Warehouse - Round 2 continued
Maudrill calls upon one of his fire spells, summoning a flaming strike to rise up at the creature's feet to consume it. But no! The demon, for surely it must be some despicable demon of the Abyss, beats back the flames and steps away, unharmed. Sorry, despite the wait, no luck with the spell resistance.
In contrast Zaghigoth summons forth water, to rain down on the roof of the warehouse, putting out the fires. The two rooftop arsonists stop in surprise, torches in hand. They seem surprised to see the flames from their alchemist's fire go out so quickly. They stand and debate, whether to put their torches to the roof again or to flee instead.
Warehouse - Round 3
Lani continues to cower in fear, not able to edge around the Freemen to get away from the creature. It continues to terrorize the Freemen, one lop of its spear nearly taking off a Freeman's head from its shoulders, another strike dealing out a massive wound - the man looks like he can barely keep his feet. His club eaten by acid, the Freeman tries to back away. His two comrades on the roof decide to make a tactical withdrawal.
But not so fast! Quinta begins the incantation for a summoning spell, while Rowena keeps trying to pick off the escaping arsonists. It's a difficult angle, so the half-elf hustles down the alley between warehouses in order to get a clean shot at one of them.
Krolmnite charges forward with his sword held high. Distracted, the demon fails to notice the gnome until he is right there, plunging his blade in deep. As he hacks into the creature, bits of skin and acidic slime go all over, even burning Krolmnite. 19 points of damage to the demon. Also Krolmnite receives 7 points of acid damage, as its protective coat goes all over you.
Ok, Yekskya's move up next, along with Maudrill and Zag.
19 - Lani
13 - creature
13 - Freemen
9 - Quinta
9 - Rowena
9 - Krolmnite
9 - Yekskya
5 - Maudrill
3 - Zaghigoth
Maudrill caster 1d20 + 4 ⇒ (11) + 4 = 15
attack 1d20 + 12 ⇒ (13) + 12 = 25
damage 1d6 + 5 ⇒ (5) + 5 = 10
attack 1d20 + 7 ⇒ (10) + 7 = 17
damage 1d6 + 5 ⇒ (3) + 5 = 8
attack 1d20 + 7 ⇒ (2) + 7 = 9
init 1d20 + 3 ⇒ (17) + 3 = 20
Krolm Reflex 1d20 + 3 ⇒ (5) + 3 = 8
1d8 ⇒ 7