paizo.com Recent Posts by Chitleen Shudrapaizo.com Recent Posts by Chitleen Shudra2011-10-13T05:37:31Z2011-10-13T05:37:31ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=17#8162014-02-14T08:05:51Z2014-02-14T08:05:51Z<p>No issues at all Mr Hungry Voodoo - I for one will always be hanging around if you get to the point of being able to pick it back up again :)</p>
<p>I'll second that pugwampi + competence = bad juju for adventurers... but at least it was only entangle and not stinking cloud!</p>
<p>I've always thought a Master / Blaster build would be brutal for a pugwampi / unchosen gnoll combo.</p>No issues at all Mr Hungry Voodoo - I for one will always be hanging around if you get to the point of being able to pick it back up again :)
I'll second that pugwampi + competence = bad juju for adventurers... but at least it was only entangle and not stinking cloud!
I've always thought a Master / Blaster build would be brutal for a pugwampi / unchosen gnoll combo.Chitleen Shudra (alias of Mark Sweetman)2014-02-14T08:05:51ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=82#40792014-02-14T05:12:58Z2014-02-14T05:12:58Z<p>Chitleen looks down at his hands, focusing and attempting to see if the torpor that had gripped his actions has lifted or yet remains...</p>Chitleen looks down at his hands, focusing and attempting to see if the torpor that had gripped his actions has lifted or yet remains...Chitleen Shudra (alias of Mark Sweetman)2014-02-14T05:12:58ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=82#40692014-02-12T01:57:07Z2014-02-12T01:57:07Z<p><b>Round 7:</b></p>
<p>Hissing <b>"Quickly... end it before we are worn down"</b> Chitleen again attempts to aid Lockjaw's cleaving axe...
<br />
Aid Another (+2 to attack): <span class="messageboard-dice">1d20 + 4 - 1 ⇒ (2) + 4 - 1 = 5</span>
<br />
...though his fumbling fingers slip on his blade's hilt and he barely avoids dropping it.</p>Round 7:
Hissing "Quickly... end it before we are worn down" Chitleen again attempts to aid Lockjaw's cleaving axe...
Aid Another (+2 to attack): [dice]1d20+4-1[/dice]
...though his fumbling fingers slip on his blade's hilt and he barely avoids dropping it.Chitleen Shudra (alias of Mark Sweetman)2014-02-12T01:57:07ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=82#40652014-02-11T04:43:34Z2014-02-11T04:43:34Z<p><b>Round 6:</b></p>
<p>Knowing his own blade would likely not harm the beast, Chitleen instead focuses on doing what he can to ensure that Lockjaw's axe cleaves deep...
<br />
Aid Another (+2 to attack): <span class="messageboard-dice">1d20 + 4 - 1 ⇒ (17) + 4 - 1 = 20</span></p>Round 6:
Knowing his own blade would likely not harm the beast, Chitleen instead focuses on doing what he can to ensure that Lockjaw's axe cleaves deep...
Aid Another (+2 to attack): [dice]1d20+4-1[/dice]Chitleen Shudra (alias of Mark Sweetman)2014-02-11T04:43:34ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=82#40612014-02-09T13:59:59Z2014-02-09T13:59:59Z<p><b>Round 5:</b></p>
<p>Knowing that his acidic missives and bowshot will not harm the beast, Chitleen instead focuses on getting into position to strike.</p>
<p><span class=messageboard-ooc>Move action adjacent to beastie and Lockjaw, draw talwar during move.</span></p>Round 5:
Knowing that his acidic missives and bowshot will not harm the beast, Chitleen instead focuses on getting into position to strike.
Move action adjacent to beastie and Lockjaw, draw talwar during move.Chitleen Shudra (alias of Mark Sweetman)2014-02-09T13:59:59ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=82#40532014-02-07T04:12:48Z2014-02-07T04:12:48Z<p><b>Round 5:</b></p>
<p>If the fall of the priestess gives Chitleen succor... he does not show it. Instead mechanically his hands fumble within his satchel for another of his alkahest bombs. This time the vial is larger and thinner same, though follows the same arc towards the demon...
<br />
Tangle-hest: <span class="messageboard-dice">1d20 + 7 - 1 ⇒ (16) + 7 - 1 = 22</span>
<br />
<span class=messageboard-ooc>Exclude friendlies - and DC 15 Reflex for the demon or it's entangled and glued to the floor. A save prevents the glue-age.</span></p>Round 5:
If the fall of the priestess gives Chitleen succor... he does not show it. Instead mechanically his hands fumble within his satchel for another of his alkahest bombs. This time the vial is larger and thinner same, though follows the same arc towards the demon...
Tangle-hest: [dice]1d20+7-1[/dice]
Exclude friendlies - and DC 15 Reflex for the demon or it's entangled and glued to the floor. A save prevents the glue-age.Chitleen Shudra (alias of Mark Sweetman)2014-02-07T04:12:48ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=17#8132014-02-07T04:03:15Z2014-02-07T04:03:15Z<p>Chitleen still has <i>one</i> trick left in his bag...</p>Chitleen still has one trick left in his bag...Chitleen Shudra (alias of Mark Sweetman)2014-02-07T04:03:15ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40432014-02-04T17:34:24Z2014-02-04T17:34:24Z<p><b>Round 3:</b> <span class=messageboard-ooc>3/7 bombs used</span></p>
<p>With little else presenting itself as a worthwhile option, Chitleen attempts once more to strike the ghast priestess with alkahest - hoping that the demon's resolve might fade if she were able to be ended...</p>
<p>Alkahest: <span class="messageboard-dice">1d20 + 7 - 1 ⇒ (20) + 7 - 1 = 26</span> for <span class="messageboard-dice">3d8 + 4 ⇒ (8, 8, 4) + 4 = 24</span>
<br />
Crit: <span class="messageboard-dice">1d20 + 7 - 1 ⇒ (12) + 7 - 1 = 18</span> for <span class="messageboard-dice">1d8 + 4 ⇒ (3) + 4 = 7</span>
<br />
<span class=messageboard-ooc>7 splash DC 15 Reflex for half, exclude friendlies from effect.</span></p>
<p>...managing a much better throw that breaks upon the priestess' face and melts away at her features.</p>Round 3: 3/7 bombs used
With little else presenting itself as a worthwhile option, Chitleen attempts once more to strike the ghast priestess with alkahest - hoping that the demon's resolve might fade if she were able to be ended...
Alkahest: [dice]1d20+7-1[/dice] for [dice]3d8+4[/dice]
Crit: [dice]1d20+7-1[/dice] for [dice]1d8+4[/dice]
7 splash DC 15 Reflex for half, exclude friendlies from effect.
...managing a much better throw that breaks upon the priestess' face and melts away at her...Chitleen Shudra (alias of Mark Sweetman)2014-02-04T17:34:24ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=17#8112014-02-04T03:51:58Z2014-02-04T03:51:58Z<p>Aye - the dice swing is pretty brutal at times. With slightly higher rolls the priestess could have had 40 odd damage to the dome from alkahest.</p>Aye - the dice swing is pretty brutal at times. With slightly higher rolls the priestess could have had 40 odd damage to the dome from alkahest.Chitleen Shudra (alias of Mark Sweetman)2014-02-04T03:51:58ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=17#8092014-02-04T03:37:35Z2014-02-04T03:37:35Z<p>Ok... now we dead :P</p>Ok... now we dead :PChitleen Shudra (alias of Mark Sweetman)2014-02-04T03:37:35ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40382014-02-03T16:12:44Z2014-02-03T16:12:44Z<p><b>Round 3:</b> <span class=messageboard-ooc>2/7 bombs used</span></p>
<p>Hissing as his ill thrown alkahest splashes wide of the ghast, Chitleen fumbles out another vial to deliver...</p>
<p>Alkahest: <span class="messageboard-dice">1d20 + 7 - 1 ⇒ (4) + 7 - 1 = 10</span> for <span class="messageboard-dice">3d8 + 4 ⇒ (6, 5, 8) + 4 = 23</span>
<br />
<span class=messageboard-ooc>7 splash DC 15 Reflex for half</span></p>
<p>...though again is flies wide and expends itself upon the floor.</p>Round 3: 2/7 bombs used
Hissing as his ill thrown alkahest splashes wide of the ghast, Chitleen fumbles out another vial to deliver...
Alkahest: [dice]1d20+7-1[/dice] for [dice]3d8+4[/dice]
7 splash DC 15 Reflex for half
...though again is flies wide and expends itself upon the floor.Chitleen Shudra (alias of Mark Sweetman)2014-02-03T16:12:44ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=17#8032014-02-03T01:36:53Z2014-02-03T01:36:53Z<p>•Sigh• - the reaction here was nothing more than being peeved at you saying that 'if we can't retreat we haven't planned well enough'... rather than looking at the actual tactical situation before us at present and realising that we can't really make any attempt at retreat due to the current afflictions afflicting us.</p>
<p>Lockjaw (apart from the 4 negative levels) is staggered (from the slow) and has a speed of 20ft.
<br />
Chitleen is staggered and has a speed of 30ft.
<br />
Karrak is not staggered... but still only has a speed of 20ft feet.
<br />
Seamus is not staggered... but still has a speed of 20ft - or 15ft?</p>
<p>The gnolls and demon are most likely rocking a 30ft speed - so they outpace us in every way. To retreat 'safely' you'll need to withdraw, which coughs up a full round action (so only works with Seamus and Karrak)... but since nobody is faster than the enemy we can't actually break away (besides needing to abandon half the party with that option).</p>
<p>Our best option tactically is likely to stand and fight - that way at least Lockjaw and Chitleen can tangibly affect the outcome (by swinging or bomb chucking) using our one standard action per round.</p>
<p>As to Tararr... I'd rather not dredge that up really. You clearly enjoy abrasive relationships in game... I'm less prone to enjoying them, especially with characters that aren't half-created with that style of play in mind.</p>
<p>Chitleen's current personality is a reflection of that 'ball busting', and his dispassionate outlook and lack of emotive interaction is actually his way of dealing with the situation that he's been placed in both by his dwarven companions as well as wading knee deep through the death in the mines.</p>
<p>I don't actually have an issue with <i>you</i> at all...</p>*Sigh* - the reaction here was nothing more than being peeved at you saying that 'if we can't retreat we haven't planned well enough'... rather than looking at the actual tactical situation before us at present and realising that we can't really make any attempt at retreat due to the current afflictions afflicting us.
Lockjaw (apart from the 4 negative levels) is staggered (from the slow) and has a speed of 20ft.
Chitleen is staggered and has a speed of 30ft.
Karrak is not staggered... but...Chitleen Shudra (alias of Mark Sweetman)2014-02-03T01:36:53ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=17#8012014-02-02T23:53:41Z2014-02-02T23:53:41Z<p>BBB - you don't get the point. If we start retreating, due to the reduced speed, then all we are doing is not attacking while they charge us again, and again, and again. At a speed of 30ft for Chitleen (and less for Lockjaw?) we have no mechanical means of outpacing them. The ghast priestess and the demon will be able to move and attack, and since both Lockjaw and Chitleen are staggered - we won't even be able to withdraw.</p>
<p>Tell me how that's 'not planning well enough'?</p>BBB - you don't get the point. If we start retreating, due to the reduced speed, then all we are doing is not attacking while they charge us again, and again, and again. At a speed of 30ft for Chitleen (and less for Lockjaw?) we have no mechanical means of outpacing them. The ghast priestess and the demon will be able to move and attack, and since both Lockjaw and Chitleen are staggered - we won't even be able to withdraw.
Tell me how that's 'not planning well enough'?Chitleen Shudra (alias of Mark Sweetman)2014-02-02T23:53:41ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=16#7982014-02-01T11:34:34Z2014-02-01T11:34:34Z<p>How? - Chitleen is slowed, which means he only moves at 30ft per round.</p>How? - Chitleen is slowed, which means he only moves at 30ft per round.Chitleen Shudra (alias of Mark Sweetman)2014-02-01T11:34:34ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=16#7962014-02-01T04:10:22Z2014-02-01T04:10:22Z<p>So how's Lockjaw's going to go? :P</p>So how's Lockjaw's going to go? :PChitleen Shudra (alias of Mark Sweetman)2014-02-01T04:10:22ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40322014-02-01T03:15:00Z2014-02-01T03:15:00Z<p>Alkahest: <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span> for <span class="messageboard-dice">3d8 + 4 ⇒ (1, 7, 6) + 4 = 18</span>
<br />
<span class=messageboard-ooc>7 splash DC 15 Reflex for half</span></p>Alkahest: [dice]1d20+7[/dice] for [dice]3d8+4[/dice]
7 splash DC 15 Reflex for halfChitleen Shudra (alias of Mark Sweetman)2014-02-01T03:15:00ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40302014-01-31T16:30:16Z2014-01-31T16:30:16Z<p>Laboring still under the turgid effects of the outsider before them, Chitleen fumbles an alkahest into his hand, readying it to hurl as soon as the shaman open's his mouth...</p>
<p><span class=messageboard-ooc>Ready an action to fling alkahest if the shaman attempts to cast.</span></p>Laboring still under the turgid effects of the outsider before them, Chitleen fumbles an alkahest into his hand, readying it to hurl as soon as the shaman open's his mouth...
Ready an action to fling alkahest if the shaman attempts to cast.Chitleen Shudra (alias of Mark Sweetman)2014-01-31T16:30:16ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40222014-01-30T16:59:09Z2014-01-30T16:59:09Z<p><span class=messageboard-ooc>Aye Hungry - SR's like AC and Lockjaw's SR is 10 - so it works.</span></p>Aye Hungry - SR's like AC and Lockjaw's SR is 10 - so it works.Chitleen Shudra (alias of Mark Sweetman)2014-01-30T16:59:09ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40202014-01-30T14:15:58Z2014-01-30T14:15:58Z<p>Figuring that his best efforts in this battle may likely be to seek to make it easier for both the smelly and the short to more readily make their blows pay - Chitleen musters what speed and agility is left him to apply a protectative attar to his temple... fumbling the crystal vial as he does and clumsily dropping it to the floor.</p>
<p><span class=messageboard-ooc>Use my 1 x standard action to apply a <i>shield</i> attar - AC up to 22</span></p>Figuring that his best efforts in this battle may likely be to seek to make it easier for both the smelly and the short to more readily make their blows pay - Chitleen musters what speed and agility is left him to apply a protectative attar to his temple... fumbling the crystal vial as he does and clumsily dropping it to the floor.
Use my 1 x standard action to apply a shield attar - AC up to 22Chitleen Shudra (alias of Mark Sweetman)2014-01-30T14:15:58ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40132014-01-29T04:11:51Z2014-01-29T04:11:51Z<p><span class=messageboard-ooc>Still in the edit window - it <i>could</i> be my save :P</span></p>
<p>Will Save: <span class="messageboard-dice">1d20 + 3 ⇒ (9) + 3 = 12</span></p>
<p>Drawn into the beast's eyes, Chitleen finds his fingers lagging and slowed in their adroitness. Fearfully he hisses <b>"Not again!"</b> before waiting for an opening in the front line such that he might loose an arrow without the impediment of cover.</p>Still in the edit window - it could be my save :P
Will Save: [dice]1d20+3[/dice]
Drawn into the beast's eyes, Chitleen finds his fingers lagging and slowed in their adroitness. Fearfully he hisses "Not again!" before waiting for an opening in the front line such that he might loose an arrow without the impediment of cover.Chitleen Shudra (alias of Mark Sweetman)2014-01-29T04:11:51ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40112014-01-29T03:47:56Z2014-01-29T03:47:56Z<p>Knowledge (Dungeoneering): <span class="messageboard-dice">1d20 + 9 ⇒ (18) + 9 = 27</span> <span class=messageboard-ooc>Any use for dish eyes?</span></p>Knowledge (Dungeoneering): [dice]1d20+9[/dice] Any use for dish eyes?Chitleen Shudra (alias of Mark Sweetman)2014-01-29T03:47:56ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40082014-01-29T01:27:55Z2014-01-29T01:27:55Z<p><span class=messageboard-ooc>Well now... that's a decent enough opener for you...</span></p>Well now... that's a decent enough opener for you...Chitleen Shudra (alias of Mark Sweetman)2014-01-29T01:27:55ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40052014-01-28T13:17:54Z2014-01-28T13:17:54Z<p><b>Surprise:</b></p>
<p>Chitleen's resolve is strengthened as the <s>meat shield</s> valued and worthwhile companion before him does not succumb to the cold paralysis of the ghasts. Using the moments available, he takes bow from shoulder and nocks an arrow.</p>Surprise:
Chitleen's resolve is strengthened as the meat shield valued and worthwhile companion before him does not succumb to the cold paralysis of the ghasts. Using the moments available, he takes bow from shoulder and nocks an arrow.Chitleen Shudra (alias of Mark Sweetman)2014-01-28T13:17:54ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=81#40032014-01-28T05:47:51Z2014-01-28T05:47:51Z<p>Chitleen pauses to see the new halfling succumbs to the ghast's bite...</p>Chitleen pauses to see the new halfling succumbs to the ghast's bite...Chitleen Shudra (alias of Mark Sweetman)2014-01-28T05:47:51ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#40002014-01-27T02:04:40Z2014-01-27T02:04:40Z<p>Perception: <span class="messageboard-dice">1d20 + 13 ⇒ (8) + 13 = 21</span></p>Perception: [dice]1d20+13[/dice]Chitleen Shudra (alias of Mark Sweetman)2014-01-27T02:04:40ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39942014-01-25T16:45:08Z2014-01-25T16:45:08Z<p>Fort: <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span></p>
<p>Chitleen forestalls the rise of bile through force of will and nods <b>"They are near..."</b></p>
<p><span class=messageboard-ooc>Any exits through? - or have we hit a dead end.</span></p>Fort: [dice]1d20+4[/dice]
Chitleen forestalls the rise of bile through force of will and nods "They are near..."
Any exits through? - or have we hit a dead end.Chitleen Shudra (alias of Mark Sweetman)2014-01-25T16:45:08ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39882014-01-24T04:50:11Z2014-01-24T04:50:11Z<p>In a sussurant whisper Chitleen laments <b><span class=tiny>"Pour ce soir, ils prennent le souper avec la plus blanche de la viande"</b></span> before adding <b>"We will cut them down <i>after</i> we have dealt with them."</b> nudging Lockjaw towards the double doors.</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>As he walks Chitleen is keeping a wary eye for traps</span></p>In a sussurant whisper Chitleen laments "Pour ce soir, ils prennent le souper avec la plus blanche de la viande" before adding "We will cut them down after we have dealt with them." nudging Lockjaw towards the double doors.
[Spoiler omitted]
As he walks Chitleen is keeping a wary eye for trapsChitleen Shudra (alias of Mark Sweetman)2014-01-24T04:50:11ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39842014-01-23T02:47:13Z2014-01-23T02:47:13Z<p>Nudging one of those garbed in steel, Chitleen directs them towards the unexplored door.</p>Nudging one of those garbed in steel, Chitleen directs them towards the unexplored door.Chitleen Shudra (alias of Mark Sweetman)2014-01-23T02:47:13ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39822014-01-22T00:48:07Z2014-01-22T00:48:07Z<p><b>"Perhaps they don't wish to discourage visitors."</b> Chitleen looks to guide the party back to where they last encountered the ghasts.</p>"Perhaps they don't wish to discourage visitors." Chitleen looks to guide the party back to where they last encountered the ghasts.Chitleen Shudra (alias of Mark Sweetman)2014-01-22T00:48:07ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39782014-01-20T16:33:47Z2014-01-20T16:33:47Z<p><b>"The white and dead gnolls, we have blunted them - but now they needs be broken"</b></p>"The white and dead gnolls, we have blunted them - but now they needs be broken"Chitleen Shudra (alias of Mark Sweetman)2014-01-20T16:33:47ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39742014-01-19T12:36:47Z2014-01-19T12:36:47Z<p><span class=messageboard-ooc>Aye - one each of tangle and holy water - giving Chit 2 x holy water and 1 x tangle.</span></p>
<p>Chitleen nods at Karrak's words <b>"Let us be off... there are beasts to put down. We should be wary but strike as a hammer upon the anvil, as respite would only make them stronger."</b></p>
<p><span class=messageboard-ooc>Before heading off, Chitleen would use a <i>darkvision</i> attar... but I'm not sure how Seamus sees in the dark?</span></p>Aye - one each of tangle and holy water - giving Chit 2 x holy water and 1 x tangle.
Chitleen nods at Karrak's words "Let us be off... there are beasts to put down. We should be wary but strike as a hammer upon the anvil, as respite would only make them stronger."
Before heading off, Chitleen would use a darkvision attar... but I'm not sure how Seamus sees in the dark?Chitleen Shudra (alias of Mark Sweetman)2014-01-19T12:36:47ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39702014-01-16T02:47:19Z2014-01-16T02:47:19Z<p>Awakening to the mine yet again, the shadows and bags beneath Chitleen's eyes seem to only be darker and deeper than they were the day before. Clothes unkempt and with little attempt to straighten them he approaches Karrak <b>"Have you the means to bless further water to make it burn those that should not live again?"</b></p>Awakening to the mine yet again, the shadows and bags beneath Chitleen's eyes seem to only be darker and deeper than they were the day before. Clothes unkempt and with little attempt to straighten them he approaches Karrak "Have you the means to bless further water to make it burn those that should not live again?"Chitleen Shudra (alias of Mark Sweetman)2014-01-16T02:47:19ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39682014-01-16T01:04:55Z2014-01-16T01:04:55Z<p>•Tinker, clink, squidge, splurt, hiss, tinker, clink, clink•</p>*Tinker, clink, squidge, splurt, hiss, tinker, clink, clink*Chitleen Shudra (alias of Mark Sweetman)2014-01-16T01:04:55ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39642014-01-15T01:25:02Z2014-01-15T01:25:02Z<p>Back amongst the witch's alchemical apparati, Chitleen first slumps in a corner to get some degree of rest. Eyes open and mind working, he remains recumbent for a span of minutes before nodding, setting jaw and forcing himself to rise. Time is then spent brewing and fabricating more of the stodgy sticky missiles.</p>Back amongst the witch's alchemical apparati, Chitleen first slumps in a corner to get some degree of rest. Eyes open and mind working, he remains recumbent for a span of minutes before nodding, setting jaw and forcing himself to rise. Time is then spent brewing and fabricating more of the stodgy sticky missiles.Chitleen Shudra (alias of Mark Sweetman)2014-01-15T01:25:02ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39602014-01-13T05:22:38Z2014-01-13T05:22:38Z<p>Chitleen looks far too interested in the potential for Tararr to return than the sacriledge that might be involved in the defilement of the fallen. He narrows eyes at Lockjaw and seems to contemplate speaking for a few long seconds... before swallowing his interest and leaving the question of interment to the dwarves.</p>
<p>In open voice he adds <b>"We need rest... then we should return to destroy the ghasts."</b></p>Chitleen looks far too interested in the potential for Tararr to return than the sacriledge that might be involved in the defilement of the fallen. He narrows eyes at Lockjaw and seems to contemplate speaking for a few long seconds... before swallowing his interest and leaving the question of interment to the dwarves.
In open voice he adds "We need rest... then we should return to destroy the ghasts."Chitleen Shudra (alias of Mark Sweetman)2014-01-13T05:22:38ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=80#39572014-01-12T15:59:15Z2014-01-12T15:59:15Z<p>Wary, but silent over the halfling's interjection - Chitleen's ears perk up at the words of Aktosh <b>"What do you mean Aktosh?... what is there to fear from Tararr now that he is dead?"</b></p>Wary, but silent over the halfling's interjection - Chitleen's ears perk up at the words of Aktosh "What do you mean Aktosh?... what is there to fear from Tararr now that he is dead?"Chitleen Shudra (alias of Mark Sweetman)2014-01-12T15:59:15ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=16#7802014-01-10T15:35:08Z2014-01-10T15:35:08Z<p>I'll skip on the Skulls and Shackles, but thanks for the offer.</p>
<p>Congrats on the grad class voodoo!.... I think?</p>
<p>Feel free to put the brakes on whenever you need to man, I've gone through weekus horribilus at work this last seven days so I understand if busy is busy.</p>I'll skip on the Skulls and Shackles, but thanks for the offer.
Congrats on the grad class voodoo!.... I think?
Feel free to put the brakes on whenever you need to man, I've gone through weekus horribilus at work this last seven days so I understand if busy is busy.Chitleen Shudra (alias of Mark Sweetman)2014-01-10T15:35:08ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39482014-01-09T06:59:33Z2014-01-09T06:59:33Z<p>Chitleen takes the flask of holy water before gesturing East <b>"This way, through the hall and towards the Transept"</b></p>Chitleen takes the flask of holy water before gesturing East "This way, through the hall and towards the Transept"Chitleen Shudra (alias of Mark Sweetman)2014-01-09T06:59:33ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39442014-01-09T03:09:35Z2014-01-09T03:09:35Z<p><b>Round 6:</b>
<br />
<span class=messageboard-ooc>Wasn't defensive fighting... I'm just that bad at hitting things. The extra 2 points of AC were from the magic circle.</span></p>
<p>Hissing <b>"We are almost broken... we can slay them another day."</b> the elf gives the fallen ghast a quick search...
<br />
Perception: <span class="messageboard-dice">1d20 + 12 ⇒ (1) + 12 = 13</span>
<br />
...before making ready to flee.</p>Round 6:
Wasn't defensive fighting... I'm just that bad at hitting things. The extra 2 points of AC were from the magic circle.
Hissing "We are almost broken... we can slay them another day." the elf gives the fallen ghast a quick search...
Perception: [dice]1d20+12[/dice]
...before making ready to flee.Chitleen Shudra (alias of Mark Sweetman)2014-01-09T03:09:35ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39422014-01-08T16:10:30Z2014-01-08T16:10:30Z<p><b>Round 5:</b> <span class=messageboard-ooc>AC 20</span></p>
<p>Chitleen sends his talwar flashing out to support Lockjaw's likely more efficient striking...</p>
<p>Talwar: <span class="messageboard-dice">1d20 + 4 ⇒ (7) + 4 = 11</span> for <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span></p>Round 5: AC 20
Chitleen sends his talwar flashing out to support Lockjaw's likely more efficient striking...
Talwar: [dice]1d20+4[/dice] for [dice]1d8+1[/dice]Chitleen Shudra (alias of Mark Sweetman)2014-01-08T16:10:30ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39362014-01-07T00:59:09Z2014-01-07T00:59:09Z<p><b>Round 4:</b> <span class=messageboard-ooc>AC 20</span></p>
<p>As Karrak retreats, Chitleen advances into the breach lashing out defensively to buy Karrak time...</p>
<p>Defensive Talwar: <span class="messageboard-dice">1d20 + 4 - 4 ⇒ (1) + 4 - 4 = 1</span> for <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span></p>
<p>...and lo though his blow is lusty, his aim is worthy only of dungheap praise.</p>Round 4: AC 20
As Karrak retreats, Chitleen advances into the breach lashing out defensively to buy Karrak time...
Defensive Talwar: [dice]1d20+4-4[/dice] for [dice]1d8+1[/dice]
...and lo though his blow is lusty, his aim is worthy only of dungheap praise.Chitleen Shudra (alias of Mark Sweetman)2014-01-07T00:59:09ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39342014-01-06T16:05:25Z2014-01-06T16:05:25Z<p><span class=messageboard-ooc>Oh dear... I'll wait to see if the other dwarf also stiffens up...</span></p>Oh dear... I'll wait to see if the other dwarf also stiffens up...Chitleen Shudra (alias of Mark Sweetman)2014-01-06T16:05:25ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39322014-01-05T16:30:15Z2014-01-05T16:30:15Z<p><b>Round 3:</b></p>
<p>Seeing Lockjaw stiffen, Chitleen hisses and drops his bow. Striding forward he hefts Lockjaw back from the front line and looks to ready his blade against the undead foes.</p>
<p><span class=messageboard-ooc>Move up to Lockjaw (and draw talwar), standard action to pull him back.</span></p>Round 3:
Seeing Lockjaw stiffen, Chitleen hisses and drops his bow. Striding forward he hefts Lockjaw back from the front line and looks to ready his blade against the undead foes.
Move up to Lockjaw (and draw talwar), standard action to pull him back.Chitleen Shudra (alias of Mark Sweetman)2014-01-05T16:30:15ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39292014-01-01T15:42:32Z2014-01-01T15:42:32Z<p><b>Round 2:</b></p>
<p>Attempting to reposition himself to get a free shot without intervening dwarf, Chitleen nocks, draws and releases...</p>
<p>Bowshot: <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span> for <span class="messageboard-dice">1d6 + 1 ⇒ (1) + 1 = 2</span>
<br />
<span class=messageboard-ooc>He has precise shot, so no penalty for firing into melee, but cover would still apply.</span></p>Round 2:
Attempting to reposition himself to get a free shot without intervening dwarf, Chitleen nocks, draws and releases...
Bowshot: [dice]1d20 + 7[/dice] for [dice]1d6 + 1[/dice]
He has precise shot, so no penalty for firing into melee, but cover would still apply.Chitleen Shudra (alias of Mark Sweetman)2014-01-01T15:42:32ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39232013-12-27T02:04:15Z2013-12-27T02:04:15Z<p><b>Round 1:</b> <span class=messageboard-ooc>AC now a shiny 18</span></p>
<p>Fort: <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span></p>
<p>Managing to choke down the rising bile, Chitleen loosens his bow from his shoulder and takes a speculative shot...
<br />
Bowshot: <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span> for <span class="messageboard-dice">1d6 + 1 ⇒ (1) + 1 = 2</span>
<br />
...though his aim is less than savory.</p>Round 1: AC now a shiny 18
Fort: [dice]1d20+4[/dice]
Managing to choke down the rising bile, Chitleen loosens his bow from his shoulder and takes a speculative shot...
Bowshot: [dice]1d20+7[/dice] for [dice]1d6+1[/dice]
...though his aim is less than savory.Chitleen Shudra (alias of Mark Sweetman)2013-12-27T02:04:15ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=16#7742013-12-27T01:50:24Z2013-12-27T01:50:24Z<p>Merry christmas to you too Mr talking skull :P</p>Merry christmas to you too Mr talking skull :PChitleen Shudra (alias of Mark Sweetman)2013-12-27T01:50:24ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=16#7722013-12-26T01:46:40Z2013-12-26T01:46:40Z<p>Assuming no-one else wants it - Chitleen will happily claim the +2 Studded leather.</p>Assuming no-one else wants it - Chitleen will happily claim the +2 Studded leather.Chitleen Shudra (alias of Mark Sweetman)2013-12-26T01:46:40ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39202013-12-26T01:38:11Z2013-12-26T01:38:11Z<p><span class=messageboard-ooc>Chitleen is good - 27/28 HP</span></p>
<p><b>"Let us hasten back to our fastness... we can return again later to purge the rest of the tower and see if the last of them remain or flee."</b></p>Chitleen is good - 27/28 HP
"Let us hasten back to our fastness... we can return again later to purge the rest of the tower and see if the last of them remain or flee."Chitleen Shudra (alias of Mark Sweetman)2013-12-26T01:38:11ZRe: Forums: Play-by-Post Discussion: Hungry Voodoo's Safe HavenChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/discussion&page=16#7712013-12-20T14:40:47Z2013-12-20T14:40:47Z<p>Dittoed from the other thread Voodoo - but have fun now :)</p>Dittoed from the other thread Voodoo - but have fun now :)Chitleen Shudra (alias of Mark Sweetman)2013-12-20T14:40:47ZRe: Forums: Play-by-Post: Hungry Voodoo's Mines of ZolurketChitleen Shudra (alias of Mark Sweetman)https://paizo.com/campaigns/HungryVoodoosMinesOfZolurket/gameplay&page=79#39152013-12-20T02:36:36Z2013-12-20T02:36:36Z<p>Chitleen pockets the platinum and jewels, planning to tally them up later - and brings the ring and armor to Karrak <b>"Can you ken their worth?"</b> he doesn't seem to pay much heed to the fallen dwarven comrade.</p>Chitleen pockets the platinum and jewels, planning to tally them up later - and brings the ring and armor to Karrak "Can you ken their worth?" he doesn't seem to pay much heed to the fallen dwarven comrade.Chitleen Shudra (alias of Mark Sweetman)2013-12-20T02:36:36Z