Krolmnite immediately applies himself to cutting Oshok'arr out of the barbed net, aided by Yekskya. Hskoro watches vigilantly for trouble. Soon enough, after only a minute or so a charau-ka patrol arrives to check on their camouflaged trap. A loping band of nine limber, upright shrieking humanoids with visages like enraged baboons approaches warily. They brandish stout clubs and rocks, and jump up and down in apparent glee as they consider what they are going to do to you.
You wanted to talk to the natives, here's your chance! If someone wants to make a Diplomacy or Intimidate check, and anyone that wants can make an assist. Or, we could roll initiative...
Also, forgot to mention in last post that Oshok'arr took four points damage from the barbs knotted into the net. Fortunately, they don't appear to have been poisoned.
1d20 ⇒ 1