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Pathfinder Society Scenario #4–19: The Night March of Kalkamedes (PFRPG) PDF
by FranKc

Pathfinder Tales: Prince of Wolves
**( )( )( ) by Saryx

Pathfinder Adventure Path #57: Tempest Rising (Skull & Shackles 3 of 6) (PFRPG)
****( ) by Talyseon

Pathfinder Society Scenario #4–19: The Night March of Kalkamedes (PFRPG) PDF
***** by Heofthehills

Lord of the Rings: The One Ring—Loremaster's Screen
***** by Megan Robertson

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Sword of Glory

Chernobyl's page

Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber. FullStar Pathfinder Society GM. 424 posts. No reviews. No lists. 1 wishlist. 4 Pathfinder Society characters.




Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber
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Looks cool Cassidy. Is the Holy Symbol going to be added to the Community Use graphics? Not sure when that was last updated...


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Nice! FGG is doing great work.

*

Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber
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I'm pretty disappointed to see the changes being made to wealth and risk/reward. The wealth awarded is based on the loot gained in the adventure - the WBL tables should be used as guides but not rules.

Of course this would not be an issue if someone had listened and understood my solution a long time ago - the problem with the tiers. The risk and reward is based on a sub tier.
1-2
4-5

3-4
6-7

5-6
8-9

7-8
10-11

for a sanctioned mod, you need to be within one level of the mod's level to play. so a level 5 mod, you need to be 4, 5, or 6.

why don't they apply that rule to the subtiers and eliminate the tiers?

Right now, a level 4 can play up into a level 6-7 subtier, but not a 5-6 subtier. a 6 can play an 8-9, but not a 7-8.

If they held to the rule that you simply have to be within 1 level of a subtier to play, and just ignore the tier segregation to begin with, that would eliminate nearly all the wealth by level problems this rather unfair disbursement of risk/reward is causing. If I'm going to play up into a 8-9 with my 5, I dang well want the wealth that goes with it. if I play down into a 1-2 with my level 5, I shouldn't get more wealth than appropriate to the level played. This is going to encourage people to play down even more, and the scenarios will be "too easy!"


Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber
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James Jacobs wrote:
It's not all about the sales. It's about the fact that we have a VERY limited number of hardcover books we can produce in a year, and far more ideas and desires for hardcover books to produce in a year than we have available hours in the year to work on them.

I'm sympathetic to reduced hardcover count, don't need 1 or 2 a month like wotc, but I hope at some point Tian Xia gets the big hardcover treatment like the inner sea has.


Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber
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"It's concentrated Evil...one drop of that could turn you all into hermit crabs."


Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber
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Just finished "Under Frozen Stars" for my group last friday night, it took two nights to run though this plug-in. They enjoyed it quite a bit, thanks for getting this out there. The final encounter killed the party ninja (for the second time) through INT drain and nearly killed another PC the same way if not for a timely critical from the party Magus, wielding Suishen. Tough fight, the first round my guys were hot and hit with all the traps and nearly all the arrows, and it scared the crap out of them, but they managed to win the day.


Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber
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crap, this is going to be a completely new book if there's ever a second printing.


Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber
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even better. the new 1st level spell from "Knights of the Inner Sea" called "Keep Watch". Get a wand of that and you're pretty much set to never need to sleep, EVER. for 750 GP (375 crafting) you can avoid the need to sleep for anywhere from 25-50 days.

Spoiler:

This spell enables the subjects to stand watch or keep vigil
throughout the night without any ill effects. The subjects suffer
no fatigue and gain all the usual benefits of a full night’s rest.
The subjects gain hit points as though from resting, wizards may
prepare their spells as though they had slept for 8 hours, and so
on. Effects that rely on actual sleep or dreaming are ineffective,
though the subjects are still susceptible to effects that would
put them to sleep, such as sleep or deep slumber. Any vigorous
activity, including fighting, immediately ends the effect, and the
affected creatures must either have the spell cast on them again
or sleep for the remaining hours to avoid fatigue and gain the
benefits of a full night’s rest.

its up there for the most broken spell ever, in my opinion.

DM: "OK, its nightfall and you don't think its safe to travel much further in the dark. Who takes the first watch?"
Players: "We all do."

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Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber
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Jiggy wrote:
Michael Brock wrote:
I'm not sure how you would GM and adjudicate a combat as a GM if you don't have any stats to go by.
By printing them all out ahead of time from the PRD, including traits and definitions of keyworded abilities?

THIS

in other words...PREP YOUR FRIGGIN GAME :)


Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber
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Oh how I wish Pathfinder used Hex grids. SOOOO much simpler.


Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber
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Mithral Kikko is my armor of choice for dex fighters.


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maybe pets have a trick?


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You guys need to hire Strife2002 as an Editor.


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I think they're great. my first PFS character is 16th level and is a barbarian2/fighter 14, using the two-bladed sword. make one end mithril, one end adamantine, and go to town.


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The Sweater Golem wrote:
So, keep the chase, use it sparingly, plan better encounters. The heavily armored fighter should have no chance of catching the swift-footed foe, just like the rogue can't go toe to toe with the barbarian ogre. Give the fighter something else to do.

Unless the fighter has armor training and isn't slowed by his armor. And/Or, took a dip in Barbarian to get rage and fast movement. And/or, is hasted by the party caster. And/or, is flying from any number of sources.


Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber
3 people marked this as FAQ candidate. 1 person marked this as a favorite.

page 270

Shouldn't Bonebreaker GAUNTLETS be hand slot items, and not wrist slot?

page 272

Bracers of Falcon's Aim seem ridiculously cheap given that its a +3 skill, +1 tho hit ranged, and essentially Keen for bows, continuously. Scabbard of Keen Edges is 16,000 (vs. 4000 for this) and it only works 3 times a day for a few minutes each, and is a standard action to use.

page 273

Gauntlets of skill at arms...also wrist items? Again, I have no problem with these items or their slot, but these should be described as bracers or armbands or something, not gauntlets.


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All Goblin Party? Have fun with Shalelu.


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I'm surprised no one has mentioned Warhammer Fantasy Roleplay, which has always had gunpowder weapons. But, that is a lo-fantasy setting, not a hi-fantasy setting. Less magic.


Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber
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WOW. just wow. I'm sorry, but one game like the ones described here and you wouldn't be invited back to my table. I'm not a social worker, its not my job to "fix" you. My job is hard enough as it is. If you're going to be an antisocial jerk at a GAME, you're not coming back. Simple.


Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber
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take a level of barbarian?


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Some other suggested "themed pack" ides might be the common summoned monster tables, or animal companion types (small and medium versions of more standard bestiary fare - for example, medium sized lions or dinosaurs, etc, weasels, whatever.

*

Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber
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Personally I believe skill challenges and "chases" need to go away. I played a society game once where there was the chase mechanic - one of the tasks was a stuck door or something like that. I said fine, I'll force the door, and succeeded. Then I said, I'll hold the door open so the rest of the group can just lay on the speed. The judge was like, no, you can't do that, you need to keep pursuing.
Forcing a series of skill checks on a "pursuit" theme without any regard to the party's abilities are inane. The entire "series of skill checks" idea is just bad mechanics if it ignores other rules like haste, boots of speed or of flying, flying mounts or companions, monks who could easily Ki jump over obstacles, etc.
I really, really wish adventure designers would stick to the existing rules when writing scenarios, instead of using some other square-peg-in-round-hole game mechanics to resolve the situation.


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I guess I'm just surprised to see an Iconic in the big hero and monster set. Paizo already established a package of 4 iconics, I suppose I assumed that the other iconics would eventually be released the same way. I think it would make a great product line, working through all the base classe and prestige class portraits as hero figures.


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Erik Mona wrote:
Twin Dragons wrote:
Chernobyl wrote:
I can only assume that there won't be enough bases for all the creatures at once? seems like 300+ bases would take quite a bit of packaging. How many bases are provided?
That's a very good question. I hope that Paizo offers up a bundle of bases that can be bought from their store.

We're also looking into this, and hope to be able to offer additional bases. I'm also going to look into multi-colored bases, as that sort of thing could come in very handy for GMs for all kinds of reasons.

Bases sold separately is a good idea, as is multi-colored. Don't skimp on the bases in the box though. For instance, my Kingmaker group is 6 players, 4 of whom have leadership/cohorts, and we're all mounted. That's a lot of "large" bases. Probably in the extreme end of the example, but you can see how it gets to be a large number quickly. Along those lines, multiple tokens for the various size and type of animal companions and mounts would be nice. (Large Tiger with a saddle, for instance)

Overall looks like a good product, but I'm concerned with the packaging. Though it would involve a greater number of catalog items, I wonder if tailoring it to groups might prove more beneficial to the customers. For instance:
Orcs/Goblinoids
Ogres/Giants
Animals
Vermin and swarms
Elementals
Mounts and exotic mounts
Abberations
Dragons
Celestials
Demons
Devils
etc.
I think you get the idea. Folks wouldn't have to buy figures they wouldn't need. Bases could even be completely sold separately with this model.


Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Battles Case Subscriber
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I can only assume that there won't be enough bases for all the creatures at once? seems like 300+ bases would take quite a bit of packaging. How many bases are provided?



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