Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Marilith

Chief Cook and Bottlewasher's page

404 posts. Alias of diana ratcliffe.


RSS

1 to 50 of 404 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>

Josh M. wrote:
Chief Cook and Bottlewasher wrote:
Josh M. wrote:
thejeff wrote:
Josh M. wrote:

Just let players play, and treat and players like you would treat anyone else.

If we stop singling people out for playing because of their gender/race/etc, maybe it'll stop being an issue altogether. Acting shocked and surprised whenever a non-neckbeard is interested in something geeky, just reinforces the stereotype and wards others away from the genre.

Shocked and surprised is one thing. Noticing the demographics and trying to figure out how to shift them is another.

Alright, that's fine too. I'm all for balancing out the cheese/beefcake eye candy, I'm a big fan of practical armor art for characters, etc. To be fair though, a few ladies I know are actually big fans of Seoni's attire, and scantily clad barbarians for that matter. More balance on both sides would be a good thing.

The iconics aren't only, or even probably mostly, eye candy. They're also representative of the PCs I might play, and self-insertion for my self. And as as an over-40, less-than-fit woman, eye candy only is like telling me I ought to invest in plastic surgery (that I can't afford) become a hermit, or perhaps only go out of doors with a paper bag over my head.

Please note, though, I am only asking for diversity

But I didn't even mention the iconics(as a group), other than the one iconic who gets a lot of attention(good and bad) due to her very unrealistic attire. I think you're taking my quote out of context; I never said "we just need to do something about eye-candy and everything else will be peachy". I only had a few moments to post so I just used one example. That's all.

Like Laurefindel alluded to above; giving more of a diverse gaming experience beyond "kill, loot, repeat" is also an example of something that would help create a more inviting, more inclusive and diverse gaming experience. I'm all for this.

Yes, I'm sorry for over reacting. It was late and I was tired. Bad time to post anything.

I still think, though, that, especially for kids, the artwork is a lot about self-insertion - "Hey, I can do that, be that person"


In principal, I don't really have an opinion on Scottish independence. In practice, I strongly expect it to cost everyone a lot of money so I'm overall against it.


Josh M. wrote:
thejeff wrote:
Josh M. wrote:

Just let players play, and treat and players like you would treat anyone else.

If we stop singling people out for playing because of their gender/race/etc, maybe it'll stop being an issue altogether. Acting shocked and surprised whenever a non-neckbeard is interested in something geeky, just reinforces the stereotype and wards others away from the genre.

Shocked and surprised is one thing. Noticing the demographics and trying to figure out how to shift them is another.

Alright, that's fine too. I'm all for balancing out the cheese/beefcake eye candy, I'm a big fan of practical armor art for characters, etc. To be fair though, a few ladies I know are actually big fans of Seoni's attire, and scantily clad barbarians for that matter. More balance on both sides would be a good thing.

The iconics aren't only, or even probably mostly, eye candy. They're also representative of the PCs I might play, and self-insertion for my self. And as as an over-40, less-than-fit woman, eye candy only is like telling me I ought to invest in plastic surgery (that I can't afford) become a hermit, or perhaps only go out of doors with a paper bag over my head.

Please note, though, I am only asking for diversity


Bjørn Røyrvik wrote:

Quite fond of Glenfiddich and Jura (the ones I've tasted, at least - haven't tried them all).

I take it neat, preferably at room temperature. You get so much more taste than if you cool it down.

I'm really in the 'adding water/ice is sacrilege' camp, but I try to be polite. Perhaps if I wasn't drinking a good single malt, but then I'd probably pass anyway


Wiggz wrote:

I live for the day when walking into a room and announcing 'I'm gay' or 'I'm black' or whatever generates the same shrug of indifference as announcing 'I'm straight' or 'I'm white' does.

So how do you achieve that?

A good starting point is, for example, if someone is casting a few hundred extras for TV or film in London (very multicultural) they cover the whole demographic as far as possible - i.e lots of non-white extras, the whole age demographic, a lot of people grouped into families or couples, some of which are same sex.

Because acceptance only really seems to happen when most people can say "Like (my mate/guy on TV) X, then"


Quote:

1) A great question, eh? In all likelihood, they go on to merge with Abaddon or one of the other outer planes, or become free-willed outsiders, or might even be picked up by other deities. A deity who doesn't have a planar realm is VERY rare, and without it, she's at a disadvantage. Of course... Arazni isn't yet quite a full demigod, so she's got time to shore that up!
.

Does Gozreh have a planar realm? I wasn't able to find one. As he's 'nature personified' in a sense, I rather liked the idea of his realm actually being the prime material - a sort of super kami.

Where do kami originate any way? Can a petitioner return as a kami?


2 people marked this as a favorite.
RMcD wrote:
Haladir wrote:

Actually, I think it's pretty important for the players to know enough about the theme of an AP in order to build effective characters.

You don't want to bring a paladin to Skull & Shackles. You don't want to bring a druid with a bear animal companion to Council of Thieves. You don't want to bring a cavalier to Crimson Throne. You don't want to bring a drow to Second Darkness. And so on.

Suppose I have to disagree with you there, I definitely don't like my players designing characters around what will be effective for the campaign rather than roleplaying. I'd hate someone to play Carrion Crown as a paladin just because they think it'll be OP. I don't mind letting them know they will be in tight spaces or be very diplomatic because that doesn't give much away at all, but anything more than that.

Do you give enough info to a ranger so they don't choose a useless favoured enemy? Do you let them know whether to expect mostly urban or mostly wilderness? Because it's easy to build a totally useless character without any info


4 people marked this as a favorite.
Gentleman Alligator wrote:
Insain Dragoon wrote:
I think the core devs have stated they wont use any non-core races for iconics.

I understand not wanting to use some of the weirder races, like catfolk or nagaji. However, I don't see why we can't have an aasimar or a tiefling iconic. They've been apart of the game for years, people are very familiar with them, and they're popular PC choices. I don't see why an exception can't be made for this corner case.

Also, I second the inclusion of an old lady iconic. Since we have Ezren, we need an elderly lady iconic to balance that scale a little.

A Judy Dench will do nicely thanks. Gives hope to all us ageing ladies out here.


Bacon666 wrote:
BadBird wrote:


You aren't going to find a standard system, as it all changes by nation and date. Though if you're looking for something that would work for a medieval-style army you're way off; these are mostly modern or at least ancien-regime systems.
Nice to know that I'm way off... Any chance for a pointer in the right direction then?

What country and what time period, for starters. Professional army, mercenary troops?


Bacon666 wrote:
Chief Cook and Bottlewasher wrote:
Feudal would be petty much a Liege-Lord and whoever's sworn to him, I would guess.

I believe you a right, at least until the liege-lord becomes powerfull enough to have more troops than he can oversee himself.

At this point I would think he appoints a "captain" or 2 who again would appoint lieutenants and maybe sergeants...

This also let him manage his estate while troops are out pillaging, guard patrolling, etc...

Well, then he'd be powerful enough that some of his sworn men are lords in their own right and have their own sworn men, so I think it's more "Lord such-and-such take your men there and Lord so-and-so take your men there and...".

A hierarchy of the lords sworn to him. If he (or more, the army) is lucky, the more powerful ones are actually competent.


One thing I'm curious about:

as a GM I have to play both genders (and lots of non-human creatures) to the best of my ability, and for all of them (even one of '6 guards') I try to have some hook to run if they're pushed into the limelight, regardless of their gender.

So, to other GMs, are you more concerned about genders when playing a PC than you would be playing an NPC? I don't think I am.


Feudal would be pretty much a Liege-Lord and whoever's sworn to him, I would guess.


With an 'Occult Adventures' Hard cover announced, I'm hopeful for Vudra in the not too distant future


My daughter's just had her place confirmed at Glasgow University.
Cue 10 minute overview of scotch whiskeys at the local supermarket (not a great selection here in Kent) and an excuse to treat ourselves (well, me anyway) to a bottle of Tamdhu.


1 person marked this as a favorite.

So the party of four move stealthily from Nadya's house to the centre of the village, where the guards are. Or rather 2 of them move stealthily, the Barbarian (Erisabetta) got about a 12, I think while the cleric (Min, cleric of Gozreh, wields a trident) makes a complete mess of things, and the guards get less than the 12 (say) needed to see Erisabetta.

So, "Erisabetta makes a sorry attempt at finding cover, but that's ok, because Min's made such a racket, everyone's staring at her. The leader of the guards, seeing only one person advancing in the middle of the street, marches cockily towards you and demands you lay down your weapons. Now what?"

"Er....I charge the leader and stick my trident in his chest."

"You what? Er.. Well I suppose he's surprised. I'm certainly surprised."

"He's surprised? Min's surprised herself, nevermind anyone else." Makes successful attack.

"Right, he's looking down, rather shocked at a trident sticking in his chest. Initiatives."

Cue slaughter of guards by Min and rest of party.


1 person marked this as a favorite.
LazarX wrote:
Crystal Frasier wrote:
Well... I'll be having plenty of nightmares tonight

And we didn't even need Stephen Moffat, the man who's made millions across the world learn to fear...

Satutes,
Closets,
Old Hotel Rooms,
Snowmen,
Santa,
Clowns,
Shadows,

Am I missing anything? :)

"Are you my mummy?"

-I nominate 'The Empty Child' as the the most traumatising episode ever...


Avatar-1 wrote:
This is one of the strangest rules in the game; requiring a feat to draw two weapons at the same time. Like a regular person can't use both hands at the same time to do basically the same thing on opposite sides of your body.

There was a lecturer when I was at university, who would try to use two board cleaners at the same time, and one hand would slow down and stop, and he'd notice and concentrate on it, and the other hand would slow down and stop; and he'd notice and concentrate on it and the first hand would slow down and stop....

So no, depending on the task, you can't necessarily do the same task with both hands and the same time.


2 people marked this as a favorite.

I don't think there's enough info for DM's to judge how it will run


gkhager wrote:
I just don't see how this character would work in an RPG. I thought that newer RPGs were all about the player controlling their character. If the player has no control over when they rage, who would either want to play this pre-gen or have them in their party? There would be zero chance of coordinating any attacks, and a high probability of friendly-fire incidents. Just seems inconceivable that this character would be anything but a lone-wolf.

A lapse of memory at the end of the rage doesn't mean the player can't make all the decisions during the rage, the PC just doesn't remember afterwards.


'Rasputin must die!' (Reign of Winter) has

Spoiler:
Polina (page 30), who is a (statted) tombstone fairy from the Tome of horrors complete


Renegadeshepherd wrote:
Not to make fun of this... But how many of us bullied our siblings when we were younger?

Not me, she was 6 years older than me, and always a lot bigger. By the time I caught up size-wise, we both knew better. And we don't judge children by the same standards as adults.

Edit: IS 6 years older than me, still :) That hasn't changed.


lucky7 wrote:

1

11
21
1211
111221
312211
13112221

Given this pattern, what is the next number in the series?

It's 1113213211, I believe :)

I'll PM if you like.


Kirth Gersen wrote:
Even more important, do you thread toilet paper so that it pulls forward from the top, like a civilized person does, or so you have to pull it forward from underneath, like a scurvy villain?

If you have a toddler, then paper that pulls from the top can very quickly become unrolled paper in a pile on the floor. I prefer it on the roll.


Deadmanwalking wrote:
If one were, say, born bisexual, then one would hypothetically have a choice to be either 'gay' or 'straight' lifestyle-wise (in addition to just going with being bisexual). That doesn't change one's inherent sexual orientation, just how one chooses to express it. Your friend might easily fall into this category (and thus be legitimately happy with his wife), without the idea of changing orientation through will or faith being very applicable. And most people are at least a bit bisexual, so this whole scenario isn't even that uncommon per se...it's just also not necessarily a change in sexual orientation.

Hypothetically...

Except we don't really have much choice in who we develop a crush on.


1 person marked this as a favorite.
Tirisfal wrote:
Wyntr wrote:
Christopher Anthony wrote:
Crystal: Everything is someone's fetish
Chris Lambertz wrote:
Christopher I feel consoled that Liz has an entire house in Skyrim filled with cabbages.
Is anyone else disturbed with these being posted near each other? ;)
Just leaving this here.

Now I need an unfavorate tag. Or a 'Why oh why was I did I follow that link?' tag


Low wisdom implies low perception. Is there mileage in being hard-of-hearing or short-sighted? Because in order to sense motive I would think it necessary to see facial expressions or hear what is said clearly.


The Bestiaries are beautiful (might not help persuade your players, though)


3 people marked this as a favorite.

My daughter says

Dwayne from the BBC's 'Death in Paradise'

(the actor is Danny John-Jules, also the Cat in 'Red Dwarf


You would necessarily sleep wearing, say, a headband of inspired wisdom, or you wouldn't be able to get the bonus spells (must be worn for at least 24 hrs). Capes and cloaks as (one of) your blanket(s).


It's probable that they'll meet the ghost Vesorianna before any of the 5 malign ghosts, so as long as they talk to her you can feed them info then.

Perhaps, as well, the moment they do learn some relevant info, (perhaps a knowledge check looking at spell remains) award them XP, so they know research is going to get them something.


N N 959 wrote:
Komoda wrote:

I disagree. Just because you were put into a position that you cannot muster a true defense, does not mean that you can't step out of range of the attack. There are plenty of cinematic instances of this.

I may be over exerted and not able to put my arms up, but breaking off the attack isn't excluded.

As a general FYI, one real challenge is precluding the meta-gaming from both GM and player that might reasonably follow. If at the beginning of the attacker's turn, a feint is declared and rolled, the opposing player/GM is going to know if they were faked out. So GM's NPC suddenly decides to leave the fight one round early? PC suddenly decides to withdraw and drink a potion? All these are actions that a player might declare regardless of the feint. And while the GM can make their feint roll in secret, a player doesn't have that option.

It really helps to decide and write down what the combatants will do when certain triggers happen (e.g. retreat on X hps or when so many allies have fallen or whatever) when preparing for the session. You can stick to it when tempted to meta-game, and produce it in your defense if accused of meta-gaming


Whatever mechanism has resulted in saying 'no' it's still someone else ignoring that 'no'.


DM Under The Bridge wrote:
In Golarion for a Sargava game I ran, it was curious that the Mwangi do not worship good gods. Check out the initial info, it is all evil gods, demons and neutral gods. I get they wanted African savages in their games, but I surprised darkies worshipping evil gods came through so strongly, they are normally more pc than that. .

I wonder if this is a consequence of Christian missionaries so often demonising local gods or spirits in the past.


Wrong John Silver wrote:
Okay, folks. On the subject of male love interests, I want opinions on Quinn.

Very nice :)


Impressive list :)

Sorry to nitpick, but I hope you meant 'abdicate':

DaemonAngel wrote:


Wilhelm II: German Emperor but not for much longer as he;ll soon be forced to educate the throne.

(I'm imagining him trying to teach it to read, or showing it elementary grammar, or testing its knowledge of history )

:)


Sissyl wrote:
British dialects can be used, for those who know how, to find where the person grew up to the number on the street, what hir parents did for a living, and so on. This is just a slight exaggeration. As I understand it, Americans really don't have a concept of this.

Except for us army children who may have lived in 6 or more different places before we reached 6 years old (which was when my father left the army - my sister was 12 and I have no idea how many places she'd lived in by then).


3 people marked this as a favorite.
DungeonmasterCal wrote:
I never understood why people gripe about a company selling things to make money. How are they going to stay in business if they don't keep putting things out? If Paizo had released the Core Rulebook and Bestiary only, by now they'd be a distant memory. And the first rule of new gaming products states you don't have to buy it. Ever.

Except we seem to have an unquenchable thirst for APs and modules, and lots of regions in Golarion are barely outlined at all :)


Malwing wrote:
Terquem wrote:

I suppose we might never actually see sexualized Halflings or Gnomes, either male or female, because, well, duh, they look like children. And you can get away with a lot of nudge nudge wink wink, calling things "demons" and such, but you cannot risk images of sexualized individuals that might look like children.

You just don't do that.

There is a halfling in the Advanced Race Guide (on page 64) that I find strangely attractive. I say 'strangely' because there isn't anything that's particularly sexualized about her, I just think she's really really hot. The hottest female artwork in the ARG.

.

I swear the halfling in in the Inner Sea World Guide looks like Sylvester Stallone (for those that like Sly)


5 people marked this as a favorite.

It would be nice to see, in regional books, depictions of gods localised to the population. It would underline the tendency of people to depict gods in their own image :D


1 person marked this as a favorite.

I don't like her twisted pose though. Can anyone actually stand like that without breaking their spine?


Wiggz wrote:
Chief Cook and Bottlewasher wrote:

Faiths of Purity

Not 99% but not off-base either.

No, not 99% and that's with the most egregious example you can find.

The most egregious example I can find? I haven't gone and exhaustively scoured all my Paizo products (not that I've got that many anyway). You said 'find any product', I went and fetched my Faith Books.

Wiggz wrote:

In AP's, modules and world books that number continues to drop noticeably to the point that the percentage of scantily clad women in Pathfinder begins to pretty closely mirror the percentage of scantily clad women in my day-to-day life.

I don't know where you live but in my day-to-day life, I see women of all ages, very few of whom are scantily clad. (Or do you only notice women at all if they're under 35, say?)

I think many - such as in the post above - are grossly exaggerating the problem and doing so in an apparently misguided attempt to convince the lone company in the industry that doesn't need convincing. I suspect that its not the company they're actually trying to convince on these message boards, hence the hyperbole and straw men that are so often advanced as hard fact.

I agree the post is an exaggeration, but not that gross an exaggeration. I agree that Paizo are doing a vary good job, I'd still like to see them do a better job.

Oh, and thank you James and Lissa and Erik (and any other Paizo staff reading) for your responses to this thread. It's really nice to know that you're paying attention and think we might have a point.

(I'll ... go away now, before I devolve into complete snark.)

Oh, and thank you James and Lissa and Erik (and any other Paizo staff reading) for your responses to this thread. It's really nice to know that you're paying attention and recognise that there is a valid point to be made..


1 person marked this as a favorite.

Faiths of Purity:

Cayden Cailean illustration, female revealing bust and hips
Desna: illustration, female revealing bust and thighs
Erastil illustration, male non-revealing
Iomedae illustration, male non-revealing
Sarenrae illustration, male topless
Shelyn illustration, female non-revealing (gnome, if relevant)
Torag illustration, male topless (concealing beard, dwarven if relevant)
Combat illustration, female bikini
Faith illustration male non-revealing
Magic illustration, female revealing bust and midriff
Social illustration male non-revealing

Faiths of Balance:
Abadar illustration, male non-revealing
Callistria illustration, female revealing
Gorum illustration, male non-revealing
Gozreh illustration, female bikini
Irori illustration, female non-revealing (halfling, if relevant)
Nethys illustration, female revealing bust and thighs
Pharasma illustration, female revealing bust and thighs
The Green Faith male non-revealing
Combat illustration, male non-revealing
Faith illustration male non-revealing
Magic illustration, ? non-revealing
Social illustration male non-revealing

In Faiths of Corruption the illustrations are all non-revealing, consisting of 4 male, 4 female and 1 I'm not sure of.

So, yeah. Not 99% but not off-base either


1 person marked this as a favorite.

You have back story. but what is his character like? Is he a morning person, or is he best not spoken to till after coffee? Is he methodical, maybe meticulous in keeping armour and weapons in order? Is he used to servants doing everything and keeps suddenly remembering he needs to do things for himself? Does he care about what he eats and drinks, perhaps fussy, or a connoisseur? Does he like to read and if so, what?

Think about how he might behave during a typical day, in camp and at meals and waiting for things. What he thinks about weather or comforts, how much, if at all, he prefers staying in inns, what he enjoys and what he hates.


There's a picture of Seoni riding a camel in her normal attire. That means essentially bare-legged. I wince every time I see it. Saddle sores, anyone?


Lisa Stevens wrote:

I just nuked those last three off the face of the web! Thanks for the pick-up Signore!

-Lisa

Thank you, lisa, it's much appreciated.


Yes, it is. In most big cities I think. No, I don't understand it either. I assume that they stay indoors when the weather's really foul though.


1 person marked this as a favorite.
Draco Bahamut wrote:

Interesting as everything is a point of view. As a brazilian, i can only think how Jirelle can adventure without fainting from a heatstroke. All adventures seem overdressed for any climate i have been in my life (i never seen snow).

Another curious note is that Seoni dress is still scandalous even for our standards.

Well, here in the winter in the UK, when it's just above freezing, we can get icy rain/melting snow and wind chill.

Wet skin and cold winds, (or possibly worse, soaking wet, icy cold clothes leeching the warmth out of you) is a quick route to death from hypothermia.

So a couple of thinlayers under that armour for Jirelle, and someone fetch Seoni a blanket before she catches her death!


1 person marked this as a favorite.
Tirisfal wrote:

I dunno, I tend to lean towards more feminine or androgynous men, like anndr's piece here.

This guy also looks like he's in Mikaze's ballpark, too ;)

Doesn't appeal to me, though.


1 person marked this as a favorite.

I thought red hair was also prevalent in the Scottish Highlands?


1 person marked this as a favorite.
ShadowcatX wrote:
DM Under The Bridge wrote:
It seems you have not been told the truth. There were other European countries involved in world war 2 that fought longer, harder, did more and were far more responsible for ending the Nazi threat. Look up on the victories of the Russians for instance. The UK and British empire kept fighting even when pushed to the brink of collapse, and they stuck it out from start to finish. No late entry for them.

Oh, I know the truth, you're just blinded by your own anti-American feelings. And while European countries might have fought longer, they didn't fight nearly so well. What country was it that freed Paris and kept her free? Who was it that Churchhill begged for aid? It wasn't the Soviet Union. Or did you think it was just coincidence that the germans started losing ground when America entered the fray?

Quote:
I am also pleased to once again see that when you bring up the destruction of US adventurism and neo-colonialism, someone has to point to that one time when they were the good guys. Milk it for all its worth, please, the good guy capital won't last forever.
Europeans really, REALLY shouldn't try and preach at Americans about colonialism.

Actually, Paris was liberated by the Free French Army and the French Forces of the Interior and the Americans. And the French Resistance.

Consider the Normandy Landings, for example. The US fielded 73,000 troops, without whom, the invasion would have failed. The British and Canadians (and Australians and Belgians and free French and Poles and Norwegians and lots of other nationalities) fielded 83,000 troops, without whom, the invasion would have failed. And the French Resistance sabotaged railways and cut Normandy off from Germany, so without them it probably would have failed. And gratitude does not extend to forgetting or ignoring all the non-US troops involved.

Did you know the George Cross was awarded to the entire Island of Malta? The entire island? Do you think perhaps it was for sitting back and twiddling their thumbs?

1 to 50 of 404 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.