Soveliss

Chocolate Thief's page

Organized Play Member. 36 posts. 6 reviews. 2 lists. 1 wishlist. 3 Organized Play characters.


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Silver Crusade

Rise of the Runelords Anniversary Edition is a great Adventure Path.
Facts: Its the first AP I have run. There is a lot of support resources on forums. There are battle maps. There are plenty of available miniatures and pawns. My players have avoided a TPK but have lost six or seven characters on the way to 15th level so far - it is well balanced. The story is detailed and coherent with engaging NPCs though I suppose that's opinion. The fact is that it has kept alive our fortnightly/monthly game for 44 sessions and counting.

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Okay, what did I win?

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Before entering runeforge I asked my players to rank their own characters out of ten against the seven virtues and seven sins. Then I took their highest sin and if it was 8+ I applied the bonus/penalties in the relevant wings.

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Kileanna is prosecuting the company that sold her radioactive toothpaste.

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3 people marked this as a favorite.

Any Starfinder Tales on the horizon?

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Geb Nex AP finishing with an attempt on the Starstone or maybe and AP to do with the vanishing / theft of the Starstone.

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Like these, why does Beaky appear to have metal claws?

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1 person marked this as a favorite.

Unfortunately as a public sector worker here in the UK where a new Conservative government has just been elected I am getting poorer all the time. I'll have to cut at least one sub. Oh well, with a sense of perspective that is not what I call hardship.

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LazarX wrote:
Chocolate Thief wrote:
I'm fairly new to Pathfinder so apologies if my comments have been made by others elsewhere. For me the biggest barrier to getting into the game was the Core Rulebook. The Beginner Box and the recent Strategy Guide are big steps forward but for future new entrants to the game I would still like to see more "friendly" ways in. Maybe a "Beginner Box 2" or perhaps "Module Lite" or an "Adventure Path Lite" (which would lead new GMs and players through with rules tips boxes a bit like Everflame). For me the future would also have the Core Rulebook accessible in alternative forms. E.g. Arcane Casters Rulebook. Melee Fighters Rulebook. My players won't buy a Core Rulebook. Once again apologies if this debate is irrelevant or has occurred elsewhere.
I run characters of all types as do most of the folks I know. The LAST thing I want, is to manage half a dozen or more "Player's Handbooks".

Sorry, I hadn't really thought it through.

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2 people marked this as a favorite.

I'm fairly new to Pathfinder so apologies if my comments have been made by others elsewhere. For me the biggest barrier to getting into the game was the Core Rulebook. The Beginner Box and the recent Strategy Guide are big steps forward but for future new entrants to the game I would still like to see more "friendly" ways in. Maybe a "Beginner Box 2" or perhaps "Module Lite" or an "Adventure Path Lite" (which would lead new GMs and players through with rules tips boxes a bit like Everflame). For me the future would also have the Core Rulebook accessible in alternative forms. E.g. Arcane Casters Rulebook. Melee Fighters Rulebook. My players won't buy a Core Rulebook. Once again apologies if this debate is irrelevant or has occurred elsewhere.

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The Doomkitten wrote:

Eh. Stale. Sweet would way too much.

Would you rather be deleted or exterminated?

Deleted - that Recycle Bin looks cosy.

Would you rather be Gelatinous Cubed or Ochre Jellied?

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Also, how about a generic cleric, but with a variety of holy symbols that could attach to the outstretched hand?

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How about a common dungeon door. Uncommon altar. Rare water well.
Nice large ettin. Gelatinous Cube. Wood Golem. Lich(es). Bone Naga. Various Spiders. Troglodytes. Mummies. Sihedron Portal.

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Thank you :-)

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Hi, I made a mistake with this, please could you ship Order 3285907 with my subscriptions to save postage.

Thank you,

Roger Hall

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Jandd's Baconnaise Bacon Flavored Spread

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Just to highlight this Kickstarter for useful Pathfinder minis and tiles.

https://www.kickstarter.com/projects/1744629938/dungeon-saga-the-dwarf-king s-quest

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Axial wrote:
thenovalord wrote:
James Jacobs wrote:
thenovalord wrote:

Enlighten me.

Does this mean all parts of the AP are within numeria
Ta
Yes. The entire Iron Gods AP takes place in Numeria.
Ta
Ta?

Ta - English colloquialism / slang = thank you :-)

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Ettin Barbarian?

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Poor Gonzalo Jara, played for my team - Nottingham Forest. So close with his penalty. Glad to see the hosts go through though.

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4 people marked this as a favorite.
Malachi Silverclaw wrote:

At one point I opened yet another door. I saw three white dragons in a 10-foot square room. I said 'Paralyse, paralyse, paralyse!' and knocked three charges off my Staff of Power, my genie scooped all their treasure into his bottle and I closed the door, moved 5-feet to the next door and opened it.

I saw a room full of 100 hobgoblins. I didn't ask how big the room was. I closed the door, remarking that they probably didn't have any good treasure. I don't know if they ever noticed me; they certainly didn't pursue me. Perhaps the sight of a lone half-elven warrior with a pseudo-dragon familiar was too scary. : /

BTW, this was the same character (and same DM) that successfully solo'd the Tomb of Horrors and got the Hand of Vecna for his trouble.

And the kids these days think they know what gaming is.

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Best memory playing as a ten year old GM with the D&D white box together with paper and pencil - no figures or grids:

"You are surprised by 35 Berserkers hiding in the corner of the 10' x 10' room you just entered."

Those were the days.

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Kobolds can play cricket.

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Brilliant, thank you so much for the link alientude :-)

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Please can anyone direct me to a monster filter?
What I mean is, I know the PRD gives monsters by CR etc.
Is there a simple search site so that I can enter parameters and find for example a CR4 large outsider monster that lives in the desert?

Thank you.

Silver Crusade

There is some info on Amazon website including:

"Towns of the Inner Sea explores six small but richly detailed settlements from the Pathfinder campaign setting. This book contain details on the following distinctive towns: Diobel: What you can't get in Absalom, you can get in this notorious smuggler's port. Falcon's Hollow: Were monsters and curses not enough, the ambitions of this town's greedy overseers would still trap its residents in mud and sawdust. Ilsurian: Torn between rival city-states, this Varisian town bows to no master. Pezzak: This sheltered port defies the rulers of the devil-dominated nation of Cheliax, its rebel spirit burning strong despite its scheming overlords. Solku: This pious fortress-town faces constant threats from nearby gnoll tribes, and while its walls stand unbreached, none can say for how much longer. Trunau: Trapped on the wrong side of the border with the orcs of Belkzen, the citizens of this stronghold stand fast against savagery."

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I wonder how long a game takes.
I feel this may be a gateway for some to the Beginner Box and then Pathfinder full RPG.

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I have loved dungeons ever since reading about Khazad-dûm / Moria in The Hobbit and The Lord of the Rings. Did Tolkein justify this dungeon or was it just part of a great story? Not sure but I still love dungeon adventures.

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brock wrote:

I bought the first set from Leisure Games in the UK and that went just fine, although I almost went nuts waiting for them to get stock to ship while folks on the boards were opening theirs. They are not yet taking pre-orders for Runelords and I don't know if the intend to.

I've decided to subscribe now, as the discount (and my Pathfinder AP discount) mean that the cost should be just about identical to what I paid to get it from Leisure Games.

I am expecting the parcel to be stopped by Customs and be charged 20% VAT at the very least. Runelords is likely to be above the limit where they start to get interested about assessing packages for duty and I'm hoping that will be charged at the 3% default rate if they do impose duty. If I'm correct about those two and the exchange rate doesn't fluctuate too much then the total cost to me should be the same as buying from inside the UK and I'll get the parcel sooner.

So, it comes down to how patient you want to be and how much you want the specials that come with pre-orders. Since you are not an AP subscriber, it would cost you slightly more than me to order direct from Paizo.

Thank you Brock that is just a brilliant answer covering all my worries. I think I will wait and purchase in the UK (I've found Leisure Games on internet).

Must appreciated advice - thanks again.

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Hi,

Does anyone have any advice on the best way to buy miniatures cases in the UK. Thinking in terms of suppliers, prices, import taxes if buying direct?

Thank you.

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Irnk, Dead-Eye's Prodigal wrote:
This is incredibly useful, thank you.

Yep, I agree, thank you very very much.

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Reggie wrote:

The Bard.

Reggie

Yep, whiling away the hours listening to radio 2 as the middle order folds and the captain looks for grey clouds.

Silver Crusade

Excellent, yes Cleric as keeper batsman captain.

The wizard is certainly tricky to place.

I suppose selection will depend on whether we have a 5 day test or 20-20 fixture. Whatever that means in Pathfinder terms.

But is there a 12th man class?
Who would be left in the pavillion making tea and sandwiches?

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So I got the Beginner Box and was thinking about how to introduce it to our boardgame group and it struck me that they all play cricket.

So I figured I could describe the character classes like this...

Fighter - opening batter, tough and at the forefront
Cleric - team captain, tactician, number 3 batter
Wizard - 1st choice seam / swing bowler and occassional night watchman
Rogue - Silly point / short leg and spin / googly bowler
Barbarian - Fast bowler - body line

Did I get it right?
What will I do when I move on to the Core Rulebook classes?

And for those of you who have no idea what I'm talking about, maybe you have other sports comparisons?


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