|Chris A Jackson Contributor|
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How do you feel when your story is... how should i say this... invalidated (or alter so much that it's not the same story) by an existing spell?
In working with such a deep and powerful magic system, it's difficult sometimes to make sure you've figured out all the eventualities of magic to solve problems. It may seem like a cop out to say this, but I often think that if I can't think of using a certain magical "solution" for a problem facing my characters, well by golly neither could they! I strive to keep the magic in the novels relatively low level, and when a big spell is needed to solve a problem, there has to be a major investment to gain that spell. Sometimes the availability of high level magic in the game (as a GM) kind of makes my teeth ache. I limit the players access to high level magical items, spells, armor, weapons, etc simply because if these things were so readily available, everyone with enough money would have them, and that doesn't build a workable world (IMHO). That's how I write my fantasy. Yes, my characters employ raise dead right off the bat in the short prequel story, Stargazer, but Torius had to spend himself into the poor house to do it.
Hope that answers the question.