|Chief Cook and Bottlewasher|
Chief Cook and Bottlewasher wrote:Josh M. wrote:thejeff wrote:Josh M. wrote:Shocked and surprised is one thing. Noticing the demographics and trying to figure out how to shift them is another.
Just let players play, and treat and players like you would treat anyone else.
If we stop singling people out for playing because of their gender/race/etc, maybe it'll stop being an issue altogether. Acting shocked and surprised whenever a non-neckbeard is interested in something geeky, just reinforces the stereotype and wards others away from the genre.
Alright, that's fine too. I'm all for balancing out the cheese/beefcake eye candy, I'm a big fan of practical armor art for characters, etc. To be fair though, a few ladies I know are actually big fans of Seoni's attire, and scantily clad barbarians for that matter. More balance on both sides would be a good thing.
The iconics aren't only, or even probably mostly, eye candy. They're also representative of the PCs I might play, and self-insertion for my self. And as as an over-40, less-than-fit woman, eye candy only is like telling me I ought to invest in plastic surgery (that I can't afford) become a hermit, or perhaps only go out of doors with a paper bag over my head.
Please note, though, I am only asking for diversity
But I didn't even mention the iconics(as a group), other than the one iconic who gets a lot of attention(good and bad) due to her very unrealistic attire. I think you're taking my quote out of context; I never said "we just need to do something about eye-candy and everything else will be peachy". I only had a few moments to post so I just used one example. That's all.
Like Laurefindel alluded to above; giving more of a diverse gaming experience beyond "kill, loot, repeat" is also an example of something that would help create a more inviting, more inclusive and diverse gaming experience. I'm all for this.
Yes, I'm sorry for over reacting. It was late and I was tired. Bad time to post anything.
I still think, though, that, especially for kids, the artwork is a lot about self-insertion - "Hey, I can do that, be that person"