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Ezren

Chris Marsh's page

Pathfinder Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Roleplaying Game, Tales Subscriber. FullStarFullStarFullStarFullStar Venture-Lieutenant, New Hampshire—Nashua. 1,355 posts (12,387 including aliases). 1 review. 1 list. No wishlists. 28 Pathfinder Society characters. 6 aliases.


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1 to 50 of 1,355 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Grand Lodge

Male Unknown All

"The rules are simple. First, there can be but one winner—although you are welcome to work together to help one of their team win and then split the money."

"Second, while contestants are free to work together if they wish, they are not allowed to directly interfere with other contestants."

" Third, the contestant who first emerges from the front doors of the Hall of Wards is the winner."

" Finally, all contestants must sign forms that release the Acadamae of any liability for any misfortune suffered as a result of the contest."

"The contest starts tomorrow, so you can meet the competition tonight. It takes place on a single day, if no one wins by dusk, no one wins at all."

"The Breaching Festival, which grew out of the Hall of Wards’ claim that their traps and defenses were so great that no thief could breach them, is for real. The dangers contestants face are lethal. Each year, the dean of the Hall of Wards, with the aid of a handpicked group of talented spellcasters crafts a new series of traps and dangers. No one else knows what these wards are until the festival is underway. I can tell you that in previous years, all manner of magical traps, particularly those that summon monsters or use glyphs and wards, have been used. You may wreak as much havoc as you'd like on these defenses."

"You win when you exit from the western door of the hall. Back in 4551, a man named Dyson Fordyce—who is the only winner to date— managed to step into the Hall of Wards and just as quickly step back out, winning on a technicality. Since then, the Breaching Festival has required entry into the Hall of Wards by one door and exit from one on the opposite side of the building."

Grand Lodge

Male Unknown All

I'm hoping to have Chronicles to you by tomorrow night, so it shouldn't be an issue.

Have fun!

-Posted with Wayfinder

Grand Lodge

Male Unknown All
Roakar wrote:
Roakar behaves him self during the mission briefing, knowing that although they are in a room of Venture-captains, Ambrus is still kinda his boss and that he is overly drunk. Upon arriving in Korvosa, however, Roakar has sobered up. In his meeting the headmaster, Roakar is full of questions regarding the competition. "Is this a free for all with everyone entering at the same time, in groups, or separately?" "Any rules regarding combat among competitors?" "Any time limit?" "How do I know I have won this thing?" "How many people do I have to beat?" "Any issues with collateral damage?"

This is going to be awesome.

just got whacked with a venture lieutenant project that is going to take me a day. Feel free to RP amongst yourselves. I'll give the in character responses within the next couple of days when I'm back to normal.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

As soon as the man goes blind, he screams his surrender. The elf looks at his dead partner and bows his head. His call for surrender is less urgent, but still genuine as he takes his hand out of his component pouch.

Out of combat.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

my laptop screen just died in a major way, I'm posting from my phone today, so I'll be slow. I'll post when I'm up and running.

FORT: 1d20 + 5 ⇒ (5) + 5 = 10

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Silgil:
she just manifested a spell you've never seen or heard of before...

-Posted with Wayfinder

Grand Lodge

Male Unknown All

my laptop screen just died in a major way, I'm posting from my phone today, so I'll be slow. Feel free to move your minis to where you want to go. I'll post when I'm up and running.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Indeed he is! The slayer finally gets his way and slaughters the wayang.

Out of combat. Will post update when at computer.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Yeah, he ought to be in that space, but no worries. No need to redo things.

I enjoy it too. It's possible to overdo, but this is not overdone.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

"So what have you all been up to in the last few years? I do so love hearing of Pathfinder exploits."

Ha! No raw meat."

Grand Lodge

Male Unknown All

Dreng seems to not pay much attention to the party's chatter undtil the 10 minute walk is complete.

Dacilane Manor is an imposing four-story townhouse of heavy masonry with a parapet roof that is festooned with numerous leering, demonic gargoyles. After knocking on the door, a middle-aged halfling woman in a large apron answers it. “Please come in. My lady will join you momentarily in the drawing room.”

If she recognizes any of you (Dreng included) she does not show it.

The interior of Dacilane Manor is just as imposing as you remember it. A wide foyer with a grand staircase leads to the second floor, while open double-doors lead into the drawing room. Heavy black draperies cover all the windows, shrouding the manor in shadows. All of the furniture in the common areas is oversized, expensive, and gothic, made of dark-stained mahogany wood.

The lady enters only a few minutes later. She is similarly as tall stern-looking, yet attractive as you remember. She's a Chelaxian woman with sharp features, a fair complexion, and black hair accented with gray and white. She is dressed in a well-made, floor-length black gown streaked through with crimson. A plain looking silver pentagram necklace is her only jewelry.

Dreng immediately jumps up to greet her, bowing and kissing her hand in a formal fashion. He then quickly introduces you before launching into a prepared speech about the importance of Lady Dacilane’s ongoing support of the Society’s activities and the many important artifacts they have been able to recover from the Tri-Towers Yard necropolis. Lady Dacilane listens politely, making a few pro-forma inquiries into several details about the management of the site before getting to the heart of the negotiation, which means turning to you.

“As I am sure Master Dreng has already informed you, I have a particular request of the Pathfinder Society this year. My daughter Junia has recently celebrated her eighteenth birthday, but she maintains a certain obsession with the traumatic events that befell her at the Tri-Towers Yard so many years ago. I have stopped her from sneaking out of the manor and visiting that place several times, and I feel that her past is keeping her from fully embracing her future. I would ask that you accompany her to the gods-forsaken Precipice Quarter and let her see her fill of the decay and misery. Perhaps those sights will cure her of her unnatural obsessions.”

Her demeanor has soften in the intervening years, and she looks on as if to answer questions.

Grand Lodge

Male Unknown All

Where to?

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Dreng looks at Nimrok inscrutably and says, "my outfit is in the past, let's keep our minds on the present boy!"

-Posted with Wayfinder

Grand Lodge

Male Unknown All

There's a scene in Black Waters. I've seen TPKs

-Posted with Wayfinder

Grand Lodge

Male Unknown All

The druid finds little else but the door to the south.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

It appears this room is empty....

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Davosh will.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Nothing jumps, and Bucho does his task with superb training. Grym finds nothing new in the room.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Bluff check?

-Posted with Wayfinder

Grand Lodge

Male Unknown All

The dog works to cover every inch of the area and finds little else, though there is still the real body in the "classroom."

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Putting together Silgil's spell and knowledge with the venture captain's briefing, you think it's a ring of sustenance.

Seiran easily knocks the man out.

The party makes a rather somber back to the lodge.

awesome job guys! Great party and good work. I'll post the denouement when I'm at a keyboard. Chronicles tonight.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

You gently lift the extremely frail girl from her tomb and start to head back.

The shattered groundskeeper is still simply kneeling and whispering softly to the spirit.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

And indeed Silgil is right! She's alive! Some how, she's alive!

-Posted with Wayfinder

Grand Lodge

Male Unknown All

"your knowledge is... okay." the pipe fox looks disappointed. "can you show me something magical? A spell?"

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Not only does she oblige, but she gets super close to your hands and eagerly watches the spell casting in action. She even struts and spins in the air so that you get a good view, "Nope, no familiar, why, are you looking for one?"

The sweep doesn't reveal anything.

Grand Lodge

Male Unknown All

"AH!" The voice finally moves into the light.

"I am Yrishi." Yrishi is a minute serpentine creature with smoky gray fur and amber eyes. After introducing herself she adds, "I apologize for spying on you, I just can’t trust many people in Undermarket."

Her smile is toothy, but oddly human, "I know where to find Tseka’s hideout, and I will share the way as long as you agree to share whatever secrets you find within. I recently heard that the Aspis have begun trying to ally with a group of alley-bashers named the Dragon Fangs and their partnership has piqued my interest. I heard that someone who wore a wayfinder defected to the Aspis Consortium a few years back. I don't suppose that interests you?"

Grand Lodge

Male Unknown All

Diri pays close attention with Sarsczek over her shoulder as Nix knocks.

The door opens and a guard nods as you enter.

The warming light from the sun has been replaced with a flickering orange glow that emanates from torches stationed throughout the entirety of this cavern. Buildings made of various types of wood and stone line the walls of this immense grotto, while other ramshackle shops snake their way through the causeway. A large canal in the middle of the cave moves ocean water deeper into the chamber. Multiple slapdash docks with accompanying dinghies bob slowly on the canal. A large building stretches across the canal, its exterior caked in barnacles and algae. The smell of salt water lingers in the air.

Welcome to Deepmarket.

It would take years to learn your way around. As you move about at first you can see all manner of unsavory types. You even see a few Aspis badges (all bronze). The place is overwhelming.

What do you want to do? Searching about is, as always, a Diplomacy (Gather Information) check, just let me know what you're asking around about.

Grand Lodge

Male Unknown All

The voice vanishes again...

only to return with a question, "Because she is a trader, or because she is Aspis?"

Grand Lodge

Male Unknown All

Roos? Nothing wrong with that!

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Forgotten Realms was just a Jeopardy clue....

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Davosh has scribe scroll already.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

You guys are welcome to, into the trap door? I'll post shortly.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

By rule you can take 10. But it'll be during downtime.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Red goes down!

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Not yet....
Just tell me about handling the door

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Lem's words are like honey. He gives a warm smile, "She’s the one in charge of Aspis business down here. Not that I’ve ever seen her directly. Few people have. They say she keeps to the shadows, and anyone who crosses her winds up dead before they can even blink.” He shudders and whispers, “She does a lot of trade in poisons and magical components. It’s a lucrative market, but like I said before, don’t go getting any ideas about skimming a bit of her profits. She’s not the merciful type.”

Unfortunately, that's about all you get from him. You head back out to the market and are about to try a new approach when a familiar voice starts up, "Oooohhhh Spectral Hand people are interesting now. Need you a guide?"

Grand Lodge

Male Unknown All

"It is too late for pleasantries now. Ah, what is that?! Knuckle-bones, eh? Hmmm Knuckle-bones and the gun. Deal, now LISTEN to me. When you get to the bottom, you must knock FIVE times. Not more, not less."

The merchant places the two items carefully and then pulls a tapestry aside to reveal a hidden door.

His manners return with a flourish and a bow. He does, however, add, "I suggest you walk more lightly. Be direct, but do not insult."

He does not elaborate.

Beyond the door, a 50-foot-tall metal spiral staircase descends into darkness.

Grand Lodge

Male Unknown All

There's a small chest in the aft section. It's currently sealed water tight. Otherwise you find little. The disks make you uncomfortable though. The sooner they are gone, the better.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

"pay or leave! I'll take the weapon ad something else or you find another path forward foreigners."

-Posted with Wayfinder

Grand Lodge

Male Unknown All
Valandil Anwamanë wrote:
Valandil stares hard at the merchant. "Sarsczek is [I]not[I] for sale. Or Trade." He looks around the shop. "You provide a service, we trade for it. Now there is no cost to you, but a real gain. Others provide a similar service and would not ask extortionate amounts for that service." He pushes the gun forward. "Take what you are due, and open the portal."

He's eyeing the gun as the price for entrance. He wants more though. You guys can tell pushing him around won't do it. This is the Deepmarket we're talking about.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

yes, you guys can pick any edge square.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Spellcraft?

-Posted with Wayfinder

Grand Lodge

Male Unknown All

I use Wayfinder too. It's not perfect, but it's good. The forum member who does the extension (Oladon) is willing to do an app, he just needs donations.

Grand Lodge

Male Unknown All

Go to your extensions (if in Chrome) there are options to turn on. I'll try to find the thread on Paizo that has the explanation.

Grand Lodge

Male Unknown All

Will +9
Lem +14
Caerwynn +6
Simon: +12
Ragnar +6

Got it!

Once the party convinces the cantankerous dwarf to disguise himself, you set out.

When you open the door to the Cresting Blossom, the sound of chiming bells greets you. Inside the shop, the lone merchant dusts a multicolored glass vase prominently displayed on the counter. The shop’s walls are lined with fine silk tapestries, and its shelves are stocked with fine glasswork.

Perception DC 25:

One of the tapestries conceals a hidden passage.

The shopkeeper greets you with a smile, "Welcome! Welcome! I am Sheng. What merchandise do you seek this day?

Grand Lodge

Male Unknown All

You do have a short amount of time in Goka proper to make purchases.

"Everything is traded in the deep market."

Go ahead and make the scroll purchases, and then let me know your net Disguise check, including uses of the kit, minor details only, and any spells cast. It seems tedious now, but it'll make the scenario MUCH smoother to front load the work. And try to think of your contraband as "units" of currency. It will make posting smoother I think when we get there. You'll see :-)

Grand Lodge

Male Unknown All

Will +9
Lem +14
Caerwynn +6
Simon: +12
Ragnar:

Once Ragnar chimes in we'll continue. Try to think of your contraband as "units" of currency. It will make posting smoother I think when we get there. You'll see :-)

Grand Lodge

Male Unknown All

Good call on the campaign tools. I've been using it for a while, it is a huge help, especially when you have a lot of aliases in active use.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

There's always the old fashioned way.

It's not a deal breaker, you're Pathfinders, fake it til you make it.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Sadly Rune Carved is still a multitable if I'm not mistaken. The current plan is something available to level 13

-Posted with Wayfinder

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