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F. Castor: I was looking at going Champion with my Skald and taking Stolen Fury as well. The player's guide recommends that we were a part of the same ritual and escaped together if we both take that trait. Is this ok with you? You could have sought to control the rage while I embraced and weaponized it?
5d6 ⇒ (5, 5, 6, 1, 6) = 23 =22
I can live with that. Probably going melee Skald who uses his mighty great club as a percussion instrument. He literally chants ancient battle hymns to the sound of shattering skulls. :)
Probably going War Drummer and Fated Champion archetypes.
By the way, you mentioned 24 in a stat? :P
I will be using the Aliases Olivius Telraven, Regin Ald, and Pinnochio
I don't know for sure what I'm building, but right now I'm thinking Divine Frontline (Inquisitor?, warpriest?, Evangleist cleric?), Arcane full-caster (probably Archanist, possibly the white kind), and Stealthy (ninja or slayer) respectively.
Male Father Nerd 3, Father 2, Obsessive Poster 2
Ok, sorry I've been silent here for a couple days. My wife is pregnant and my time had dwindled a bit. Good news is I have one module I'm running ending now and two others ending relatively soon so my number of games I'm responsible for will go down to 3. I plan to have an update done in here in the morning (or around 9 hours from now).
Just so you know, Mr Secret Wizard, I'll be applying your Strix archetype to a Strix Paladin GM-PC that is in a Skull and Shackles PbP game I just started. I'll give you some feedback on how the low levels work out. The high levels will take us a while (years, if it holds up) to achieve, so feedback on those levels might require a different medium. :)
The Great Bridge of Sorrows - This marvel of engineering and legendary piece of art is a single span bridge that seems to defy nature as it stretches for half of a mile across the narrowest point of the legendary canyon of the same name, and is wide enough for six wagons to pass abreast. The surface is carved in meticulously detailed figures of legend and documents their exploits. The pure white marble construction is practically dripping in magic wards designed to protect from weather, vandals, attacks, and any other threat that might come against it.
The "Sorrows" portion of the name is the only surviving record of the multitude of broken skeletons of unlucky slave laborers lay at the bottom of the canyon directly under the bridge.
Advanced Constructs; psionic wrote:
This is a quote from a psionic feat by Dreamscarred Press. It's not a perfect fit for your idea, but may serve to get a feel for baseline power of your constructs. Skills this construct could complete are DC 10+2 per lvl, so it is flexible enough to create just about anything you could want. Just give the man creating these constructs this feat, house rule that it applies to normal constructs, and presto!
Really, their stats matter very little if they won't contribute meaningfully to combat.
+1 to Frodo there. There is a (perhaps literal) library of hardback books and other supplements connected to Pathfinder, but you only NEED the player's guide and beastiary 1. Everything else will add options and versatility and complexity to the game, but if you don't want that or feel that it would be too much to handle, feel free to not use them.
The goal the night is survival so I'd use any and all information I could glean to choose the best stealth gear, camo myself for the environment I'm entering (if I know) including scent and heat, then hide like my life depended it. Preferably up a tree or underground with a good secondary escape route.
Seriously, fighting only makes you a target.
Sometimes that level of detail just isn't in pathfinder. If you wish to add a quantity of pitons that is your call as a GM. Mostly, I think it's handled by a single check with a high DC, possibly with a penalty for not having "enough". You could even do several checks if you wanted to represent different sections of the climb, but, again, this is mostly left up to the DM.