The Mutiny - Round 1 continued
A'vandira hurls a ray of frost at one of the nearby enemy sailors, Fipps Chumlett. It misses him, but it does give him pause.
Arven hearing Quara's final words sees red and makes a grab for Plugg, hoping to take the braggart out of the fight and make him surrender or be thrown to the denizens of the deep. He bull rushes the first mate and shoves him back against the far railing, but not before Plugg slashes him with his cutlass. He seems good with a blade, and his cutlass though spotted with rust boasts a basket hilt adorned with a grinning skull. "Tell your men to put down their weapons or you feed the fish." the undine bellows. As a result of the bull rush you send him backwards 10 feet, another couple points and you'd have been able to shove him over the edge. He hits with an attack of opportunity for 8 points of damage.
Crimson Cogward, who you would expect to throw himself into a fight, instead hovers around the edge of the melee, watching everything.
At the snap of his allies letting loose, Batango turns abruptly and points his hand, fingers curled, at Scourge. "And how de tides turn upon you! Be gone, wretched beast!" Batango casts his magic, but Scourge just laughs. "Ha ha ha! Is that the best you can do, old man? Did I ever tell you that you remind me of my father? I never did like him. I'll enjoy gutting you." Scourge rolled a 20 for his Will.
Quara draws her longsword and shouts across to Hartshorn. "Owlbear, me old luv, help us! Remember who gave you healing and friendship! Please, help us! Stop Plugg and Scourge and their lackeys!"
Owlbear does indeed remember. After a few moments pondering, he turns towards Arven and Plugg. As he raises his club it looks like he's going to brain Arven Shark's Friend, but instead he brings it crashing down on Plugg. He shouts at the Shoanti, "Have you lost your mind, you imbecile!" but Owlbear just responds with "You mean to me. Owlbear not like you any more." Owlbear hits for 4 points damage - you had previous Diplomacy checks to win Owlbear's friendship, and he remembers Quara and Arven's kindness previously.
The fight continues. Kenya tries to hack at Fipps Chumlett, trying to clear room so she can fire her pistol. Her attack misses. You discover that one of the sailors Tilly Brackett is backing you as she draws her sword and she and Sandara harry the odious little gnome, Conchobar. Rosie Cusswell drives her prized handaxe into Badger Medlar, and another Halfling, Ratline Rattsberger, comes out on your side as he strikes Scourge. You also hear some fighting going on belowdecks.
All I can do tonight, but I'll get Atajay's action and can post up the first part of the next round.
21 - Penta
16 - Atajay
16 - enemies
13 - A'vandira
13 - Arven
13 - Crimson Cogward
7 - Batango
3 - Quara
3 - allies
A'vandira ranged touch 1d20 + 4 ⇒ (6) + 4 = 10
Plugg aoo 1d20 + 11 ⇒ (10) + 11 = 21
damage 1d6 + 6 ⇒ (2) + 6 = 8
Scourge Will 1d20 + 3 ⇒ (17) + 3 = 20
Owlbear attack 1d20 + 6 ⇒ (15) + 6 = 21
damage 1d6 + 3 ⇒ (1) + 3 = 4
Kenya attack 1d20 + 6 ⇒ (2) + 6 = 8
damage 1d6 ⇒ 4
Sandara 1d20 + 7 ⇒ (17) + 7 = 24
damage 1d6 + 1 ⇒ (3) + 1 = 4
Tilly attack 1d20 + 6 ⇒ (9) + 6 = 15
damage 1d6 + 1 ⇒ (4) + 1 = 5
Ratline attack 1d20 + 5 ⇒ (12) + 5 = 17
damage 1d4 + 1 ⇒ (4) + 1 = 5
Rosie attack 1d20 + 8 ⇒ (11) + 8 = 19
damage 1d4 + 3 ⇒ (1) + 3 = 4
Jack 1d20 + 3 ⇒ (9) + 3 = 12
damage 1d6 + 1 ⇒ (2) + 1 = 3