Ah, so you want to take the GM approval out of it, is that what you are saying?
Celestial Servant is for one specific template. It does not mean you can add any template without GM approval.
I think this topic would be better in the Advice thread or Homebrew thread.
Right. In the case of Bodyguard you can give a +2 to AC on multiple attacks until you reach your limit of AoO's that Combat Reflexes gives you. Without Bodyguard, you Aid Another and the +2 is used up, the rest of the attacks are at normal AC.
The choices for animal companion must come from the listed tables for druid companion to be legal. Applying templates is not normally allowed. What you are suggesting would not be legal in organized play.
Aid Another only applies to a opponents next attack. So Aid Another is "used up" after the attack is made.
Bodyguard would allow you to use AoO's to give them the Aid Another action ( for AC only)until you exhaust your limit of AoO's.
La'Vantis Tuen wrote:
Your character is turning playing cards into "darts" for the purpose of combat. I don't see anything that suggests a Craft check or a bonded item.
I have been running RotRL Anny ED for some time now. My group has "gone any where they want". They have been to Cheliax and were on their way to Nidal(plans got interrupted). Kaer Maga was visited as well.
I think there is misunderstanding of combat actions here.
The answer is yes and yes.
The CRB wrote:
"It creates a magical barrier around the subject at a distance of 1 foot. The barrier moves with the subject and has three major effects."
That is Protection from Evil. Magic Circle extends it out to ten feet.
I created a witch for our pathfinder campaign. He is going to be a support character for the most part. So the idea is to cast a lot of hexes on enemies and cackle. However I tried to use misfortune and then move while using cackle. My DM is saying that I can only use cackle or move. Is that a good call? I understand that whether it is by the book and he doesn't like it, then it's his choice anyways. I just want to know for a future campaign with a different DM.
Your character would only have a 5 foot step available if you Cackled (move action) and used Misfortune (standard action). So your GM is partially incorrect if your recount of the situation is accurate. :)
Ninja'd by Drakkiel
There is none for PFS or for home games that use RAW(like mine). :)
But some do not like the response so the pseudo-arguments must "obviously" continue. Case closed for me.
Nothing I really disagree with. I think it is more than possible.Perhaps if they crank out the new Magic Item creation rules like they have been kicking around for a while some of this might get clearer. Heh :)
But ya, ask your GM.
These three statements almost perfectly explain why I think your argument has some merit but is far from iron-clad.It needs to be iron-clad and apply to (Su) abilities uniformly for me to accept it.
The Dev's may or may not do that. If they do I thank you for bringing it to light. If they do not I still thank you for the exercise in rules research and discussion. :)
Referring to your recent post about "Fire Strike" your concept would mean that incorporeal creatures would be hit Alchemist bombs, Inquisitor judgments, Magus' spellstrike(weapon damage) etc...the list goes on.
You posted to me that it has nothing to do with magic weapons at all.
1. Supernatural Abilities work just as well as magical weapons on incorporeal creatures.
Supernatural Abilities (Su)
Supernatural abilities are magical attacks, defenses, and qualities. These abilities can be always active or they can require a specific action to utilize. The supernatural ability's description includes information on how it is used and its effects.
What you are saying is that (Su) means magic weapon in all cases. This is not true by the description above. I will not concede that is is open for interpretation. Unless a Dev says otherwise. :) Heh
Not sure about getting a FAQ but hope springs...
1. CRB wrote: "An incorporeal creature can enter or pass through solid objects,...."
So the ice is not relevant to the wraiths.
2. You may choose to move your wraiths wherever you want on their turn. The rules do not deny them choice.
"You fill your target with boredom. The target loses all interest in its current task..."
Takes no action does not mean "it falls like a rock".
None. A Fly check doesn't require an action; it is made as part of another action or as a reaction to a situation.***
Worst case is a loss of 10 feet of altitude if attacked which is still dependent on other factors.
Hope this helps. I not sure if it will get a official response from Paizo but hope springs...
I am running the RotRL Anny edition and Skulls & Shackles. I had a player e-mail me just the other day asking how close his character was to next level. I generally give XP out at the end of a session. In the case of my player he may want to have his new sheet leveled and ready for play without interrupting the session flow, which I encourage.
Abandon the XP system...
I have no real issue with what RD is suggesting is possible.
For the record, SKR did not state that the item "knows" anything. The user spends actions to accomplish a task.
Wait...is this the Rules Question board or the Advice or Homebrew board?
The rules specify in this case you cannot specifically target the armor.
Under Damaging objects-
It does specify in the spell text that a disintegrated creature's equipment is unaffected.
Hope this helps.
The Sleeping Dragon wrote:
but... that still doesnt clarify how much time it will take, which is my primary concern.
I think this it what you are looking for...CRB under magic wrote:
Writing a New Spell into a Spellbook
So in your case 30 minutes per spell level. Cost= Free.
So, if the barbarian were still holding his greatsword, he could make his full attack with his claw attacks even though only 1 hand was free? Or would he need to drop the greatsword to make 2 claw attacks, and only get half the benefit of the attack if he held onto the sword?
Universal monster rules wrote:"Creatures with natural attacks and attacks made with weapons can use both as part of a full attack action (although often a creature must forgo one natural attack for each weapon clutched in that limb, be it a claw, tentacle, or slam). Such creatures attack with their weapons normally but treat all of their available natural attacks as secondary attacks during that attack, regardless of the attack’s original type."
He doesn't have to drop it he just has to forgo one for holding the sword.
As for the improvised part, are you suggesting that it is both improvised and inappropriate sized both?
Yes I am. I don't think it breaks any other rule but I am not completely sure.
What about using only 1 claw of a 2 claw natural weapon?
To my knowledge there are no rules preventing use of natural attacks while having the grappled condition. They are not restricted to "two weapon or two handed" rules that I am aware.The monk in my group likes to wrestle dragons and the like, I have put him down more than once with a full attack of natural weapons.
Unless you are pinned I use full attack natural weapons with the -2 grappled penalty all the time.