Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Count Strahd Von Zarvoich

Count Buggula's page

Goblin Squad Member. Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber. Pathfinder Society Member. 906 posts (2,615 including aliases). No reviews. No lists. No wishlists. 3 Pathfinder Society characters. 10 aliases.


RSS

1 to 50 of 906 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Andoran

Where'd everyone go?

Andoran

Along those lines, I'll be out of town all next week, but still in the states. I imagine I'll still have sporadic access to the internet on my laptop and can always post from my phone if it comes down to it.

(Taking my kids to Disneyland for Spring Break)

Andoran

Edvard, I love your description of spell casting. Adds so much flavor. Keep it up.

Andoran

I don't mind if you roll initiative for the entire group at the onset of battle. It seems silly to have to wait an entire day or two just so people can roll initiative - but that's just me.

Andoran

Adam Burlevogne wrote:
It's been a bit weird, Adam keeps trying to support Bea, but he's never sure what she's going to do.

She is a mite unpredictable. Mood swings, of a sort.

Quote:
Just to let you know, I will probably be out of commission until next week at least. I had oral surgery to day to remove impacted wisdom teeth and I'm in agony, and probably will be numb/inpain for the rest of the week.

Ewww! Yeah I had to do that once! I got really tired of jello and soup after a few days. Luckily I didn't have any complications - my sister developed a dry socket after having hers removed. I really hope you don't have to go through any of that.

Andoran

Holy crud this is crazy. I honestly figured we'd pretty much get inside the gate and just start fighting. I hope you guys don't mind that Bea's taking away some of the combat.

Andoran

Or Flagons with the image of a Dragon

Andoran

Oh, but while we're at it, she can make you the greatest with the blade! (just be wary of rogue finger snaps!)

Andoran

Maybe we can find a good witch somewhere to help you out with that.

Andoran

Ah, but does he lust for a laugh, never walk when he can leap, never flee when he can fight, and swoon at the beauty of a rose?

Andoran

So I don't know if it's just me, but I've been seriously laughing all day long at our shenanigans at the gate. Thank you Adam for messing up the line, and then playing along. :D

Andoran

Hope you had a good time, that sounded like some great food!

Also, you will never see me get on anyone's case for not being around to post...for obvious reasons.

Andoran

Thanks Katya. To be honest, it feels really good to be back. It was something nagging at the back of my mind for a long time and it's nice to have that off my chest.

So...Carbide...what's the chances of getting a nice circumstantial morale bonus for an inspiring speech? :p

Andoran

Just so I'm sure, we haven't made it to 4th level, have we?

Andoran

Thanks, Adam. I'm caught up reading what I missed and will get a post up shortly.

Andoran

Adam Burlevogne wrote:

Yes, same here. This is one of the few games I'm actually enjoying.

This one. A Carrion Crown game, and that Wicked adventure path for evil characters. They are my favorites. I was having a lot of fun with the Crimson Throne path, but the drama/conflicts between the paladin and my roguish fighter put a damper on things. It was sometimes fun, but emotionally draining at the same time.

EDIT: Note that Adam and Bea are also a Paladin/Roguish character combination, but there's hardly any drama at all. Bea is a much more graceful paladin than the other one I'm used to. But it might be a religious difference. The paladin I had the most trouble with is one of Iomedae, and Bea's of Erastil.

It's a common enough problem. In fact my main motivation for creating Bea (well one of the main reasons at least) was to create a Paladin that wasn't that Paladin. I think Paladin is an extraordinarily difficult class to play right because the balance between lawfull and good isn't easy. Most players seem to forget the "good" part and go for lawful stupid or lawful annoying. In fact it's a class that I flat out won't allow in any games that I run unless I know the player well enough that I think they can handle it.

One of the better depictions I've seen of lawful good is in this OOTS episode

I think I've found success because I came to the realization that no character is born into the class they ultimately choose, and they may have had all sorts of contrary things happen before they get their first level. So by giving her a rocky past with deeds that she's ashamed of (and trying to repent of) I can avoid the holier-than-thou pitfall that so many paladins fall into. So while she may be holier than many other party members, she's never going to point it out to anyone, because she doesn't feel holier. Even with the forgiveness she's already felt, it's a good dose of humility that I think will go a long ways.

edit:
Also, Adam, that's about the best compliment I could've gotten. Thank you.

Andoran

Ok. I've been meaning to reply here for a long time and just haven't managed to do so. My personal life went kind of crazy last year when my wife walked out on me and our 4 kids, leaving me to try and pick up the pieces alone. I realized early on that I needed to cut out many extras from my life in order to just get by and stay on my feet, and that included most of my PbP games. I had hoped to be able to keep this one going, but it unfortunately also fell by the wayside.

That said, things are finally starting to settle down a bit and I feel like I could try and get back into this game, if your willing to give me a chance. I obviously have a bit of catching up to do, but I have a lot invested in this character - I think more than any other I've written, and I'd love to see this through.

Thanks for your patience and support throughout this whole ordeal.

Andoran

Havrin, everything ok? Haven't seen you for about a week

Andoran

Really sorry guys, it's been a bit of a crazy week and I honestly just forgot about the game. I'll get caught up as soon as I can.

Andoran

No worries. Have a great trip, be safe.

Andoran

I suppose the nice thing about inviting another player is that we pretty much have all of the main roles covered, so whoever joins would be able to bring whatever he/she wants. Opens it up to more choices and creativity.

But that said, it also means that we don't really NEED another player. Thoughts from anyone else? Am I the only one who has an opinion one way or another?

Andoran

Glad to see that this is going to keep going - I would hate to see it die after I had to leave. That would also kill my chances of ever rejoining in the future...

Andoran

How are we going to handle Jacyn's departure from the party? Will he stay with Sabrina at the temple as a guard?

And do we want to try and recruit one more to replace him? I mentioned again again to Oladon that there might be room for her if she wanted to join (with more freedom on character creation this time) but not really gotten any response.

Andoran

Much appreciated, and thanks. I'll keep this game on my list and hopefully find time to keep up with it every once in awhile.

Andoran

Well, Haldhin, if you're open to the idea, we could find an excuse for Shanoa to go away for awhile. You could DMPC her through her exit and then perhaps when my life has settled down I would have the possibility of return.

Just an idea, and honestly I don't even know how long it would take. I'm looking at probably a good year or two of heavy upheaval, just to set expectations.

Thanks for the well wishes. Honestly all things considered I think I'm coping pretty well. But I also know it's affecting me and I need to handle that the best I can.

Andoran

Ok. I really hate to do this but I'm going to resign from this game.

I've been going through some incredibly difficult personal matters with my family and at this point just don't think I can give this game the time or focus it and you all deserve. I do this with a heavy heart because I've loved playing with you all, and I love this character I've created and brought to life.

But I also don't want to hold up the game while I'm dealing with my real life. I'm withdrawing from all of my PbP games save my single longest running, which I hope to be able to keep up with at least - so I'll still be around on the boards if anyone ever wants to pm me. I want you to know that I've enjoyed playing with every one of you immensely and if or when I'm in a place in my life where I have more time for my hobbies I would love to have the chance to play with any of you again.

Thank you for putting up with me for so long and for being great companions for Shanoa. Best of luck in the future and happy gaming.

Andoran

It's been awhile since I've played PFS, but any time a couple were present at my table there were never any concerns about them sharing resources. My 2 cents.

Jacyn, I'm really sorry to see you go as well, but I completely understand. In fact, I'm in the process of withdrawing from all of my other PbP games due to extreme difficulties I'm going through in my own personal life.

I'm going to try to keep going with this game mostly because it's my longest running game, and we have so many good memories from this adventure and playing together that I just don't feel like I could walk away from that.

So...here's to the future. Jacyn, best of luck with you in your new job. And if life gets to the point you're able to, I'd love to be able to play with you again some time.

(I think Katya might be the saddest to see you go though - we had such a nice budding romance brewing there!)

Andoran

Thanks guys. Really. I have enjoyed playing with you guys immensely and if things in my life get to a place where it's a possibility again would love to play with any of you again in the future.

Andoran

It's with a heavy heart that I am announcing my resignation from this game. I've honestly really enjoyed playing with you, and value very much the experiences we've had together, but with everything going on in my life lately I just don't feel like I can give my games the attention and focus they deserve. I'm going to try and keep going on my longest running game (kingmaker) but am going to drop out of the rest.

I'm really sorry to leave like this, and trust me it doesn't reflect at all on any of you. In fact it's because I value you so much that I don't want the game to get bogged down because of me. I wish you all the best in your games and in all your endeavors.

I'll try and continue to visit the boards periodically (I'll have to if I'm going to keep a single PbP going) so I'll always respond to PMs if anyone wants to stay in touch.

Andoran

1 person marked this as a favorite.
Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

I blame Cosmo for the Paizo website being slow today.

Andoran

1 person marked this as a favorite.
Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

In my group, I shamelessly accept bribes of all sorts (sushi is a weakness), but I think it's understood that the return you get is in karma (and an all around happier GM). Maybe the dice will be nicer to you. Maybe I'll subconsciously pick someone else to attack.

I've made it very clear to my players that I play a straight game and pretty much just go by how the dice roll. So while I'll happily accept a bribe, it's with the understanding that I still might kill if the dice decree it.

Or in other words,

Player --> Bribe --> GM --> Dice Gods

Andoran

King Markadian V wrote:
Count Buggula wrote:
Don't sweat it. My life is kind of insane at the moment too - my wife walked out on me and our 4 kids so I've been running myself ragged trying to make sure everything's taken care of. So I'm not complaining one bit about some slow time in my PbP games.
Oh wow, so sorry to hear that. Not sure what to say, but I hope everything works out as best able. I was the oldest child in a similar situation growing up (my dad leaving my mother, 3 siblings when I was about 15). Fortunately my grandparents lived next door and were able to help out. I hope you have similar support to help you through this time.

Yeah, I've got a decent amount of extended family in the area, and my mom drove out on monday to stay with the kids during the day so I could be at work. Crazy, but at least things are moving forward.

Andoran

Don't sweat it. My life is kind of insane at the moment too - my wife walked out on me and our 4 kids so I've been running myself ragged trying to make sure everything's taken care of. So I'm not complaining one bit about some slow time in my PbP games.

Andoran

1 person marked this as a favorite.
Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
W E Ray wrote:


The problem is poor game design.

I love Skip Williams to death -- one of the top 5 game designers ever. But the battle mat and seven-hundred-and-fifty-five thousand feats, traits & class abilities that were eventually built into the d20 system that slow life down to a sloth, plus the 37 thousand iterative attacks, all make for the ********* combat EVER.

Want your Players to pay attention?
Throw away the ********* battlemat!

I completely disagree. I think the problem is simply players not bothering to learn the mechanics of their own characters. While it's true that there are insanely huge amounts of choices, those are chosen when you level up your character, you don't have all of those choices during every round of combat. Your own character isn't gonna have more than 20 or so feats and abilities, and I don't think it's unreasonable to ask that players take the time to read and remember what those abilities are. For spellcasters, granted there's more options, but you don't have the entire spellbook to choose from every round. You select them every day when you rest. And if you're a spontaneous caster, you have much fewer spells to learn.

All of those abilities have been trickling in tiny bits at a time since level 1, giving players ample time to learn them one at a time instead of trying to memorize the whole thing at once. Unfortunately there's not much a DM can do about this. It ultimately comes down to the time and interest a player is willing to invest in the game.

Andoran

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
DSXMachina wrote:
shroudb wrote:

well, i don't really see a problem with this.

being incorporeal means that you don't have thick skin (natural ac). If for whatever reason you had thick skin it instead becomes a mgaical protection (deflection).

if fo whatever reason you already had magical protection then yeah, you just end up losing the thick skin...

sounds logical to me.

But without this item you'd have the thick skin & the magical protection.

Tradeoff for becoming incorporeal, I guess. We just don't know if that was the dev's intent or not.

Andoran

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Thanks, having an example helps drastically in helping understand where the problem lies.

I think this is an unintended edge case. If you don't already have anything that gives a deflection bonus, than your AC will stay the same (intended). Unfortunately just about everyone at some point has something that gives a deflection AC bonus so in 95% of the time a character will lose AC due to lack of stacking.

I'd say this could warrant some clarification from the devs.

Andoran

No worries, thanks for letting us know! Hope you get everything up and running again soon, and stay safe!

Andoran

I think maybe this campaign is rubbing off on my other characters. I'm pretty sure this might be more evil than anything either of my characters has done in this campaign, and she's only True Neutral. In her defense, she's had a bit of a bad day and was already REALLY pissed off before even dealing with the goblin. Still. Those are the kind of posts that make me feel icky after writing.

Andoran

Ok. No rush, but we're here and ready to move on whenever you are.

Andoran

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Quandary wrote:
Count Buggula wrote:
Also, clarification on whether trait AC bonuses apply to touch attacks would be nice, since not all of them specify, as does Expert Duelist.

Touch AC is defined as normal AC minus armor, shield, natural armor. ALL other bonuses apply.

By RAW, CMD is defined differently, as if it were starting over from scratch,
even though except for Untyped and Trait bonuses, it is basically Touch AC + BAB + STR + different Size mod.

I understand that's the current state of RAW, but I'm wondering if that was intended or just an artifact of the rule being written before there were trait AC bonuses.

Andoran

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Also, clarification on whether trait AC bonuses apply to touch attacks would be nice, since not all of them specify, as does Expert Duelist.

Andoran

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Also, that particular AC bonus is specified as being a dodge bonus, not a trait bonus.

Andoran

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Are wrote:

Paizo had published products utilizing trait bonuses for some of their 3.5 adventure paths (Legacy of Fire, for instance), so such bonuses did exist before the CRB was printed (and Paizo likely knew they were going to continue using them).

Of course, trait bonuses didn't exist in the CRB, so they might not have wanted to print the term there for that reason.

In any case, I would say no, because traits aren't supposed to be very powerful.

Trait bonuses existed, but even in the APG there were still no traits that granted an AC bonus that I'm aware of. The Trait AC type is a fairly recent addition.

Andoran

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

The type is in fact just a "Trait" AC Bonus. Which didn't exist when the CRB was written, so I think this is a good FAQ candidate.

Andoran

Works for me. Don't worry, my life has gotten incredibly complicated (aka rough marriage) as of late and the slower pace is just fine for me. Granted not everyone else wants to move at a snails pace though, so go for it.

Andoran

Speaking of, we're in need of a healer in my long-ongoing Kingmaker game. We're still in book one, don't go super fast, and it's been pretty heavy RP with bits of action here and there. Feel free to post if you're interested.

Andoran

Tolus the Serpent Servant wrote:
I only have a girl. I think my chances of serious physical trauma are less than if I had a little boy (knock on wood)

Don't worry, the emotional truama more than makes up for it (I have 2 of each).

Andoran

1 person marked this as a favorite.

Are you kidding? Life happens, especially for the GM. I know how much work it is keeping a PbP game going (which is why I'm not currently running any) so don't get down on yourself. You're doing fine.

Andoran

I certainly wouldn't be opposed to giving it a try. I think we have a lot of good ideas that by themselves aren't super impressive, but if taken together with everything else we're doing could add to our chances of success. I'm all for letting everyone do their own little things as desired before we mount our assault.

Andoran

Yep, I'm here. Life's keeping me busy, but I'm checking in at least every day - just haven't really been able to figure out if I need to play out that scene. If you guys want, I can figure something out and go with it.

1 to 50 of 906 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.