About Corellon Aelasar
The first and only son of a wealthy trading merchant Elven father and Chelaxian Human mother. He grew up in and around the docks of Egorian. He spent his days following his father around and being generally doted on. He was well educated and attended a fine school where fencing was his favorite activity. All was well until his father's untimely death when he was a young boy of 10 in an accident while loading a ship with cargo. Though his father's partner, a human named Aergon, was ruled out as having any negligence in the matter, Corellen's suspicion remains - did he see something that day or was he just imagining it?
Aergon always fancied Corellen's mother and was 'there' for her during her time of need. Soon she was pregnant and they wed. Ultimately they would have two sons. Over time Aergon cared less and less about hiding his prejudice for elves and half-elves. Eventually tolerance turned to indifference then to abuse. Soon he was being abused routinely anytime his mother was not around. The torture was reinforced by his half-brothers once they were old enough to land a punch.
Then, at 18, his mother got sick. Once she had passed there was no place for Corellen. He had no share in the company and Aergon threw him out. At first, he did what he could to survive, getting by working the docks, in any way he could. While not entirely slight it is not the work he was made for. He's quicker and more agile than the others and this has saved his hide a couple of times in just the short time he has been on his own. He wants something more, he wants his birthright back, he wants to find out what happened to his father.
Fearing that Aergon was not satisfied with his exile from his family home, worried that he might turn him in to the government as some type of traitor, or worse, Corellen boarded a ship as a deck hand out of Egorian and has ended up in Westcrown. Mercantilism was in Corellen’s blood though. His father built his own shipping business from the ground up despite the odds and the prejudice and Corellen had paid keen attention, accompanying his father to negotiations and performing many tasks for him.
- He's angry, understandably so, and frustrated. He's not sure where to place his anger and that might get him into trouble
I envision playing Corellen as the ‘unexpected hero’ … he is thrown into circumstances that are beyond his control. He must summon the ability to survive, find and hone his skills and ultimately thrive.
His human traits clearly dominant ... dark brown hair to his shoulders, pale skin. Deep set, dark brown eyes. 20 Years old, 6’3 inches Tall, 160 lbs.
Male Half-Elven Rogue Level 1
HP: 15/15 (8+1+5+1) [Level 1,2 Favored Class Bonus]
STR: 14 [+2 modifier]
HERO POINTS: 2
Initiative +6 = 4 [DEX] +2 [Elven Reflexes Feat]
Action Points (Lifetime) 5
Favored Class: Rogue, Fighter
__________________________ DEFENSE __________________________
AC 16 = 10 + 2 [Leather] +4 [Dex]
Fortitude Save +0 = 0 [base] +0 [Con]
__________________________ OFFENSE __________________________
Speed: 30ft (6 Squares)
Basic Melee Attack +3 (+5 with Rapier, +3 with Short Sword) [Weapon Finesse] Two Handed fighting (+3,+1)
Basic Ranged Attack +4
CMB +3 = 1 [BAB] +2 [Str] +0 [size]
_________________ Feats, Skills and Special Abilities _________________
Weapon Finesse: With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls.
Elven Reflexes: One of your parents was a member of a wild elven tribe, and you've inherited a portion of your elven parent's quick reflexes. You gain a +2 trait bonus on Initiative checks.
Total + Ability Mod. + Ranks + Misc.
Skill Ranks: 8 [Rogue] +2 [INT]
Acrobatics +8 = DEX 4+1+3 [1 Rank]
Trapfinding: A rogue adds 1/2 her level to Perception skill checks made to locate traps and to Disable Device skill checks (minimum +1). A rogue can use Disable Device to disarm magic traps.
Sneak Attack +1d6: If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.
Evasion (Ex): At 2nd level and higher, a rogue can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if the rogue is wearing light armor or no armor. A helpless rogue does not gain the benefit of evasion.
Languages: Common, Elven, Osiriani, and Kelish[Bonus +2 INT]
Max starting gold: 150gp remaining: 8gp 55sp
Leather (30gp) 20lbs
Belt and Pouch (1gp) 0.5 lbs
31gp, 6sp, 8cp
Backpack (10gp) 2lbs: