dangit! That just looks so cool!

(And thanks Rob and John for the answer. I suspected that might be the case, but still really want to see that thing statted up!)


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Xenocrat wrote:
It looks like a plant/vine monster coming out of a canister rather than an ability the NPC is using.

Either way, it still isn't described in the adventure itself for all that I can tell, and I am disappointed because it looks really cool.


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Jurassic Pratt wrote:
Is Lissala's Alignment a typo? Or did she change from LN to LE at some point in Golarion's history?

Not a typo; they go into slightly more detail in her entry, but the long and short of it is yes- she becomes evil later.


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I actually like the Azlanti deities better than many of the modern Golarion crowd. Especially Ulon and Sicva. Is Sicva the first child of other deities that we know of, or am I missing someone?

As for Ulon and the Community domain, I could see it possibly being for the reasons Luthorne states- without a community, conspiracies don't really thrive. Like a pandemic, without a large group of people in close contact, such things would quickly die out. Also, to an extent, the cells that worshipped Ulon were small communities.


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The "smoky hand" thing the Lashunta on the cover is using (both there and in the interior artwork) looks really awesome- but I don't see what exactly it is supposed to be. None of his abilities or equipment quite match up, unless I'm missing something. Anyone have an idea what it is supposed to be, or is it just a case of something cool in the artwork but there not being an equivalent in the mechanics (either due to the new NPC/Monster generation rules or just an oversight)?


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captain yesterday wrote:
What are groups of Skittermanders called.

Gremlins.


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Axial wrote:
David knott 242 wrote:
Basically an Azlanti storm trooper.
Do they have a -20 attack penalty on every ranged attack with a laser weapon?

That and a weakness to hurled rocks.


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Jelloarm wrote:
It's actually just all skittermanders. Hundreds of pages of the lovely little bastards.

Bah! (space) Gremlins get the short shrift again!!!! (╯°□°)╯︵ ┻━┻


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Razmir is so powerful, he has convinced more people he isn't a god than he has that he is.


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Crossing my fingers for something on Ninshabur and Taumata, but I would be terribly, terribly disappointed if there isn't more information about long lost Valashai! It's about time we had more than the vaguest hints about that ancient empire.


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Liane Merciel wrote:
BUT there should, hopefully, be a lot of stuff that's easily adapted to various class concepts, in terms of both background and development within Nidal, if that makes sense. Not so much mechanics, more story and worldbuilding stuff.

As much as I'd like it to be all about how Kytons fit into Nidal society and influence its fashion, class structure, culture mores and the like, I'd actually really just love to see things like that addressed.

The recent Qadira book is a great example of how I wish more campaign setting books would have been presented all along. I'd love to read about fashions of Nidal and any sumptuary laws that may have been imposed on Nidalese society. Everyday life in Nidal, and how rural life differs from the larger towns and cities. How Nidalese art and architecture differs and/or compares to that of its neighboring countries, etc.


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Leg o' Lamb wrote:

I still want a Kyton specific book.

A book on Nidal is nice and all, but a companion book covering Kytons is like the peanut butter to this book's jelly.

Me want, too! Memememememe!!!!


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Cool idea for a column!


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Kytons! Kytons! Kytons!

Such sights you show us!


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Dominate Person now requires not only an attack roll to hit before a Will save needs to be made, but it also has a visual effect of being a purple ray.

Any ideas on why these changes were implemented? Was Dominate Person being abused? The visual effect is a particularly blah change to me, as it really takes a lot of the subtlety of mind control away. :'(


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Marco Massoudi wrote:
Is it to early to ask for "Pathfinder Roleplaying Game: Ultimate Romance" aka "Romantic Adventures"??

Pathfinder RPG: Romancing the Starstone

Coming Soon!


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Best of luck to you, Mr. Sutter. I can't say I'm not tremendously disappointed to see you go, especially so soon in the infancy of Starfinder, as your otherworldly writings have been one of my most treasured parts of PF/SF. It takes a lot of courage to leave the nest of something known and comfortable to follow other dreams, though, and you have my admiration for that. Take care and I wish you much success!


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I did some playing around with Shadow in the Sky with an eye towards doing this with Second Darkness, and I'd pretty much say I'm in agreement with Mad Paladin. You can probably more or less use the monsters as is from the Bestiaries, but you're going to want to redo the NPCs, which is tricky. The only way to really rework them until the Alien Archive comes out is to do a full class rebuild, as there just isn't enough info to be able to effectively use the Simple Monster rules from PF Unchained to do them. You could probably get away with trying it with some of the low-level NPCs, who aren't likely to need a lot of template grafts, but without some more detail about what the templates would look like for higher level NPCs its very tricky.

And when you are dealing with high level spellcasters, it will probably get even more difficult, given the lower spell levels and the much reduced spell choices in SF.


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Archmage Variel wrote:
I'm really hoping paizo makes skittermander and space goblin plushes. They need to be a thing.

Not before they make gremlin plushies!

Speaking of, where are our Space Gremlins? Huh?


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thecursor wrote:
Okay so I saw the final cover online and...um, is anyone else concerned that the cute, colorful little furballs are...shooting at us?

But what are they shooting? Maybe they're firing the equivalent of the Starfinder Care Bear Stare, and they're spreading beams of joy and happiness throughout the cosmos!! (ノ◕ヮ◕)ノ*:・゚✧


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Are they androids or synthezoids?

It's all really confusing, and Immortus' meddling doesn't help matters any. I blame Space Phantoms.

And gremlins.


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Sir RicHunt Attenwampi wrote:
Non-sequitur but... do you think some dwarves might bury their honored dead in barrels filled with a special premium beer, like a beer version of a mellification? (except not for the later harvesting part)

And waste good drink?


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Wei Ji the Learner wrote:
If you're underground and all you have is darkvision, what does dusky purple or navy blue look like?

Shades of grey. We're all just shades of grey, in the end.


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IonutRO wrote:

Drow are only black in D&D*, Pathfinder drow have always been blue and purple skinned.

*And other derivative works that kept them black, which Pathfinder didn't

Well, not always- Second Darkness explicitly references black skinned drow at various points, and the artwork is a mixture of both black and purplish skin toned dark elves. Over time, however, they have been decreasingly referred to as being black, though.

ETA: Although, technically SD was a 3.5 product, not PF, so maybe that's what you meant.


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captain yesterday wrote:
Cthulhudrew wrote:

All of these are good hypotheses, but the real reason there aren't half-dwarves?

Female dwarf beards.

Point of fact: female dwarves do NOT have beards in Pathfinder, or Starfinder.

That's what they want you to think. Dwarf marketing is working hard to try and rectify the "no half-dwarves" dilemma.


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UnArcaneElection wrote:

Also, are we sure that Apostae was the only place that Ilee lived in significant numbers?

They didn't have (in Distant Worlds) spacecraft of their own, nor did they even venture onto the surface. It's possible that somewhere in the past thousands of years that changed, or that some of them may have been transported to other planets by outsiders at some point, though.


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All of these are good hypotheses, but the real reason there aren't half-dwarves?

Female dwarf beards.


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David knott 242 wrote:
The information given about the Ilee in Distant Worlds suggests that there was a central location where they were bred/manufactured in a wild variety of inconsistent forms -- so it is quite possible and indeed quite likely that this location was destroyed during the Gap.

I would have to double check to be certain, but the Apostae entry actually mentions that said Chamber of Life has actually not yet been found by the drow, despite their efforts to locate it, and that it is locked safely away from intrusion attempts. So even if there are no ilee any longer, the possibility still persists for their future creation.


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Ouachitonian wrote:
We're not talking about Einstein on relativity here. It isn't a 'hypothesis'. She's been there since before there were mortals. The cycle may very well be here invention, or else she act as its guardian. The system worked perfectly, the way it was meant to, for eons before Urgathoa screwed everything up. Why would she encourage a flaw in the system?

Perhaps the system is larger than her conception of it? It may not be working the way she wants, but that doesn't mean it doesn't work. Perhaps Urgathoa didn't actually introduce a flaw, but merely helped bring to light an aspect of the process that had heretofore been unforeseen, even by the goddess of prophecy?

Heck, maybe that's why Aroden died and broke prophecy- to help lift self-imposed blinders off Pharasma and others and allow them to see beyond the shackles of their tunnel vision.


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Tacticslion wrote:
Cthulhudrew wrote:
Only if said goddess is so unyielding and intractable that doubting her authority is considered heresy.
That's pretty much the definition of "heresy" though.

Semantics. :p

What I mean is, a god isn't the ultimate authority simply by virtue of being a god. Else all positions of all gods must therefore be true and every single person (and other god) is in violation of the ultimate doctrine of all things (whatever that may be) by virtue of harboring differing opinions or questioning those viewpoints.

So just because she espouses to be the (or "a") goddess of death and life, and she views undeath as unnatural, doesn't necessarily make her right.

Tacticslion wrote:
I am not so sure of this. In PF, at least, full-on gods have been described as embodying the very concept (above even things like empyreal lords) of what they espouse, and may, therefore, be less able to choose differently. In the case of a lawful good or neutral good or chaotic good deity, this isn't really a problem, though, and may well be a goal to which all good people strive.

The problem I have with this viewpoint is embodied by those gods that have attained their divinity by virtue of achievement or other external factors (ie, the Starstone). Are they now permanently stuck with whatever their belief system was when they ascended? (Good thing Cayden Cailean wasn't a mean drunk!) If they lose any free will and choice because they are now gods, then why would anyone aspire to such?


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Ouachitonian wrote:
I don't think she cares about expanding her followers. I mean, if the goddess of life and death, who may be the oldest being in existence, says that undead are a perversion of the natural order of life and death, there's every reason to take her at her word.

Only if said goddess is so unyielding and intractable that doubting her authority is considered heresy.

ETA: Being a god doesn't automatically justify their viewpoint as unquestionable, anyway- just look at all the gods with differing viewpoints and moralities in Golarion. They can't all be "right".

Quote:
She can't just 'decide' to be 'more enlightened' and give undead a pass. That would be like a lion deciding to become more enlightened and eat rocks instead of wildebeest; it isn't consistent with her nature, and wouldn't work anyway.

I think an intelligent, sentient being choosing to re-evaluate their belief system- whether a "god" or a mortal- is a little bit different than asking an unreasoning animal to change its nature.

I still contend that Pharasma's looking at this whole cycle of life/death thing too dogmatically, and could well stand to adopt a more holistic attitude about it. What good has her blind crusade against "undeath" done in all of the existence of the PF/SF universe accomplished so far? It hasn't made undeath any less a part of the heartbeat of the universe.

Just because it is a potentially unpredictable deviation in the pattern of how Pharasma perceives the cycle of life to behave doesn't make it unnatural.


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Rysky the Dark Solarion wrote:
To Pharasma, who has existed before the universe it is hinted at, it's not the extending life/unlife that she cares about, it's that Undeath actually damages the process the universe works on.

My suggestion is that she is thinking too narrowly, and needs to re-evaluate her hypothesis. Is it breaking the system, or is it merely an unforeseen part of the system that she should embrace and perhaps even encourage?


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MMCJawa wrote:
Are the Ilee officially extinct, or are just people assuming so do to Drow being on Apostae? Curious as someone who doesn't have the rulebook so just going off what is said here.

They are noted to be extinct in the admittedly brief overview of Apostae in the HC, suggesting it is so. It could turn out to be an overstatement or generalization, though (hopefully) that will get more clarification when Apostae is given a more detailed treatment in Pact Worlds.


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Ventnor wrote:
People can already play Eoxians. Just write "Eox" on the Home Planet section of your character sheet.

Alternatively, just wait until your character is killed by your own misfire while trying to commit genocide on the enemy :D


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Professor Wonderment wrote:
Well, that's interesting. I was thinking there were actual undead Pharasmins worshiping The Lady of Graves, because they view the undeath they no longer remember choosing as a sort of original sin they're trying to redeem themselves from.

I was kind of hoping that it would turn out that, thousands of years after the time of PF/Golarion, Pharasma would have become a bit more enlightened in her thinking and decided that those souls did not immediately migrate to the River of Souls after death were still a part of the process of life/death/rebirth and come to embrace them as well. At the very least, she'd be able to expand her own body of worship by doing so, and considering that undeath does not necessarily equate to evil (increasingly in SF, it would seem), an expanded view of the process would serve her well.


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I agree with yakman- what intrigues me more about Apostae is all of the mystery behind it that was introduced pre-Drow, and it seems a shame and a waste that the Ilee are apparently all dead.

That said, I could see some interesting possibilities:

On Golarion, the drow were known for their fleshcrafting. The Ilee themselves were basically fleshcrafted by Apostae for unknown reasons. Could one of the reasons the Ilee were destroyed/abandoned/allowed to die off be because Apostae found a more efficient means of creating life in its new drow renters?

Is Apostae (or whatever intelligence that pilots it) in contact with Triune? It seems unlikely that the triple-AI intelligence is unaware or unconcerned with another powerful AI out there (albeit one that is difficult to reach by divine power due to the protections around it).

Given that Apostae is notoriously difficult for even the gods to reach, what effect might that have had on the drow matriarchy and its demonic patrons? (I, too, would like to see some kind of evolution of drow society beyond the traditional- and somewhat one-dimensional- depictions of it, particularly now that they have expanded to a much larger demesne than just a few underground cities in a relatively small region of one planet to presumably many cities spread across an entire planetoid.)

Have the drow encountered the sleeping figures deep beneath Apostae yet, and if so, what was the outcome of that encounter?

It would also be interesting to know how the drow have reacted to being able to see the surface again. Yes, the surface of Apostae has no atmosphere, but one would presume that the drow are working on that, and hopefully there has been some small scale terraforming, as the sunlight on Apostae should be sufficiently weak that they could live on the surface. If there really is just the one enclosed city aboveground, that would be kind of a shame.


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CorvusMask wrote:
BTW, while Crimson Throne isn't directly connected to Return, is it still indirectly connected? Like is reason why Sorshen is waking up due to BBEG causing bloodshed at Grand Mastaba and used the everpool? I think there was some mentioning over blood siphoning and that more everpool is used more it quickens Sorshen, but can't remember if thats wrong

It may not be directly connected to Return of the Runelords, but it is directly connected to Rise of the Runelords, as Shattered Star features the Gray Maidens who are explicitly tied to CotCT.

RotR => SS <= CotCT


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Lanathar wrote:
I can't get my head around why (other than for 3.5 legacy reasons) the Paladin is a core class.

Interestingly enough, the only reason it was a core class in 3E is because it was a legacy (aka "sacred cow"). They tried to make it a prestige class originally, but got pushback during playtesting and instead made it a full class like it was in earlier editions.

I tend to believe that it should have been done that way- either as a prestige class or else just a multiclass combo. In Pathfinder, I think an archetype could have been done pretty well I think (although those didn't appear until later in the game's cycle.)


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kevin_video wrote:
I'm mostly interested with the idea of a new We Be Goblins 5 scenario. I'd love to know all of the info that was dropped for it.

Maybe it will be: We Be Space Goblins!


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Kandiell wrote:
piloting being untrained still boggles my mind, i cannot feasibly understand how they thought it would -ever- be possible to simplify space travel to the point where someone with absolutely no training whatsoever could be seated in the cockpit and bring a ship from one system to another.

Maybe they watched Phantom Menace one time too many? :D

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