Count Alexandru Jarovich |
Rd 9
Basilli (unresolved)
Kirk (unresolved)
Jarovich (resolved)
Solaric (resolved)
Pitr (unresolved)
Ricca (resolved)
Zahur (unresolved)
Victoria (unresolved)
Jarovich tries to back away from the guards to cast another spell, which gives them the chance for an attack of opportunity
Since we are getting closer to a decision I post the rolls again
Guard attacking Jarovich1d20 + 3 ⇒ (4) + 3 = 7
Damage1d8 + 1 ⇒ (7) + 1 = 8
Guard attacking Jarovich1d20 + 3 ⇒ (1) + 3 = 4
Damage1d8 + 1 ⇒ (3) + 1 = 4
Guard attacking Jarovich1d20 + 3 ⇒ (20) + 3 = 23
Damage1d8 + 1 ⇒ (8) + 1 = 9
Confirm1d20 + 3 ⇒ (6) + 3 = 9
Damage1d8 + 1 ⇒ (3) + 1 = 4
Guard attacking Jarovich1d20 + 3 ⇒ (17) + 3 = 20
Damage1d8 + 1 ⇒ (1) + 1 = 2
As the nacromancer turns round, most the blows just slash through the air, only one of the guards waits a moment longer and strikes exactly at the right moment, his sword breaks through the ribcage of Jarovich and sinks deeply into his heart, that another strike hits his tigh is already unimportant.
The cloaked man stumbles and falls on his face, for a heartbeat only the sound of the wind is audible, then the zombies at the tower crumble with the magic of their master ebbing away.
Ricca eyes the body incredulously
I can't believe it, that was all? He's dead? No flashes, no lightning, no nothing?
And as if her words were heard by some cruel god on a distant plane, suddenly a blast of crystal shrapnells pierces through the guards and everything close the necromancer's body. His clothes are torn to rags and a strange metallic vest is now visible that looks like it held the shrapnells in small cells. Very slowly Jarovich gets back to his feet
Not over yet! NOT OVER YET!