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Goblin

Cricket the Sexy Goblin Druid's page

465 posts. Alias of Doodlebug Anklebiter.


Full Name

Cricket, Adopted Honored Brother of the Tuelvi Clan

Race

Goblin

Classes/Levels

Druid 4

Gender

Male

Size

Small (3'6", 45 lbs.)

Age

20

Strength 10
Dexterity 17
Constitution 13
Intelligence 14
Wisdom 16
Charisma 11

About Cricket the Sexy Goblin Druid

Kirthfinder Rules

Comeliness 13

Wolvie the Wolf

Spoiler:

Size: Medium
Speed: 50'
AC 23, Flat Footed 20, Touch 13 (+1 studded leather barding)
hp: 37 (4d8+14)
F +6 R +6 W +1
Attack: Bite +6 (1d6+2 plus trip)
S 14 D 16 C 16 I 2 W 12 C 6
BA: +3 CMB: +2 CMD 14 (18 vs. trip)

Feats: Skill Focus (Perception), Weapon Finesse
Skills: Perception +9 Stealth +7 Survival +3 (+7 scent tracking

Tricks: Combat Training (Attack, Come, Defend, Down, Guard, Heel), Seek, Track

Link, Share spells, evasion

Hit Points 33
Current Hit Points: 33

Initiative +3
Hero Points 0

Saving Throws
Fortitude: +6
Intuition: +8
Reflex: +5
Will: +2

Armor Class 21, Touch: 16, Flat-Footed: 18

Spoiler:
+1 size, +3 armor, +3 Dex, +3 Wis (Canny Defense), +1 Two-Weapon Defense

Base Attack Bonus +3
CMB +3
CMD 15

Attacks
+6 Masterwork Quarterstaff (Oakheart Adept)
1d8+1 x3

+4/+4 Two-Weapon Fighting
1d8+1/1d8+1 x3

Spells

Spells per day: 4 orisons, 4 1st-level, 3 2nd-level

Spell Lists

Spoiler:
Core plus: 0-level: ignite, predict weather, 1st-level: detect evil, protection from evil, 2nd-level: augury, charm person, sleep of the dead

Typical spells prepared orisons: create water, flare, guidance, resistance, 1st-level cure light wounds, entangle, magic fang, produce flame 2nd-level bull's strength, barkskin, flaming sphere

DC: 13 + spell level
Concentration: +7

Skills

Spoiler:

Athletics +5
Acrobatics +3
Bluff +0
Concentration +7
Craft (alchemy) +10
Diplomacy +2
Endurance +1
Escape Artist +3
Handle Animal +10
Heal +9
Linguistics +3
Perception +11
Spellcraft +7
Stealth +13
Streetwise +0
Survival +8

Skill Ranks

Spoiler:

Athletics 2 Concentration 4 Craft (Alchemy) 2 Diplomacy 2 Handle Animal 4 Heal 3 Perception 3 Linguistics 1 Spellcraft 2 Stealth 3 Survival 2

Feats
Spell Focus (Conjuration)
Augment Summoning
Skill Focus (Stealth)--Goblin trait
Skill Focus (Handle Animal)--Goblin trait
Canny Defense--Special Shiznit
Weapon Focus (Quarterstaff)--Oakheart Adept
Two-Weapon Fighting--Exotic Quarterstaff Proficiency
Two-Weapon Defense--Exotic Quarterstaff Proficiency

Goblin Features

Spoiler:
Small size
Darkvision 60'
Fast: 30'
Favored terrain: forest--+2 on initiative checks, Athletics, Perception, Stealth, Survival checks; ignore undergrowth; speak with animals at will
Keen Senses: +2 Perception, +2 Craft (alchemy)
Sneaky: Skill Focus (Stealth)
Wolf-Rider: Skill Focus (Handle Animal)

Weapon familiarity: Bludgeons, light blades, spears and with one ranged weapon--but see Oakheart Brother!

Druid Features

Spoiler:

Detect Spirits at will

Mark of the wild (Wolvie and wild empathy)

Favored Terrain: Mountains--+2 to initiative checks, Athletics, Perception, Stealth, Survival w/in mountains; ignore scree and steep slopes, climb speed 15', altitude affinity
Wild Speech--speak with animals 1/day
Resist Nature's Lure--+4 saving throws against the spells and spell-like abilities of the fey as well as spells that target plants such as entangle and warp wood
Druidical Initiation: Oakheart Adept--Weapon Focus (quarterstaff), staff is always treated as a shillelagh

Special Shiznit
Oakheart Brother
Canny Defense

Equipment
Oakbrother Staff
+1 Leather armor
Handy haversack

Spoiler:
5 flasks of acid, 5 flasks of alchemist's fire, bedroll, bell, block & tackle, caltrops, 10 pieces of chalk, crowbar, 10 fishhooks, flint & steel, grappling hook, grooming kit, hammer, mess kit, mirror, 5 flasks of oil, 5 pitons, 5 empty sacks, sewing needle, shovel, signal whistle, 50' of silk rope, 2 smokesticks, 5 tanglefoot bags, 5 thunderstones, 10 tindertwigs, 5 waterskins, winter blanket

Cloak of resistance
6 potions of cure light wounds
Bandolier
2 belt pouches

Languages
Common
Goblin
Sylvan
Ogham
Wood Elf


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