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Ezren

Chris Marsh's page

Pathfinder Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Roleplaying Game, Tales Subscriber. FullStarFullStarFullStarFullStarFullStar Venture-Lieutenant, New Hampshire—Nashua. 1,398 posts (14,753 including aliases). 1 review. 1 list. No wishlists. 31 Pathfinder Society characters. 8 aliases.


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Grand Lodge

Male Unknown All

Day 4 is here!

Grand Lodge

Male Unknown All

There are dozens of caravans carrying dozens of elixirs. There are 6 REAL elixirs being carried by the 6 named groups.

I'll answer the other questions in the Gameplay tab.

Grand Lodge

Male Unknown All
Roakar wrote:

Is it 2 vials of elixir or 6?

Since Roakar has nothing to do but sit and wait, he asks a few questions to probe how well the situation was planned out.

"So how many people do you have in the field right now and are they as in the dark about the possibilities they face as we are?"

"Does this map update in real time? What else can it show? How do you know which caravans are being attacked"

"What's the plan if they attack a false caravan in overwhelming force."

"We have six teams out there now. The Faithful Procession of Abadar, Inquisition of Inevitables (a half dozen Kolyaruts), Pashow’s Parade Caravan itself, Lord Lightfoot Master of the Four Winds and supreme Disciple of Irori, Korvosa's Sable Company, and finally a team of Pathfinders."

"The map updates in real time. If any of those lights shine red, we will instantly teleport you there. And I'm sorry to say that if they attack a decoy, we let it die. We cannot afford to fall for a feint."

Grand Lodge

Male Unknown All

Focusing on a mithral punch to the side of the knee, Paeter scores a solid hit that catches the devil by surprise!

Free of weapons himself, he turns now towards Paeter:
Left Claw: 1d20 + 10 ⇒ (9) + 10 = 19
Right Claw: 1d20 + 10 ⇒ (7) + 10 = 17

But the halfling's armor and reflexes prove the better!

Round 4:
Paeter: Go
Syrak: Go
Pandoor: Go
Falco: Go

Baddies: TBD

DM:

Bearded Devil: 51

Grand Lodge

Male Unknown All

I stand corrected! She does drop from Oggil's onslaught after Thiera and Hun's attacks.

Grand Lodge

Male Unknown All

Hun that was definitely time to roll a 20!

and

Oggil, at a table of strangers I'd say no, but I'll allow it. It must be the sazerac I've got while updating games.

Miss: 1d5 ⇒ 3
Miss: 1d5 ⇒ 2
FORT: 1d20 + 5 ⇒ (14) + 5 = 19 She keeps it together, her will will not be defeated, even if her body fails.

Round 2:
Thiera: Delay
Hun: Stabbity
Oggil: Miss
Baddies: ATK
Dupine: Go
Piper: Will blinding ray

DM:

Leader: 21 (12 NL) Blurred, Blind

Grand Lodge

Male Unknown All

Bleeding wounds sloweth not the righteous! The devil takes another powerful hit.

Round 2:
Paeter: Go
Syrak: Smite
Pandoor: Go
Falco: Frog and missile
Baddies: TBD

DM:

Bearded Devil: 38

Grand Lodge

Male Unknown All

Spell Penetration: 1d20 + 1 ⇒ (19) + 1 = 20 Falco's missile punches right through the devil's resistance! The real surprise is the celestial frog starts chomping on him, holding him fast!

Round 2:
Paeter: Go
Syrak: Go
Pandoor: Go

Falco: Frog and missile
Baddies: TBD

DM:

Bearded Devil: 25

Grand Lodge

Male Unknown All

1d5 ⇒ 2
1d5 ⇒ 5

Hun doesn't hit the heart itself, but it's awfully close! Blood that falls from her wounds becomes crystal clear...

She speaks in Tien:
Like a Fossil Tree
That hath born not one blossom
Sad has been my life

She then unleashes whatever she has left. She hacks at Hun, while speaking words of magic to turn the sparks on her blade to full on lightning: ATK: 1d20 + 12 ⇒ (7) + 12 = 19 and hits him for DMG: 1d6 + 7 ⇒ (1) + 7 = 8 and Elec: 1d6 ⇒ 2 AND Elec: 5d6 ⇒ (6, 2, 2, 5, 2) = 17

Round 2:
Thiera: Delay
Hun: Stabbity
Oggil: Miss
Baddies: ATK
Dupine: Go
Piper: Will blinding ray

DM:

Leader: 21 Blurred, Blind

Grand Lodge

Male Unknown All

Her face is hard to read, but she doesn't look like the surrendering type as she let the magic save her...

Round 2:
Thiera: Delay
Hun: Go
Oggil: Miss
Baddies: TBD
Dupine: TBD
Piper: Will blinding ray

DM:

Leader: 0 Blurred

Grand Lodge

Male Unknown All

Hey Everyone,
For the multi-table, I strongly suggest checking in with Jesse Davis (online VC.) The multitable special was an experiment, and while it went swimmingly, I'm not 100% it's allowed at the moment.

I could also be COMPLETELY wrong, but I just wanted to throw that out there first before the ball got rolling too far.

Grand Lodge

Male Unknown All

The battle tips ever more towards the Pathfinders as Piper quickens everyone's reactions.

Round 1:
Thiera: Magic
Hun: Fire!
Oggil:ATK
Baddies: ATK
Dupine: Go
Piper: Haste

DM:

Leader: 0
Black: 10
Red: 10

Grand Lodge

Male Unknown All

Sandor's onslaught is vicious by any standards, and fits right at home in this hellish castle. When he is done, only the steaming corpse of the hound remains.

I've moved Odric and Morkeleb in with a double move. The hound by him is dead, and this is the most efficient way to get him back in the fight. There's no AoO because of the corner. There's no line of sight until the very end for Morkeleb.

Grym and Bucho join him in hunting the monster down.

Round 3:
Ferox: Go
Gaius: Go

Baddies: TBD
Odric: TBD
Morkeleb: TBD
Grym: TBD
Sandor: TBD

DM:

Black: Slow (Rounds remaining: 5)

Grand Lodge

Pathfinder Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Roleplaying Game, Tales Subscriber

It depends on if you're a GM looking to recruit or a player looking to sign up.

GM looking to recruit: The lodge typically uses the gameplay thread to recruit, but the recruitment ought to be done in character there. For example I use my retired seekers to "recruit" with a link to a sign up sheet. Most of the GMs in the lodge use a google spreadsheet for sign ups. The typical technique is either FCFS or lottery after a sign up window.

Player looking to join: Dot the gameplay thread (in character is best.) Keep an eye out for GMs looking to recruit tables. If you sift through some of the thread you'll quickly get a feel for the technique.

Good luck and welcome!

Grand Lodge

Male Unknown All

I have a level 3 psychic, level 6 monk and a level 7 magus.

Grand Lodge

Male Unknown All

In! Will post in character ASAP (Monday). I can do low or high tier.

Grand Lodge

Male Unknown All

I'm away for the weekend until pretty much Monday morning. I'll pick up then. If I'm a player, feel free to GMPC me. If I'm the GM, I'll be back ASAP!

Grand Lodge

Male Unknown All
Jair Whisper wrote:
Don't forget to add the bless bonus :)

Added, though I don't think it mattered :-)

Grand Lodge

Male Unknown All

I wish that I could! Sadly, I've already run classic. I do appreciate the vote of confidence though!

Grand Lodge

Male Unknown All

Didn't even need to click the link. Well played GM. Now I just need to remember my new abilities and spells!

Grand Lodge

Male Unknown All

BALLS!! Kappi's voice must have cracked like a 13yr olds teenage Davosh...

Fixed it for you.

Grand Lodge ***** Venture-Lieutenant, New Hampshire—Nashua

1 person marked this as a favorite.
Salafax wrote:
Congrats to all the new 5-star GMs! And special congrats to Chris Rathunde -- not only a great GM but a super nice guy. Hope to game with you at CodCon next month!

I second that!

Grand Lodge

Male Unknown All

silgil, jump in, we had a player who needed to drop. I'm away until Monday, but go ahead and introduce yourself.

-Posted with Wayfinder

Grand Lodge

1 person marked this as a favorite.
Male Unknown All

Hey guys!

So EF gave me an invite to this campaign. I have to say, I'm super excited. Here's my schtick:

1. I'm happy to stick with the Halfling. Honestly, the last time I played a halfling it was 1e, and it's time I changed that.

2. I've played with everyone in this campaign before. I can definitely commit to playing fast. My teaching schedule this year (and next) allows me to post an unreasonable amount each day. Unless my fiancee and I are away, or I'm at a convention, I'll be here to post.

3. I just retired my cleric of Sarenrae, so I've already been kicking around the thought of a new cleric. Based on what we have, a cleric of Desna seems like a good fit.

4. My level. I'd be lagging behind, but I've got some core games in play right now. I can apply the credit to this character, so I estimate by the time we all hit 4th level, I'll be caught up.

5. Scenario options. I don't know what you guys have in the pipe, but I've played a bunch of core over the last few months. I don't know if my presence messes that up. The first 3 GM XP I'll be applying to this character is the Quest for Perfection trilogy.

6. GMing. I'm happy to GM. I JUST qualified for 5 stars, so that means I'm cutting back. This is a good thing as I can pay more attention to what I'm running.

7. I'll have a character ready ASAP.

8. Thanks again EF and everyone else for letting me in. See you in a bit.

Grand Lodge

Male Unknown All

Roos:
they have a short cone of fire breath. It clings though..

-Posted with Wayfinder

Grand Lodge

Male Unknown All

You got it. Have fun!

-Posted with Wayfinder

Grand Lodge

Male Unknown All

AFK most of today, but I'll be putting up a big update tonight.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

cough cough save your boon.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Thank you very much! It's always awesome to make the real world connection.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

he is head of the Exchange though

-Posted with Wayfinder

Grand Lodge

Male Unknown All

map soon. Meanwhile there are three corpses in a plain hall. You've confirmed that they're not undead. There's a short amount of hallway left before it opens to a room.

J. Looks on towards the room. "it's in there. It's all in there.

Even you can all hear the sounds of children with dead voices falling through the words to nursery rhymes...

-Posted with Wayfinder

Grand Lodge

Male Unknown All

I don't blame you, but there is no map here, which is odd. The haunt was a one room school house, you went down stairs similar to those in Black Waters. You're headed to a room J says is still full of unrest... currently you're in a hallway right by the room she says holds the energy.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

as the keys are each unique, you would know it won't work before you cast the spell.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Caerwynn, roll Linguistics

-Posted with Wayfinder

Grand Lodge

Male Unknown All

I'm at a con all weekend long.

Honestly, you MIGHT finish with good choices and Desna smiling.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Roakar sneaks in a hit, then manages to make the monster take it as it gives, hitting with every counter attack (barely)

It is only on the last claw of the beast that Roakr managers to fell the foe.

Out of initiative.

Your guide looks like he's slowly recovering from shock, but the woman on the floor may be too far gone...

Grand Lodge

Male Unknown All

ha! Works for me. Thankfully everyone at this table is solid. I'll update after classes today.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

It doesn't matter to me. I play enough that I've become used to both. I think personally do both attack rolls together, but it really doesn't matter

-Posted with Wayfinder

Grand Lodge

Male Unknown All

I mentally said "sars check" throughout.

No Paizo con for me. Someday. Gencon though!

-Posted with Wayfinder

Grand Lodge

Male Unknown All

[ooc]The mistake is totally mine. I think Hugo wanted me to actually reroll the grab. It still gets Roakar though. Will update in the morning.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Actually, we need to know what level spell Hugo sacrificed first

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Thank you all for the compliments, great group of players works magic. Looking forward to seeing everyone at the table soon. I need to cut down to a more reasonable number for a bit, but I'll be on Flaxseed soon!

-Posted with Wayfinder

Grand Lodge

3 people marked this as a favorite.
Pathfinder Comics Subscriber; Pathfinder Legends Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Roleplaying Game, Tales Subscriber

Hell ain't a bad place. Hell is from here to Eternity.

Grand Lodge

Male Unknown All

"The rules are simple. First, there can be but one winner—although you are welcome to work together to help one of their team win and then split the money."

"Second, while contestants are free to work together if they wish, they are not allowed to directly interfere with other contestants."

" Third, the contestant who first emerges from the front doors of the Hall of Wards is the winner."

" Finally, all contestants must sign forms that release the Acadamae of any liability for any misfortune suffered as a result of the contest."

"The contest starts tomorrow, so you can meet the competition tonight. It takes place on a single day, if no one wins by dusk, no one wins at all."

"The Breaching Festival, which grew out of the Hall of Wards’ claim that their traps and defenses were so great that no thief could breach them, is for real. The dangers contestants face are lethal. Each year, the dean of the Hall of Wards, with the aid of a handpicked group of talented spellcasters crafts a new series of traps and dangers. No one else knows what these wards are until the festival is underway. I can tell you that in previous years, all manner of magical traps, particularly those that summon monsters or use glyphs and wards, have been used. You may wreak as much havoc as you'd like on these defenses."

"You win when you exit from the western door of the hall. Back in 4551, a man named Dyson Fordyce—who is the only winner to date— managed to step into the Hall of Wards and just as quickly step back out, winning on a technicality. Since then, the Breaching Festival has required entry into the Hall of Wards by one door and exit from one on the opposite side of the building."

Grand Lodge

Male Unknown All

I'm hoping to have Chronicles to you by tomorrow night, so it shouldn't be an issue.

Have fun!

-Posted with Wayfinder

Grand Lodge

Male Unknown All
Roakar wrote:
Roakar behaves him self during the mission briefing, knowing that although they are in a room of Venture-captains, Ambrus is still kinda his boss and that he is overly drunk. Upon arriving in Korvosa, however, Roakar has sobered up. In his meeting the headmaster, Roakar is full of questions regarding the competition. "Is this a free for all with everyone entering at the same time, in groups, or separately?" "Any rules regarding combat among competitors?" "Any time limit?" "How do I know I have won this thing?" "How many people do I have to beat?" "Any issues with collateral damage?"

This is going to be awesome.

just got whacked with a venture lieutenant project that is going to take me a day. Feel free to RP amongst yourselves. I'll give the in character responses within the next couple of days when I'm back to normal.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

As soon as the man goes blind, he screams his surrender. The elf looks at his dead partner and bows his head. His call for surrender is less urgent, but still genuine as he takes his hand out of his component pouch.

Out of combat.

-Posted with Wayfinder

Grand Lodge

Male Unknown All

my laptop screen just died in a major way, I'm posting from my phone today, so I'll be slow. I'll post when I'm up and running.

FORT: 1d20 + 5 ⇒ (5) + 5 = 10

-Posted with Wayfinder

Grand Lodge

Male Unknown All

Silgil:
she just manifested a spell you've never seen or heard of before...

-Posted with Wayfinder

Grand Lodge

Male Unknown All

my laptop screen just died in a major way, I'm posting from my phone today, so I'll be slow. Feel free to move your minis to where you want to go. I'll post when I'm up and running.

-Posted with Wayfinder

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