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Count Strahd Von Zarvoich

Count Buggula's page

Goblin Squad Member. Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber. Pathfinder Society Member. 943 posts (2,724 including aliases). No reviews. No lists. 2 wishlists. 3 Pathfinder Society characters. 10 aliases.


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Liberty's Edge

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VrisKCa wrote:
Oladon wrote:

Nicely done!

Ever drawn a (Paizo) goblin? ;)

** spoiler omitted **

Done!

Oladon Full Color Sketch

And he delivers! Well done!

Liberty's Edge

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Neat! I'd love to see a try at one of my characters. My most original (and high candidate for favorite) is Kara, halfling courtesan slave turned fighter after earning her freedom. As much a geisha as dervish dancer, she leads both by force of will and graceful blades.

Description:

Kara is a slender, graceful halfling in early adulthood. She has smallish, clean shaven feet covered in simple shoes, and could easily pass as a gnome. Her dark eye makeup upon tanned skin draws even more attention to her large blue eyes, and she flashes her long eyelashes just right to lock your gaze. Jet black hair is cut short at her shoulders, save for a long braid that extends down her back.

A revealing yet simple brightly colored gown with bits of leather discreetly sewn in serves as both costume and armor. Once clean and beautiful, it now bears the mark of countless battles and long treks through desert heat. Simple copper bracelets adorn her wrists, and a beaded necklace draws your eyes down the plunging neckline.

She travels light, wielding matching Kukris in her deadly dance, blades flashing as she spins like a desert tempest.

Liberty's Edge

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Hayato Ken wrote:


Let´s have some analysis there.
-Posting from a phone. That requires you to:
-have such a phone.
-have time to post from a phone, what is more difficult than to post from PC.
-either have the knowledge about your character or have all things with you.
Clearly not everyones scenario.

All of that might be easier with some kind of pad or tablet.

All good points, but there are some tools such as Wayfinder that can at least make things significantly easier.

Liberty's Edge

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Hayato Ken wrote:


Think about how this would come across out of the internet.
Would such behaviour be apropriate there?

What, like keeping track of batting averages or pass completion rates? Like managers keeping track of employee job performance based on sales, customer feedback, or amount of work completed?

Quote:

I also think that a lot of this leads to closed eliticist circles.

Posting rates don´t make good roleplayers.
Good GM´s might have abandoned some games. Or perhaps the players abandoned them.

I only partially agree. Yes, posting rates don't make good roleplayers. Case in point, I'm in a game that's been going on for almost 4 years and moves quite slowly (we've just started the second book), but I think has some amazing roleplay scattered throughout.

What this information CAN do is properly set expectations for player and DM. If you're the kind of player who (like Oladon) likes really fast paced games and has the ability to run through an entire AP in less than a year, you want to know that the other people you're playing with can actually keep up. And if you've got a busy life and know that you can only occasionally visit the site to post, you want to know that the game and story aren't going to constantly run away from you.

And while I could understand a DM abandoning a game or two among many others due to group chemistry, real life issues, or whatever, I would be extremely hesitant to join a game run by a DM who's disappeared from the last 6-8 consecutive games they've tried to run.

Quote:

I had very good games with people who were completely new to this board.

Some others with a lot of postings abandoned my games, because of whatever. I think one can get a very wrong impression from such statistics.

Me too. But statistics are just statistics. They're numbers, and can be used for good or bad, depending on who's reading them. I can't speak for others, but I would start with the numbers and then seek clarification to either confirm or explain any meaning I try to take from them. For example, if I'm starting a game and looking at applicants, if I saw someone with an amazing character background and writing style but had stopped posting in the middle of their last game 3 years ago with no explanation, I wouldn't dismiss them by default. Instead, through PMs, I might find out that the player had been in a terrible car accident or illness, and now that they've sufficiently recovered they're trying to get back into the game.

Awesome. Welcome to my game.

As motteditor mentioned, numbers never tell the whole story, they're just a tool. Use the tool correctly and get the whole story.

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Andrew Betts wrote:
Hayato Ken wrote:


-I´m extremely uncomfortable with non-Paizo members tracking other people´s posts here. That feels like a crass violation of trust and privacy to me. I´m pretty sure there are more than enough other people who don´t like this! This can come off very jerkish.

So you're upset that someone looks at statistics on a public forum where anyone can do the exact same thing. Google does it. I could see being upset if this was a private forum or if your PMs were being tracked, but this is public and open to the world.

Yep. Sorry, but once you decide to put your words in a public forum, any assumption of privacy is forfeit.

Liberty's Edge

I'll try to find some time to take a look at our building options today and make some suggestions for our next round. I think in the absence of any "event" requiring RP, I'm fine with just continuing with our rounds for now.

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Carbide, would it be useful if some of us took over some of the crunchy bits of the kingdom running portion so you could focus on the overall story and RP elements?

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If Akiros isn't available yet for Warden, Kesten could fill in for that spot.

Also, do we use Akiros' rage stats or non-raged for bonuses?

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Also, with Edvard and Rufus dropping, that leaves us down to four players. Of the four of us, I think we are strongly motivated to keep this going at this point, and it's a pretty good mesh of classes (arcane, divine, melee, ranged/skill) so we're not particularly missing out on anything if we press forward with just the four of us.

We didn't get a super strong response last time we opened up for submissions, but there was one other players that I thought had a strong character concept and background that I wouldn't mind reaching out to to see if he's still interested. Any other thoughts on our current party size?

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Likewise. Best of luck in your future games.

Liberty's Edge

Rufus Fitzroi wrote:

Okay, I felt this needed a separate post because it is really a separate matter, but I wanted to address:

Bea wrote:
To clarify, I was assuming Rufus and Vasily were the ones who had provided the information in DM Carbide's post. Wasn't meaning to completely snuff you, just mostly ignoring the bit about Rakshasa.

Unfortunately, that doesn't really affect anything I posted.

To Rufus' observation; Bea proclaimed herself a Populist Ruler, then asked for advice or opinions & when she got some she didn't like, she proceeded to ignore the person giving them in favor of advice & opinions from someone she already knew and 'presumably' valued. She didn't even bother to ask for clarification of what the heck he was alluding to, she just 'swept it under the rug'. Also, the simple fact was that Rufus had a lot more to offer than the bare minimum presented in DM Carbide's post. He just didn't want to simply 'vomit' the suggestions forth if he wasn't certain Bea actually wanted them, which she established, by her reaction (or at least his interpretation of her reaction), she did not.

Dude – grow some thicker skin and quit jumping to conclusions so quickly. Remember that YOU'RE the newcomer here both in our PbP group and in-character. Things may not be exactly how you expected, and people might not act exactly how you thought or for the motives you expected. In this particular case, the only reason she “swept your advice under the rug” is because she happens to not care for Harrow-related superstitions. Nothing at all to do with you or her attitude towards you. I also tried to make it clear that aside from that, she listened to and agreed with your suggestions (through the DM's mouth).

Other than the letter of introduction, she has very little reason to trust or confide in you at this point, and acting defensive and offended is a great way to make sure that she doesn't in the future. I thought it rather generous of her to assume the best of you and welcome you into their planning meeting instead of asking that you wait until they were finished outside, like you'd normally do with a stranger.

Quote:

The Leader of a new nation, particularly one who sees themselves as a Populist as, by her own words Bea does, must have a vision or goal for why they should be leader. I also didn't see a reason for that. I'm not saying the leader should be 'my way or the highway', I'm saying when somebody asks Bea if she is the Leader of this community, she should be able to immediately say "Yes, *here* is why."

*here* being whatever her vision for that community is. If she doesn't have one beyond 'I am trying to make up for the mistakes of my past', then she needs to know or consider why/how founding & leading a new nation makes up for the mistakes of her past. She needs a reason why she should lead & it needs to be something better than 'because I provide a +X bonus to that particular kingdom modifier. Mechanical bonuses are comparatively easy to find, causes that NPC's are willing to die for, much less so.

Don't presume to know and understand Bea's motivations, even if you've gone back and read the entire campaign thus far (which I don't believe you have). You've attributed entirely false ideas to her based on a few small interactions. She's NOT a “populist” ruler, she's just got a much higher dose of humility than you're accustomed to dealing with. She has no aspirations for power and no clear end-game or goal for some future kingdom, but that doesn't mean she's not a good and effective ruler. She's the leader because through the many trials they've been through, she's the one that for whatever reason began to take charge and the rest of the group gradually grew to trust her and her decisions (despite plenty of philosophical disagreements, such as in Katya's case). This extended naturally once more people started to arrive and she simply took charge because she was used to it at this point and everyone expected her to. She was caught by surprise by your question and answered the way she did simply because nobody has ever asked her that before. It was never put to a vote, nobody came up and told her “hey, you're the ruler now, congratulations!” and based on her actions, everybody in town just simply knows that she's in charge.

Quote:

Rufus would also agree with you that we need to focus upon practicalities. Which gets into my second post. Rufus/I have thought a great deal about what practicalities the community needs to focus on. My next 'in-game' post after inquiring what insights Bea was interested in, was going to be to start making some of those recommendations & why they were important.

I will counter however your statement that those 'practicalities' are 'more' important than knowing what the Ruler's vision for the community is from the beginning. Suppose an NPC were to ask that very same question, because every one of them are; as I implied before, if the Ruler or whoever else the NPC encounters doesn't have an answer, what makes the NPC think they are really going to have an answer to the next question, which is 'do you know what you are doing?' My questions/statements weren't the 'whole' of the conversation, they were simply the 'beginning'.

Her particular leadership style also reflects on her answer though. She doesn't care to issue orders unilaterally, instead discussing it with her friends and confidants. To this point she hasn't had to worry about being “populist” or not because her ideas are mostly out of a genuine desire to help the community, and simply hasn't run into many disagreements. Obviously that may change in the near future. She then goes out and helps with the work to get it done, further gaining solidarity and support from those around her.

Anyone else in the party can correct me if I'm wrong here, but people follow Beatrix because they want to, not because anyone tells them they have to. Anyone else that's arrived in town not knowing what's going on simply had to ask anyone else in town once to find out who's in charge, and then upon seeing her in action quickly agree with the consensus.

Quote:
Valid point, somewhat. Unfortunately, the system as it stands, doesn't differentiate & doesn't allow us to simply 'hand-wave' needing to fill those positions without taking the penalties. Partially, this is because, historically speaking, just about every Nation, at least in Europe which is the model Paizo is taking, started as a city-state & every city-state started as a town.

Screw the system as it stands, and screw historically speaking. We're here to focus on role-playing and telling a good story, which the mechanics give us a good framework to do, not the other way around. If you're more interested in getting the most out of the crunchy bits or historical realism or your own preconceptions of what should or shouldn't happen in Golarian or the game, maybe this isn't the game for you. You seem to have a very narrowly defined idea of what a ruler has to be and act like, and how the kingdom building should occur. Instead of coming in and seeing if your preconceptions fit how the rest of the group has come to realize it, you've in only a few days shown yourself to be combative and arrogant, in essence telling us that “we're doing it wrong”.

Please try to find a way to ease back on your criticism and take some time to get the feel for the flow of things before trying to steer the whole thing in your own direction.

Liberty's Edge

Rufus Fitzroi wrote:


Can we assume the 'former PC' NPC's are available to fill Leadership posts?
If so, I would recommend Adam as either Councillor, Treasurer, Grand Diplomat, or possibly even High Priest (I thought I remembered he had a level of either Cleric or Inquisitor). I think Havrin would work well as either General, Marshal, or Warden. Sabrina sounds like she would serve well as either High Priest (at least to start) or Warden (assuming I am recalling correctly that the Warden...

I'll add a couple of suggestions for PCs and NPCs based on RP, considering stats secondary. I'm don't know the new PCs well just because they haven't been with us for long, so don't let this imply that I think an NPC should have a role that you'd rather have your character take. For PCs that I've placed, these are just suggestions.

Ruler (Cha): We've discussed this a bit before and I believe the consensus was that Bea should take this role. Please speak up if you feel otherwise.
Councilor (Wis / Cha): Zlotii
Grand Diplomat (Int / Cha): Vasily?
High Priest(Wis / Cha): Sabrina
Magister(Int / Cha): Katya
General(Str / Cha): Jacyn
Marshal(Dex / Wis): Havrin
Royal Assassin(Str / Dex): Vasily?
Spymaster(Dex / Int): Edvard
Treasurer(Int / Wis): Adam
Warden(Str / Con): Rufus

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I haven't minded the small break because I've had an insanely busy and crazy couple of weeks between work and home life. Should clear up by Friday-ish and I'm looking forward to get this rolling again.

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I'd have no problem with you getting it. We sort of hand-waved getting back to Oleg's, I believe, and it's reasonable you could have decided you wanted it there. Beatrix wouldn't object - she's not going to use it.

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I guess I need to finish updating Bea to level 4. I have to choose spells now! So many to choose from, so few slots. Really wish Paladins got spontaneous casting.

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Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Liz Courts wrote:

Wes: Greeeeeeedy

Me: …I *do* have a Sihedron tattooed on my leg.
Wes: Touche...

But did you get it at Paradise in Turtleback Ferry?

Liberty's Edge

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Sorry I missed your call for still interested. I had a Dwarven Rogue - hope I'm not late to chime in that I'm still here.

Liberty's Edge

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Ratfolk Monk:
Abilities
4d6 ⇒ (2, 1, 1, 2) = 6 5
4d6 ⇒ (1, 5, 3, 6) = 15 14
4d6 ⇒ (1, 6, 6, 3) = 16 15
4d6 ⇒ (4, 5, 3, 1) = 13 12
4d6 ⇒ (1, 1, 1, 2) = 5 4
4d6 ⇒ (3, 1, 5, 4) = 13 12
Total= +1
woah, that's a reroll if I ever saw one.

2nd try:
4d6 ⇒ (4, 6, 2, 5) = 17 15
4d6 ⇒ (4, 1, 1, 6) = 12 11
4d6 ⇒ (4, 2, 2, 5) = 13 11
4d6 ⇒ (4, 2, 6, 4) = 16 14
4d6 ⇒ (1, 2, 3, 4) = 10 9
4d6 ⇒ (3, 3, 2, 5) = 13 11
Totall= +3
MUCH better.
race: 1d36 ⇒ 25 Ratfolk
class: 1d21 ⇒ 11 Monk

A ratfolk monk actually sounds pretty awesome. Too bad the stats suck pretty badly here.


Dwarven Rogue:

4d6 ⇒ (2, 1, 6, 4) = 13 12
4d6 ⇒ (2, 4, 3, 3) = 12 10
4d6 ⇒ (3, 2, 1, 4) = 10 9
4d6 ⇒ (6, 5, 2, 1) = 14 13
4d6 ⇒ (6, 2, 4, 5) = 17 15
4d6 ⇒ (1, 2, 1, 3) = 7 6
Total= +1
Wow, another failure.
4d6 ⇒ (2, 5, 4, 6) = 17 15
4d6 ⇒ (5, 1, 3, 6) = 15 14
4d6 ⇒ (4, 4, 5, 4) = 17 13
4d6 ⇒ (6, 5, 2, 4) = 17 15
4d6 ⇒ (2, 4, 6, 6) = 18 16
4d6 ⇒ (2, 3, 5, 4) = 14 12
Total= +11
race: 1d36 ⇒ 7 Dwarf
class: 1d21 ⇒ 16 Rogue
Might be a keeper

Oread Wizard:

4d6 ⇒ (3, 5, 4, 4) = 16 13
4d6 ⇒ (5, 2, 3, 6) = 16 14
4d6 ⇒ (4, 5, 5, 4) = 18 14
4d6 ⇒ (4, 5, 2, 4) = 15 13
4d6 ⇒ (5, 4, 6, 2) = 17 15
4d6 ⇒ (1, 6, 1, 3) = 11 10
Total= +8
race: 1d36 ⇒ 24 Oread
class: 1d21 ⇒ 21 Wizard

I'm going to go with roll 2. Gives me:
Dwarven Rogue
16
15
15
14
13
12

Background:

Homeland: 1d100 ⇒ 20 Hills or Mountains
parents: 1d100 ⇒ 90 Orphaned
siblings: 1d100 ⇒ 3 1d4 siblings
siblings: 1d4 ⇒ 3
sibling1: 1d100 ⇒ 39 older
sibling2: 1d100 ⇒ 98 Twin!
sibling3: 1d100 ⇒ 24 younger
twin: 1d100 ⇒ 98 Triplet!!!
twin age: 1d100 ⇒ 3 younger
other twin age: 1d100 ⇒ 22 younger
I'm one of 3 triplets, first emerged of the lot. One other older and younger sibling.
sex: 1d2 ⇒ 2 Female
sibling1sex: 1d2 ⇒ 1 Male
sibling2sex: 1d2 ⇒ 2 Female
sibling3sex: 1d2 ⇒ 2 Female
sibling4sex: 1d2 ⇒ 2 Female

circumstances of birth: 1d100 ⇒ 90 Dishonored Family
parents' profession: 1d100 ⇒ 21 Serfs/Peasants
Major Childhood Event: 1d100 ⇒ 18 Competition Champion
Rogue Background: 1d100 ⇒ 6 Gang War
Influential Associate: 1d100 ⇒ 53 The Academic
Conflicts: 1d20 ⇒ 16 Destruction
Conflict Subject: 1d20 ⇒ 16 Enemy or Rival
Motivation: 1d10 ⇒ 1 Justice
Alignment: Chaotic Good
Religion: Cayden Cailean
Romantic Relationships: 1d20 ⇒ 14 Several Inconsequential Relationships
drawback: 1d100 ⇒ 98 Youth (vain)

Traits available:
Goldsniffer
Highlander
Reactionary
Poverty-Stricken
Influence
Dirty Fighter
Mathmatical Prodigy

Feats:
Kin Guardian

Story Feats:
Lost Legasy
Redemption
Champion

Liberty's Edge

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Dang. I love playing halflings. Since the submissions so far are light on the combat side of things, I'll see what I can come up with for a field hand.

Liberty's Edge

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

The DM is traveling so probably can't reply right away, but there's definitely still time to apply. No choices have been made and recruitment is still very much open.

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It's yours. Zloti, why don't you have the amulet. I think I'd rather have the gold to use on something Bea would use more often than the bow.

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Bea could maybe use the amulet but it'd probably be better used by someone who can't wear armor. She gets a deflection AC bonus vs targets of her smite so the ring isn't as useful. If we're not giving the bow to Havrin she could use it, but she really just keep a bow to make sure she has an option vs targets she can't reach - it's not by any means her preferred mode of combat.

In general we have been just giving items to those who could best use it, and then splitting up any actual money received. I'm not a big stickler on it, anyhow. I'm pretty sure we're all significantly behind WPL for level 4.

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Oh man. Normally I'm not much of a fan of this kind of thing, but your writeup has me really intrigued! I'll have to see what I can come up with. How long are you going to keep recruitment open?

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I gotta say - I'm not a fan of summoners or non-core races. Just my two cents - but it's your game.

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rknop wrote:
I'm interested, but I have caveats. I've GMed Kingmaker; my FtF group made it all the way through book 3 before the campaign ended because I moved. (Well, I'm moving; the game just ended, and I reolcate in July. This doesn't matter for a PbP, obviously). So, I'm quite familiar with it. If this is a problem, I understand, and I won't submit a character. (Myself, as GM I prefer it when players are not familiar with the adventure I'm running.) I do believe I can keep player knowledge and character knowledge separate. Kingmaker is also open-ended enough that every game can be quite a bit different.

I'm the previously mentioned player who's been with the group since the beginning - and I've run the game myself before, so it doesn't automatically exclude you. As long as you think you can do a good job of separating player and character knowledge I don't see why you couldn't be accepted.

Spoiler:
We befriended them and they're still around

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So how about opening up recruitment for two more players with the restriction being no arcane classes and see what we come up with?

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I'd love to find a way to continue on with this. I still have hopes that Adam and/or Havrin will come back, so I think we could find an excuse for them to stay at one of the outposts for awhile.

You're right about the power - we could use someone else who knows how to do a bit more damage, but I don't think we should limit to any particular class. Should we open up recruiting for one or two more players and hope we can get a bit more momentum going?

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Thanks. Nobody likes to just sit around doing nothing during combat, and I was surprised that nobody had written something like that up before. At least not that I could find.

Have a good vacation. Did I kill the Stag Lord with that last hit? That dang guy has a ton of HP!

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Umbranus wrote:

Can you provide flanking or aid another when you can't hurt the opponent? For example if the enemy is incorporeal and you don't have a magic weapon.

According to RAW, you don't have to actually be able to damage the enemy, just be within melee range. I believe the idea is that you're distracting the enemy just enough for one of your party members to more easily hit with an attack.

Thanks for all the great suggestions and replies, all. I appreciate the positive response.

Liberty's Edge

Hint, hint

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Find yourself in a combat situation where you feel useless? In Pathfinder, there should NEVER be an instance where you feel useless or can't contribute something to the party. Instead of just holding your action or waiting it out, here's some suggestions:

Aid Another - Granted you have to be within melee range of the bad guy in order to give the bonus. So if you're squishy and afraid to go toe to toe with the enemy, always carry a longspear or similar reach weapon. Stand behind your stronger friend, make that attack roll vs AC 10, and your buddy gets an automatic +2 to his next attack. Oh, and those bonuses stack, so other party members can help out too.

Cantrips - Since they're unlimited use, all casters should prepare at least one that will be useful in combat. Ideally, two offensive: a ranged touch attack that deals damage and something that doesn't require an attack roll such as flare or daze. If you're a spellcasting class that has limited access to offensive cantrips such as cleric, spend your time buffing your party with Guidance to give them a +1 to their attack. Even at higher levels, doing a small amount of damage consistently with Acid Splash or Ray of Frost (due to only having to make a touch AC, which are often absurdly low) is better than consistently missing with your crossbow.

Domain Abilities, Bloodline Powers - While they're not unlimited like cantrips, they're usually still available in sufficient quantity to get you through an adventuring day (especially if you've been using some of the other above options). Don't forget that many of these powers are offensive and use them liberally.

Skills - Bards and Sorcerers, don't forget one of your primary stats is Charisma. There's plenty of opportunities to Feint and Demoralize the enemy during combat.

Splash Weapons - If you still find yourself with nothing to do after all that, carry around some Alchemist's Fire, Acid Flasks, and Holy Water. Just don't hit your friends with them.

Feel free to add your own suggestions here for unusual or often forgotten ways to help out in battle.

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Count Buggula wrote:
I blame Cosmo for making our healer cast the 3rd natural 1 in a row on a cure spell.

Cosmo, seriously this is nuts. Now he's cast his fourth 1 in a row on a cure spell, and now my Paladin also rolled a 1 on her Lay on Hands!

This isn't funny anymore, people are going to die! Make it stop, Cosmo!

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Ok, this is just wrong. You've now cast 4 CLW in a row with a 1, and I added a LoH with a 1. We're cursed! Curse you, Cosmo!

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Haha, no I wasn't suggesting it was a bug, only that Cosmo was somehow responsible for it. He's Paizo's customer Service manager. And gets blamed for EVERYTHING.

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Zlotti, I honestly don't know what to say. Except maybe this.

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I blame Cosmo for making our healer cast the 3rd natural 1 in a row on a cure spell.

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So today I went back and looked and realized that we started our campaign on March 22, 2011 - which makes tomorrow our 3 year anniversary. Congratulations on keeping this game going for so long - though we've seen some of our players come and go, it's been a fun ride. Cheers.

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Where'd everyone go?

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Along those lines, I'll be out of town all next week, but still in the states. I imagine I'll still have sporadic access to the internet on my laptop and can always post from my phone if it comes down to it.

(Taking my kids to Disneyland for Spring Break)

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Edvard, I love your description of spell casting. Adds so much flavor. Keep it up.

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I don't mind if you roll initiative for the entire group at the onset of battle. It seems silly to have to wait an entire day or two just so people can roll initiative - but that's just me.

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Adam Burlevogne wrote:
It's been a bit weird, Adam keeps trying to support Bea, but he's never sure what she's going to do.

She is a mite unpredictable. Mood swings, of a sort.

Quote:
Just to let you know, I will probably be out of commission until next week at least. I had oral surgery to day to remove impacted wisdom teeth and I'm in agony, and probably will be numb/inpain for the rest of the week.

Ewww! Yeah I had to do that once! I got really tired of jello and soup after a few days. Luckily I didn't have any complications - my sister developed a dry socket after having hers removed. I really hope you don't have to go through any of that.

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Holy crud this is crazy. I honestly figured we'd pretty much get inside the gate and just start fighting. I hope you guys don't mind that Bea's taking away some of the combat.

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Or Flagons with the image of a Dragon

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Oh, but while we're at it, she can make you the greatest with the blade! (just be wary of rogue finger snaps!)

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Maybe we can find a good witch somewhere to help you out with that.

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Ah, but does he lust for a laugh, never walk when he can leap, never flee when he can fight, and swoon at the beauty of a rose?

Liberty's Edge

So I don't know if it's just me, but I've been seriously laughing all day long at our shenanigans at the gate. Thank you Adam for messing up the line, and then playing along. :D

Liberty's Edge

Hope you had a good time, that sounded like some great food!

Also, you will never see me get on anyone's case for not being around to post...for obvious reasons.

Liberty's Edge

Thanks Katya. To be honest, it feels really good to be back. It was something nagging at the back of my mind for a long time and it's nice to have that off my chest.

So...Carbide...what's the chances of getting a nice circumstantial morale bonus for an inspiring speech? :p

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