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Re: Mounts, I've been running a Kingmaker campaign where more often than not the party is out in the open and their mounts are either in use or tied up by their camp. And again, more often than not monsters (often of animal intelligence) have gone after the horses. Protecting the horses has at times been a big deal, and it's become a running joke that one of the characters seems to lose about a horse a week. For us, poker chips would be unsatisfying. But I think it's great that your group found an easy solution like that that works for you!
Yeah, I've got at least one of every mini going all the way back to Harbinger, so when I'm thinking about what minis I would and wouldn't like to see, I often have to remind myself that most people buying minis don't even know the earlier sets exist, let alone have many minis from them.
All three seem like great picks, though as someone who has the old otyughs, I'm most excited about the Protean. I've wanted one ever since it showed up in one of the Legacy of Fire adventures!
Another thing that occurred to me to ask for isn't exactly another mini, but: in one of their recent Heroclix sets, Wizkids has made some minis with a ring of transparent plastic around the base to create energy fields, a ring of water, and stuff like that. Why not make a few different ones like that that a Medium-sized mini could sit inside of, so that it could become a fire shield spell or something like that? They could be really useful as cool status markers too. And I really do think it would be great to have various transparent minis for spell effects: hand spells, wall spells, sphere spells, a floating disc, a spectral hand, black tentacles, and spiritual weapons (there are already good ones for an axe and hammer in the Heroclix War of Light series, and a spiritual sword would make my cleric PC's happy, as well as being usable for a Mordenkainen's -- sorry, mage's -- sword). This could be a cool use of dressing pieces.
Other stuff I'd still love:
Take a look at this page for a Grippli Archer in metal, and that same company, Stonehaven Miniatures, has at least half a dozen other grippli minis on their site.
I love all those minis, especially Jilia, whom I agree would make an awesome PC!
Wishlist for groups:
Some other singles I'd like to see:
I'm sure I'll come up with other wishes, but these would all make me ever so happy (until the next time you ask :-)
I think I know the answer to this, but my son's been playing Tup (with terrific glee and regular recitations of his song, I should add), and we will have no peace under my roof until this is resolved. So:
Good idea. So here's a
One of them was a Kobold Devilspeaker, repainted with white scales and a blue robe. The other was a Guard, repainted with a blue uniform, probably to match the City Watch minis we've already received.
Interestingly, the seller I bought from was domestic, so it only took a few days for the minis to reach me. I'm surprised I got them as cheap as I did, too; they went for $1 each. I was sure some of the other minis addicts around here were going to see them and bid them up!
Update on the promos I think I got: I do in fact now have 2 repaints of existing minis in hand that have not yet been announced, but I think they're misprints: the bases still have the name and set info for the original minis in the Rusty Dragon set. So I suspect these were rejects that somehow got into the hands of an Ebay seller. Anyway, it'll be nice to find out what I should really call them!
Gug is covered, in the Shattered Star set.
By all means, spriggans large and small!
You can include me among the people who are thrilled with both minis! I've been using a repurposed Monsterpocalypse mini for a giant crab for a long time, but this one looks a lot better. And the Flying Ray looks awesome too! A very useful mini. And others have said, I hope it's more Dire Bat than Mothman.
These particular minis look great, though they don't push any particular buttons for me.
I do, however, suddenly find that I really wish we had some minis for Razmiran cultists. If you can do a set with cultists in 3 different robes for acolytes, priests, and heralds, that would be awesome. And given how popular cultists are on the secondary market, I'm sure they would have use for campaign worlds other than Golarion too.
While I'm at it, I've long wished we had a few NPC minis that were old, obese, disabled, etc. Not just hale and hearty people in the prime of life. A couple street urchins would be welcome too!
Yeah, that's a really weird pick for a case incentive. It makes me wonder who's calling the shots over at Wizkids. I would expect both companies to want to make their incentive picks extremely safe choices, and this is the least safe choice I ever remember seeing. Though honestly, I thought the Huges for this set would be safer picks too, since there are so many Huges that haven't been made yet that show up a whole lot more regularly in adventures and have never been made as pre-paints. But Erik has proved to be reliable in the past, and I'm hopeful both the new Huges will do well!
Mike Selinker wrote:
Fwiw, I just played this scenario with my kids, and we were confused enough about how we were supposed to handle the villain and closing requirements that I came here to the boards to seek aid, and was surprised not to see a FAQ for it. I then had to track down this thread. Based on my admittedly individual experience, a FAQ would be helpful.
I think the Hound Archon -- first since the original Harbinger set way back when! -- will be a hit, and I like the Lantern Archon too, especially since it looks like it could be useful as a spell effect or some kind of dressing too. (Maybe a dancing lights spell?) The Trumpet Archon looks great, although I'd bet from past experience with the old Angelfire Trumpet Archon that demand for it will be limited.
There's a female vampire spawn in Dungeons of Dread too, but the general point is well taken.
I don't know, maybe? I can certainly imagine that being the case with angels: Wings? check. Robe? check. Sword? check. And devils tend to be less variable than demons. But with demons you've got that whole "chaotic churning of the Abyss" sort of thing, where it's spitting out new bizarre combinations all the time. Vrocks are very different from hezrous, which are very different from quasits, which are very different from nalfeshnee, and so on. Yet even so, those minis tend not to move as much as others. It's not like these monsters don't show up in adventures either. I don't know! <<shrugs>>
I didn't notice that this thread was still humming till now, but let me just chime in that, while the DM in me is sad not to get more devils in particular, the minis seller in me is glad to hear there will be fewer devils and angels. I don't know why, but most outsiders have moved pretty poorly in the past. You get a brief flurry of interest when a new set releases or a major adventure with a related theme gets published, but for whatever reason, in my experience, people who are just buying minis to get a basic collection going tend to stay away from most outsiders. (There are exceptions: succubi, maybe babau.) I don't know if it's a hangover from the old 80's D&D religious crisis, or the weirdness of a lot of outsider minis, or what, but it definitely seems to be a thing.
One more example of how much better work Paizo is getting out of Wizkids than WotC are. This imp looks miles better than the new one in the Monster Menagerie set. Might even be as good as the old Angelfire imp, which is to date is my favorite.
The Giant Eagle looks better than the old WotC one does, I think, though I confess I like the bendy flying sticks on the old WotC minis. I never worry about breaking the old Giant Eagles off their bases, whereas I worry constantly about breaking any Wizkids mini on a flying stick. I understand why Wizkids uses a more rigid plastic, but I still think overall the more bendy plastic from the old Wizkids minis was preferable. Most of those minis are pretty hard to damage, whereas all of Wizkids' minis -- Pathfinder, D&D, Heroclix, Mage Knight, you name it -- break pretty readily.
Pre-primed is indeed a nice feature, although it decreases in value quite a bit if there are, for instance, visible mould lines, so I hope they're careful about that. I think it's a cool development, though, and I'm especially curious to see what dressing they produce.
The fact that both of today's minis are monsters that WotC have released recently and that both of Paizo's look a couple of orders of quality better than WotC's makes me wonder (a) whether Paizo's trying to rub Wizards' faces in their inferior quality, and (b) why WotC continues to use the *same company* (Wizkids) to produce remarkably inferior pre-paints. How is it possible that they have not pointed to the minis Wizkids is making for Paizo and said, "We want quality like this"? I find this baffling.
Last note: Erik's new sign-off is making me nervous. People out there who know him, any recent signs of burgeoning worship of the Elder Gods in Paizo's high command? o.O
That's all well and good, but when's the last time that we saw a normal set with Huges? And when are we likely to see one again? The fact is, there are certain Huges that are going to be in high demand *in multiples* -- elementals at the top of the list -- and I honestly don't understand the thinking that says "stay away from the minis for which there's the highest demand". If the goal is the sustainability of the line and of its ability to deliver Huges, it seems obvious to me that you go where the market is. But hey, I'll be thrilled to get these minis, I'm entirely on board, I hope they're very popular, and I'm confident that Paizo (and expect that Wizkids) know what they're doing.
I am curious as to the choice of incentives. Why these two? While I love both, some may see them a s a little niche, like the first (and only- sad face) huge set with the ice worm and svarthuurim (which I've weirdly used a few times now)
I'm of two minds about this. I definitely agree that the Svathurim was a strange choice for a precious Huge slot; it's a monster that most people have never heard of and which isn't going to show up in many adventures. The Frost Worm seemed more useful to me. From a marketing point of view, I would think it's in Paizo's/Wizkids' interest to pick Huges that people would want multiples of, which seems to me to point in the direction of Elementals and common giants (a Cloud Giant and a male Storm Giant would seem obvious picks, for instance.) I don't think most people are likely to need multiples of the Clockwork Dragon or the Spawn of Cthulhu, so that seems sort of a missed trick. On the other hand, though, I think both minis are going to have appeal outside of the fantasy sphere, so what they lose in buyers of multiples they may gain in sales to other sorts of gamers. We'll see! But I definitely hope they're successful, just so we get more of them!!!
Mostly just excited to have a new minis blog entry! Thanks for that.
I think the substitution of 2 Huges for 1 Gargantuan makes sense, especially if the price point for the case incentive is a bit less. I suspect both minis will be appealing to players of games other than the typical fantasy RPG's too, especially the Spawn, which could see use in all sorts of games.
I am still holding out for Huge Elementals, though ;-)
And hey Erik, I saw this AWESOME new monster in the recent Down the Blighted Path adventure called the Coryphae, and wouldn't that just make a wonderful mini? Just sayin' ;-)