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There's a female vampire spawn in Dungeons of Dread too, but the general point is well taken.
I don't know, maybe? I can certainly imagine that being the case with angels: Wings? check. Robe? check. Sword? check. And devils tend to be less variable than demons. But with demons you've got that whole "chaotic churning of the Abyss" sort of thing, where it's spitting out new bizarre combinations all the time. Vrocks are very different from hezrous, which are very different from quasits, which are very different from nalfeshnee, and so on. Yet even so, those minis tend not to move as much as others. It's not like these monsters don't show up in adventures either. I don't know! <<shrugs>>
I didn't notice that this thread was still humming till now, but let me just chime in that, while the DM in me is sad not to get more devils in particular, the minis seller in me is glad to hear there will be fewer devils and angels. I don't know why, but most outsiders have moved pretty poorly in the past. You get a brief flurry of interest when a new set releases or a major adventure with a related theme gets published, but for whatever reason, in my experience, people who are just buying minis to get a basic collection going tend to stay away from most outsiders. (There are exceptions: succubi, maybe babau.) I don't know if it's a hangover from the old 80's D&D religious crisis, or the weirdness of a lot of outsider minis, or what, but it definitely seems to be a thing.
One more example of how much better work Paizo is getting out of Wizkids than WotC are. This imp looks miles better than the new one in the Monster Menagerie set. Might even be as good as the old Angelfire imp, which is to date is my favorite.
The Giant Eagle looks better than the old WotC one does, I think, though I confess I like the bendy flying sticks on the old WotC minis. I never worry about breaking the old Giant Eagles off their bases, whereas I worry constantly about breaking any Wizkids mini on a flying stick. I understand why Wizkids uses a more rigid plastic, but I still think overall the more bendy plastic from the old Wizkids minis was preferable. Most of those minis are pretty hard to damage, whereas all of Wizkids' minis -- Pathfinder, D&D, Heroclix, Mage Knight, you name it -- break pretty readily.
Pre-primed is indeed a nice feature, although it decreases in value quite a bit if there are, for instance, visible mould lines, so I hope they're careful about that. I think it's a cool development, though, and I'm especially curious to see what dressing they produce.
The fact that both of today's minis are monsters that WotC have released recently and that both of Paizo's look a couple of orders of quality better than WotC's makes me wonder (a) whether Paizo's trying to rub Wizards' faces in their inferior quality, and (b) why WotC continues to use the *same company* (Wizkids) to produce remarkably inferior pre-paints. How is it possible that they have not pointed to the minis Wizkids is making for Paizo and said, "We want quality like this"? I find this baffling.
Last note: Erik's new sign-off is making me nervous. People out there who know him, any recent signs of burgeoning worship of the Elder Gods in Paizo's high command? o.O
That's all well and good, but when's the last time that we saw a normal set with Huges? And when are we likely to see one again? The fact is, there are certain Huges that are going to be in high demand *in multiples* -- elementals at the top of the list -- and I honestly don't understand the thinking that says "stay away from the minis for which there's the highest demand". If the goal is the sustainability of the line and of its ability to deliver Huges, it seems obvious to me that you go where the market is. But hey, I'll be thrilled to get these minis, I'm entirely on board, I hope they're very popular, and I'm confident that Paizo (and expect that Wizkids) know what they're doing.
I am curious as to the choice of incentives. Why these two? While I love both, some may see them a s a little niche, like the first (and only- sad face) huge set with the ice worm and svarthuurim (which I've weirdly used a few times now)
I'm of two minds about this. I definitely agree that the Svathurim was a strange choice for a precious Huge slot; it's a monster that most people have never heard of and which isn't going to show up in many adventures. The Frost Worm seemed more useful to me. From a marketing point of view, I would think it's in Paizo's/Wizkids' interest to pick Huges that people would want multiples of, which seems to me to point in the direction of Elementals and common giants (a Cloud Giant and a male Storm Giant would seem obvious picks, for instance.) I don't think most people are likely to need multiples of the Clockwork Dragon or the Spawn of Cthulhu, so that seems sort of a missed trick. On the other hand, though, I think both minis are going to have appeal outside of the fantasy sphere, so what they lose in buyers of multiples they may gain in sales to other sorts of gamers. We'll see! But I definitely hope they're successful, just so we get more of them!!!
Mostly just excited to have a new minis blog entry! Thanks for that.
I think the substitution of 2 Huges for 1 Gargantuan makes sense, especially if the price point for the case incentive is a bit less. I suspect both minis will be appealing to players of games other than the typical fantasy RPG's too, especially the Spawn, which could see use in all sorts of games.
I am still holding out for Huge Elementals, though ;-)
And hey Erik, I saw this AWESOME new monster in the recent Down the Blighted Path adventure called the Coryphae, and wouldn't that just make a wonderful mini? Just sayin' ;-)
SO. EXCITED. Can't wait for this baby to show up in my mailbox.
Now if only I can work on Mr. Mona to greenlight a mini of my monster.... =7
If a tower becomes a real option, I'd suggest that there be a bottom level, a middle level, and a roof level, and make it so that the middle levels can be stacked as tall as you like before capping it with the roof. That way, though it would take multiple premium pieces, you could stack yourself a really tall tower.
Goat's been done (Reign of Winter), so you can already get your own goat :-) There are some nice elk in a variety of colors that Wizkids put out as Mage Knight minis long ago. An ox would be cool, and I'm sure a cat would find a market too (though no doubt Paizo would have requests for an endless variety of promo repaints.)
Have we heard any hints about what the theme of the next set might be? I don't remember anything being dropped after RDI.
Here's some guesses, just for kicks:
My own hope is that it'll be a wilderness set. With Shocker Lizards. (SHOCKER LIZARDS!!!) And some fey. How do we not have a nymph or dryad yet? Just look at the Bartender: sexy minis sell. This set could also cover some more stuff from Kingmaker, which would make me *very happy*.
The part I don't get about all this is that it's usually cheaper to grab singles of most Pathfinder minis on the secondary market than it is on the Paizo website (especially if you're willing to be patient). Unless you are determined to buy your Pathfinder minis only from Paizo directly, I'm not sure I understand the problem.
Edit: to be honest, I wouldn't be unhappy with one of the old Freiyas, I can always repaint the face.
Watch out on that. Supposedly, the problem with the old Feiya isn't just the paint job. The paint job was a result of the sculpt on the face, which simply didn't have the features necessary to make the paint job look right. So it might be a bit more tricky to make a good-looking one than you might expect.
How to get tons of crates and barrels. There are similar papercraft ones available through sets made by Fat Dragon Games and Dave Graffam. Dave Graffam also has nice sets with cargo bales of various types and lumber and haystacks. For little price and a bit of effort you can print and glue together whole warehouses' worth of trade goods.
Edit: Let me add, I also use lots of solid crates and barrels from Hirst Arts, Mage Knight, and Dwarven Forge. But if you need tons, the solid ones get expensive really fast, and papercraft becomes a very attractive option (with very attractive results, too.)
Wizkids once did a couple of sets of prepackaged terrain for their Mage Knight line (called Artifacts, if I remember right.) I have no idea how they did in the stores, but I know they're still very much in demand on Ebay. The first set they released in particular had a lot of really useful pieces (including a table and 4 chairs.) The second set was considerably more niche.
For people wanting cheap tables and chairs (and beds, and bookcases), 2 options, both of which require a bit of work on your end: (1) make your own out of cardstock. Fat Dragon Games' village sets (for instance) have tables and chairs that you can print out, cut up, fold, and glue together ad infinitum. When I made my cardstock version of the Lucky Monkey Inn I made tons of furniture, which I can now reuse for whatever.
I made a gazillion tables and chairs out of printed cardstock when I made the Lucky Monkey Inn in 3D (for the old Shackled City campaign), plus I have loads of Dwarven Forge, Mage Knight, and Bones furniture (painted up some more just this afternoon!), so while I'll be happy to get some furniture with this set, I probably won't be one of those people who's eager to buy a dozen more pieces down the road.
Yeah, I'm specifically thinking of a unique named flesh golem from a classic Paizo adventure.
I remember that feeling very well last year, and how bummed I was about it. And to my great disappointment, I've been one of those who has disappeared this year; I'm in the thick of my academic quarter now, grasping to find time for all the stuff I have to attend to, and Superstar just got kicked to the curb for me. But I'm still going to try to find time to look at the encounters!
Love the elf, love the mercane. I doubt the goblin is going to see a lot of use at my table, but if I ever need exactly that mini, boy will it be cool to have it!
Erik Mona wrote:
I thought I'd put a link to the job opening here in the blog, in case some of you miniatures stalwarts might consider a change in career.
Get behind me, Satan! (Besides, I doubt you're looking for a crusty old grognard in that role ;-)
Those are cool! I especially like both wizards. My only quibble is that I'd like the dwarf even better if his potion bottles had some color, but that was probably a couple paint steps too many. Maybe I'll add a dash of color to those myself.
While we're in wizard territory, let me add that I think it would be cool if you occasionally made a mini that was suitable for a spell effect. For instance, it would be great to have a transparent (not-Bigby's!) hand spell, a floating disk, a couple of spiritual weapons (though some stuff has come out in Heroclix lately that's good for that), a Large resilient sphere, some various spell walls that could connect up to each other smoothly, etc.
Don't know whether you just overlooked this one or consciously didn't want to answer, so I thought I'd try once more and then leave you alone. I hope that's okay! :-)
edit: sorry, I just realized that you chimed in on this issue recently in this thread, so I'll consider my question answered. Thanks!
Erik Mona wrote:
I totally get this, and approve. The only exceptions I might encourage you to make are a couple of the flying dinosaurs, since most "drugstore" toy dinosaurs aren't based. A pterodactyl and the smaller flying dinosaur from Souls for Smuggler's Shiv (can't remember its name offhand -- rhamphorynchus, maybe?) would be useful. At present, for Medium-sized flying dinosaurs, I'm having to use a repainted Heroclix Beast Boy pterodactyl that's less than ideal.
Rules question: In your games, when someone with the fly spell up is knocked unconscious, does she (a) hover in place, (b) feather fall down as though the spell were ending, (c) come crashing out of the sky, or (d) something else?
And while you're thinking about flight, in your games, could a paralyzed mage with fly up still control her movement mentally?
I agree, they're playing things pretty safe. But I don't think that's a bad strategy for them, at least short term; Paizo ate their lunch in a big way over the last several years, and they've needed to get back to basics. By sticking to the core stuff, they re-assert, hey folks, remember where the "real D&D" is. (Not that I think that's true.) I also think, though, that it's a bit of a trap for them to stick with their old campaign worlds. A lot of what made Paizo and Golarion exciting was that the world was genuinely new, and no one knew what the answers to the big questions were. (I even wonder if the devs knew, at the beginning.) It's exciting to be part of that first group of discoverers, and people who have been tromping around Toril for the last 30 years just can't get that experience anymore -- not in the same way, anyhow.
Kalindlara, you're prescient! The new official D&D set (Rage of Demons) is just in the process of getting released, and there's a bunch of drow in it. So that would be another reason for not going heavy into drow.
Re: Drow, yes, there are a lot out there from the old DDM line, but I can tell you that my stock of them for sale has gotten pretty picked over, and in particular I have a very hard time keeping the cheaper ones in stock. (Any Drow Blademaster I list is generally gone within 24 hours.) The arrival of 5e brought a lot of new players into the market, and drow still have cachet. In any case, I'd bet you'd do well with a couple of cheap commons, maybe an uncommon drow female of some sort (something particularly alluring would be very welcome, I think, since most of the drow females on the market are pretty covered up -- with the exception of the Champion of Eilistraee who *still* goes for $25+...) and a male drider as a rare.
Dark Foll are a great idea, as are drow (particularly if it includes 1 or more male driders, which have a unique look in PF) and duergar. I'd also like to second the bandit notion: there are surprisingly few good basic bandit and thug minis available in the existing range of prepainted minis, and they're always in demand. And I don't think there are any dedicated female bandits at all. Particularly given how popular Kingmaker has been, I'd think such a grouping would be really popular, maybe led by a rare Stag Lord? (And if you do such a grouping, it would be great to have one of them be on the portly side, like Auchs; there aren't a lot of obese minis out there, and sometimes an adventure calls for such a character.)
Urdefhans would also be welcome, since there are none at all presently available.
And want to make me *really* happy? Give us Small and Large spriggans!
Edit: oh, and a couple more trogs to go along with the Xulgath from way back might be nice!
Interestingly, in 3.5 the spell description talked about this sort of situation explicitly. It included a paragraph that said: "The DM should adjust saving throws by circumstance. For example, a creature charging down an incline that is suddenly greased has little chance to avoid the effect, but its ability to exit the affected area is almost assured (whether it wants to or not.)"
It does not, however, include rules for damage from falling down stairs.