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Crispy3ed's page

Goblin Squad Member. RPG Superstar 2013 Star Voter. Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Cards, Companion, Maps, Pawns, Roleplaying Game Subscriber. FullStarFullStarFullStarFullStarFullStar Pathfinder Society GM. 441 posts (975 including aliases). 10 reviews. 9 lists. 2 wishlists. 10 Pathfinder Society characters. 1 alias.


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Grand Lodge *****

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Congrats! Hope to see you at Paizocon UK!!

Grand Lodge

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Just started book six of RotRL and one Player has died three times (end boss each time), one has died twice, one once and two of us not at all.

Grand Lodge

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Congrats! Great news!

Grand Lodge

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Shackled City as the GM
1st time Imploded due to work (all military in Korea)
2nd time TPK at the Temple
3rd time Went back in time and mashed it up using Savage Tide as the intro. We jumped back into the Shackled City story after the TPK from the 2nd time. Started using 3.x moved to Beta then to Pathfinder, finished it up in about 3 years if you add 2nd and third times together.

Kingmaker with lots of add in's as the GM in around two years

RotRL Anniversary ed as a player (in book 5 ATM but going strong)

Grand Lodge *****

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Congrats! I predict that you will see the star on Thursday.

Grand Lodge *****

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500 tables is quite the achievement! While I have never had the chance to be at one of his tables. I have tapped into his his experiences via these boards many times. Thank you for all you do and share!

Grand Lodge *****

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It is on the list to fix. Link

Grand Lodge *****

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Congrats! Great work with this season. I am looking forward to more great adventures. Thanks for all the work you put into it!

Grand Lodge *****

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Congrats! Passes on the new guy on the island torch

Grand Lodge *****

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Kicks the Star Machine "smurf that!"

Grand Lodge *****

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Thank you all for the kind words and Congratulations! I will be setting up my hammock between those two trees over there. I have a few scenarios to read in the lovely sunset vista this island provides.

Grand Lodge *****

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Congrats!!

Grand Lodge *****

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Congrats!

Grand Lodge

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He can't summon it.

Due to this in Summon Monster.

"When you use a summoning spell to summon a creature with an alignment or elemental subtype, it is a spell of that type."

And this in Cleric

"Chaotic, Evil, Good, and Lawful Spells: A cleric can't cast spells of an alignment opposed to her own or her deity's (if she has one). Spells associated with particular alignments are indicated by the chaotic, evil, good, and lawful descriptors in their spell descriptions."

Grand Lodge *****

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Congrats!!!

Grand Lodge *****

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Congrats to a great GM!

Grand Lodge

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I have tried out a lot of apps and I have not found one that does all I want in a spellbook. In some the spell is removed from the "book" when I mark it as cast and I have to rebuild it again for the next day. In others you can not memorise domain spells or they do not have the spells in the programs database.

Evernote is the best tool I have found and is what I use for my 12th level cleric. It takes a bit to set up but you can do it on your home computer and it updates across all your machines. I have a note with all spells memorised listed and linked. I then have his most common backup spells in parentheses if I want to fill an open slot or get to rememorize spells. I always keep, at least, one slot of each level open.

Grand Lodge

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Called Shots came out in Ultimate Combat. You can find the rules in the PRD HERE, there is no called shot that will render the target helpless. The rules for a Coup de Grace are HERE and yes it does draw and AOO.

Grand Lodge

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I thought that Defending could only be put on melee weapons. If that is the case then you would have to put the defending property on the weapon portion of the Klar. So it would need to be a +1 defending weapon (8K)and a +1 shield (1K)plus 462 for the MW Klar for a total of 9,462.

After that is fixed I do not see a reason why you would not get the defensive bonus to your AC. Looks RAW to me.

Grand Lodge *****

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Not sure how much area you mean. The 10th is the second day of CrispyCon about two hours north of London. We also run two tables in the same area on Wednesday. Feel free to PM me for details if that is not to far out of the area for you.

CrispyCon

Grand Lodge

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Dot

Grand Lodge

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I would either tell the player that using the spell all the time is impacting on how you enjoy the game. Then propose to change the duration to 10 min or 1 min a level or ban it all together.

Survival checks to follow the sent and Knowledge rolls to figure out the scent are ways (already mentioned) to limit his Knowledge as well. Also ask the player to keep a list of the creatures he has smelled before.

Also, all you neet to tell him is that something new is in range not how far away it is or in what direction. To get more information you need to spend a move action.

Scent
A creature with the scent ability can detect opponents by sense of smell, generally within 30 feet. If the opponent is upwind, the range is 60 feet. If it is downwind, the range is 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at three times these ranges.

The creature detects another creature's presence but not its specific location. Noting the direction of the scent is a move action. If the creature moves within 5 feet (1 square) of the scent's source, the creature can pinpoint the area that the source occupies, even if it cannot be seen.

Grand Lodge *****

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There is no reason he can not have all 4 on one character. You apply the chronicles when they reach the correct level in the order you played them.

Page 6 of the guide.
"If you play a non-1st-level pregenerated character,you apply the credit to your character as soon as she reaches the level of the pregenerated character played. You may not apply a Chronicle sheet earned with a pregenerated character to a character that was already at the level of the pregenerated character or higher, as you should have used this character
for the scenario instead. The one exception is if you have multiple Chronicle sheets from pregenerated characters, they are applied to your character’s Chronicle sheet stack all at once when your character reaches
the appropriate level, even if this would advance your character several levels."

Grand Lodge

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Hama wrote:

Just woke up from my legs feeling like they are on fire.

Went to the gym yesterday for the first time, excersized for about an hour (they gave me a training program) and came back home tired but ok.
Now i can't move without pain. Hope it gets better.

The next day is the worst, it gets better. Good luck with new good habits!

Grand Lodge

Great news!

Grand Lodge

Good luck!

Grand Lodge *****

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No.

Grand Lodge

Yep 3

Grand Lodge *****

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I agree with Nathan. You should play one of the characters you have in the level range.

Grand Lodge *****

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Congratz!

Grand Lodge *****

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Thanks. Now some reading.

Grand Lodge

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That, somehow, never gets old.

Grand Lodge

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Smurftastic! That was the issue.

Grand Lodge *****

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Congratz!

Grand Lodge

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Tell us how it went. I am not sure I would have gone that route.

Spoiler:
Varn and crew are much higher level. I had them mingle at the Ball held after the the Mayor of Restov presented them all with their charters. They split off from the group at the crossing into the area they were charted to explore.

Grand Lodge

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@mplindustries Just because Lassie can understand what you are saying does not mean that she is going to do whatever you suggest. I am in the same camp as Riggler. It would not change the dynamic of the AC/HA rules. I give bonues when you try to handle/push a critter that can understand you but that is about it.

Grand Lodge

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Midnight_Angel I do not think that Dunce would get any skill points. The headband bonus is the typical Permanent Ability Bonus (PAB) and it says that the modification of the ability "might" cause you to gain skill points. I would say that because Dunce McDull gains no skill points by going from a 7 to a 9 Int, he still only gets one point per level. He would not gain the skill points in the headband's skill. Also if he was to later put one point into Int from level, (or whatever), he would have to use those skill points in the HB's skill.

Grand Lodge

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Link

I am unable to post to the above thread. Everytime I try it looks like I have hit the preview button. I have tried using the preview button, submit post button and cancel button. I have used both IE and Chrome on different computers. I have logged off and logged back on and rebooted the machines. No idea what else to try.

Thanks!

Grand Lodge

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The best I can find right now is in the PRD under Glossary .

Permanent Bonuses: Ability bonuses with a duration greater than 1 day actually increase the relevant ability score after 24 hours. Modify all skills and statistics related to that ability. This might cause you to gain skill points, hit points, and other bonuses. These bonuses should be noted separately in case they are removed.

Grand Lodge *****

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2pp is two Prestige Points not two Platinum Pieces. Keep your alchemist fire and wait an adventue or two before you get the vanity. Keep in mind you need to own the field guide to use content from it.

Grand Lodge *****

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Congrats!

Grand Lodge *****

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Cards, Companion, Maps, Pawns, Roleplaying Game Subscriber

Congrats!

Grand Lodge *****

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Cards, Companion, Maps, Pawns, Roleplaying Game Subscriber

Congrats!

Grand Lodge *****

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Cards, Companion, Maps, Pawns, Roleplaying Game Subscriber

Congrats!

Grand Lodge *****

1 person marked this as a favorite.
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Congrats!

Grand Lodge

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Cards, Companion, Maps, Pawns, Roleplaying Game Subscriber

All this is more advice then rules. If your just going by the rules hop in the water and make a swim check.

It all depends on your play/GM style. Is it just a game? Or do you try for some kind of realism, keeping in mind there is magic and dragons? Or is it somewhere in between? Realistic it take a long time to get an Orangutan to get into water. They hate water and are not swimmers. The fact that he has a rank in swim makes me think that this may have been trained out of him. Was it ever talked about player to GM? Or was this a surprise? Has it been there for levels or just popped in?

Grand Lodge

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How I would handle it as a GM does not matter much as I am not your GM.

As a player, if I had a day to prep, I would use my ability as a druid to dismiss my ape and summon a Shark or a Crocodile (Alligator) as my companion for the adventure.

Grand Lodge

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Hop on the Railroad

Grand Lodge *****

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Welcome!

UK to Spain is very easy to do.

Grand Lodge

2 people marked this as a favorite.
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My favorite Threads for Kingmaker

Orthos hit a lot of the high points. I will second Dudemister's stuff I used lots of bits from it when running this AP.

It took us 18 months to finish it. We ended up cutting out much of the 5th book and rushign the 6th. A player was moving and we wanted to finish the story, rather then letting it fall by the wayside.

I found that forshadowing and playing up the NPC's got me the biggest bang for my efforts. Book three is hard to get players to care about.

Spoiler:
Lot's of people solve that with creating close ties to Varn at a early stage. I had the PC's and Varns group leave Brevoy togther and the first adventure was them traveling. Lot's or RP. By the time they seperated one of the PC's was enamored wtih Varn and the relationship continued. This was a huge hook for book three.
Every group is different and this AP thrives when the DM has a good grasp on the overall story and is able to improve things into the storyline.

I would also suggest taking a session to have the players make their characters. This lets them know each other and lets you plan sideline stories for each of them.

Get Ultimate Campaign! The chages to kingdom buildign and armies are a must use.

NPC's are vital

Spoiler:
A lot of this story uses the NPC's and the soon to be kingdom as motivation to do things. If the PC's do not care for the NPC's you will loose their attention. Find ways to involve the PC's with the people. The more they care about them the less you will need to push when it comes time to investage a plot point. Make sure they care a book or three before they need to. Get them married, build a shop. You could mix downtime and kingdom building. Using downtime for things the PC's build and kingdom building for things the kingdom builds. I used mind mapping for a while to keep track of the NPC's but it got a too cumbursome to maintain after a while

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