Currently playing a gestalt solo campaign game with Mythic. I am playing a Ninja/Sorcerer with plans to grab levels in Shadow Dancer with my 3rd class, as well as level dips before I qualify.
I was thinking of 1-2 levels of fighter, and then 2 levels of Paladin. But Inquisitor is also interesting.
Smite Evil 1/day (+5 attack +2 damage)
Detect Evil at Will
+5 on saves (but my saves are already very high - so diminishing returns here)
6 Lay on Hands for 1d6 each
5 Orisons/3 1st level Divine spells (known/cast)
No alignment restrictions/No aura to detect as (I'm currently Neutral and will stay Neutral if I don't go Paladin)
+1 Intimidate/Sense Motive/Survival : +3 Knowledge Checks
Extra Knowledge Skills trained (also means I can use a trait I got for a knowledge skill on something else - so essentially +1 trait)
Detect ANY alignment at will
1/day Judgement (better versatility than smite but far less powerful)
Some things to consider - I already have a lot of abilities competing for Swift actions. I can make up my own Paladin Code according to the GM. I have a way better Cha than I do Wis, and the difference will only grow. I might take more levels of said class once my Character Level is above 10. Retraining rules are in effect, so I can always train one class into the other later.
So, Paladin synergizes with my class better, and what it gives me is more powerful than Inquisitor. But Inquisitor gives me a lot more stuff, and all of it will be imo very useful.
So whatcha think?